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* Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973Spartan3222024-11-2721-81/+92
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| * Merge pull request #98670 from DarioSamo/rd-transient-targetsThaddeus Crews2024-11-2720-79/+90
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| | * Resolve load and store ops automatically for render passes for discardable te...Dario2024-11-2520-79/+90
| * | Merge pull request #99220 from Flarkk/fix_sss_reverse_zThaddeus Crews2024-11-271-2/+2
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| | * Fix SSS with reverse-zFlorent Guiocheau2024-11-261-2/+2
* | | Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ceSpartan3222024-11-269-111/+117
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| * | Merge pull request #99548 from Repiteo/style/clang-format-19-optionsThaddeus Crews2024-11-223-3/+0
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| | * | Style: Add 19.1.0 LLVM options to `.clang-format`Thaddeus Crews2024-11-223-3/+0
| * | | Mask out shadows on CanvasItems that don't have a matching item_shadow_maskclayjohn2024-11-214-97/+106
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| * | Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_lightThaddeus Crews2024-11-213-11/+11
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| | * | Allow `SCREEN_UV` to be used in light function of spatial shaderChaosus2024-11-193-11/+11
* | | | Merge commit godotengine/godot@9e6098432aac35bae42c9089a29ba2a80320d823Spartan3222024-11-205-94/+70
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| * | | Unify y-flip behavior for sky in RD backendsclayjohn2024-11-195-94/+70
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* | | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3efSpartan3222024-11-195-2/+13
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| * | Merge pull request #98683 from clayjohn/wireframeThaddeus Crews2024-11-182-2/+2
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| | * | Ensure shadow material and mesh are not used with wireframe modeclayjohn2024-11-162-2/+2
| * | | Merge pull request #98788 from Bonkahe/masterThaddeus Crews2024-11-182-0/+7
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| | * | | Implemented multimesh_get_buffer_rd_rid function into RenderingServer.David House2024-11-142-0/+7
| * | | | Merge pull request #99367 from BlueCube3310/mobile-probe-captureThaddeus Crews2024-11-181-0/+4
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| | * | | Fix updating lightmap captures on MobileBlueCube33102024-11-171-0/+4
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* | | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23Spartan3222024-11-151-7/+7
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| * | | Normalize normal tangent and binormal before interpolating in the mobile rend...clayjohn2024-11-131-7/+7
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* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+3
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| * | Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CU...jadeharley22024-11-111-1/+3
* | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97Spartan3222024-11-111-20/+27
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| * | Merge pull request #98307 from clayjohn/Light2D-shadow-projectionThaddeus Crews2024-11-101-20/+27
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| | * | Precompute projection matrices when rendering 2D shadowsclayjohn2024-10-181-20/+27
* | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-0620-310/+322
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| * | | Merge pull request #86138 from EnlightenedOne/masterThaddeus Crews2024-11-044-2/+16
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| | * | | Fix Frustum Sky projection translation logic, all pipelines, fixes 63863EnlightenedOne2024-11-024-2/+16
| * | | | Merge pull request #93401 from Repiteo/style/clang-tidy-fixesThaddeus Crews2024-11-043-5/+5
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| | * | | | Style: Apply `clang-tidy` fixes (superficial)Thaddeus Crews2024-11-042-2/+2
| | * | | | Style: Apply `clang-tidy` fixesThaddeus Crews2024-11-041-3/+3
| * | | | | Merge pull request #98709 from darksylinc/matias-upsidedown-splashThaddeus Crews2024-11-041-2/+2
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| | * | | | | Fix splash screen upside down on AndroidMatias N. Goldberg2024-10-311-2/+2
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| * | | | | Merge pull request #98701 from DarioSamo/rd-graph-improvementsThaddeus Crews2024-11-045-26/+39
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| | * | | | | Add dependency detection improvements to the render graph.Dario2024-11-015-26/+39
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| * / / / / Add multiple specialization constants to Forward+ and Mobile.Dario2024-11-0410-275/+260
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* | | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7cSpartan3222024-10-3023-206/+437
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| * | | | Merge pull request #98652 from stuartcarnie/2d_texture_state_fixesThaddeus Crews2024-10-295-145/+329
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| | * | | | 2D: Fix various issues and minor performance optimisationsStuart Carnie2024-10-305-145/+329
| * | | | | Merge pull request #97934 from adamscott/give-AThousandShips-a-breakThaddeus Crews2024-10-2912-32/+32
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| | * | | | Set clang-format `RemoveSemicolon` rule to `true`Adam Scott2024-10-2512-32/+32
| * | | | | Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebasedClay John2024-10-293-2/+34
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| | * | | | | Add Swappy & Pre-Transformed SwapchainMatias N. Goldberg2024-10-283-2/+34
| * | | | | | Fix soft shadows by increasing the bit count for specialization constants.Dario2024-10-285-27/+42
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* | | | | | Merge pull request #818 from Spartan322/fixup/copyright-headersGeorge L. Albany2024-10-2779-158/+158
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| * | | | | | Fix copyright headers referring to GodotSpartan3222024-10-2779-158/+158
* | | | | | | Merge commit godotengine/godot@61accf060515416da07d913580419fd8c8490f7bSpartan3222024-10-262-4/+4
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| * | | | | Merge pull request #98448 from Chaosus/shader_global_builtinsYuri Rubinsky2024-10-252-4/+4
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