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| | * | | | | Make `OUTPUT_IS_SRGB/CLIP_SPACE_FAR` shader built-ins globalChaosus2024-10-242-4/+4
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* | | | | | Merge commit godotengine/godot@1015a481ff43edb1126ab39a147fefda290131e5Spartan3222024-10-243-26/+74
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| * | | | | Merge pull request #85338 from EMBYRDEV/shadow-caster-maskThaddeus Crews2024-10-242-0/+20
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| | * | | | | Add `shadow_caster_mask` to Light3D.Hannah Crawford2024-08-122-0/+20
| * | | | | | Merge pull request #86103 from ecmjohnson/fix-inside-volfogThaddeus Crews2024-10-241-26/+54
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| | * | | | | Fix volumetric fog artifacts when inside the fogErik Johnson2024-03-241-26/+54
* | | | | | | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1Spartan3222024-10-225-31/+48
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| * | | | | | Merge pull request #98294 from Calinou/texture-placeholders-use-shared-copyThaddeus Crews2024-10-212-31/+35
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| | * | | | | | Use a shared copy of placeholder textures, tweak placeholder appearanceHugo Locurcio2024-10-182-31/+35
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| * | | | | | Merge pull request #98258 from LainAmongYou/fix-bgraThaddeus Crews2024-10-211-0/+10
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| | * | | | | | Add support for BGRA textures with Texture*RDLain2024-10-161-0/+10
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| * | | | | | Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactorThaddeus Crews2024-10-212-0/+2
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| | * | | | | | Don't include `core/io/image.h` in `core/os/os.h`Yevhen Babiichuk (DustDFG)2024-10-182-0/+2
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| * | | | | | Merge pull request #98226 from m-pranav-r/fix-volumetric-shadowsThaddeus Crews2024-10-211-0/+1
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| | * | | | | Fix incorrect depth comparison used to calculate volumetric fog shadowingm-pranav-r2024-10-161-0/+1
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* | | | | | Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6dSpartan3222024-10-181-5/+1
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| * | | | | Move preprocessor to end of line for iterator, remove redeclaration incompati...EnlightenedOne2024-10-141-5/+1
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* | | | | Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6Spartan3222024-10-142-5/+4
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| * | | | Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeletonThaddeus Crews2024-10-102-5/+4
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| | * | | Use local vector for skeletonNazarii2024-10-022-5/+4
* | | | | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-1180-0/+160
* | | | | Rebrand Godot to RedotRandolph W. Aarseth II2024-10-114-6/+6
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* | | | Configure MSAA properly in canvas renderer's pipelines.DarioSamo2024-10-041-1/+4
* | | | Properly utilize surface information when creating pipelines and vertex array...clayjohn2024-10-032-13/+3
* | | | Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...Dario2024-10-0233-1672/+3475
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* | | Clamp UV-coordinates to centers of outermost texels when configured to do soPatrick Owen2024-09-291-1/+2
* | | Merge pull request #83360 from ywmaa/vertex_shadingRémi Verschelde2024-09-297-187/+437
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| * | | Implement vertex shadingywmaa2024-09-297-187/+437
* | | | Combine texture and instance data into one uniform set in the 2D rendererclayjohn2024-09-275-195/+146
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* | | Merge pull request #97428 from clayjohn/shadow-filter-jitter-rebaseRémi Verschelde2024-09-267-43/+46
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| * | | Jitter shadow map dithering pattern across frames when TAA is enabledHugo Locurcio2024-09-247-43/+46
* | | | Merge pull request #96923 from Repiteo/style/warning-admonitionRémi Verschelde2024-09-262-5/+9
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| * | | | Style: Add `WARNING:` as new comment admonitionThaddeus Crews2024-09-252-5/+9
* | | | | SCons: Add unobtrusive type hints in SCons filesThaddeus Crews2024-09-2513-0/+13
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* / / / Fix incorrect Reinhard tonemap operatorRie2024-09-251-2/+6
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* | | Fix hash calculation for NTSliceKeyJiang Yiheng2024-09-221-1/+1
* | | Merge pull request #97260 from clayjohn/pixel_snapRémi Verschelde2024-09-211-2/+2
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| * | | Calculate pixel snap in canvas space instead of world spaceclayjohn2024-09-201-2/+2
* | | | Add external texture support (GLES3)David Snopek2024-09-204-0/+11
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* | | Merge pull request #97217 from stuartcarnie/97185_subpixel_renderingRémi Verschelde2024-09-201-0/+5
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| * | | [2D,Metal]: Fix subpixel blending; fix inconsistent blend state in MetalStuart Carnie2024-09-201-0/+5
* | | | Style: Apply new `clang-format` changesThaddeus Crews2024-09-2011-36/+40
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* | | Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-externalRémi Verschelde2024-09-192-0/+191
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| * | | Expose a function to create textures from a native handle in the compatibilit...David Snopek2024-09-192-0/+191
* | | | 2D: Remove redundant assignmentStuart Carnie2024-09-171-4/+4
* | | | Merge pull request #92290 from clayjohn/LOD-fixesRémi Verschelde2024-09-162-53/+28
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| * | | | Use distance to AABB surface to calculate Mesh LOD instead of using supportsclayjohn2024-09-112-53/+28
* | | | | 2D: Fix use-after-free in batch renderingStuart Carnie2024-09-142-92/+91
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* | | | 2D: Add batching to RendererCanvasRenderRDStuart Carnie2024-09-124-903/+1281
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* | | Merge pull request #94893 from rune-scape/no-const-cast-mesh-storageRémi Verschelde2024-09-102-3/+3
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