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author | Chaosus <chaosus89@gmail.com> | 2024-10-23 09:32:15 +0300 |
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committer | Chaosus <chaosus89@gmail.com> | 2024-10-24 12:32:05 +0300 |
commit | 463e81413e89352e41948de308e907c62edd4c0e (patch) | |
tree | e3c3f76deddc5e669a9b82d6ef32fc614e9e9bec /servers/rendering/renderer_rd | |
parent | ff9fb0abea2027c35f0a024297c780648cc806bc (diff) | |
download | redot-engine-463e81413e89352e41948de308e907c62edd4c0e.tar.gz |
Make `OUTPUT_IS_SRGB/CLIP_SPACE_FAR` shader built-ins global
Diffstat (limited to 'servers/rendering/renderer_rd')
-rw-r--r-- | servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index 53982af590..532b5b6484 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -610,6 +610,8 @@ void SceneShaderForwardClustered::init(const String p_defines) { actions.renames["PI"] = _MKSTR(Math_PI); actions.renames["TAU"] = _MKSTR(Math_TAU); actions.renames["E"] = _MKSTR(Math_E); + actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB"; + actions.renames["CLIP_SPACE_FAR"] = "SHADER_SPACE_FAR"; actions.renames["VIEWPORT_SIZE"] = "read_viewport_size"; actions.renames["FRAGCOORD"] = "gl_FragCoord"; @@ -649,8 +651,6 @@ void SceneShaderForwardClustered::init(const String p_defines) { actions.renames["CUSTOM1"] = "custom1_attrib"; actions.renames["CUSTOM2"] = "custom2_attrib"; actions.renames["CUSTOM3"] = "custom3_attrib"; - actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB"; - actions.renames["CLIP_SPACE_FAR"] = "SHADER_SPACE_FAR"; actions.renames["LIGHT_VERTEX"] = "light_vertex"; actions.renames["NODE_POSITION_WORLD"] = "read_model_matrix[3].xyz"; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index 69f084f4c0..6dcaadddd3 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -521,6 +521,8 @@ void SceneShaderForwardMobile::init(const String p_defines) { actions.renames["PI"] = _MKSTR(Math_PI); actions.renames["TAU"] = _MKSTR(Math_TAU); actions.renames["E"] = _MKSTR(Math_E); + actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB"; + actions.renames["CLIP_SPACE_FAR"] = "SHADER_SPACE_FAR"; actions.renames["VIEWPORT_SIZE"] = "read_viewport_size"; actions.renames["FRAGCOORD"] = "gl_FragCoord"; @@ -560,8 +562,6 @@ void SceneShaderForwardMobile::init(const String p_defines) { actions.renames["CUSTOM1"] = "custom1_attrib"; actions.renames["CUSTOM2"] = "custom2_attrib"; actions.renames["CUSTOM3"] = "custom3_attrib"; - actions.renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB"; - actions.renames["CLIP_SPACE_FAR"] = "SHADER_SPACE_FAR"; actions.renames["LIGHT_VERTEX"] = "light_vertex"; actions.renames["NODE_POSITION_WORLD"] = "read_model_matrix[3].xyz"; |