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authorEnlightenedOne <EnlightenedOne>2024-02-19 23:33:44 +0000
committerEnlightenedOne <EnlightenedOne>2024-11-02 21:34:55 +0000
commit1d141ab32a0e4d200e9f76af9725780772f96ce9 (patch)
treebebed91589257b38ce7c54213eeee2e9d6a123a4 /servers/rendering/renderer_rd
parentdb66bd35af704fe0d83ba9348b8c50a48e51b2ba (diff)
downloadredot-engine-1d141ab32a0e4d200e9f76af9725780772f96ce9.tar.gz
Fix Frustum Sky projection translation logic, all pipelines, fixes 63863
Diffstat (limited to 'servers/rendering/renderer_rd')
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp8
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp8
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp1
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h1
4 files changed, 16 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 76d8972ad9..bfe628b9f3 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -1961,7 +1961,13 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
sky.setup_sky(p_render_data->environment, rb, *p_render_data->lights, p_render_data->camera_attributes, 1, &projection, &eye_offset, p_render_data->scene_data->cam_transform, projection, screen_size, Vector2(0.0f, 0.0f), this);
} else {
- sky.setup_sky(p_render_data->environment, rb, *p_render_data->lights, p_render_data->camera_attributes, p_render_data->scene_data->view_count, p_render_data->scene_data->view_projection, p_render_data->scene_data->view_eye_offset, p_render_data->scene_data->cam_transform, p_render_data->scene_data->cam_projection, screen_size, p_render_data->scene_data->taa_jitter, this);
+ Projection projection = p_render_data->scene_data->cam_projection;
+ if (p_render_data->scene_data->cam_frustum) {
+ // Sky is drawn upside down, the frustum offset doesn't know the image is upside down so needs a flip.
+ projection[2].y = -projection[2].y;
+ }
+
+ sky.setup_sky(p_render_data->environment, rb, *p_render_data->lights, p_render_data->camera_attributes, p_render_data->scene_data->view_count, &projection, p_render_data->scene_data->view_eye_offset, p_render_data->scene_data->cam_transform, projection, screen_size, p_render_data->scene_data->taa_jitter, this);
}
sky_energy_multiplier *= bg_energy_multiplier;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 978ce097d3..daaae5c6e8 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -976,7 +976,13 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
sky.setup_sky(p_render_data->environment, p_render_data->render_buffers, *p_render_data->lights, p_render_data->camera_attributes, 1, &projection, &eye_offset, p_render_data->scene_data->cam_transform, projection, screen_size, Vector2(0.0f, 0.0f), this);
} else {
- sky.setup_sky(p_render_data->environment, p_render_data->render_buffers, *p_render_data->lights, p_render_data->camera_attributes, p_render_data->scene_data->view_count, p_render_data->scene_data->view_projection, p_render_data->scene_data->view_eye_offset, p_render_data->scene_data->cam_transform, p_render_data->scene_data->cam_projection, screen_size, p_render_data->scene_data->taa_jitter, this);
+ Projection projection = p_render_data->scene_data->cam_projection;
+ if (p_render_data->scene_data->cam_frustum) {
+ // Sky is drawn upside down, the frustum offset doesn't know the image is upside down so needs a flip.
+ projection[2].y = -projection[2].y;
+ }
+
+ sky.setup_sky(p_render_data->environment, p_render_data->render_buffers, *p_render_data->lights, p_render_data->camera_attributes, p_render_data->scene_data->view_count, &projection, p_render_data->scene_data->view_eye_offset, p_render_data->scene_data->cam_transform, projection, screen_size, p_render_data->scene_data->taa_jitter, this);
}
sky_energy_multiplier *= bg_energy_multiplier;
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 0c21fec282..7061fb434f 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -1129,6 +1129,7 @@ void RendererSceneRenderRD::render_scene(const Ref<RenderSceneBuffers> &p_render
scene_data.cam_transform = p_camera_data->main_transform;
scene_data.cam_projection = p_camera_data->main_projection;
scene_data.cam_orthogonal = p_camera_data->is_orthogonal;
+ scene_data.cam_frustum = p_camera_data->is_frustum;
scene_data.camera_visible_layers = p_camera_data->visible_layers;
scene_data.taa_jitter = p_camera_data->taa_jitter;
scene_data.taa_frame_count = p_camera_data->taa_frame_count;
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h
index 4a70482d72..59671c3a13 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h
@@ -51,6 +51,7 @@ public:
float taa_frame_count = 0.0f;
uint32_t camera_visible_layers;
bool cam_orthogonal = false;
+ bool cam_frustum = false;
bool flip_y = false;
// For billboards to cast correct shadows.