diff options
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp')
| -rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 49 |
1 files changed, 48 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 885a00856e..ecf2c29956 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -485,7 +485,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend continue; } - push_constant.flags = base_flags | (push_constant.flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config + push_constant.flags = base_flags | (push_constant.flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); // Reset on each command for safety, keep canvastexture binding config. switch (c->type) { case Item::Command::TYPE_RECT: { @@ -957,7 +957,48 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend c = c->next; } +#ifdef DEBUG_ENABLED + if (debug_redraw && p_item->debug_redraw_time > 0.0) { + Color dc = debug_redraw_color; + dc.a *= p_item->debug_redraw_time / debug_redraw_time; + RID pipeline = pipeline_variants->variants[PIPELINE_LIGHT_MODE_DISABLED][PIPELINE_VARIANT_QUAD].get_render_pipeline(RD::INVALID_ID, p_framebuffer_format); + RD::get_singleton()->draw_list_bind_render_pipeline(p_draw_list, pipeline); + + //bind textures + + _bind_canvas_texture(p_draw_list, RID(), current_filter, current_repeat, last_texture, push_constant, texpixel_size); + + Rect2 src_rect; + Rect2 dst_rect; + + dst_rect = Rect2(Vector2(), p_item->rect.size); + src_rect = Rect2(0, 0, 1, 1); + + push_constant.modulation[0] = dc.r; + push_constant.modulation[1] = dc.g; + push_constant.modulation[2] = dc.b; + push_constant.modulation[3] = dc.a; + + push_constant.src_rect[0] = src_rect.position.x; + push_constant.src_rect[1] = src_rect.position.y; + push_constant.src_rect[2] = src_rect.size.width; + push_constant.src_rect[3] = src_rect.size.height; + + push_constant.dst_rect[0] = dst_rect.position.x; + push_constant.dst_rect[1] = dst_rect.position.y; + push_constant.dst_rect[2] = dst_rect.size.width; + push_constant.dst_rect[3] = dst_rect.size.height; + + RD::get_singleton()->draw_list_set_push_constant(p_draw_list, &push_constant, sizeof(PushConstant)); + RD::get_singleton()->draw_list_bind_index_array(p_draw_list, shader.quad_index_array); + RD::get_singleton()->draw_list_draw(p_draw_list, true); + + p_item->debug_redraw_time -= RSG::rasterizer->get_frame_delta_time(); + + RenderingServerDefault::redraw_request(); + } +#endif if (current_clip && reclip) { //will make it re-enable clipping if needed afterwards current_clip = nullptr; @@ -2742,6 +2783,12 @@ void RendererCanvasRenderRD::set_shadow_texture_size(int p_size) { } } +void RendererCanvasRenderRD::set_debug_redraw(bool p_enabled, double p_time, const Color &p_color) { + debug_redraw = p_enabled; + debug_redraw_time = p_time; + debug_redraw_color = p_color; +} + RendererCanvasRenderRD::~RendererCanvasRenderRD() { RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton(); //canvas state |
