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Redot Engine – Multi-platform 2D and 3D game engine
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rendering
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renderer_rd
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renderer_canvas_render_rd.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
-4
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+5
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Resolve load and store ops automatically for render passes for discardable te...
Dario
2024-11-25
1
-4
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+5
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Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce
Spartan322
2024-11-26
1
-24
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+37
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Mask out shadows on CanvasItems that don't have a matching item_shadow_mask
clayjohn
2024-11-21
1
-24
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+37
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-20
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+27
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Merge pull request #98307 from clayjohn/Light2D-shadow-projection
Thaddeus Crews
2024-11-10
1
-20
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+27
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Precompute projection matrices when rendering 2D shadows
clayjohn
2024-10-18
1
-20
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+27
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
1
-117
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+258
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2D: Fix various issues and minor performance optimisations
Stuart Carnie
2024-10-30
1
-117
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+258
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Configure MSAA properly in canvas renderer's pipelines.
DarioSamo
2024-10-04
1
-1
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+4
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Properly utilize surface information when creating pipelines and vertex array...
clayjohn
2024-10-03
1
-12
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+2
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-277
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+237
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Combine texture and instance data into one uniform set in the 2D renderer
clayjohn
2024-09-27
1
-93
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+71
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[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
Stuart Carnie
2024-09-20
1
-0
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+5
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2D: Remove redundant assignment
Stuart Carnie
2024-09-17
1
-4
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+4
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2D: Fix use-after-free in batch rendering
Stuart Carnie
2024-09-14
1
-91
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+90
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2D: Add batching to RendererCanvasRenderRD
Stuart Carnie
2024-09-12
1
-826
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+1038
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Merge pull request #90993 from darksylinc/matias-TheForge
Rémi Verschelde
2024-08-22
1
-1
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+2
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Add debug utilities for Vulkan
Matias N. Goldberg
2024-08-21
1
-1
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+2
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Simplify and fix Rect2/AABB get_support function
Aaron Franke
2024-08-19
1
-1
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+1
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Fix Parallax2D repeats being not relative to its transform
kleonc
2024-08-19
1
-17
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+16
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Linearize color if HDR 2D is on
Feiyue Zhang
2024-07-24
1
-4
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+9
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Fix LCD font AA modulation in RendererRD.
bruvzg
2024-07-08
1
-6
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+6
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Fixes SDF Collision Enable/Disable
cosparks
2024-04-22
1
-1
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+1
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Fixed Timestep Interpolation (2D)
Ricardo Buring
2024-03-23
1
-2
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+11
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Add new Parallax2D node
markdibarry
2024-03-03
1
-2
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+23
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Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data
Rémi Verschelde
2024-02-08
1
-0
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+5
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Add custom shader attributes to Canvas Item Shaders
Giwayume
2024-01-23
1
-0
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+5
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Clean up outdated `USE_LIGHT_SHADER_CODE` usage
jsjtxietian
2024-01-24
1
-1
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+0
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Fix incorrect mapping of initial action as clear region continue to clear.
Dario
2024-01-09
1
-2
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+1
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Acyclic Command Graph for RenderingDevice.
Dario
2024-01-08
1
-7
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+7
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Merge pull request #85811 from clayjohn/2D-render-info
Rémi Verschelde
2023-12-12
1
-8
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+52
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Implement render info counters for the 2D renderer
clayjohn
2023-12-06
1
-8
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+52
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Fix CanvasOcclusionShaderRD format error with double precision build.
bruvzg
2023-12-06
1
-8
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+29
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Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
Bastiaan Olij
2023-11-16
1
-0
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+1
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Add property hint for 2D shadow size project setting
Hugo Locurcio
2023-10-22
1
-1
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+1
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Merge pull request #79169 from reduz/debug-canvas-item-redraw
Rémi Verschelde
2023-10-11
1
-0
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+47
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Debug CanvasItem redraw
Juan Linietsky
2023-08-28
1
-0
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+47
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Replace `sanity` with `safety` for checks
A Thousand Ships
2023-10-08
1
-1
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+1
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Vertex and attribute compression to reduce the size of the vertex format.
clayjohn
2023-10-05
1
-1
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+1
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[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
1
-7
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+7
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Merge pull request #81350 from DarioSamo/mipmap-bias
Rémi Verschelde
2023-09-22
1
-1
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+1
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Fix mipmap bias behavior by refactoring how samplers are created by Material ...
Dario
2023-09-06
1
-1
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+1
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Merge pull request #81160 from paddy-exe/canvas-uv-world-space
Rémi Verschelde
2023-09-19
1
-0
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+1
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Add option to use world coordinates in canvas item shader
Patrick
2023-08-30
1
-0
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+1
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Use 16-bit index buffers instead of 32 when unnecessary
Matias N. Goldberg
2023-09-03
1
-9
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+9
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Merge pull request #80323 from garychia/canvas_point_size
Rémi Verschelde
2023-08-21
1
-1
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+2
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Ensure POINT_SIZE takes effect
Chia-Hsiang Cheng
2023-08-06
1
-1
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+2
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