diff options
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp')
| -rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index b1ad7e16ed..f3ffc688e7 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -1045,7 +1045,7 @@ RID RendererCanvasRenderRD::_create_base_uniform_set(RID p_to_render_target, boo uniforms.push_back(u); } - uniforms.append_array(material_storage->get_default_sampler_uniforms(SAMPLERS_BINDING_FIRST_INDEX)); + uniforms.append_array(material_storage->samplers_rd_get_default().get_uniforms(SAMPLERS_BINDING_FIRST_INDEX)); RID uniform_set = RD::get_singleton()->uniform_set_create(uniforms, shader.default_version_rd_shader, BASE_UNIFORM_SET); if (p_backbuffer) { @@ -2480,6 +2480,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() { actions.render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n"; actions.render_mode_defines["unshaded"] = "#define MODE_UNSHADED\n"; actions.render_mode_defines["light_only"] = "#define MODE_LIGHT_ONLY\n"; + actions.render_mode_defines["world_vertex_coords"] = "#define USE_WORLD_VERTEX_COORDS\n"; actions.custom_samplers["TEXTURE"] = "texture_sampler"; actions.custom_samplers["NORMAL_TEXTURE"] = "texture_sampler"; |
