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Diffstat (limited to 'servers/rendering/renderer_rd/renderer_compositor_rd.cpp')
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp60
1 files changed, 47 insertions, 13 deletions
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index 2f8ef696cd..009a39749c 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -159,7 +159,7 @@ void RendererCompositorRD::finalize() {
RD::get_singleton()->free(blit.sampler);
}
-void RendererCompositorRD::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
+void RendererCompositorRD::set_boot_image(const Ref<Image> &p_image, const Color &p_color, RenderingServer::SplashStretchMode p_stretch_mode, bool p_use_filter) {
RD::get_singleton()->prepare_screen_for_drawing();
RID texture = storage->texture_allocate();
@@ -182,22 +182,56 @@ void RendererCompositorRD::set_boot_image(const Ref<Image> &p_image, const Color
Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height());
Rect2 screenrect;
- if (p_scale) {
- if (window_size.width > window_size.height) {
- //scale horizontally
+ switch (p_stretch_mode) {
+ case RenderingServer::SPLASH_STRETCH_MODE_DISABLED: {
+ screenrect = imgrect;
+ screenrect.position += ((window_size - screenrect.size) / 2.0).floor();
+ } break;
+ case RenderingServer::SPLASH_STRETCH_MODE_KEEP: {
+ if (window_size.width > window_size.height) {
+ // Scale horizontally.
+ screenrect.size.y = window_size.height;
+ screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
+ screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
+ } else {
+ // Scale vertically.
+ screenrect.size.x = window_size.width;
+ screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
+ screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
+ }
+ } break;
+ case RenderingServer::SPLASH_STRETCH_MODE_KEEP_WIDTH: {
+ // Scale vertically.
+ screenrect.size.x = window_size.width;
+ screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
+ screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
+ } break;
+ case RenderingServer::SPLASH_STRETCH_MODE_KEEP_HEIGHT: {
+ // Scale horizontally.
screenrect.size.y = window_size.height;
screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
-
- } else {
- //scale vertically
+ } break;
+ case RenderingServer::SPLASH_STRETCH_MODE_COVER: {
+ double window_aspect = (double)window_size.width / window_size.height;
+ double img_aspect = imgrect.size.x / imgrect.size.y;
+
+ if (window_aspect > img_aspect) {
+ // Scale vertically.
+ screenrect.size.x = window_size.width;
+ screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
+ screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
+ } else {
+ // Scale horizontally.
+ screenrect.size.y = window_size.height;
+ screenrect.size.x = imgrect.size.x * window_size.height / imgrect.size.y;
+ screenrect.position.x = (window_size.width - screenrect.size.x) / 2;
+ }
+ } break;
+ case RenderingServer::SPLASH_STRETCH_MODE_EXPAND: {
screenrect.size.x = window_size.width;
- screenrect.size.y = imgrect.size.y * window_size.width / imgrect.size.x;
- screenrect.position.y = (window_size.height - screenrect.size.y) / 2;
- }
- } else {
- screenrect = imgrect;
- screenrect.position += ((window_size - screenrect.size) / 2.0).floor();
+ screenrect.size.y = window_size.height;
+ } break;
}
screenrect.position /= window_size;