diff options
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_storage_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_storage_rd.cpp | 49 |
1 files changed, 28 insertions, 21 deletions
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index 2657fa3ae8..d5c7db6fd2 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -2716,9 +2716,7 @@ void RendererStorageRD::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_su mesh->surfaces[mesh->surface_count] = s; mesh->surface_count++; - for (List<MeshInstance *>::Element *E = mesh->instances.front(); E; E = E->next()) { - //update instances - MeshInstance *mi = E->get(); + for (MeshInstance *mi : mesh->instances) { _mesh_instance_add_surface(mi, mesh, mesh->surface_count - 1); } @@ -3029,8 +3027,7 @@ void RendererStorageRD::mesh_clear(RID p_mesh) { mesh->surface_count = 0; mesh->material_cache.clear(); //clear instance data - for (List<MeshInstance *>::Element *E = mesh->instances.front(); E; E = E->next()) { - MeshInstance *mi = E->get(); + for (MeshInstance *mi : mesh->instances) { _mesh_instance_clear(mi); } mesh->has_bone_weights = false; @@ -4962,7 +4959,7 @@ void RendererStorageRD::particles_set_view_axis(RID p_particles, const Vector3 & RD::get_singleton()->compute_list_dispatch_threads(compute_list, particles->amount, 1, 1); RD::get_singleton()->compute_list_end(); - effects.sort_buffer(particles->particles_sort_uniform_set, particles->amount); + effects->sort_buffer(particles->particles_sort_uniform_set, particles->amount); } copy_push_constant.total_particles *= copy_push_constant.total_particles; @@ -7538,7 +7535,7 @@ void RendererStorageRD::render_target_copy_to_back_buffer(RID p_render_target, c //single texture copy for backbuffer //RD::get_singleton()->texture_copy(rt->color, rt->backbuffer_mipmap0, Vector3(region.position.x, region.position.y, 0), Vector3(region.position.x, region.position.y, 0), Vector3(region.size.x, region.size.y, 1), 0, 0, 0, 0, true); - effects.copy_to_rect(rt->color, rt->backbuffer_mipmap0, region, false, false, false, true, true); + effects->copy_to_rect(rt->color, rt->backbuffer_mipmap0, region, false, false, false, true, true); if (!p_gen_mipmaps) { return; @@ -7554,7 +7551,7 @@ void RendererStorageRD::render_target_copy_to_back_buffer(RID p_render_target, c region.size.y = MAX(1, region.size.y >> 1); const RenderTarget::BackbufferMipmap &mm = rt->backbuffer_mipmaps[i]; - effects.gaussian_blur(prev_texture, mm.mipmap, mm.mipmap_copy, region, true); + effects->gaussian_blur(prev_texture, mm.mipmap, mm.mipmap_copy, region, true); prev_texture = mm.mipmap; } } @@ -7577,7 +7574,7 @@ void RendererStorageRD::render_target_clear_back_buffer(RID p_render_target, con } //single texture copy for backbuffer - effects.set_color(rt->backbuffer_mipmap0, p_color, region, true); + effects->set_color(rt->backbuffer_mipmap0, p_color, region, true); } void RendererStorageRD::render_target_gen_back_buffer_mipmaps(RID p_render_target, const Rect2i &p_region) { @@ -7607,7 +7604,7 @@ void RendererStorageRD::render_target_gen_back_buffer_mipmaps(RID p_render_targe region.size.y = MAX(1, region.size.y >> 1); const RenderTarget::BackbufferMipmap &mm = rt->backbuffer_mipmaps[i]; - effects.gaussian_blur(prev_texture, mm.mipmap, mm.mipmap_copy, region, true); + effects->gaussian_blur(prev_texture, mm.mipmap, mm.mipmap_copy, region, true); prev_texture = mm.mipmap; } } @@ -7928,14 +7925,14 @@ void RendererStorageRD::_update_decal_atlas() { while ((K = decal_atlas.textures.next(K))) { DecalAtlas::Texture *t = decal_atlas.textures.getptr(*K); Texture *src_tex = texture_owner.getornull(*K); - effects.copy_to_atlas_fb(src_tex->rd_texture, mm.fb, t->uv_rect, draw_list, false, t->panorama_to_dp_users > 0); + effects->copy_to_atlas_fb(src_tex->rd_texture, mm.fb, t->uv_rect, draw_list, false, t->panorama_to_dp_users > 0); } RD::get_singleton()->draw_list_end(); prev_texture = mm.texture; } else { - effects.copy_to_fb_rect(prev_texture, mm.fb, Rect2i(Point2i(), mm.size)); + effects->copy_to_fb_rect(prev_texture, mm.fb, Rect2i(Point2i(), mm.size)); prev_texture = mm.texture; } } else { @@ -8413,10 +8410,10 @@ void RendererStorageRD::global_variables_load_settings(bool p_load_textures) { List<PropertyInfo> settings; ProjectSettings::get_singleton()->get_property_list(&settings); - for (List<PropertyInfo>::Element *E = settings.front(); E; E = E->next()) { - if (E->get().name.begins_with("shader_globals/")) { - StringName name = E->get().name.get_slice("/", 1); - Dictionary d = ProjectSettings::get_singleton()->get(E->get().name); + for (const PropertyInfo &E : settings) { + if (E.name.begins_with("shader_globals/")) { + StringName name = E.name.get_slice("/", 1); + Dictionary d = ProjectSettings::get_singleton()->get(E.name); ERR_CONTINUE(!d.has("type")); ERR_CONTINUE(!d.has("value")); @@ -8584,8 +8581,8 @@ void RendererStorageRD::_update_global_variables() { if (global_variables.must_update_buffer_materials) { // only happens in the case of a buffer variable added or removed, // so not often. - for (List<RID>::Element *E = global_variables.materials_using_buffer.front(); E; E = E->next()) { - Material *material = material_owner.getornull(E->get()); + for (const RID &E : global_variables.materials_using_buffer) { + Material *material = material_owner.getornull(E); ERR_CONTINUE(!material); //wtf _material_queue_update(material, true, false); @@ -8597,8 +8594,8 @@ void RendererStorageRD::_update_global_variables() { if (global_variables.must_update_texture_materials) { // only happens in the case of a buffer variable added or removed, // so not often. - for (List<RID>::Element *E = global_variables.materials_using_texture.front(); E; E = E->next()) { - Material *material = material_owner.getornull(E->get()); + for (const RID &E : global_variables.materials_using_texture) { + Material *material = material_owner.getornull(E); ERR_CONTINUE(!material); //wtf _material_queue_update(material, false, true); @@ -8807,8 +8804,13 @@ bool RendererStorageRD::free(RID p_rid) { return true; } +void RendererStorageRD::init_effects(bool p_prefer_raster_effects) { + effects = memnew(EffectsRD(p_prefer_raster_effects)); +} + EffectsRD *RendererStorageRD::get_effects() { - return &effects; + ERR_FAIL_NULL_V_MSG(effects, nullptr, "Effects haven't been initialised yet."); + return effects; } void RendererStorageRD::capture_timestamps_begin() { @@ -9538,4 +9540,9 @@ RendererStorageRD::~RendererStorageRD() { if (decal_atlas.texture.is_valid()) { RD::get_singleton()->free(decal_atlas.texture); } + + if (effects) { + memdelete(effects); + effects = NULL; + } } |