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-rw-r--r--servers/rendering/renderer_rd/shader_rd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index 6234cddee3..da07272b69 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -120,9 +120,9 @@ void ShaderRD::setup(const char *p_vertex_code, const char *p_fragment_code, con
}
StringBuilder tohash;
- tohash.append("[GodotVersionNumber]");
+ tohash.append("[RedotVersionNumber]");
tohash.append(VERSION_NUMBER);
- tohash.append("[GodotVersionHash]");
+ tohash.append("[RedotVersionHash]");
tohash.append(VERSION_HASH);
tohash.append("[SpirvCacheKey]");
tohash.append(RenderingDevice::get_singleton()->shader_get_spirv_cache_key());