summaryrefslogtreecommitdiffstats
path: root/servers/rendering/renderer_rd/shaders/blur_raster.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/blur_raster.glsl')
-rw-r--r--servers/rendering/renderer_rd/shaders/blur_raster.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/shaders/blur_raster.glsl b/servers/rendering/renderer_rd/shaders/blur_raster.glsl
index 0789a4b396..f8b4e3f610 100644
--- a/servers/rendering/renderer_rd/shaders/blur_raster.glsl
+++ b/servers/rendering/renderer_rd/shaders/blur_raster.glsl
@@ -38,6 +38,8 @@ layout(set = 1, binding = 0) uniform sampler2D source_auto_exposure;
layout(location = 0) out vec4 frag_color;
void main() {
+ // We do not apply our color scale for our mobile renderer here, we'll leave our colors at half brightness and apply scale in the tonemap raster.
+
#ifdef MODE_MIPMAP
vec2 pix_size = blur.pixel_size;