summaryrefslogtreecommitdiffstats
path: root/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/renderer_rd/storage_rd/texture_storage.cpp')
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 7d4808f936..329c23bad0 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -2075,7 +2075,7 @@ void TextureStorage::_update_render_target(RenderTarget *rt) {
//until we implement support for HDR monitors (and render target is attached to screen), this is enough.
rt->color_format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
rt->color_format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
- rt->image_format = rt->flags[RENDER_TARGET_TRANSPARENT] ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8;
+ rt->image_format = rt->is_transparent ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8;
RD::TextureFormat rd_format;
RD::TextureView rd_view;
@@ -2127,7 +2127,7 @@ void TextureStorage::_update_render_target(RenderTarget *rt) {
//so transparent can be supported
RD::TextureView view;
view.format_override = rt->color_format;
- if (!rt->flags[RENDER_TARGET_TRANSPARENT]) {
+ if (!rt->is_transparent) {
view.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
}
tex->rd_texture = RD::get_singleton()->texture_create_shared(view, rt->color);
@@ -2194,9 +2194,6 @@ RID TextureStorage::render_target_create() {
render_target.was_used = false;
render_target.clear_requested = false;
- for (int i = 0; i < RENDER_TARGET_FLAG_MAX; i++) {
- render_target.flags[i] = false;
- }
_update_render_target(&render_target);
return render_target_owner.make_rid(render_target);
}
@@ -2240,13 +2237,16 @@ RID TextureStorage::render_target_get_texture(RID p_render_target) {
void TextureStorage::render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) {
}
-void TextureStorage::render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) {
+void TextureStorage::render_target_set_transparent(RID p_render_target, bool p_is_transparent) {
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND(!rt);
- rt->flags[p_flag] = p_value;
+ rt->is_transparent = p_is_transparent;
_update_render_target(rt);
}
+void TextureStorage::render_target_set_direct_to_screen(RID p_render_target, bool p_value) {
+}
+
bool TextureStorage::render_target_was_used(RID p_render_target) {
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_COND_V(!rt, false);