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-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 678564a0e4..307cbd703a 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -3364,6 +3364,31 @@ RS::ViewportMSAA TextureStorage::render_target_get_msaa(RID p_render_target) con
return rt->msaa;
}
+void TextureStorage::render_target_set_msaa_needs_resolve(RID p_render_target, bool p_needs_resolve) {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_NULL(rt);
+
+ rt->msaa_needs_resolve = p_needs_resolve;
+}
+
+bool TextureStorage::render_target_get_msaa_needs_resolve(RID p_render_target) const {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_NULL_V(rt, false);
+
+ return rt->msaa_needs_resolve;
+}
+
+void TextureStorage::render_target_do_msaa_resolve(RID p_render_target) {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_NULL(rt);
+ if (!rt->msaa_needs_resolve) {
+ return;
+ }
+ RD::get_singleton()->draw_list_begin(rt->get_framebuffer(), RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD);
+ RD::get_singleton()->draw_list_end();
+ rt->msaa_needs_resolve = false;
+}
+
void TextureStorage::render_target_set_use_hdr(RID p_render_target, bool p_use_hdr) {
RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
ERR_FAIL_NULL(rt);
@@ -3479,6 +3504,7 @@ void TextureStorage::render_target_do_clear_request(RID p_render_target) {
RD::get_singleton()->draw_list_begin(rt->get_framebuffer(), RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD, clear_colors);
RD::get_singleton()->draw_list_end();
rt->clear_requested = false;
+ rt->msaa_needs_resolve = false;
}
void TextureStorage::render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) {