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-rw-r--r--servers/rendering/renderer_scene_cull.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 286944641c..43abb22e3d 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -2700,6 +2700,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu
ERR_FAIL_NULL(camera);
Vector2 jitter;
+ float taa_frame_count = 0.0f;
if (p_jitter_phase_count > 0) {
uint32_t current_jitter_count = camera_jitter_array.size();
if (p_jitter_phase_count != current_jitter_count) {
@@ -2713,6 +2714,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu
}
jitter = camera_jitter_array[RSG::rasterizer->get_frame_number() % p_jitter_phase_count] / p_viewport_size;
+ taa_frame_count = float(RSG::rasterizer->get_frame_number() % p_jitter_phase_count);
}
RendererSceneRender::CameraData camera_data;
@@ -2755,7 +2757,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu
} break;
}
- camera_data.set_camera(transform, projection, is_orthogonal, vaspect, jitter, camera->visible_layers);
+ camera_data.set_camera(transform, projection, is_orthogonal, vaspect, jitter, taa_frame_count, camera->visible_layers);
} else {
// Setup our camera for our XR interface.
// We can support multiple views here each with their own camera
@@ -2777,7 +2779,7 @@ void RendererSceneCull::render_camera(const Ref<RenderSceneBuffers> &p_render_bu
}
if (view_count == 1) {
- camera_data.set_camera(transforms[0], projections[0], false, camera->vaspect, jitter, camera->visible_layers);
+ camera_data.set_camera(transforms[0], projections[0], false, camera->vaspect, jitter, p_jitter_phase_count, camera->visible_layers);
} else if (view_count == 2) {
camera_data.set_multiview_camera(view_count, transforms, projections, false, camera->vaspect);
} else {