diff options
Diffstat (limited to 'servers/rendering/renderer_scene_cull.h')
-rw-r--r-- | servers/rendering/renderer_scene_cull.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index a09823b008..f48902a4ef 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -1203,7 +1203,7 @@ public: PASS1RC(float, environment_get_white, RID) // Fog - PASS10(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float, float) + PASS11(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float, float, RS::EnvironmentFogMode) PASS1RC(bool, environment_get_fog_enabled, RID) PASS1RC(Color, environment_get_fog_light_color, RID) @@ -1214,10 +1214,17 @@ public: PASS1RC(float, environment_get_fog_height, RID) PASS1RC(float, environment_get_fog_height_density, RID) PASS1RC(float, environment_get_fog_aerial_perspective, RID) + PASS1RC(RS::EnvironmentFogMode, environment_get_fog_mode, RID) PASS2(environment_set_volumetric_fog_volume_size, int, int) PASS1(environment_set_volumetric_fog_filter_active, bool) + // Depth Fog + PASS4(environment_set_fog_depth, RID, float, float, float) + PASS1RC(float, environment_get_fog_depth_curve, RID) + PASS1RC(float, environment_get_fog_depth_begin, RID) + PASS1RC(float, environment_get_fog_depth_end, RID) + // Volumentric Fog PASS14(environment_set_volumetric_fog, RID, bool, float, const Color &, const Color &, float, float, float, float, float, bool, float, float, float) |