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-rw-r--r--servers/rendering/renderer_scene_render.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp
index e3df6a1d7e..07259f73d2 100644
--- a/servers/rendering/renderer_scene_render.cpp
+++ b/servers/rendering/renderer_scene_render.cpp
@@ -33,9 +33,10 @@
/////////////////////////////////////////////////////////////////////////////
// CameraData
-void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_vaspect, const Vector2 &p_taa_jitter, float p_taa_frame_count, const uint32_t p_visible_layers) {
+void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform, const Projection p_projection, bool p_is_orthogonal, bool p_is_frustum, bool p_vaspect, const Vector2 &p_taa_jitter, float p_taa_frame_count, const uint32_t p_visible_layers) {
view_count = 1;
is_orthogonal = p_is_orthogonal;
+ is_frustum = p_is_frustum;
vaspect = p_vaspect;
main_transform = p_transform;
@@ -48,12 +49,13 @@ void RendererSceneRender::CameraData::set_camera(const Transform3D p_transform,
taa_frame_count = p_taa_frame_count;
}
-void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_vaspect) {
+void RendererSceneRender::CameraData::set_multiview_camera(uint32_t p_view_count, const Transform3D *p_transforms, const Projection *p_projections, bool p_is_orthogonal, bool p_is_frustum, bool p_vaspect) {
ERR_FAIL_COND_MSG(p_view_count != 2, "Incorrect view count for stereoscopic view");
visible_layers = 0xFFFFFFFF;
view_count = p_view_count;
is_orthogonal = p_is_orthogonal;
+ is_frustum = p_is_frustum;
vaspect = p_vaspect;
Vector<Plane> planes[2];