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+/**************************************************************************/
+/* rendering_context_driver.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef RENDERING_CONTEXT_DRIVER_H
+#define RENDERING_CONTEXT_DRIVER_H
+
+#include "core/object/object.h"
+#include "servers/display_server.h"
+
+class RenderingDeviceDriver;
+
+class RenderingContextDriver {
+public:
+ typedef uint64_t SurfaceID;
+
+private:
+ HashMap<DisplayServer::WindowID, SurfaceID> window_surface_map;
+
+public:
+ SurfaceID surface_get_from_window(DisplayServer::WindowID p_window) const;
+ Error window_create(DisplayServer::WindowID p_window, const void *p_platform_data);
+ void window_set_size(DisplayServer::WindowID p_window, uint32_t p_width, uint32_t p_height);
+ void window_set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_vsync_mode);
+ DisplayServer::VSyncMode window_get_vsync_mode(DisplayServer::WindowID p_window) const;
+ void window_destroy(DisplayServer::WindowID p_window);
+
+public:
+ enum Vendor {
+ VENDOR_UNKNOWN = 0x0,
+ VENDOR_AMD = 0x1002,
+ VENDOR_IMGTEC = 0x1010,
+ VENDOR_APPLE = 0x106B,
+ VENDOR_NVIDIA = 0x10DE,
+ VENDOR_ARM = 0x13B5,
+ VENDOR_MICROSOFT = 0x1414,
+ VENDOR_QUALCOMM = 0x5143,
+ VENDOR_INTEL = 0x8086
+ };
+
+ enum DeviceType {
+ DEVICE_TYPE_OTHER = 0x0,
+ DEVICE_TYPE_INTEGRATED_GPU = 0x1,
+ DEVICE_TYPE_DISCRETE_GPU = 0x2,
+ DEVICE_TYPE_VIRTUAL_GPU = 0x3,
+ DEVICE_TYPE_CPU = 0x4,
+ DEVICE_TYPE_MAX = 0x5
+ };
+
+ struct Device {
+ String name = "Unknown";
+ Vendor vendor = VENDOR_UNKNOWN;
+ DeviceType type = DEVICE_TYPE_OTHER;
+ };
+
+ virtual ~RenderingContextDriver();
+ virtual Error initialize() = 0;
+ virtual const Device &device_get(uint32_t p_device_index) const = 0;
+ virtual uint32_t device_get_count() const = 0;
+ virtual bool device_supports_present(uint32_t p_device_index, SurfaceID p_surface) const = 0;
+ virtual RenderingDeviceDriver *driver_create() = 0;
+ virtual void driver_free(RenderingDeviceDriver *p_driver) = 0;
+ virtual SurfaceID surface_create(const void *p_platform_data) = 0;
+ virtual void surface_set_size(SurfaceID p_surface, uint32_t p_width, uint32_t p_height) = 0;
+ virtual void surface_set_vsync_mode(SurfaceID p_surface, DisplayServer::VSyncMode p_vsync_mode) = 0;
+ virtual DisplayServer::VSyncMode surface_get_vsync_mode(SurfaceID p_surface) const = 0;
+ virtual uint32_t surface_get_width(SurfaceID p_surface) const = 0;
+ virtual uint32_t surface_get_height(SurfaceID p_surface) const = 0;
+ virtual void surface_set_needs_resize(SurfaceID p_surface, bool p_needs_resize) = 0;
+ virtual bool surface_get_needs_resize(SurfaceID p_surface) const = 0;
+ virtual void surface_destroy(SurfaceID p_surface) = 0;
+ virtual bool is_debug_utils_enabled() const = 0;
+};
+
+#endif // RENDERING_CONTEXT_DRIVER_H