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-rw-r--r--servers/rendering/rendering_device.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 60a8ef1a9c..3d6a8fc4a8 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -1269,7 +1269,7 @@ private:
RDD::CommandBufferID command_buffer;
RDD::CommandPoolID command_pool;
RDD::FenceID command_fence;
- RDD::SemaphoreID command_semaphore;
+ LocalVector<RDD::TextureBarrier> texture_barriers;
bool recording = false;
bool submitted = false;
BinaryMutex thread_mutex;
@@ -1283,20 +1283,22 @@ private:
uint32_t transfer_worker_pool_max_size = 1;
LocalVector<uint64_t> transfer_worker_operation_used_by_draw;
LocalVector<uint32_t> transfer_worker_pool_available_list;
+ LocalVector<RDD::TextureBarrier> transfer_worker_pool_texture_barriers;
BinaryMutex transfer_worker_pool_mutex;
ConditionVariable transfer_worker_pool_condition;
TransferWorker *_acquire_transfer_worker(uint32_t p_transfer_size, uint32_t p_required_align, uint32_t &r_staging_offset);
void _release_transfer_worker(TransferWorker *p_transfer_worker);
void _end_transfer_worker(TransferWorker *p_transfer_worker);
- void _submit_transfer_worker(TransferWorker *p_transfer_worker, bool p_signal_semaphore);
+ void _submit_transfer_worker(TransferWorker *p_transfer_worker, VectorView<RDD::SemaphoreID> p_signal_semaphores = VectorView<RDD::SemaphoreID>());
void _wait_for_transfer_worker(TransferWorker *p_transfer_worker);
+ void _flush_barriers_for_transfer_worker(TransferWorker *p_transfer_worker);
void _check_transfer_worker_operation(uint32_t p_transfer_worker_index, uint64_t p_transfer_worker_operation);
void _check_transfer_worker_buffer(Buffer *p_buffer);
void _check_transfer_worker_texture(Texture *p_texture);
void _check_transfer_worker_vertex_array(VertexArray *p_vertex_array);
void _check_transfer_worker_index_array(IndexArray *p_index_array);
- void _submit_transfer_workers(bool p_operations_used_by_draw);
+ void _submit_transfer_workers(RDD::CommandBufferID p_draw_command_buffer = RDD::CommandBufferID());
void _wait_for_transfer_workers();
void _free_transfer_workers();
@@ -1374,6 +1376,10 @@ private:
// Swap chains prepared for drawing during the frame that must be presented.
LocalVector<RDD::SwapChainID> swap_chains_to_present;
+ // Semaphores the transfer workers can use to wait before rendering the frame.
+ // This must have the same size of the transfer worker pool.
+ TightLocalVector<RDD::SemaphoreID> transfer_worker_semaphores;
+
// Extra command buffer pool used for driver workarounds.
RDG::CommandBufferPool command_buffer_pool;