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Diffstat (limited to 'servers/rendering/rendering_device_driver.cpp')
-rw-r--r-- | servers/rendering/rendering_device_driver.cpp | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/servers/rendering/rendering_device_driver.cpp b/servers/rendering/rendering_device_driver.cpp new file mode 100644 index 0000000000..9e05a6a133 --- /dev/null +++ b/servers/rendering/rendering_device_driver.cpp @@ -0,0 +1,380 @@ +/**************************************************************************/ +/* rendering_device_driver.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "rendering_device_driver.h" + +#include "thirdparty/spirv-reflect/spirv_reflect.h" + +/****************/ +/**** SHADER ****/ +/****************/ + +Error RenderingDeviceDriver::_reflect_spirv(VectorView<ShaderStageSPIRVData> p_spirv, ShaderReflection &r_reflection) { + r_reflection = {}; + + for (uint32_t i = 0; i < p_spirv.size(); i++) { + ShaderStage stage = p_spirv[i].shader_stage; + ShaderStage stage_flag = (ShaderStage)(1 << p_spirv[i].shader_stage); + + if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) { + r_reflection.is_compute = true; + ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, FAILED, + "Compute shaders can only receive one stage, dedicated to compute."); + } + ERR_FAIL_COND_V_MSG(r_reflection.stages.has_flag(stage_flag), FAILED, + "Stage " + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + " submitted more than once."); + + { + SpvReflectShaderModule module; + const uint8_t *spirv = p_spirv[i].spirv.ptr(); + SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spirv.size(), spirv, &module); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed parsing shader."); + + if (r_reflection.is_compute) { + r_reflection.compute_local_size[0] = module.entry_points->local_size.x; + r_reflection.compute_local_size[1] = module.entry_points->local_size.y; + r_reflection.compute_local_size[2] = module.entry_points->local_size.z; + } + uint32_t binding_count = 0; + result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings."); + + if (binding_count > 0) { + // Parse bindings. + + Vector<SpvReflectDescriptorBinding *> bindings; + bindings.resize(binding_count); + result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw()); + + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings."); + + for (uint32_t j = 0; j < binding_count; j++) { + const SpvReflectDescriptorBinding &binding = *bindings[j]; + + ShaderUniform uniform; + + bool need_array_dimensions = false; + bool need_block_size = false; + bool may_be_writable = false; + + switch (binding.descriptor_type) { + case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: { + uniform.type = UNIFORM_TYPE_SAMPLER; + need_array_dimensions = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { + uniform.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; + need_array_dimensions = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: { + uniform.type = UNIFORM_TYPE_TEXTURE; + need_array_dimensions = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: { + uniform.type = UNIFORM_TYPE_IMAGE; + need_array_dimensions = true; + may_be_writable = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { + uniform.type = UNIFORM_TYPE_TEXTURE_BUFFER; + need_array_dimensions = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: { + uniform.type = UNIFORM_TYPE_IMAGE_BUFFER; + need_array_dimensions = true; + may_be_writable = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { + uniform.type = UNIFORM_TYPE_UNIFORM_BUFFER; + need_block_size = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: { + uniform.type = UNIFORM_TYPE_STORAGE_BUFFER; + need_block_size = true; + may_be_writable = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: { + ERR_PRINT("Dynamic uniform buffer not supported."); + continue; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: { + ERR_PRINT("Dynamic storage buffer not supported."); + continue; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: { + uniform.type = UNIFORM_TYPE_INPUT_ATTACHMENT; + need_array_dimensions = true; + } break; + case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: { + ERR_PRINT("Acceleration structure not supported."); + continue; + } break; + } + + if (need_array_dimensions) { + if (binding.array.dims_count == 0) { + uniform.length = 1; + } else { + for (uint32_t k = 0; k < binding.array.dims_count; k++) { + if (k == 0) { + uniform.length = binding.array.dims[0]; + } else { + uniform.length *= binding.array.dims[k]; + } + } + } + + } else if (need_block_size) { + uniform.length = binding.block.size; + } else { + uniform.length = 0; + } + + if (may_be_writable) { + uniform.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE); + } else { + uniform.writable = false; + } + + uniform.binding = binding.binding; + uint32_t set = binding.set; + + ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, FAILED, + "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ")."); + + if (set < (uint32_t)r_reflection.uniform_sets.size()) { + // Check if this already exists. + bool exists = false; + for (int k = 0; k < r_reflection.uniform_sets[set].size(); k++) { + if (r_reflection.uniform_sets[set][k].binding == uniform.binding) { + // Already exists, verify that it's the same type. + ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].type != uniform.type, FAILED, + "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform type."); + + // Also, verify that it's the same size. + ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].length != uniform.length, FAILED, + "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform size."); + + // Also, verify that it has the same writability. + ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].writable != uniform.writable, FAILED, + "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different writability."); + + // Just append stage mask and return. + r_reflection.uniform_sets.write[set].write[k].stages.set_flag(stage_flag); + exists = true; + break; + } + } + + if (exists) { + continue; // Merged. + } + } + + uniform.stages.set_flag(stage_flag); + + if (set >= (uint32_t)r_reflection.uniform_sets.size()) { + r_reflection.uniform_sets.resize(set + 1); + } + + r_reflection.uniform_sets.write[set].push_back(uniform); + } + } + + { + // Specialization constants. + + uint32_t sc_count = 0; + result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants."); + + if (sc_count) { + Vector<SpvReflectSpecializationConstant *> spec_constants; + spec_constants.resize(sc_count); + + result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw()); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants."); + + for (uint32_t j = 0; j < sc_count; j++) { + int32_t existing = -1; + ShaderSpecializationConstant sconst; + SpvReflectSpecializationConstant *spc = spec_constants[j]; + + sconst.constant_id = spc->constant_id; + sconst.int_value = 0; // Clear previous value JIC. + switch (spc->constant_type) { + case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: { + sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; + sconst.bool_value = spc->default_value.int_bool_value != 0; + } break; + case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: { + sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; + sconst.int_value = spc->default_value.int_bool_value; + } break; + case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: { + sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; + sconst.float_value = spc->default_value.float_value; + } break; + } + sconst.stages.set_flag(stage_flag); + + for (int k = 0; k < r_reflection.specialization_constants.size(); k++) { + if (r_reflection.specialization_constants[k].constant_id == sconst.constant_id) { + ERR_FAIL_COND_V_MSG(r_reflection.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ."); + ERR_FAIL_COND_V_MSG(r_reflection.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ."); + existing = k; + break; + } + } + + if (existing > 0) { + r_reflection.specialization_constants.write[existing].stages.set_flag(stage_flag); + } else { + r_reflection.specialization_constants.push_back(sconst); + } + } + } + } + + if (stage == SHADER_STAGE_VERTEX) { + uint32_t iv_count = 0; + result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating input variables."); + + if (iv_count) { + Vector<SpvReflectInterfaceVariable *> input_vars; + input_vars.resize(iv_count); + + result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw()); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining input variables."); + + for (uint32_t j = 0; j < iv_count; j++) { + if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input. + r_reflection.vertex_input_mask |= (((uint64_t)1) << input_vars[j]->location); + } + } + } + } + + if (stage == SHADER_STAGE_FRAGMENT) { + uint32_t ov_count = 0; + result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating output variables."); + + if (ov_count) { + Vector<SpvReflectInterfaceVariable *> output_vars; + output_vars.resize(ov_count); + + result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw()); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining output variables."); + + for (uint32_t j = 0; j < ov_count; j++) { + const SpvReflectInterfaceVariable *refvar = output_vars[j]; + if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) { + r_reflection.fragment_output_mask |= 1 << refvar->location; + } + } + } + } + + uint32_t pc_count = 0; + result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating push constants."); + + if (pc_count) { + ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages."); + + Vector<SpvReflectBlockVariable *> pconstants; + pconstants.resize(pc_count); + result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw()); + ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining push constants."); +#if 0 + if (pconstants[0] == nullptr) { + Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE); + f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); + } +#endif + + ERR_FAIL_COND_V_MSG(r_reflection.push_constant_size && r_reflection.push_constant_size != pconstants[0]->size, FAILED, + "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages."); + + r_reflection.push_constant_size = pconstants[0]->size; + r_reflection.push_constant_stages.set_flag(stage_flag); + + //print_line("Stage: " + String(SHADER_STAGE_NAMES[stage]) + " push constant of size=" + itos(push_constant.push_constant_size)); + } + + // Destroy the reflection data when no longer required. + spvReflectDestroyShaderModule(&module); + } + + r_reflection.stages.set_flag(stage_flag); + } + + return OK; +} + +/**************/ +/**** MISC ****/ +/**************/ + +uint64_t RenderingDeviceDriver::api_trait_get(ApiTrait p_trait) { + // Sensible canonical defaults. + switch (p_trait) { + case API_TRAIT_HONORS_PIPELINE_BARRIERS: + return 1; + case API_TRAIT_SHADER_CHANGE_INVALIDATION: + return SHADER_CHANGE_INVALIDATION_ALL_BOUND_UNIFORM_SETS; + case API_TRAIT_TEXTURE_TRANSFER_ALIGNMENT: + return 1; + case API_TRAIT_TEXTURE_DATA_ROW_PITCH_STEP: + return 1; + case API_TRAIT_SECONDARY_VIEWPORT_SCISSOR: + return 1; + default: + ERR_FAIL_V(0); + } +} + +/******************/ + +RenderingDeviceDriver::~RenderingDeviceDriver() {} |