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Diffstat (limited to 'servers/rendering/rendering_server_constants.h')
-rw-r--r-- | servers/rendering/rendering_server_constants.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/servers/rendering/rendering_server_constants.h b/servers/rendering/rendering_server_constants.h new file mode 100644 index 0000000000..6d27a3a022 --- /dev/null +++ b/servers/rendering/rendering_server_constants.h @@ -0,0 +1,48 @@ +/**************************************************************************/ +/* rendering_server_constants.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef RENDERING_SERVER_CONSTANTS_H +#define RENDERING_SERVER_CONSTANTS_H + +// Use for constants etc. that need not be included as often as rendering_server.h +// to reduce dependencies and prevent slow compilation. + +// This is a "cheap" include, and can be used from scene side code as well as servers. + +// N.B. ONLY allow these defined in DEV_ENABLED builds, they will slow +// performance, and are only necessary to use for debugging. +#ifdef DEV_ENABLED + +// Uncomment this define to produce debugging output for physics interpolation. +//#define RENDERING_SERVER_DEBUG_PHYSICS_INTERPOLATION + +#endif // DEV_ENABLED + +#endif // RENDERING_SERVER_CONSTANTS_H |