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-rw-r--r--servers/rendering/shader_compiler.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 823872d626..a453d532a8 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -491,7 +491,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
struct_code += _typestr(m->datatype);
}
struct_code += " ";
- struct_code += m->name;
+ struct_code += _mkid(m->name);
if (m->array_size > 0) {
struct_code += "[";
struct_code += itos(m->array_size);
@@ -1450,7 +1450,13 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
} break;
case SL::Node::NODE_TYPE_MEMBER: {
SL::MemberNode *mnode = (SL::MemberNode *)p_node;
- code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + "." + mnode->name;
+ String name;
+ if (mnode->basetype == SL::TYPE_STRUCT) {
+ name = _mkid(mnode->name);
+ } else {
+ name = mnode->name;
+ }
+ code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning) + "." + name;
if (mnode->index_expression != nullptr) {
code += "[";
code += _dump_node_code(mnode->index_expression, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);