diff options
Diffstat (limited to 'servers/rendering/shader_compiler.cpp')
-rw-r--r-- | servers/rendering/shader_compiler.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index bf423627f6..0e6c0e4bf6 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -283,7 +283,21 @@ String ShaderCompiler::_get_sampler_name(ShaderLanguage::TextureFilter p_filter, ERR_FAIL_COND_V(actions.default_repeat == ShaderLanguage::REPEAT_DEFAULT, String()); p_repeat = actions.default_repeat; } - return actions.sampler_array_name + "[" + itos(p_filter + (p_repeat == ShaderLanguage::REPEAT_ENABLE ? ShaderLanguage::FILTER_DEFAULT : 0)) + "]"; + constexpr const char *name_mapping[] = { + "SAMPLER_NEAREST_CLAMP", + "SAMPLER_LINEAR_CLAMP", + "SAMPLER_NEAREST_WITH_MIPMAPS_CLAMP", + "SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP", + "SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_CLAMP", + "SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_CLAMP", + "SAMPLER_NEAREST_REPEAT", + "SAMPLER_LINEAR_REPEAT", + "SAMPLER_NEAREST_WITH_MIPMAPS_REPEAT", + "SAMPLER_LINEAR_WITH_MIPMAPS_REPEAT", + "SAMPLER_NEAREST_WITH_MIPMAPS_ANISOTROPIC_REPEAT", + "SAMPLER_LINEAR_WITH_MIPMAPS_ANISOTROPIC_REPEAT" + }; + return String(name_mapping[p_filter + (p_repeat == ShaderLanguage::REPEAT_ENABLE ? ShaderLanguage::FILTER_DEFAULT : 0)]); } void ShaderCompiler::_dump_function_deps(const SL::ShaderNode *p_node, const StringName &p_for_func, const HashMap<StringName, String> &p_func_code, String &r_to_add, HashSet<StringName> &added) { |