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-rw-r--r--servers/rendering/storage/compositor_storage.cpp160
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diff --git a/servers/rendering/storage/compositor_storage.cpp b/servers/rendering/storage/compositor_storage.cpp
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+++ b/servers/rendering/storage/compositor_storage.cpp
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+/**************************************************************************/
+/* compositor_storage.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "compositor_storage.h"
+
+// Storage
+
+RendererCompositorStorage *RendererCompositorStorage::singleton = nullptr;
+
+RendererCompositorStorage::RendererCompositorStorage() {
+ singleton = this;
+}
+
+RendererCompositorStorage::~RendererCompositorStorage() {
+ singleton = nullptr;
+}
+
+// Compositor effect
+
+RID RendererCompositorStorage::compositor_effect_allocate() {
+ return compositor_effects_owner.allocate_rid();
+}
+
+void RendererCompositorStorage::compositor_effect_initialize(RID p_rid) {
+ compositor_effects_owner.initialize_rid(p_rid, CompositorEffect());
+}
+
+void RendererCompositorStorage::compositor_effect_free(RID p_rid) {
+ // TODO remove this RID from any compositor that uses it.
+
+ compositor_effects_owner.free(p_rid);
+}
+
+void RendererCompositorStorage::compositor_effect_set_callback(RID p_effect, RS::CompositorEffectCallbackType p_callback_type, const Callable &p_callback) {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL(effect);
+
+ effect->callback_type = p_callback_type;
+ effect->callback = p_callback;
+}
+
+void RendererCompositorStorage::compositor_effect_set_enabled(RID p_effect, bool p_enabled) {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL(effect);
+
+ effect->is_enabled = p_enabled;
+}
+
+bool RendererCompositorStorage::compositor_effect_get_enabled(RID p_effect) const {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL_V(effect, false);
+
+ return effect->is_enabled;
+}
+
+RS::CompositorEffectCallbackType RendererCompositorStorage::compositor_effect_get_callback_type(RID p_effect) const {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL_V(effect, RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_MAX);
+
+ return effect->callback_type;
+}
+
+Callable RendererCompositorStorage::compositor_effect_get_callback(RID p_effect) const {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL_V(effect, Callable());
+
+ return effect->callback;
+}
+
+void RendererCompositorStorage::compositor_effect_set_flag(RID p_effect, RS::CompositorEffectFlags p_flag, bool p_set) {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL(effect);
+
+ if (p_set) {
+ effect->flags.set_flag(p_flag);
+ } else {
+ effect->flags.clear_flag(p_flag);
+ }
+}
+
+bool RendererCompositorStorage::compositor_effect_get_flag(RID p_effect, RS::CompositorEffectFlags p_flag) const {
+ CompositorEffect *effect = compositor_effects_owner.get_or_null(p_effect);
+ ERR_FAIL_NULL_V(effect, false);
+
+ return effect->flags.has_flag(p_flag);
+}
+
+// Compositor
+
+RID RendererCompositorStorage::compositor_allocate() {
+ return compositor_owner.allocate_rid();
+}
+
+void RendererCompositorStorage::compositor_initialize(RID p_rid) {
+ compositor_owner.initialize_rid(p_rid, Compositor());
+}
+
+void RendererCompositorStorage::compositor_free(RID p_rid) {
+ compositor_owner.free(p_rid);
+}
+
+// compositor effects
+
+void RendererCompositorStorage::compositor_set_compositor_effects(RID p_compositor, const Vector<RID> &p_effects) {
+ Compositor *compositor = compositor_owner.get_or_null(p_compositor);
+ ERR_FAIL_NULL(compositor);
+
+ compositor->compositor_effects.clear();
+ for (const RID &effect : p_effects) {
+ if (is_compositor_effect(effect)) {
+ compositor->compositor_effects.push_back(effect);
+ }
+ }
+}
+
+Vector<RID> RendererCompositorStorage::compositor_get_compositor_effects(RID p_compositor, RS::CompositorEffectCallbackType p_callback_type, bool p_enabled_only) const {
+ Compositor *compositor = compositor_owner.get_or_null(p_compositor);
+ ERR_FAIL_NULL_V(compositor, Vector<RID>());
+
+ if (p_enabled_only || p_callback_type != RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY) {
+ Vector<RID> effects;
+
+ for (RID rid : compositor->compositor_effects) {
+ if ((!p_enabled_only || compositor_effect_get_enabled(rid)) && (p_callback_type == RS::COMPOSITOR_EFFECT_CALLBACK_TYPE_ANY || compositor_effect_get_callback_type(rid) == p_callback_type)) {
+ effects.push_back(rid);
+ }
+ }
+
+ return effects;
+ } else {
+ return compositor->compositor_effects;
+ }
+}