diff options
Diffstat (limited to 'servers/rendering/storage/render_scene_data.cpp')
-rw-r--r-- | servers/rendering/storage/render_scene_data.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/servers/rendering/storage/render_scene_data.cpp b/servers/rendering/storage/render_scene_data.cpp new file mode 100644 index 0000000000..a1d8f524b4 --- /dev/null +++ b/servers/rendering/storage/render_scene_data.cpp @@ -0,0 +1,88 @@ +/**************************************************************************/ +/* render_scene_data.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "render_scene_data.h" + +void RenderSceneData::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_cam_transform"), &RenderSceneData::get_cam_transform); + ClassDB::bind_method(D_METHOD("get_cam_projection"), &RenderSceneData::get_cam_projection); + + ClassDB::bind_method(D_METHOD("get_view_count"), &RenderSceneData::get_view_count); + ClassDB::bind_method(D_METHOD("get_view_eye_offset", "view"), &RenderSceneData::get_view_eye_offset); + ClassDB::bind_method(D_METHOD("get_view_projection", "view"), &RenderSceneData::get_view_projection); + + ClassDB::bind_method(D_METHOD("get_uniform_buffer"), &RenderSceneData::get_uniform_buffer); +} + +void RenderSceneDataExtension::_bind_methods() { + GDVIRTUAL_BIND(_get_cam_transform); + GDVIRTUAL_BIND(_get_cam_projection); + GDVIRTUAL_BIND(_get_view_count); + GDVIRTUAL_BIND(_get_view_eye_offset, "view"); + GDVIRTUAL_BIND(_get_view_projection, "view"); + + GDVIRTUAL_BIND(_get_uniform_buffer); +} + +Transform3D RenderSceneDataExtension::get_cam_transform() const { + Transform3D ret; + GDVIRTUAL_CALL(_get_cam_transform, ret); + return ret; +} + +Projection RenderSceneDataExtension::get_cam_projection() const { + Projection ret; + GDVIRTUAL_CALL(_get_cam_projection, ret); + return ret; +} + +uint32_t RenderSceneDataExtension::get_view_count() const { + uint32_t ret = 0; + GDVIRTUAL_CALL(_get_view_count, ret); + return ret; +} + +Vector3 RenderSceneDataExtension::get_view_eye_offset(uint32_t p_view) const { + Vector3 ret; + GDVIRTUAL_CALL(_get_view_eye_offset, p_view, ret); + return ret; +} + +Projection RenderSceneDataExtension::get_view_projection(uint32_t p_view) const { + Projection ret; + GDVIRTUAL_CALL(_get_view_projection, p_view, ret); + return ret; +} + +RID RenderSceneDataExtension::get_uniform_buffer() const { + RID ret; + GDVIRTUAL_CALL(_get_uniform_buffer, ret); + return ret; +} |