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-rw-r--r--servers/rendering/storage/environment_storage.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/storage/environment_storage.h b/servers/rendering/storage/environment_storage.h
index 9f78808ff7..b136e6b292 100644
--- a/servers/rendering/storage/environment_storage.h
+++ b/servers/rendering/storage/environment_storage.h
@@ -40,7 +40,7 @@ private:
// Environment
struct Environment {
- // Note, we capture and store all environment parameters received from Godot here.
+ // Note, we capture and store all environment parameters received from Redot here.
// Not all renderers support all effects and should just ignore the bits they don't support.
// Background