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Redot Engine – Multi-platform 2D and 3D game engine
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
20
-40
/
+40
*
Rebrand preambles to Redot
Spartan322
2024-10-13
20
-0
/
+40
*
Rebrand Godot 4.3 to Redot
Trashguy
2024-10-13
1
-1
/
+1
*
Track compositor effects that use motion vectors so we enable required logic
Bastiaan Olij
2024-06-12
2
-1
/
+39
*
Merge pull request #89894 from BastiaanOlij/improve_foveated_rendering
Rémi Verschelde
2024-05-04
1
-0
/
+2
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Improvements to VRS/Foveated rendering
Bastiaan Olij
2024-05-03
1
-0
/
+2
*
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Add PackedVector4Array Variant type
K. S. Ernest (iFire) Lee
2024-05-03
1
-1
/
+2
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/
*
Add adjustments and color correction to Compatibility renderer
clayjohn
2024-04-25
1
-5
/
+1
*
Shadow fade for omni lights actually stops the shadow from updating while fad...
jitspoe
2024-03-25
1
-0
/
+1
*
Enforce template syntax `typename` over `class`
Thaddeus Crews
2024-03-07
1
-2
/
+2
*
Fix never ending loop with overlapping probes
Bastiaan Olij
2024-03-05
1
-0
/
+1
*
Merge pull request #87360 from BastiaanOlij/gles_glow
Rémi Verschelde
2024-02-20
1
-5
/
+0
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*
Implement glow/bloom on compatibility renderer
Bastiaan Olij
2024-02-19
1
-5
/
+0
*
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
8
-0
/
+590
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/
*
Add optional depth fog
Eidolon
2024-02-17
2
-2
/
+50
*
Support custom AABB within MultiMesh resources
Arman Elgudzhyan
2024-02-15
1
-0
/
+3
*
Use '_v' shorthand for type traits and 'if constexpr' where appropriate
vittorioromeo
2024-02-02
1
-3
/
+3
*
Merge pull request #84894 from clayjohn/tangent-error-message
Yuri Sizov
2024-01-24
1
-1
/
+3
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Store ArrayMesh path in RenderingServer for use in error messages
clayjohn
2023-11-14
1
-1
/
+3
*
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Add a reflection mask to the reflection probes.
Marcel Offermans
2024-01-20
1
-0
/
+2
*
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Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene
Bastiaan Olij
2023-11-16
1
-0
/
+3
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/
*
Particle internal refactor and additions for more artistic control
QbieShay
2023-10-10
1
-0
/
+3
*
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
A Thousand Ships
2023-09-25
2
-118
/
+118
*
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Dario
2023-09-25
1
-1
/
+1
*
Add motion vector support for GPU 3D Particles.
Dario
2023-08-28
1
-0
/
+1
*
Add option to enable HDR rendering in 2D
clayjohn
2023-08-07
1
-0
/
+2
*
Merge pull request #79142 from BastiaanOlij/register_render_buffers
Yuri Sizov
2023-07-27
2
-14
/
+135
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*
Expose RenderingSceneBuffers through ClassDB
Bastiaan Olij
2023-07-26
2
-14
/
+135
*
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Add custom texture create function
Bastiaan Olij
2023-07-26
1
-0
/
+3
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/
*
Fix shader uniform storage conversions and crash
bitsawer
2023-05-29
1
-0
/
+322
*
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
Markus Grafen
2023-05-19
1
-0
/
+1
*
For GDExternal use, provides access to internal graphics handles for textures
Bastiaan Olij
2023-05-09
1
-0
/
+1
*
Merge duplicate rd_texture functions
Bastiaan Olij
2023-03-10
1
-1
/
+1
*
Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-26
2
-1
/
+45
*
Implement cull_mask for decals and lights in mobile and compatibility backends
clayjohn
2023-02-06
2
-0
/
+2
*
Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
2
-3
/
+3
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*
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2023-01-31
2
-3
/
+3
*
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Automatically transform Skeleton2D calculations so pivots are not needed
clayjohn
2023-01-27
1
-0
/
+1
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/
*
Sort decals and lights based on camera origin
clayjohn
2023-01-20
1
-0
/
+1
*
Improving communication of scaling settings to renderer implementation
Bastiaan Olij
2023-01-13
2
-4
/
+4
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
13
-377
/
+377
*
Cleanup and improve sky render
Bastiaan Olij
2022-12-23
1
-0
/
+2
*
Fix use of comma instead of semicolon
Quentin Guidée
2022-12-17
1
-1
/
+1
*
Add GPUParticles to the OpenGL3 renderer.
clayjohn
2022-11-14
1
-3
/
+0
*
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
1
-2
/
+2
*
Merge pull request #68186 from pkdawson/expose-texture-rd
Rémi Verschelde
2022-11-11
1
-0
/
+2
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*
Expose texture_get_rd_texture
Patrick Dawson
2022-11-03
1
-0
/
+2
*
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Collapse three seperate texture storage methods into render_target_set_overri...
David Snopek
2022-11-03
1
-3
/
+1
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/
*
Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances
Yuri Rubinsky
2022-10-28
1
-1
/
+1
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\
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*
Fix incorrect setup of boolean uniform instances
Yuri Rubinsky
2022-10-09
1
-1
/
+1
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