diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 7637d4e7da..70b585d683 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -347,6 +347,22 @@ void _get_tbn_from_axis_angle(const Vector3 &p_axis, float p_angle, Vector3 &r_n r_normal = tbn.rows[2]; } +AABB _compute_aabb_from_points(const Vector3 *p_data, int p_length) { + if (p_length == 0) { + return AABB(); + } + + Vector3 min = p_data[0]; + Vector3 max = p_data[0]; + + for (int i = 1; i < p_length; ++i) { + min = min.min(p_data[i]); + max = max.max(p_data[i]); + } + + return AABB(min, max - min); +} + Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint32_t *p_offsets, uint32_t p_vertex_stride, uint32_t p_normal_stride, uint32_t p_attrib_stride, uint32_t p_skin_stride, Vector<uint8_t> &r_vertex_array, Vector<uint8_t> &r_attrib_array, Vector<uint8_t> &r_skin_array, int p_vertex_array_len, Vector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> &r_bone_aabb, Vector4 &r_uv_scale) { uint8_t *vw = r_vertex_array.ptrw(); uint8_t *aw = r_attrib_array.ptrw(); @@ -440,18 +456,10 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint const Vector3 *src = array.ptr(); - r_aabb = AABB(); + r_aabb = _compute_aabb_from_points(src, p_vertex_array_len); + r_aabb.size = r_aabb.size.max(SMALL_VEC3); if (p_format & ARRAY_FLAG_COMPRESS_ATTRIBUTES) { - // First we need to generate the AABB for the entire surface. - for (int i = 0; i < p_vertex_array_len; i++) { - if (i == 0) { - r_aabb = AABB(src[i], SMALL_VEC3); - } else { - r_aabb.expand_to(src[i]); - } - } - if (!(p_format & RS::ARRAY_FORMAT_NORMAL)) { // Early out if we are only setting vertex positions. for (int i = 0; i < p_vertex_array_len; i++) { @@ -592,12 +600,6 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint float vector[3] = { (float)src[i].x, (float)src[i].y, (float)src[i].z }; memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(float) * 3); - - if (i == 0) { - r_aabb = AABB(src[i], SMALL_VEC3); - } else { - r_aabb.expand_to(src[i]); - } } } } @@ -3610,7 +3612,7 @@ void RenderingServer::init() { GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/environment/subsurface_scattering/subsurface_scattering_scale", PROPERTY_HINT_RANGE, "0.001,1,0.001"), 0.05); GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/environment/subsurface_scattering/subsurface_scattering_depth_scale", PROPERTY_HINT_RANGE, "0.001,1,0.001"), 0.01); - GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/limits/global_shader_variables/buffer_size", PROPERTY_HINT_RANGE, "1,1048576,1"), 65536); + GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/limits/global_shader_variables/buffer_size", PROPERTY_HINT_RANGE, "16,1048576,1"), 65536); GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/lightmapping/probe_capture/update_speed", PROPERTY_HINT_RANGE, "0.001,256,0.001"), 15); GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/lightmapping/primitive_meshes/texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.2); |