diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 1ed0424839..994f6ad8b4 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -3219,6 +3219,9 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("canvas_item_set_modulate", "item", "color"), &RenderingServer::canvas_item_set_modulate); ClassDB::bind_method(D_METHOD("canvas_item_set_self_modulate", "item", "color"), &RenderingServer::canvas_item_set_self_modulate); ClassDB::bind_method(D_METHOD("canvas_item_set_draw_behind_parent", "item", "enabled"), &RenderingServer::canvas_item_set_draw_behind_parent); + ClassDB::bind_method(D_METHOD("canvas_item_set_interpolated", "item", "interpolated"), &RenderingServer::canvas_item_set_interpolated); + ClassDB::bind_method(D_METHOD("canvas_item_reset_physics_interpolation", "item"), &RenderingServer::canvas_item_reset_physics_interpolation); + ClassDB::bind_method(D_METHOD("canvas_item_transform_physics_interpolation", "item", "transform"), &RenderingServer::canvas_item_transform_physics_interpolation); /* Primitives */ @@ -3302,6 +3305,9 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_color", "light", "color"), &RenderingServer::canvas_light_set_shadow_color); ClassDB::bind_method(D_METHOD("canvas_light_set_shadow_smooth", "light", "smooth"), &RenderingServer::canvas_light_set_shadow_smooth); ClassDB::bind_method(D_METHOD("canvas_light_set_blend_mode", "light", "mode"), &RenderingServer::canvas_light_set_blend_mode); + ClassDB::bind_method(D_METHOD("canvas_light_set_interpolated", "light", "interpolated"), &RenderingServer::canvas_light_set_interpolated); + ClassDB::bind_method(D_METHOD("canvas_light_reset_physics_interpolation", "light"), &RenderingServer::canvas_light_reset_physics_interpolation); + ClassDB::bind_method(D_METHOD("canvas_light_transform_physics_interpolation", "light", "transform"), &RenderingServer::canvas_light_transform_physics_interpolation); BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_POINT); BIND_ENUM_CONSTANT(CANVAS_LIGHT_MODE_DIRECTIONAL); @@ -3324,6 +3330,9 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("canvas_light_occluder_set_as_sdf_collision", "occluder", "enable"), &RenderingServer::canvas_light_occluder_set_as_sdf_collision); ClassDB::bind_method(D_METHOD("canvas_light_occluder_set_transform", "occluder", "transform"), &RenderingServer::canvas_light_occluder_set_transform); ClassDB::bind_method(D_METHOD("canvas_light_occluder_set_light_mask", "occluder", "mask"), &RenderingServer::canvas_light_occluder_set_light_mask); + ClassDB::bind_method(D_METHOD("canvas_light_occluder_set_interpolated", "occluder", "interpolated"), &RenderingServer::canvas_light_occluder_set_interpolated); + ClassDB::bind_method(D_METHOD("canvas_light_occluder_reset_physics_interpolation", "occluder"), &RenderingServer::canvas_light_occluder_reset_physics_interpolation); + ClassDB::bind_method(D_METHOD("canvas_light_occluder_transform_physics_interpolation", "occluder", "transform"), &RenderingServer::canvas_light_occluder_transform_physics_interpolation); /* CANVAS LIGHT OCCLUDER POLYGON */ |