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-rw-r--r--servers/rendering_server.cpp19
1 files changed, 8 insertions, 11 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index cc42c5a3fb..d0a62ddb4d 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -441,16 +441,15 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint
const Vector3 *src = array.ptr();
- // Setting vertices means regenerating the AABB.
- AABB aabb;
+ r_aabb = AABB();
if (p_format & ARRAY_FLAG_COMPRESS_ATTRIBUTES) {
// First we need to generate the AABB for the entire surface.
for (int i = 0; i < p_vertex_array_len; i++) {
if (i == 0) {
- aabb = AABB(src[i], SMALL_VEC3);
+ r_aabb = AABB(src[i], SMALL_VEC3);
} else {
- aabb.expand_to(src[i]);
+ r_aabb.expand_to(src[i]);
}
}
@@ -459,7 +458,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint
if (!using_normals_tangents) {
// Early out if we are only setting vertex positions.
for (int i = 0; i < p_vertex_array_len; i++) {
- Vector3 pos = (src[i] - aabb.position) / aabb.size;
+ Vector3 pos = (src[i] - r_aabb.position) / r_aabb.size;
uint16_t vector[4] = {
(uint16_t)CLAMP(pos.x * 65535, 0, 65535),
(uint16_t)CLAMP(pos.y * 65535, 0, 65535),
@@ -507,7 +506,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint
// Store vertex position + angle.
{
- Vector3 pos = (src[i] - aabb.position) / aabb.size;
+ Vector3 pos = (src[i] - r_aabb.position) / r_aabb.size;
uint16_t vector[4] = {
(uint16_t)CLAMP(pos.x * 65535, 0, 65535),
(uint16_t)CLAMP(pos.y * 65535, 0, 65535),
@@ -543,7 +542,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint
// Store vertex position + angle.
{
- Vector3 pos = (src[i] - aabb.position) / aabb.size;
+ Vector3 pos = (src[i] - r_aabb.position) / r_aabb.size;
uint16_t vector[4] = {
(uint16_t)CLAMP(pos.x * 65535, 0, 65535),
(uint16_t)CLAMP(pos.y * 65535, 0, 65535),
@@ -562,14 +561,12 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint64_t p_format, uint
memcpy(&vw[p_offsets[ai] + i * p_vertex_stride], vector, sizeof(float) * 3);
if (i == 0) {
- aabb = AABB(src[i], SMALL_VEC3);
+ r_aabb = AABB(src[i], SMALL_VEC3);
} else {
- aabb.expand_to(src[i]);
+ r_aabb.expand_to(src[i]);
}
}
}
-
- r_aabb = aabb;
}
} break;