diff options
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 7691bede07..9551b983fc 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -625,7 +625,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint const int *src = indices.ptr(); for (int i = 0; i < p_index_array_len; i++) { - if (p_vertex_array_len < (1 << 16) && p_vertex_array_len > 0) { + if (p_vertex_array_len <= (1 << 16) && p_vertex_array_len > 0) { uint16_t v = src[i]; memcpy(&iw[i * 2], &v, 2); @@ -835,10 +835,10 @@ void RenderingServer::mesh_surface_make_offsets_from_format(uint32_t p_format, i break; } /* determine whether using 16 or 32 bits indices */ - if (p_vertex_len >= (1 << 16) || p_vertex_len == 0) { - elem_size = 4; - } else { + if (p_vertex_len <= (1 << 16) && p_vertex_len > 0) { elem_size = 2; + } else { + elem_size = 4; } r_offsets[i] = elem_size; continue; @@ -1280,7 +1280,7 @@ Array RenderingServer::_get_array_from_surface(uint32_t p_format, Vector<uint8_t Vector<int> arr; arr.resize(p_index_len); - if (p_vertex_len < (1 << 16)) { + if (p_vertex_len <= (1 << 16)) { int *w = arr.ptrw(); for (int j = 0; j < p_index_len; j++) { @@ -1476,7 +1476,11 @@ RenderingDevice *RenderingServer::get_rendering_device() const { } RenderingDevice *RenderingServer::create_local_rendering_device() const { - return RenderingDevice::get_singleton()->create_local_device(); + RenderingDevice *device = RenderingDevice::get_singleton(); + if (!device) { + return nullptr; + } + return device->create_local_device(); } static Vector<Ref<Image>> _get_imgvec(const TypedArray<Image> &p_layers) { @@ -2850,8 +2854,12 @@ void RenderingServer::init() { GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc2", true); GLOBAL_DEF("rendering/textures/lossless_compression/force_png", false); - GLOBAL_DEF("rendering/textures/lossless_compression/webp_compression_level", 2); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/lossless_compression/webp_compression_level", PropertyInfo(Variant::INT, "rendering/textures/lossless_compression/webp_compression_level", PROPERTY_HINT_RANGE, "0,9,1")); + + GLOBAL_DEF("rendering/textures/webp_compression/compression_method", 2); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/webp_compression/compression_method", PropertyInfo(Variant::INT, "rendering/textures/webp_compression/compression_method", PROPERTY_HINT_RANGE, "0,6,1")); + + GLOBAL_DEF("rendering/textures/webp_compression/lossless_compression_factor", 25); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/textures/webp_compression/lossless_compression_factor", PropertyInfo(Variant::FLOAT, "rendering/textures/webp_compression/lossless_compression_factor", PROPERTY_HINT_RANGE, "0,100,1")); GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600); ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::FLOAT, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); |