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diff --git a/servers/spatial_sound/spatial_sound_server_sw.h b/servers/spatial_sound/spatial_sound_server_sw.h
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-/*************************************************************************/
-/* spatial_sound_server_sw.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_SOUND_SERVER_SW_H
-#define SPATIAL_SOUND_SERVER_SW_H
-
-#include "servers/spatial_sound_server.h"
-#include "octree.h"
-#include "os/thread_safe.h"
-
-
-class SpatialSoundServerSW : public SpatialSoundServer {
-
- GDCLASS(SpatialSoundServerSW,SpatialSoundServer);
-
- _THREAD_SAFE_CLASS_
-
- enum {
- MAX_CULL_ROOMS=128,
- INTERNAL_BUFFER_SIZE=4096,
- INTERNAL_BUFFER_MAX_CHANNELS=4,
- VOICE_IS_STREAM=-1
-
- };
-
-
- struct InternalAudioStream : public AudioServer::AudioStream {
-
- ::SpatialSoundServerSW *owner;
- virtual int get_channel_count() const;
- virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames);
- virtual void update();
- };
-
- InternalAudioStream *internal_audio_stream;
- RID internal_audio_stream_rid;
- int32_t *internal_buffer;
- int internal_buffer_channels;
-
- bool internal_buffer_mix(int32_t *p_buffer,int p_frames);
-
- struct Room;
-
- struct Space : public RID_Data {
-
- RID default_room;
- Set<RID> rooms;
- Set<RID> sources;
- Set<RID> listeners;
-
- Octree<Room> octree;
- };
-
- mutable RID_Owner<Space> space_owner;
-
- struct Room : public RID_Data{
- RID space;
- Transform transform;
- Transform inverse_transform;
- BSP_Tree bounds;
- RoomReverb reverb;
- float params[ROOM_PARAM_MAX];
- bool override_other_sources;
- OctreeElementID octree_id;
- int level;
-
- Room();
- };
-
- mutable RID_Owner<Room> room_owner;
-
-
-
- struct Source : public RID_Data {
-
- struct Voice {
-
- RID voice_rid;
- RID sample_rid;
- bool active;
- bool restart;
- float pitch_scale;
- float volume_scale;
- int sample_mix_rate;
-
-
- float last_volume;
- float last_filter_gain;
- float last_filter_cutoff;
- Vector3 last_panning;
- int last_mix_rate;
- RoomReverb last_reverb_room;
- float last_reverb_send;
-
- Voice();
- ~Voice();
- };
-
- struct StreamData {
-
-
- Vector3 panning;
- RoomReverb reverb;
- float reverb_send;
- float volume;
- float filter_gain;
- float filter_cutoff;
-
- struct FilterState {
-
- float ha[2];
- float hb[2];
- } filter_state[4];
-
- StreamData() {
-
- reverb_send=0;
- reverb=ROOM_REVERB_HALL;
- volume=1.0;
- filter_gain=1;
- filter_cutoff=5000;
-
- }
- } stream_data;
-
- RID space;
- Transform transform;
- float params[SOURCE_PARAM_MAX];
- AudioServer::AudioStream *stream;
- Vector<Voice> voices;
- int last_voice;
-
- Source();
- };
-
- mutable RID_Owner<Source> source_owner;
-
- struct Listener : public RID_Data {
-
- RID space;
- Transform transform;
- float params[LISTENER_PARAM_MAX];
-
- Listener();
- };
-
- mutable RID_Owner<Listener> listener_owner;
-
- struct ActiveVoice {
-
- Source *source;
- int voice;
- bool operator<(const ActiveVoice& p_voice) const { return (voice==p_voice.voice)?(source<p_voice.source):(voice<p_voice.voice); }
- ActiveVoice(Source *p_source=NULL,int p_voice=0) { source=p_source; voice=p_voice; }
- };
-
- Room *cull_rooms[MAX_CULL_ROOMS];
-
- Set<Source*> streaming_sources;
- Set<ActiveVoice> active_voices;
-
- void _clean_up_owner(RID_OwnerBase *p_owner, const char *p_area);
- void _update_sources();
-
-public:
-
- /* SPACE */
- virtual RID space_create();
-
- /* ROOM */
-
- virtual RID room_create();
- virtual void room_set_space(RID p_room,RID p_space);
- virtual RID room_get_space(RID p_room) const;
-
- virtual void room_set_bounds(RID p_room, const BSP_Tree& p_bounds);
- virtual BSP_Tree room_get_bounds(RID p_room) const;
- virtual void room_set_transform(RID p_room, const Transform& p_transform);
- virtual Transform room_get_transform(RID p_room) const;
-
-
- virtual void room_set_param(RID p_room, RoomParam p_param, float p_value);
- virtual float room_get_param(RID p_room, RoomParam p_param) const;
-
- virtual void room_set_level(RID p_room, int p_level);
- virtual int room_get_level(RID p_room) const;
-
- virtual void room_set_reverb(RID p_room, RoomReverb p_reverb);
- virtual RoomReverb room_get_reverb(RID p_room) const;
-
- //useful for underwater or rooms with very strange conditions
- virtual void room_set_force_params_to_all_sources(RID p_room, bool p_force);
- virtual bool room_is_forcing_params_to_all_sources(RID p_room) const;
-
- /* SOURCE */
-
- virtual RID source_create(RID p_space);
-
- virtual void source_set_polyphony(RID p_source,int p_voice_count);
- virtual int source_get_polyphony(RID p_source) const;
-
- virtual void source_set_transform(RID p_source, const Transform& p_transform);
- virtual Transform source_get_transform(RID p_source) const;
-
- virtual void source_set_param(RID p_source, SourceParam p_param, float p_value);
- virtual float source_get_param(RID p_source, SourceParam p_param) const;
-
- virtual void source_set_audio_stream(RID p_source, AudioServer::AudioStream *p_stream); //null to unset
- virtual SourceVoiceID source_play_sample(RID p_source, RID p_sample, int p_mix_rate, int p_voice=SOURCE_NEXT_VOICE);
- /* VOICES */
- virtual void source_voice_set_pitch_scale(RID p_source, SourceVoiceID p_voice, float p_pitch_scale);
- virtual void source_voice_set_volume_scale_db(RID p_source, SourceVoiceID p_voice, float p_volume);
-
- virtual bool source_is_voice_active(RID p_source, SourceVoiceID p_voice) const;
- virtual void source_stop_voice(RID p_source, SourceVoiceID p_voice);
-
- /* LISTENER */
-
- virtual RID listener_create();
- virtual void listener_set_space(RID p_listener, RID p_space);
-
- virtual void listener_set_transform(RID p_listener, const Transform& p_transform);
- virtual Transform listener_get_transform(RID p_listener) const;
-
- virtual void listener_set_param(RID p_listener, ListenerParam p_param, float p_value);
- virtual float listener_get_param(RID p_listener, ListenerParam p_param) const;
-
-
- /* MISC */
-
- virtual void free(RID p_id);
-
- virtual void init();
- virtual void update(float p_delta);
- virtual void finish();
-
- SpatialSoundServerSW();
-};
-
-#endif // SPATIAL_SOUND_SERVER_SW_H