diff options
Diffstat (limited to 'servers/visual/rasterizer/render_pipeline_cache_rd.cpp')
-rw-r--r-- | servers/visual/rasterizer/render_pipeline_cache_rd.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/servers/visual/rasterizer/render_pipeline_cache_rd.cpp b/servers/visual/rasterizer/render_pipeline_cache_rd.cpp new file mode 100644 index 0000000000..24b0de279e --- /dev/null +++ b/servers/visual/rasterizer/render_pipeline_cache_rd.cpp @@ -0,0 +1,51 @@ +#include "render_pipeline_cache_rd.h" +#include "core/os/memory.h" + +RID RenderPipelineCacheRD::_generate_version(RD::VertexFormatID p_format_id) { + RID pipeline = RD::get_singleton()->render_pipeline_create(shader, framebuffer_format, p_format_id, render_primitive, rasterization_state, multisample_state, depth_stencil_state, blend_state, dynamic_state_flags); + ERR_FAIL_COND_V(pipeline.is_null(), RID()); + versions = (Version *)memrealloc(versions, sizeof(Version) * (version_count + 1)); + versions[version_count].format_id = p_format_id; + versions[version_count].pipeline = pipeline; + version_count++; + return pipeline; +} + +void RenderPipelineCacheRD::_clear() { + + if (versions) { + for (uint32_t i = 0; i < version_count; i++) { + RD::get_singleton()->free(versions[i].pipeline); + } + version_count = 0; + memfree(versions); + versions = NULL; + } +} + +void RenderPipelineCacheRD::setup(RID p_shader, RD::FramebufferFormatID p_framebuffer_format, RD::RenderPrimitive p_primitive, const RD::PipelineRasterizationState &p_rasterization_state, RD::PipelineMultisampleState p_multisample, const RD::PipelineDepthStencilState &p_depth_stencil_state, const RD::PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags) { + ERR_FAIL_COND(p_shader.is_null()); + shader = p_shader; + framebuffer_format = p_framebuffer_format; + render_primitive = p_primitive; + rasterization_state = p_rasterization_state; + multisample_state = p_multisample; + depth_stencil_state = p_depth_stencil_state; + blend_state = p_blend_state; + dynamic_state_flags = p_dynamic_state_flags; +} + +void RenderPipelineCacheRD::update_shader(RID p_shader) { + ERR_FAIL_COND(p_shader.is_null()); + _clear(); + setup(p_shader, framebuffer_format, render_primitive, rasterization_state, multisample_state, depth_stencil_state, blend_state, dynamic_state_flags); +} + +RenderPipelineCacheRD::RenderPipelineCacheRD() { + version_count = 0; + versions = NULL; +} + +RenderPipelineCacheRD::~RenderPipelineCacheRD() { + _clear(); +} |