diff options
Diffstat (limited to 'servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp')
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp | 59 |
1 files changed, 31 insertions, 28 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp index 41682d3135..395b73ca9b 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp @@ -410,16 +410,18 @@ RID RasterizerSceneRD::_get_sky_textures(Sky *p_sky, SkyTextureSetVersion p_vers RD::Uniform u; u.type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 1; // half res - if (p_sky->half_res_pass.is_valid() && (p_version != SKY_TEXTURE_SET_HALF_RES) && (p_version < SKY_TEXTURE_SET_CUBEMAP_HALF_RES0 || p_version > SKY_TEXTURE_SET_CUBEMAP_HALF_RES5)) { - if (p_version >= SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES0) { - u.ids.push_back(p_sky->reflection.layers[0].mipmaps[1].views[p_version - SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES0]); - } else if (p_version >= SKY_TEXTURE_SET_CUBEMAP0) { - u.ids.push_back(p_sky->reflection.layers[0].mipmaps[1].views[p_version - SKY_TEXTURE_SET_CUBEMAP0]); + if (p_sky->half_res_pass.is_valid() && p_version != SKY_TEXTURE_SET_HALF_RES && p_version != SKY_TEXTURE_SET_CUBEMAP_HALF_RES) { + if (p_version >= SKY_TEXTURE_SET_CUBEMAP) { + u.ids.push_back(p_sky->reflection.layers[0].views[1]); } else { u.ids.push_back(p_sky->half_res_pass); } } else { - u.ids.push_back(storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_WHITE)); + if (p_version < SKY_TEXTURE_SET_CUBEMAP) { + u.ids.push_back(storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_WHITE)); + } else { + u.ids.push_back(storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK)); + } } uniforms.push_back(u); } @@ -427,16 +429,18 @@ RID RasterizerSceneRD::_get_sky_textures(Sky *p_sky, SkyTextureSetVersion p_vers RD::Uniform u; u.type = RD::UNIFORM_TYPE_TEXTURE; u.binding = 2; // quarter res - if (p_sky->quarter_res_pass.is_valid() && (p_version != SKY_TEXTURE_SET_QUARTER_RES) && (p_version < SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES0 || p_version > SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES5)) { - if (p_version >= SKY_TEXTURE_SET_CUBEMAP_HALF_RES0) { - u.ids.push_back(p_sky->reflection.layers[0].mipmaps[2].views[p_version - SKY_TEXTURE_SET_CUBEMAP_HALF_RES0]); - } else if (p_version >= SKY_TEXTURE_SET_CUBEMAP0) { - u.ids.push_back(p_sky->reflection.layers[0].mipmaps[2].views[p_version - SKY_TEXTURE_SET_CUBEMAP0]); + if (p_sky->quarter_res_pass.is_valid() && p_version != SKY_TEXTURE_SET_QUARTER_RES && p_version != SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES) { + if (p_version >= SKY_TEXTURE_SET_CUBEMAP) { + u.ids.push_back(p_sky->reflection.layers[0].views[2]); } else { u.ids.push_back(p_sky->quarter_res_pass); } } else { - u.ids.push_back(storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_WHITE)); + if (p_version < SKY_TEXTURE_SET_CUBEMAP) { + u.ids.push_back(storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_WHITE)); + } else { + u.ids.push_back(storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_CUBEMAP_BLACK)); + } } uniforms.push_back(u); } @@ -733,7 +737,7 @@ void RasterizerSceneRD::_update_sky(RID p_environment, const CameraMatrix &p_pro cm = correction * cm; if (shader_data->uses_quarter_res) { - RenderPipelineVertexFormatCacheRD *pipeline = &shader_data->pipelines[SKY_VERSION_QUARTER_RES]; + RenderPipelineVertexFormatCacheRD *pipeline = &shader_data->pipelines[SKY_VERSION_CUBEMAP_QUARTER_RES]; Vector<Color> clear_colors; clear_colors.push_back(Color(0.0, 0.0, 0.0)); @@ -742,7 +746,7 @@ void RasterizerSceneRD::_update_sky(RID p_environment, const CameraMatrix &p_pro for (int i = 0; i < 6; i++) { Transform local_view; local_view.set_look_at(Vector3(0, 0, 0), view_normals[i], view_up[i]); - RID texture_uniform_set = _get_sky_textures(sky, SkyTextureSetVersion(SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES0 + i)); + RID texture_uniform_set = _get_sky_textures(sky, SKY_TEXTURE_SET_CUBEMAP_QUARTER_RES); cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[2].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD); storage->get_effects()->render_sky(cubemap_draw_list, time, sky->reflection.layers[0].mipmaps[2].framebuffers[i], sky_scene_state.sampler_uniform_set, sky_scene_state.light_uniform_set, pipeline, material->uniform_set, texture_uniform_set, cm, local_view.basis, multiplier, p_transform.origin); @@ -751,7 +755,7 @@ void RasterizerSceneRD::_update_sky(RID p_environment, const CameraMatrix &p_pro } if (shader_data->uses_half_res) { - RenderPipelineVertexFormatCacheRD *pipeline = &shader_data->pipelines[SKY_VERSION_HALF_RES]; + RenderPipelineVertexFormatCacheRD *pipeline = &shader_data->pipelines[SKY_VERSION_CUBEMAP_HALF_RES]; Vector<Color> clear_colors; clear_colors.push_back(Color(0.0, 0.0, 0.0)); @@ -760,7 +764,7 @@ void RasterizerSceneRD::_update_sky(RID p_environment, const CameraMatrix &p_pro for (int i = 0; i < 6; i++) { Transform local_view; local_view.set_look_at(Vector3(0, 0, 0), view_normals[i], view_up[i]); - RID texture_uniform_set = _get_sky_textures(sky, SkyTextureSetVersion(SKY_TEXTURE_SET_CUBEMAP_HALF_RES0 + i)); + RID texture_uniform_set = _get_sky_textures(sky, SKY_TEXTURE_SET_CUBEMAP_HALF_RES); cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[1].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD); storage->get_effects()->render_sky(cubemap_draw_list, time, sky->reflection.layers[0].mipmaps[1].framebuffers[i], sky_scene_state.sampler_uniform_set, sky_scene_state.light_uniform_set, pipeline, material->uniform_set, texture_uniform_set, cm, local_view.basis, multiplier, p_transform.origin); @@ -774,7 +778,7 @@ void RasterizerSceneRD::_update_sky(RID p_environment, const CameraMatrix &p_pro for (int i = 0; i < 6; i++) { Transform local_view; local_view.set_look_at(Vector3(0, 0, 0), view_normals[i], view_up[i]); - RID texture_uniform_set = _get_sky_textures(sky, SkyTextureSetVersion(SKY_TEXTURE_SET_CUBEMAP0 + i)); + RID texture_uniform_set = _get_sky_textures(sky, SKY_TEXTURE_SET_CUBEMAP); cubemap_draw_list = RD::get_singleton()->draw_list_begin(sky->reflection.layers[0].mipmaps[0].framebuffers[i], RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD); storage->get_effects()->render_sky(cubemap_draw_list, time, sky->reflection.layers[0].mipmaps[0].framebuffers[i], sky_scene_state.sampler_uniform_set, sky_scene_state.light_uniform_set, pipeline, material->uniform_set, texture_uniform_set, cm, local_view.basis, multiplier, p_transform.origin); @@ -829,9 +833,6 @@ void RasterizerSceneRD::SkyShaderData::set_code(const String &p_code) { actions.render_mode_flags["use_half_res_pass"] = &uses_half_res; actions.render_mode_flags["use_quarter_res_pass"] = &uses_quarter_res; - // TODO: Consider using usage flags instead - //actions.usage_flag_pointers["HALF_RES_TEXTURE"] = &uses_half_res; - //actions.usage_flag_pointers["QUARTER_RES_TEXTURE"] = &uses_quarter_res; actions.usage_flag_pointers["TIME"] = &uses_time; actions.usage_flag_pointers["POSITION"] = &uses_position; @@ -3905,10 +3906,12 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) { // Initialize sky Vector<String> sky_modes; - sky_modes.push_back("\n#define AT_CUBEMAP_PASS false\n#define AT_HALF_RES_PASS false\n#define AT_QUARTER_RES_PASS false\n"); // Full size - sky_modes.push_back("\n#define AT_CUBEMAP_PASS false\n#define AT_HALF_RES_PASS true\n#define AT_QUARTER_RES_PASS false\n"); // Half Res - sky_modes.push_back("\n#define AT_CUBEMAP_PASS false\n#define AT_HALF_RES_PASS false\n#define AT_QUARTER_RES_PASS true\n"); // Quarter res - sky_modes.push_back("\n#define AT_CUBEMAP_PASS true\n#define AT_HALF_RES_PASS false\n#define AT_QUARTER_RES_PASS false\n"); // Cubemap + sky_modes.push_back(""); // Full size + sky_modes.push_back("\n#define USE_HALF_RES_PASS\n"); // Half Res + sky_modes.push_back("\n#define USE_QUARTER_RES_PASS\n"); // Quarter res + sky_modes.push_back("\n#define USE_CUBEMAP_PASS\n"); // Cubemap + sky_modes.push_back("\n#define USE_CUBEMAP_PASS\n#define USE_HALF_RES_PASS\n"); // Half Res Cubemap + sky_modes.push_back("\n#define USE_CUBEMAP_PASS\n#define USE_QUARTER_RES_PASS\n"); // Quarter res Cubemap sky_shader.shader.initialize(sky_modes, defines); } @@ -3926,8 +3929,8 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) { actions.renames["SKY_COORDS"] = "panorama_coords"; actions.renames["SCREEN_UV"] = "uv"; actions.renames["TIME"] = "params.time"; - actions.renames["HALF_RES_TEXTURE"] = "half_res"; - actions.renames["QUARTER_RES_TEXTURE"] = "quarter_res"; + actions.renames["HALF_RES_COLOR"] = "half_res_color"; + actions.renames["QUARTER_RES_COLOR"] = "quarter_res_color"; actions.renames["RADIANCE"] = "radiance"; actions.renames["LIGHT0_ENABLED"] = "directional_lights.data[0].enabled"; actions.renames["LIGHT0_DIRECTION"] = "directional_lights.data[0].direction"; @@ -3949,8 +3952,8 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) { actions.renames["AT_HALF_RES_PASS"] = "AT_HALF_RES_PASS"; actions.renames["AT_QUARTER_RES_PASS"] = "AT_QUARTER_RES_PASS"; actions.custom_samplers["RADIANCE"] = "material_samplers[3]"; - actions.custom_samplers["SUBPASS2"] = "material_samplers[1]"; - actions.custom_samplers["SUBPASS4"] = "material_samplers[1]"; + actions.usage_defines["HALF_RES_COLOR"] = "\n#define USES_HALF_RES_COLOR\n"; + actions.usage_defines["QUARTER_RES_COLOR"] = "\n#define USES_QUARTER_RES_COLOR\n"; actions.sampler_array_name = "material_samplers"; actions.base_texture_binding_index = 1; |