diff options
Diffstat (limited to 'servers/visual/visual_server_raster.cpp')
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 2666a95595..624dc6dfe0 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -38,6 +38,8 @@ // careful, these may run in different threads than the visual server +int VisualServerRaster::changes = 0; + /* CURSOR */ void VisualServerRaster::cursor_set_rotation(float p_rotation, int p_cursor) { } @@ -391,33 +393,33 @@ RID VisualServerRaster::fixed_material_create() { return rasterizer->fixed_material_create(); } -void VisualServerRaster::fixed_material_set_flag(RID p_material, FixedSpatialMaterialFlags p_flag, bool p_enabled) { +void VisualServerRaster::fixed_material_set_flag(RID p_material, SpatialMaterialFlags p_flag, bool p_enabled) { rasterizer->fixed_material_set_flag(p_material,p_flag,p_enabled); } -bool VisualServerRaster::fixed_material_get_flag(RID p_material, FixedSpatialMaterialFlags p_flag) const { +bool VisualServerRaster::fixed_material_get_flag(RID p_material, SpatialMaterialFlags p_flag) const { return rasterizer->fixed_material_get_flag(p_material,p_flag); } -void VisualServerRaster::fixed_material_set_param(RID p_material, FixedSpatialMaterialParam p_parameter, const Variant& p_value) { +void VisualServerRaster::fixed_material_set_param(RID p_material, SpatialMaterialParam p_parameter, const Variant& p_value) { VS_CHANGED; rasterizer->fixed_material_set_parameter(p_material,p_parameter,p_value); } -Variant VisualServerRaster::fixed_material_get_param(RID p_material,FixedSpatialMaterialParam p_parameter) const { +Variant VisualServerRaster::fixed_material_get_param(RID p_material,SpatialMaterialParam p_parameter) const { return rasterizer->fixed_material_get_parameter(p_material,p_parameter); } -void VisualServerRaster::fixed_material_set_texture(RID p_material,FixedSpatialMaterialParam p_parameter, RID p_texture) { +void VisualServerRaster::fixed_material_set_texture(RID p_material,SpatialMaterialParam p_parameter, RID p_texture) { VS_CHANGED; rasterizer->fixed_material_set_texture(p_material,p_parameter,p_texture); } -RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedSpatialMaterialParam p_parameter) const { +RID VisualServerRaster::fixed_material_get_texture(RID p_material,SpatialMaterialParam p_parameter) const { return rasterizer->fixed_material_get_texture(p_material,p_parameter); } @@ -425,12 +427,12 @@ RID VisualServerRaster::fixed_material_get_texture(RID p_material,FixedSpatialMa -void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,FixedSpatialMaterialParam p_parameter, FixedSpatialMaterialTexCoordMode p_mode) { +void VisualServerRaster::fixed_material_set_texcoord_mode(RID p_material,SpatialMaterialParam p_parameter, SpatialMaterialTexCoordMode p_mode) { VS_CHANGED; rasterizer->fixed_material_set_texcoord_mode(p_material,p_parameter,p_mode); } -VS::FixedSpatialMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,FixedSpatialMaterialParam p_parameter) const { +VS::SpatialMaterialTexCoordMode VisualServerRaster::fixed_material_get_texcoord_mode(RID p_material,SpatialMaterialParam p_parameter) const { return rasterizer->fixed_material_get_texcoord_mode(p_material,p_parameter); } @@ -457,14 +459,14 @@ Transform VisualServerRaster::fixed_material_get_uv_transform(RID p_material) co return rasterizer->fixed_material_get_uv_transform(p_material); } -void VisualServerRaster::fixed_material_set_light_shader(RID p_material,FixedSpatialMaterialLightShader p_shader) { +void VisualServerRaster::fixed_material_set_light_shader(RID p_material,SpatialMaterialLightShader p_shader) { VS_CHANGED; rasterizer->fixed_material_set_light_shader(p_material,p_shader); } -VisualServerRaster::FixedSpatialMaterialLightShader VisualServerRaster::fixed_material_get_light_shader(RID p_material) const{ +VisualServerRaster::SpatialMaterialLightShader VisualServerRaster::fixed_material_get_light_shader(RID p_material) const{ return rasterizer->fixed_material_get_light_shader(p_material); } @@ -4521,7 +4523,7 @@ void VisualServerRaster::canvas_occluder_polygon_set_cull_mode(RID p_occluder_po RID VisualServerRaster::canvas_item_material_create() { - Rasterizer::CanvasItemMaterial *material = memnew( Rasterizer::CanvasItemMaterial ); + Rasterizer::ShaderMaterial *material = memnew( Rasterizer::ShaderMaterial ); return canvas_item_material_owner.make_rid(material); } @@ -4529,7 +4531,7 @@ RID VisualServerRaster::canvas_item_material_create() { void VisualServerRaster::canvas_item_material_set_shader(RID p_material, RID p_shader){ VS_CHANGED; - Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + Rasterizer::ShaderMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND(!material); material->shader=p_shader; @@ -4537,7 +4539,7 @@ void VisualServerRaster::canvas_item_material_set_shader(RID p_material, RID p_s void VisualServerRaster::canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value){ VS_CHANGED; - Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + Rasterizer::ShaderMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND(!material); if (p_value.get_type()==Variant::NIL) material->shader_param.erase(p_param); @@ -4547,7 +4549,7 @@ void VisualServerRaster::canvas_item_material_set_shader_param(RID p_material, c } Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const{ - Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + Rasterizer::ShaderMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND_V(!material,Variant()); if (!material->shader_param.has(p_param)) { ERR_FAIL_COND_V(!material->shader.is_valid(),Variant()); @@ -4560,7 +4562,7 @@ Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material void VisualServerRaster::canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode) { VS_CHANGED; - Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); + Rasterizer::ShaderMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND(!material); material->shading_mode=p_mode; @@ -4869,7 +4871,7 @@ void VisualServerRaster::free( RID p_rid ) { } else if (canvas_item_material_owner.owns(p_rid)) { - Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get(p_rid); + Rasterizer::ShaderMaterial *material = canvas_item_material_owner.get(p_rid); ERR_FAIL_COND(!material); for(Set<Rasterizer::CanvasItem*>::Element *E=material->owners.front();E;E=E->next()) { |