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-rw-r--r--servers/audio/audio_driver_dummy.cpp2
-rw-r--r--servers/audio/audio_driver_dummy.h2
-rw-r--r--servers/audio/audio_effect.cpp2
-rw-r--r--servers/audio/audio_effect.h2
-rw-r--r--servers/audio/audio_filter_sw.cpp2
-rw-r--r--servers/audio/audio_filter_sw.h2
-rw-r--r--servers/audio/audio_rb_resampler.cpp2
-rw-r--r--servers/audio/audio_rb_resampler.h2
-rw-r--r--servers/audio/audio_stream.cpp2
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio/effects/audio_effect_amplify.cpp2
-rw-r--r--servers/audio/effects/audio_effect_amplify.h2
-rw-r--r--servers/audio/effects/audio_effect_capture.cpp2
-rw-r--r--servers/audio/effects/audio_effect_capture.h2
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp2
-rw-r--r--servers/audio/effects/audio_effect_chorus.h2
-rw-r--r--servers/audio/effects/audio_effect_compressor.cpp2
-rw-r--r--servers/audio/effects/audio_effect_compressor.h2
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp2
-rw-r--r--servers/audio/effects/audio_effect_delay.h2
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp2
-rw-r--r--servers/audio/effects/audio_effect_distortion.h2
-rw-r--r--servers/audio/effects/audio_effect_eq.cpp2
-rw-r--r--servers/audio/effects/audio_effect_eq.h2
-rw-r--r--servers/audio/effects/audio_effect_filter.cpp2
-rw-r--r--servers/audio/effects/audio_effect_filter.h2
-rw-r--r--servers/audio/effects/audio_effect_hard_limiter.cpp2
-rw-r--r--servers/audio/effects/audio_effect_hard_limiter.h2
-rw-r--r--servers/audio/effects/audio_effect_limiter.cpp2
-rw-r--r--servers/audio/effects/audio_effect_limiter.h2
-rw-r--r--servers/audio/effects/audio_effect_panner.cpp2
-rw-r--r--servers/audio/effects/audio_effect_panner.h2
-rw-r--r--servers/audio/effects/audio_effect_phaser.cpp2
-rw-r--r--servers/audio/effects/audio_effect_phaser.h2
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp6
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.h2
-rw-r--r--servers/audio/effects/audio_effect_record.cpp4
-rw-r--r--servers/audio/effects/audio_effect_record.h2
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp2
-rw-r--r--servers/audio/effects/audio_effect_reverb.h2
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.cpp2
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.h2
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp2
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.h2
-rw-r--r--servers/audio/effects/audio_stream_generator.cpp2
-rw-r--r--servers/audio/effects/audio_stream_generator.h2
-rw-r--r--servers/audio/effects/eq_filter.cpp2
-rw-r--r--servers/audio/effects/eq_filter.h2
-rw-r--r--servers/audio/effects/reverb_filter.cpp2
-rw-r--r--servers/audio/effects/reverb_filter.h2
-rw-r--r--servers/audio_server.cpp2
-rw-r--r--servers/audio_server.h2
-rw-r--r--servers/camera/camera_feed.cpp2
-rw-r--r--servers/camera/camera_feed.h2
-rw-r--r--servers/camera_server.cpp2
-rw-r--r--servers/camera_server.h2
-rw-r--r--servers/debugger/servers_debugger.cpp2
-rw-r--r--servers/debugger/servers_debugger.h2
-rw-r--r--servers/display/native_menu.cpp2
-rw-r--r--servers/display/native_menu.h2
-rw-r--r--servers/display_server.cpp2
-rw-r--r--servers/display_server.h2
-rw-r--r--servers/display_server_headless.h2
-rw-r--r--servers/extensions/physics_server_2d_extension.cpp2
-rw-r--r--servers/extensions/physics_server_2d_extension.h2
-rw-r--r--servers/extensions/physics_server_3d_extension.cpp2
-rw-r--r--servers/extensions/physics_server_3d_extension.h2
-rw-r--r--servers/movie_writer/movie_writer.cpp2
-rw-r--r--servers/movie_writer/movie_writer.h2
-rw-r--r--servers/movie_writer/movie_writer_mjpeg.cpp2
-rw-r--r--servers/movie_writer/movie_writer_mjpeg.h2
-rw-r--r--servers/movie_writer/movie_writer_pngwav.cpp2
-rw-r--r--servers/movie_writer/movie_writer_pngwav.h2
-rw-r--r--servers/navigation/navigation_globals.h2
-rw-r--r--servers/navigation/navigation_path_query_parameters_2d.cpp2
-rw-r--r--servers/navigation/navigation_path_query_parameters_2d.h2
-rw-r--r--servers/navigation/navigation_path_query_parameters_3d.cpp2
-rw-r--r--servers/navigation/navigation_path_query_parameters_3d.h2
-rw-r--r--servers/navigation/navigation_path_query_result_2d.cpp2
-rw-r--r--servers/navigation/navigation_path_query_result_2d.h2
-rw-r--r--servers/navigation/navigation_path_query_result_3d.cpp2
-rw-r--r--servers/navigation/navigation_path_query_result_3d.h2
-rw-r--r--servers/navigation/navigation_utilities.h2
-rw-r--r--servers/navigation_server_2d.cpp2
-rw-r--r--servers/navigation_server_2d.h2
-rw-r--r--servers/navigation_server_2d_dummy.h2
-rw-r--r--servers/navigation_server_3d.cpp2
-rw-r--r--servers/navigation_server_3d.h2
-rw-r--r--servers/navigation_server_3d_dummy.h2
-rw-r--r--servers/physics_server_2d.cpp2
-rw-r--r--servers/physics_server_2d.h2
-rw-r--r--servers/physics_server_2d_dummy.h2
-rw-r--r--servers/physics_server_2d_wrap_mt.cpp2
-rw-r--r--servers/physics_server_2d_wrap_mt.h2
-rw-r--r--servers/physics_server_3d.cpp2
-rw-r--r--servers/physics_server_3d.h2
-rw-r--r--servers/physics_server_3d_dummy.h2
-rw-r--r--servers/physics_server_3d_wrap_mt.cpp2
-rw-r--r--servers/physics_server_3d_wrap_mt.h2
-rw-r--r--servers/register_server_types.cpp2
-rw-r--r--servers/register_server_types.h2
-rw-r--r--servers/rendering/dummy/environment/fog.h2
-rw-r--r--servers/rendering/dummy/environment/gi.h2
-rw-r--r--servers/rendering/dummy/rasterizer_canvas_dummy.h2
-rw-r--r--servers/rendering/dummy/rasterizer_dummy.h2
-rw-r--r--servers/rendering/dummy/rasterizer_scene_dummy.h2
-rw-r--r--servers/rendering/dummy/storage/light_storage.cpp2
-rw-r--r--servers/rendering/dummy/storage/light_storage.h2
-rw-r--r--servers/rendering/dummy/storage/material_storage.cpp2
-rw-r--r--servers/rendering/dummy/storage/material_storage.h2
-rw-r--r--servers/rendering/dummy/storage/mesh_storage.cpp2
-rw-r--r--servers/rendering/dummy/storage/mesh_storage.h2
-rw-r--r--servers/rendering/dummy/storage/particles_storage.h2
-rw-r--r--servers/rendering/dummy/storage/texture_storage.cpp2
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h2
-rw-r--r--servers/rendering/dummy/storage/utilities.cpp2
-rw-r--r--servers/rendering/dummy/storage/utilities.h2
-rw-r--r--servers/rendering/environment/renderer_fog.h2
-rw-r--r--servers/rendering/environment/renderer_gi.h2
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp2
-rw-r--r--servers/rendering/renderer_canvas_cull.h2
-rw-r--r--servers/rendering/renderer_canvas_render.cpp2
-rw-r--r--servers/rendering/renderer_canvas_render.h2
-rw-r--r--servers/rendering/renderer_compositor.cpp2
-rw-r--r--servers/rendering/renderer_compositor.h2
-rw-r--r--servers/rendering/renderer_geometry_instance.cpp2
-rw-r--r--servers/rendering/renderer_geometry_instance.h2
-rw-r--r--servers/rendering/renderer_rd/cluster_builder_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/cluster_builder_rd.h2
-rw-r--r--servers/rendering/renderer_rd/effects/SCsub4
-rw-r--r--servers/rendering/renderer_rd/effects/bokeh_dof.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/bokeh_dof.h2
-rw-r--r--servers/rendering/renderer_rd/effects/copy_effects.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/copy_effects.h2
-rw-r--r--servers/rendering/renderer_rd/effects/debug_effects.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/debug_effects.h2
-rw-r--r--servers/rendering/renderer_rd/effects/fsr.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/fsr.h2
-rw-r--r--servers/rendering/renderer_rd/effects/fsr2.cpp4
-rw-r--r--servers/rendering/renderer_rd/effects/fsr2.h4
-rw-r--r--servers/rendering/renderer_rd/effects/luminance.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/luminance.h2
-rw-r--r--servers/rendering/renderer_rd/effects/resolve.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/resolve.h2
-rw-r--r--servers/rendering/renderer_rd/effects/roughness_limiter.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/roughness_limiter.h2
-rw-r--r--servers/rendering/renderer_rd/effects/sort_effects.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/sort_effects.h2
-rw-r--r--servers/rendering/renderer_rd/effects/ss_effects.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/ss_effects.h2
-rw-r--r--servers/rendering/renderer_rd/effects/taa.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/taa.h2
-rw-r--r--servers/rendering/renderer_rd/effects/tone_mapper.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/tone_mapper.h2
-rw-r--r--servers/rendering/renderer_rd/effects/vrs.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/vrs.h2
-rw-r--r--servers/rendering/renderer_rd/environment/fog.cpp2
-rw-r--r--servers/rendering/renderer_rd/environment/fog.h2
-rw-r--r--servers/rendering/renderer_rd/environment/gi.cpp2
-rw-r--r--servers/rendering/renderer_rd/environment/gi.h2
-rw-r--r--servers/rendering/renderer_rd/environment/sky.cpp2
-rw-r--r--servers/rendering/renderer_rd/environment/sky.h2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h2
-rw-r--r--servers/rendering/renderer_rd/framebuffer_cache_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/framebuffer_cache_rd.h2
-rw-r--r--servers/rendering/renderer_rd/pipeline_cache_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/pipeline_cache_rd.h2
-rw-r--r--servers/rendering/renderer_rd/pipeline_hash_map_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h2
-rw-r--r--servers/rendering/renderer_rd/shader_rd.cpp6
-rw-r--r--servers/rendering/renderer_rd/shader_rd.h2
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/fsr_upscale.glsl2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/forward_id_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/forward_id_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_buffer_custom_data_rd.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_data_rd.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.compat.inc2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/utilities.h2
-rw-r--r--servers/rendering/renderer_rd/uniform_set_cache_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/uniform_set_cache_rd.h2
-rw-r--r--servers/rendering/renderer_scene_cull.cpp2
-rw-r--r--servers/rendering/renderer_scene_cull.h2
-rw-r--r--servers/rendering/renderer_scene_occlusion_cull.cpp2
-rw-r--r--servers/rendering/renderer_scene_occlusion_cull.h2
-rw-r--r--servers/rendering/renderer_scene_render.cpp2
-rw-r--r--servers/rendering/renderer_scene_render.h2
-rw-r--r--servers/rendering/renderer_viewport.cpp2
-rw-r--r--servers/rendering/renderer_viewport.h2
-rw-r--r--servers/rendering/rendering_context_driver.cpp2
-rw-r--r--servers/rendering/rendering_context_driver.h2
-rw-r--r--servers/rendering/rendering_device.compat.inc2
-rw-r--r--servers/rendering/rendering_device.cpp2
-rw-r--r--servers/rendering/rendering_device.h2
-rw-r--r--servers/rendering/rendering_device_binds.cpp2
-rw-r--r--servers/rendering/rendering_device_binds.h2
-rw-r--r--servers/rendering/rendering_device_commons.cpp2
-rw-r--r--servers/rendering/rendering_device_commons.h4
-rw-r--r--servers/rendering/rendering_device_driver.cpp2
-rw-r--r--servers/rendering/rendering_device_driver.h4
-rw-r--r--servers/rendering/rendering_device_graph.cpp2
-rw-r--r--servers/rendering/rendering_device_graph.h2
-rw-r--r--servers/rendering/rendering_light_culler.cpp4
-rw-r--r--servers/rendering/rendering_light_culler.h2
-rw-r--r--servers/rendering/rendering_method.cpp2
-rw-r--r--servers/rendering/rendering_method.h2
-rw-r--r--servers/rendering/rendering_server_constants.h2
-rw-r--r--servers/rendering/rendering_server_default.cpp2
-rw-r--r--servers/rendering/rendering_server_default.h2
-rw-r--r--servers/rendering/rendering_server_globals.cpp2
-rw-r--r--servers/rendering/rendering_server_globals.h2
-rw-r--r--servers/rendering/shader_compiler.cpp2
-rw-r--r--servers/rendering/shader_compiler.h2
-rw-r--r--servers/rendering/shader_language.cpp2
-rw-r--r--servers/rendering/shader_language.h2
-rw-r--r--servers/rendering/shader_preprocessor.cpp2
-rw-r--r--servers/rendering/shader_preprocessor.h2
-rw-r--r--servers/rendering/shader_types.cpp2
-rw-r--r--servers/rendering/shader_types.h2
-rw-r--r--servers/rendering/shader_warnings.cpp2
-rw-r--r--servers/rendering/shader_warnings.h2
-rw-r--r--servers/rendering/storage/camera_attributes_storage.cpp2
-rw-r--r--servers/rendering/storage/camera_attributes_storage.h2
-rw-r--r--servers/rendering/storage/compositor_storage.cpp2
-rw-r--r--servers/rendering/storage/compositor_storage.h2
-rw-r--r--servers/rendering/storage/environment_storage.cpp2
-rw-r--r--servers/rendering/storage/environment_storage.h4
-rw-r--r--servers/rendering/storage/light_storage.h2
-rw-r--r--servers/rendering/storage/material_storage.h2
-rw-r--r--servers/rendering/storage/mesh_storage.cpp2
-rw-r--r--servers/rendering/storage/mesh_storage.h2
-rw-r--r--servers/rendering/storage/particles_storage.h2
-rw-r--r--servers/rendering/storage/render_data.cpp2
-rw-r--r--servers/rendering/storage/render_data.h2
-rw-r--r--servers/rendering/storage/render_scene_buffers.cpp2
-rw-r--r--servers/rendering/storage/render_scene_buffers.h2
-rw-r--r--servers/rendering/storage/render_scene_data.cpp2
-rw-r--r--servers/rendering/storage/render_scene_data.h2
-rw-r--r--servers/rendering/storage/texture_storage.h2
-rw-r--r--servers/rendering/storage/utilities.cpp2
-rw-r--r--servers/rendering/storage/utilities.h2
-rw-r--r--servers/rendering/storage/variant_converters.h2
-rw-r--r--servers/rendering_server.compat.inc2
-rw-r--r--servers/rendering_server.cpp6
-rw-r--r--servers/rendering_server.h2
-rw-r--r--servers/server_wrap_mt_common.h2
-rw-r--r--servers/text/text_server_dummy.h2
-rw-r--r--servers/text/text_server_extension.cpp2
-rw-r--r--servers/text/text_server_extension.h2
-rw-r--r--servers/text_server.compat.inc2
-rw-r--r--servers/text_server.cpp2
-rw-r--r--servers/text_server.h2
-rw-r--r--servers/xr/xr_body_tracker.cpp2
-rw-r--r--servers/xr/xr_body_tracker.h2
-rw-r--r--servers/xr/xr_controller_tracker.cpp2
-rw-r--r--servers/xr/xr_controller_tracker.h2
-rw-r--r--servers/xr/xr_face_tracker.cpp2
-rw-r--r--servers/xr/xr_face_tracker.h2
-rw-r--r--servers/xr/xr_hand_tracker.cpp2
-rw-r--r--servers/xr/xr_hand_tracker.h2
-rw-r--r--servers/xr/xr_interface.cpp2
-rw-r--r--servers/xr/xr_interface.h4
-rw-r--r--servers/xr/xr_interface_extension.cpp2
-rw-r--r--servers/xr/xr_interface_extension.h2
-rw-r--r--servers/xr/xr_pose.cpp2
-rw-r--r--servers/xr/xr_pose.h2
-rw-r--r--servers/xr/xr_positional_tracker.cpp2
-rw-r--r--servers/xr/xr_positional_tracker.h2
-rw-r--r--servers/xr/xr_tracker.cpp2
-rw-r--r--servers/xr/xr_tracker.h2
-rw-r--r--servers/xr/xr_vrs.cpp2
-rw-r--r--servers/xr/xr_vrs.h2
-rw-r--r--servers/xr_server.compat.inc2
-rw-r--r--servers/xr_server.cpp2
-rw-r--r--servers/xr_server.h6
302 files changed, 620 insertions, 18 deletions
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp
index d41aa752ed..16bdfb5d9e 100644
--- a/servers/audio/audio_driver_dummy.cpp
+++ b/servers/audio/audio_driver_dummy.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h
index 823bad1d2e..f73e82b3e1 100644
--- a/servers/audio/audio_driver_dummy.h
+++ b/servers/audio/audio_driver_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_effect.cpp b/servers/audio/audio_effect.cpp
index ac334eb764..1a32b2dde0 100644
--- a/servers/audio/audio_effect.cpp
+++ b/servers/audio/audio_effect.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h
index cef5bfec5e..b1774d028a 100644
--- a/servers/audio/audio_effect.h
+++ b/servers/audio/audio_effect.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp
index ca6a6e482b..8e2be0075d 100644
--- a/servers/audio/audio_filter_sw.cpp
+++ b/servers/audio/audio_filter_sw.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h
index 1c68c843fd..cc0abba004 100644
--- a/servers/audio/audio_filter_sw.h
+++ b/servers/audio/audio_filter_sw.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp
index 4a64f2e2f3..743487ef70 100644
--- a/servers/audio/audio_rb_resampler.cpp
+++ b/servers/audio/audio_rb_resampler.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_rb_resampler.h b/servers/audio/audio_rb_resampler.h
index 8d243f374b..c624c10996 100644
--- a/servers/audio/audio_rb_resampler.h
+++ b/servers/audio/audio_rb_resampler.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 1886ebe1ac..229f6d5b4e 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index 3feaa53630..40a566734f 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_amplify.cpp b/servers/audio/effects/audio_effect_amplify.cpp
index b763e83541..43a2a784a4 100644
--- a/servers/audio/effects/audio_effect_amplify.cpp
+++ b/servers/audio/effects/audio_effect_amplify.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_amplify.h b/servers/audio/effects/audio_effect_amplify.h
index cf49d650e3..f44ed938c3 100644
--- a/servers/audio/effects/audio_effect_amplify.h
+++ b/servers/audio/effects/audio_effect_amplify.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_capture.cpp b/servers/audio/effects/audio_effect_capture.cpp
index a5740c7e27..fcc35ab225 100644
--- a/servers/audio/effects/audio_effect_capture.cpp
+++ b/servers/audio/effects/audio_effect_capture.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_capture.h b/servers/audio/effects/audio_effect_capture.h
index 38213984e7..ce4d48c393 100644
--- a/servers/audio/effects/audio_effect_capture.h
+++ b/servers/audio/effects/audio_effect_capture.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 16f42aea9e..a22eb70786 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_chorus.h b/servers/audio/effects/audio_effect_chorus.h
index 24e569afc2..4fd439827f 100644
--- a/servers/audio/effects/audio_effect_chorus.h
+++ b/servers/audio/effects/audio_effect_chorus.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp
index 1ab1b6eaf3..41f4698f3a 100644
--- a/servers/audio/effects/audio_effect_compressor.cpp
+++ b/servers/audio/effects/audio_effect_compressor.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_compressor.h b/servers/audio/effects/audio_effect_compressor.h
index e1b9a68535..df4d8c753a 100644
--- a/servers/audio/effects/audio_effect_compressor.h
+++ b/servers/audio/effects/audio_effect_compressor.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index 3014dc703f..14b07e8a39 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_delay.h b/servers/audio/effects/audio_effect_delay.h
index 2dd039632c..ed87a63110 100644
--- a/servers/audio/effects/audio_effect_delay.h
+++ b/servers/audio/effects/audio_effect_delay.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
index bd7ac03bd1..1419c86d74 100644
--- a/servers/audio/effects/audio_effect_distortion.cpp
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h
index 2499092a3f..dce93acdc2 100644
--- a/servers/audio/effects/audio_effect_distortion.h
+++ b/servers/audio/effects/audio_effect_distortion.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp
index 59032f99d8..6ec60b9bc1 100644
--- a/servers/audio/effects/audio_effect_eq.cpp
+++ b/servers/audio/effects/audio_effect_eq.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_eq.h b/servers/audio/effects/audio_effect_eq.h
index 392a76fd6a..78fc65817f 100644
--- a/servers/audio/effects/audio_effect_eq.h
+++ b/servers/audio/effects/audio_effect_eq.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp
index cd2839044f..690f6aaa54 100644
--- a/servers/audio/effects/audio_effect_filter.cpp
+++ b/servers/audio/effects/audio_effect_filter.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_filter.h b/servers/audio/effects/audio_effect_filter.h
index 04c64ee164..c3c5d90911 100644
--- a/servers/audio/effects/audio_effect_filter.h
+++ b/servers/audio/effects/audio_effect_filter.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_hard_limiter.cpp b/servers/audio/effects/audio_effect_hard_limiter.cpp
index e717557af2..3cb60427d2 100644
--- a/servers/audio/effects/audio_effect_hard_limiter.cpp
+++ b/servers/audio/effects/audio_effect_hard_limiter.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_hard_limiter.h b/servers/audio/effects/audio_effect_hard_limiter.h
index 7e28480797..3aaac84538 100644
--- a/servers/audio/effects/audio_effect_hard_limiter.h
+++ b/servers/audio/effects/audio_effect_hard_limiter.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp
index 8c5dc731bb..d59c04d617 100644
--- a/servers/audio/effects/audio_effect_limiter.cpp
+++ b/servers/audio/effects/audio_effect_limiter.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_limiter.h b/servers/audio/effects/audio_effect_limiter.h
index 478afa34ed..e393b526af 100644
--- a/servers/audio/effects/audio_effect_limiter.h
+++ b/servers/audio/effects/audio_effect_limiter.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_panner.cpp b/servers/audio/effects/audio_effect_panner.cpp
index 3fbdcd450a..636ad971cb 100644
--- a/servers/audio/effects/audio_effect_panner.cpp
+++ b/servers/audio/effects/audio_effect_panner.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_panner.h b/servers/audio/effects/audio_effect_panner.h
index 096b03af87..40df97fd6f 100644
--- a/servers/audio/effects/audio_effect_panner.h
+++ b/servers/audio/effects/audio_effect_panner.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp
index 8093fd01ca..69838ceeca 100644
--- a/servers/audio/effects/audio_effect_phaser.cpp
+++ b/servers/audio/effects/audio_effect_phaser.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_phaser.h b/servers/audio/effects/audio_effect_phaser.h
index 96c75c35dc..f5cdc43694 100644
--- a/servers/audio/effects/audio_effect_phaser.h
+++ b/servers/audio/effects/audio_effect_phaser.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index 89273d744b..c0234e35ca 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -33,7 +35,7 @@
#include "core/math/math_funcs.h"
#include "servers/audio_server.h"
-/* Thirdparty code, so disable clang-format with Godot style */
+/* Thirdparty code, so disable clang-format with Redot style */
/* clang-format off */
/****************************************************************************
@@ -282,7 +284,7 @@ void SMBPitchShift::smbFft(float *fftBuffer, long fftFrameSize, long sign)
}
-/* Godot code again */
+/* Redot code again */
/* clang-format on */
void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h
index 949ce96057..247962f7a1 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.h
+++ b/servers/audio/effects/audio_effect_pitch_shift.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index 6f358d54bb..d9edb75590 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -169,7 +171,7 @@ void AudioEffectRecord::ensure_thread_stopped() {
void AudioEffectRecord::set_recording_active(bool p_record) {
if (p_record) {
if (current_instance.is_null()) {
- WARN_PRINT("Recording should not be set as active before Godot has initialized.");
+ WARN_PRINT("Recording should not be set as active before Redot has initialized.");
return;
}
ensure_thread_stopped();
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h
index 6f518c07e2..9d687e73d8 100644
--- a/servers/audio/effects/audio_effect_record.h
+++ b/servers/audio/effects/audio_effect_record.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index 06d890fb58..3f03a7644a 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_reverb.h b/servers/audio/effects/audio_effect_reverb.h
index d7c967b3a6..7e56dd7437 100644
--- a/servers/audio/effects/audio_effect_reverb.h
+++ b/servers/audio/effects/audio_effect_reverb.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
index 378ca2458f..36f727af51 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.h b/servers/audio/effects/audio_effect_spectrum_analyzer.h
index f3c1cf88f1..d8330bc657 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.h
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
index e0ea97f90f..ca44111a98 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.cpp
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.h b/servers/audio/effects/audio_effect_stereo_enhance.h
index 503edc431f..1b11936870 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.h
+++ b/servers/audio/effects/audio_effect_stereo_enhance.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp
index f4727e72ec..bf85884b6e 100644
--- a/servers/audio/effects/audio_stream_generator.cpp
+++ b/servers/audio/effects/audio_stream_generator.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/audio_stream_generator.h b/servers/audio/effects/audio_stream_generator.h
index c0e017919f..03bca8d580 100644
--- a/servers/audio/effects/audio_stream_generator.h
+++ b/servers/audio/effects/audio_stream_generator.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/eq_filter.cpp b/servers/audio/effects/eq_filter.cpp
index 95f2e03cb9..b67d5e33de 100644
--- a/servers/audio/effects/eq_filter.cpp
+++ b/servers/audio/effects/eq_filter.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/eq_filter.h b/servers/audio/effects/eq_filter.h
index ca15e5aea4..a125db3d26 100644
--- a/servers/audio/effects/eq_filter.h
+++ b/servers/audio/effects/eq_filter.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/reverb_filter.cpp b/servers/audio/effects/reverb_filter.cpp
index 415686e69b..6a821dd555 100644
--- a/servers/audio/effects/reverb_filter.cpp
+++ b/servers/audio/effects/reverb_filter.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio/effects/reverb_filter.h b/servers/audio/effects/reverb_filter.h
index c7f72dfef6..4b77494fe7 100644
--- a/servers/audio/effects/reverb_filter.h
+++ b/servers/audio/effects/reverb_filter.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 70ef88e36d..29c3185f6c 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 16fcc029b3..97ce6feec6 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/camera/camera_feed.cpp b/servers/camera/camera_feed.cpp
index 4021d9564b..b199fe0407 100644
--- a/servers/camera/camera_feed.cpp
+++ b/servers/camera/camera_feed.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/camera/camera_feed.h b/servers/camera/camera_feed.h
index 492a909239..e28d19e08a 100644
--- a/servers/camera/camera_feed.h
+++ b/servers/camera/camera_feed.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/camera_server.cpp b/servers/camera_server.cpp
index bf698e3945..1098f790c7 100644
--- a/servers/camera_server.cpp
+++ b/servers/camera_server.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/camera_server.h b/servers/camera_server.h
index e9bcd771d2..fe35e9be01 100644
--- a/servers/camera_server.h
+++ b/servers/camera_server.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/debugger/servers_debugger.cpp b/servers/debugger/servers_debugger.cpp
index eded0ecfe5..55b06983f4 100644
--- a/servers/debugger/servers_debugger.cpp
+++ b/servers/debugger/servers_debugger.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/debugger/servers_debugger.h b/servers/debugger/servers_debugger.h
index 6efed9f8b9..7b69da5c96 100644
--- a/servers/debugger/servers_debugger.h
+++ b/servers/debugger/servers_debugger.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/display/native_menu.cpp b/servers/display/native_menu.cpp
index c7346637d8..cdec134567 100644
--- a/servers/display/native_menu.cpp
+++ b/servers/display/native_menu.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/display/native_menu.h b/servers/display/native_menu.h
index 29d22e03aa..120070f8ea 100644
--- a/servers/display/native_menu.h
+++ b/servers/display/native_menu.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 8bfe95aa76..ca073aefbb 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/display_server.h b/servers/display_server.h
index f25bf334a4..dc20337214 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/display_server_headless.h b/servers/display_server_headless.h
index a5277479ca..16d0a9943a 100644
--- a/servers/display_server_headless.h
+++ b/servers/display_server_headless.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/extensions/physics_server_2d_extension.cpp b/servers/extensions/physics_server_2d_extension.cpp
index f8e78d655f..137f4e8903 100644
--- a/servers/extensions/physics_server_2d_extension.cpp
+++ b/servers/extensions/physics_server_2d_extension.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/extensions/physics_server_2d_extension.h b/servers/extensions/physics_server_2d_extension.h
index 7bbd84ddf4..1377959eab 100644
--- a/servers/extensions/physics_server_2d_extension.h
+++ b/servers/extensions/physics_server_2d_extension.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/extensions/physics_server_3d_extension.cpp b/servers/extensions/physics_server_3d_extension.cpp
index 0937021c64..898adc2a0b 100644
--- a/servers/extensions/physics_server_3d_extension.cpp
+++ b/servers/extensions/physics_server_3d_extension.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/extensions/physics_server_3d_extension.h b/servers/extensions/physics_server_3d_extension.h
index b808b80b93..45bc8af729 100644
--- a/servers/extensions/physics_server_3d_extension.h
+++ b/servers/extensions/physics_server_3d_extension.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/movie_writer/movie_writer.cpp b/servers/movie_writer/movie_writer.cpp
index 14e920d8cd..115e95e04c 100644
--- a/servers/movie_writer/movie_writer.cpp
+++ b/servers/movie_writer/movie_writer.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/movie_writer/movie_writer.h b/servers/movie_writer/movie_writer.h
index 69d6b1ba2b..f2087e26ca 100644
--- a/servers/movie_writer/movie_writer.h
+++ b/servers/movie_writer/movie_writer.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/movie_writer/movie_writer_mjpeg.cpp b/servers/movie_writer/movie_writer_mjpeg.cpp
index f46f7ff5f1..2edabbba23 100644
--- a/servers/movie_writer/movie_writer_mjpeg.cpp
+++ b/servers/movie_writer/movie_writer_mjpeg.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/movie_writer/movie_writer_mjpeg.h b/servers/movie_writer/movie_writer_mjpeg.h
index 2ccbf781e0..ab5ec043f2 100644
--- a/servers/movie_writer/movie_writer_mjpeg.h
+++ b/servers/movie_writer/movie_writer_mjpeg.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/movie_writer/movie_writer_pngwav.cpp b/servers/movie_writer/movie_writer_pngwav.cpp
index f0181a216f..991ecb6ff4 100644
--- a/servers/movie_writer/movie_writer_pngwav.cpp
+++ b/servers/movie_writer/movie_writer_pngwav.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/movie_writer/movie_writer_pngwav.h b/servers/movie_writer/movie_writer_pngwav.h
index 037219008d..ab02374d75 100644
--- a/servers/movie_writer/movie_writer_pngwav.h
+++ b/servers/movie_writer/movie_writer_pngwav.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_globals.h b/servers/navigation/navigation_globals.h
index aa54f95519..bb9a879cca 100644
--- a/servers/navigation/navigation_globals.h
+++ b/servers/navigation/navigation_globals.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_parameters_2d.cpp b/servers/navigation/navigation_path_query_parameters_2d.cpp
index 6c1f88e349..0ff0b2a24e 100644
--- a/servers/navigation/navigation_path_query_parameters_2d.cpp
+++ b/servers/navigation/navigation_path_query_parameters_2d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_parameters_2d.h b/servers/navigation/navigation_path_query_parameters_2d.h
index a1d5f2d109..fcac788732 100644
--- a/servers/navigation/navigation_path_query_parameters_2d.h
+++ b/servers/navigation/navigation_path_query_parameters_2d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_parameters_3d.cpp b/servers/navigation/navigation_path_query_parameters_3d.cpp
index b0a5b0ad82..d9bb6f7a8d 100644
--- a/servers/navigation/navigation_path_query_parameters_3d.cpp
+++ b/servers/navigation/navigation_path_query_parameters_3d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_parameters_3d.h b/servers/navigation/navigation_path_query_parameters_3d.h
index 2eb85db787..38de0b3c4f 100644
--- a/servers/navigation/navigation_path_query_parameters_3d.h
+++ b/servers/navigation/navigation_path_query_parameters_3d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_result_2d.cpp b/servers/navigation/navigation_path_query_result_2d.cpp
index 5356561136..31f3a26272 100644
--- a/servers/navigation/navigation_path_query_result_2d.cpp
+++ b/servers/navigation/navigation_path_query_result_2d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_result_2d.h b/servers/navigation/navigation_path_query_result_2d.h
index 856219f998..8ea0e7ef6a 100644
--- a/servers/navigation/navigation_path_query_result_2d.h
+++ b/servers/navigation/navigation_path_query_result_2d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_result_3d.cpp b/servers/navigation/navigation_path_query_result_3d.cpp
index 45d9b79535..884ff1f3bb 100644
--- a/servers/navigation/navigation_path_query_result_3d.cpp
+++ b/servers/navigation/navigation_path_query_result_3d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_path_query_result_3d.h b/servers/navigation/navigation_path_query_result_3d.h
index fd8545a0c9..1cef003788 100644
--- a/servers/navigation/navigation_path_query_result_3d.h
+++ b/servers/navigation/navigation_path_query_result_3d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation/navigation_utilities.h b/servers/navigation/navigation_utilities.h
index 7ae22b1d3a..8f59b0eb03 100644
--- a/servers/navigation/navigation_utilities.h
+++ b/servers/navigation/navigation_utilities.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index ceb5e909a3..f087d8ccb3 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index 250183300f..a672020d98 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation_server_2d_dummy.h b/servers/navigation_server_2d_dummy.h
index 0664b37ef0..d2e7ab6882 100644
--- a/servers/navigation_server_2d_dummy.h
+++ b/servers/navigation_server_2d_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 572309c429..5819362d4a 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index 6dbbd35648..7e32a1bfed 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/navigation_server_3d_dummy.h b/servers/navigation_server_3d_dummy.h
index 210c404365..cd8d4e64b2 100644
--- a/servers/navigation_server_3d_dummy.h
+++ b/servers/navigation_server_3d_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index f4f9a2e8b7..66355e5629 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index 67fc0ed899..057818d56d 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_2d_dummy.h b/servers/physics_server_2d_dummy.h
index 1f211d7ce0..821b5a1696 100644
--- a/servers/physics_server_2d_dummy.h
+++ b/servers/physics_server_2d_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_2d_wrap_mt.cpp b/servers/physics_server_2d_wrap_mt.cpp
index 8e9f7aa8fc..5f4e151c0f 100644
--- a/servers/physics_server_2d_wrap_mt.cpp
+++ b/servers/physics_server_2d_wrap_mt.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_2d_wrap_mt.h b/servers/physics_server_2d_wrap_mt.h
index 5c757264b3..230b3a84fc 100644
--- a/servers/physics_server_2d_wrap_mt.h
+++ b/servers/physics_server_2d_wrap_mt.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 312b67ada9..73e1713eb2 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index 33def7cf8d..a3bfadd215 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_3d_dummy.h b/servers/physics_server_3d_dummy.h
index 209a541fea..41eebc927e 100644
--- a/servers/physics_server_3d_dummy.h
+++ b/servers/physics_server_3d_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_3d_wrap_mt.cpp b/servers/physics_server_3d_wrap_mt.cpp
index 95b71217c4..0e6bf59707 100644
--- a/servers/physics_server_3d_wrap_mt.cpp
+++ b/servers/physics_server_3d_wrap_mt.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/physics_server_3d_wrap_mt.h b/servers/physics_server_3d_wrap_mt.h
index 2fd39546a5..2e46157a69 100644
--- a/servers/physics_server_3d_wrap_mt.h
+++ b/servers/physics_server_3d_wrap_mt.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index 18ee863083..e3ebd6d995 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/register_server_types.h b/servers/register_server_types.h
index 9cf546ba92..4aec218862 100644
--- a/servers/register_server_types.h
+++ b/servers/register_server_types.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/environment/fog.h b/servers/rendering/dummy/environment/fog.h
index 10aa242060..2e1b265c23 100644
--- a/servers/rendering/dummy/environment/fog.h
+++ b/servers/rendering/dummy/environment/fog.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/environment/gi.h b/servers/rendering/dummy/environment/gi.h
index 5d0e84ae43..d4de08aa44 100644
--- a/servers/rendering/dummy/environment/gi.h
+++ b/servers/rendering/dummy/environment/gi.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/rasterizer_canvas_dummy.h b/servers/rendering/dummy/rasterizer_canvas_dummy.h
index d61ee1bdb6..2ba7e4793b 100644
--- a/servers/rendering/dummy/rasterizer_canvas_dummy.h
+++ b/servers/rendering/dummy/rasterizer_canvas_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h
index 7640afc711..6d53063807 100644
--- a/servers/rendering/dummy/rasterizer_dummy.h
+++ b/servers/rendering/dummy/rasterizer_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/rasterizer_scene_dummy.h b/servers/rendering/dummy/rasterizer_scene_dummy.h
index f129c86746..cc5fd79124 100644
--- a/servers/rendering/dummy/rasterizer_scene_dummy.h
+++ b/servers/rendering/dummy/rasterizer_scene_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/light_storage.cpp b/servers/rendering/dummy/storage/light_storage.cpp
index 443e047b37..a2d000a0f5 100644
--- a/servers/rendering/dummy/storage/light_storage.cpp
+++ b/servers/rendering/dummy/storage/light_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/light_storage.h b/servers/rendering/dummy/storage/light_storage.h
index c3b63cdbf6..8a243c5963 100644
--- a/servers/rendering/dummy/storage/light_storage.h
+++ b/servers/rendering/dummy/storage/light_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/material_storage.cpp b/servers/rendering/dummy/storage/material_storage.cpp
index e8b553ca76..4072a133ea 100644
--- a/servers/rendering/dummy/storage/material_storage.cpp
+++ b/servers/rendering/dummy/storage/material_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/material_storage.h b/servers/rendering/dummy/storage/material_storage.h
index e4c58474e2..2a951cbede 100644
--- a/servers/rendering/dummy/storage/material_storage.h
+++ b/servers/rendering/dummy/storage/material_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/mesh_storage.cpp b/servers/rendering/dummy/storage/mesh_storage.cpp
index 3f90c80826..d1365d2b28 100644
--- a/servers/rendering/dummy/storage/mesh_storage.cpp
+++ b/servers/rendering/dummy/storage/mesh_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h
index b0953b5dce..6d29484b32 100644
--- a/servers/rendering/dummy/storage/mesh_storage.h
+++ b/servers/rendering/dummy/storage/mesh_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/particles_storage.h b/servers/rendering/dummy/storage/particles_storage.h
index 33dad3f2f4..09270b4bf9 100644
--- a/servers/rendering/dummy/storage/particles_storage.h
+++ b/servers/rendering/dummy/storage/particles_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/texture_storage.cpp b/servers/rendering/dummy/storage/texture_storage.cpp
index 7f446eb633..4cf369abea 100644
--- a/servers/rendering/dummy/storage/texture_storage.cpp
+++ b/servers/rendering/dummy/storage/texture_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index 6735f6bcda..e983daa15d 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/utilities.cpp b/servers/rendering/dummy/storage/utilities.cpp
index 87377de3ae..c3a20a476e 100644
--- a/servers/rendering/dummy/storage/utilities.cpp
+++ b/servers/rendering/dummy/storage/utilities.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/dummy/storage/utilities.h b/servers/rendering/dummy/storage/utilities.h
index ae83547afd..4286d99e99 100644
--- a/servers/rendering/dummy/storage/utilities.h
+++ b/servers/rendering/dummy/storage/utilities.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/environment/renderer_fog.h b/servers/rendering/environment/renderer_fog.h
index f5c4134d14..f9327188b9 100644
--- a/servers/rendering/environment/renderer_fog.h
+++ b/servers/rendering/environment/renderer_fog.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/environment/renderer_gi.h b/servers/rendering/environment/renderer_gi.h
index 94e2c1afda..f184a3ed78 100644
--- a/servers/rendering/environment/renderer_gi.h
+++ b/servers/rendering/environment/renderer_gi.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index 701b4da8f8..5fd4d12198 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h
index 9a088d94ed..2d0b41519b 100644
--- a/servers/rendering/renderer_canvas_cull.h
+++ b/servers/rendering/renderer_canvas_cull.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_canvas_render.cpp b/servers/rendering/renderer_canvas_render.cpp
index 6eb7bab9c9..e135b43799 100644
--- a/servers/rendering/renderer_canvas_render.cpp
+++ b/servers/rendering/renderer_canvas_render.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_canvas_render.h b/servers/rendering/renderer_canvas_render.h
index 328fe32ea6..e80b0012eb 100644
--- a/servers/rendering/renderer_canvas_render.h
+++ b/servers/rendering/renderer_canvas_render.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_compositor.cpp b/servers/rendering/renderer_compositor.cpp
index 428cecead1..a6b3549b70 100644
--- a/servers/rendering/renderer_compositor.cpp
+++ b/servers/rendering/renderer_compositor.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h
index a585c9430b..b0d3bbaf5b 100644
--- a/servers/rendering/renderer_compositor.h
+++ b/servers/rendering/renderer_compositor.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_geometry_instance.cpp b/servers/rendering/renderer_geometry_instance.cpp
index 4bdd1ea5a4..452bb5c3b0 100644
--- a/servers/rendering/renderer_geometry_instance.cpp
+++ b/servers/rendering/renderer_geometry_instance.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_geometry_instance.h b/servers/rendering/renderer_geometry_instance.h
index e4c8cb375f..d0a63d0016 100644
--- a/servers/rendering/renderer_geometry_instance.h
+++ b/servers/rendering/renderer_geometry_instance.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.cpp b/servers/rendering/renderer_rd/cluster_builder_rd.cpp
index 41df6107a8..6d1580f646 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.cpp
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/cluster_builder_rd.h b/servers/rendering/renderer_rd/cluster_builder_rd.h
index 1badce2b81..30ad3aa48f 100644
--- a/servers/rendering/renderer_rd/cluster_builder_rd.h
+++ b/servers/rendering/renderer_rd/cluster_builder_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/SCsub b/servers/rendering/renderer_rd/effects/SCsub
index 9f330c9f0f..e8f79d0c6f 100644
--- a/servers/rendering/renderer_rd/effects/SCsub
+++ b/servers/rendering/renderer_rd/effects/SCsub
@@ -16,7 +16,7 @@ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_effects.Prepend(CPPPATH=[thirdparty_dir])
# This flag doesn't actually control anything GCC specific in FSR2. It determines
-# if symbols should be exported, which is not required for Godot.
+# if symbols should be exported, which is not required for Redot.
env_effects.Append(CPPDEFINES=["FFX_GCC"])
env_thirdparty = env_effects.Clone()
@@ -24,7 +24,7 @@ env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.servers_sources += thirdparty_obj
-# Godot source files
+# Redot source files
module_obj = []
diff --git a/servers/rendering/renderer_rd/effects/bokeh_dof.cpp b/servers/rendering/renderer_rd/effects/bokeh_dof.cpp
index e6262c83e2..6380c7c3da 100644
--- a/servers/rendering/renderer_rd/effects/bokeh_dof.cpp
+++ b/servers/rendering/renderer_rd/effects/bokeh_dof.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/bokeh_dof.h b/servers/rendering/renderer_rd/effects/bokeh_dof.h
index 13f228c476..925465a45e 100644
--- a/servers/rendering/renderer_rd/effects/bokeh_dof.h
+++ b/servers/rendering/renderer_rd/effects/bokeh_dof.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index c7a7532d76..72a62b6f4b 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.h b/servers/rendering/renderer_rd/effects/copy_effects.h
index 014f78e2b9..3e292bbd0e 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.h
+++ b/servers/rendering/renderer_rd/effects/copy_effects.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/debug_effects.cpp b/servers/rendering/renderer_rd/effects/debug_effects.cpp
index 04afaf63d7..fed6a7c526 100644
--- a/servers/rendering/renderer_rd/effects/debug_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/debug_effects.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/debug_effects.h b/servers/rendering/renderer_rd/effects/debug_effects.h
index b813d577e4..4403b16dee 100644
--- a/servers/rendering/renderer_rd/effects/debug_effects.h
+++ b/servers/rendering/renderer_rd/effects/debug_effects.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/fsr.cpp b/servers/rendering/renderer_rd/effects/fsr.cpp
index 5599a5a162..69abd78736 100644
--- a/servers/rendering/renderer_rd/effects/fsr.cpp
+++ b/servers/rendering/renderer_rd/effects/fsr.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/fsr.h b/servers/rendering/renderer_rd/effects/fsr.h
index 3ff59bf584..e92d038ea2 100644
--- a/servers/rendering/renderer_rd/effects/fsr.h
+++ b/servers/rendering/renderer_rd/effects/fsr.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/fsr2.cpp b/servers/rendering/renderer_rd/effects/fsr2.cpp
index 551ea5dd97..02c132c149 100644
--- a/servers/rendering/renderer_rd/effects/fsr2.cpp
+++ b/servers/rendering/renderer_rd/effects/fsr2.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -543,7 +545,7 @@ FSR2Effect::FSR2Effect() {
Vector<String> modes;
modes.push_back("");
- // Since Godot currently lacks a shader reflection mechanism to persist the name of the bindings in the shader cache and
+ // Since Redot currently lacks a shader reflection mechanism to persist the name of the bindings in the shader cache and
// there's also no mechanism to compile the shaders offline, the bindings are created manually by looking at the GLSL
// files included in FSR2 and mapping the macro bindings (#define FSR2_BIND_*) to their respective implementation names.
//
diff --git a/servers/rendering/renderer_rd/effects/fsr2.h b/servers/rendering/renderer_rd/effects/fsr2.h
index 789714cc77..ad33d17de8 100644
--- a/servers/rendering/renderer_rd/effects/fsr2.h
+++ b/servers/rendering/renderer_rd/effects/fsr2.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -41,7 +43,7 @@
#include "servers/rendering/renderer_rd/shaders/effects/fsr2/fsr2_tcr_autogen_pass.glsl.gen.h"
// This flag doesn't actually control anything GCC specific in FSR2. It determines
-// if symbols should be exported, which is not required for Godot.
+// if symbols should be exported, which is not required for Redot.
#ifndef FFX_GCC
#define FFX_GCC
#endif
diff --git a/servers/rendering/renderer_rd/effects/luminance.cpp b/servers/rendering/renderer_rd/effects/luminance.cpp
index 61b2248b5c..95c4e1b911 100644
--- a/servers/rendering/renderer_rd/effects/luminance.cpp
+++ b/servers/rendering/renderer_rd/effects/luminance.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/luminance.h b/servers/rendering/renderer_rd/effects/luminance.h
index 0f343fceab..923eb09411 100644
--- a/servers/rendering/renderer_rd/effects/luminance.h
+++ b/servers/rendering/renderer_rd/effects/luminance.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/resolve.cpp b/servers/rendering/renderer_rd/effects/resolve.cpp
index feb0e6ed1e..5f8ed63a07 100644
--- a/servers/rendering/renderer_rd/effects/resolve.cpp
+++ b/servers/rendering/renderer_rd/effects/resolve.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/resolve.h b/servers/rendering/renderer_rd/effects/resolve.h
index 14477f90e4..720a053493 100644
--- a/servers/rendering/renderer_rd/effects/resolve.h
+++ b/servers/rendering/renderer_rd/effects/resolve.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/roughness_limiter.cpp b/servers/rendering/renderer_rd/effects/roughness_limiter.cpp
index 7200ae54ac..676370dedd 100644
--- a/servers/rendering/renderer_rd/effects/roughness_limiter.cpp
+++ b/servers/rendering/renderer_rd/effects/roughness_limiter.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/roughness_limiter.h b/servers/rendering/renderer_rd/effects/roughness_limiter.h
index be8f35cf99..98f14710fe 100644
--- a/servers/rendering/renderer_rd/effects/roughness_limiter.h
+++ b/servers/rendering/renderer_rd/effects/roughness_limiter.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/sort_effects.cpp b/servers/rendering/renderer_rd/effects/sort_effects.cpp
index cc2b863f04..9595466692 100644
--- a/servers/rendering/renderer_rd/effects/sort_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/sort_effects.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/sort_effects.h b/servers/rendering/renderer_rd/effects/sort_effects.h
index a633ec22ac..b2e996bd7f 100644
--- a/servers/rendering/renderer_rd/effects/sort_effects.h
+++ b/servers/rendering/renderer_rd/effects/sort_effects.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/ss_effects.cpp b/servers/rendering/renderer_rd/effects/ss_effects.cpp
index 36a2470c7b..75113c6fed 100644
--- a/servers/rendering/renderer_rd/effects/ss_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/ss_effects.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/ss_effects.h b/servers/rendering/renderer_rd/effects/ss_effects.h
index 8585277e19..ca66822e6c 100644
--- a/servers/rendering/renderer_rd/effects/ss_effects.h
+++ b/servers/rendering/renderer_rd/effects/ss_effects.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/taa.cpp b/servers/rendering/renderer_rd/effects/taa.cpp
index 4ac5552aa6..16c86c5ca7 100644
--- a/servers/rendering/renderer_rd/effects/taa.cpp
+++ b/servers/rendering/renderer_rd/effects/taa.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/taa.h b/servers/rendering/renderer_rd/effects/taa.h
index f50e297fe5..6ee57f31fc 100644
--- a/servers/rendering/renderer_rd/effects/taa.h
+++ b/servers/rendering/renderer_rd/effects/taa.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/tone_mapper.cpp b/servers/rendering/renderer_rd/effects/tone_mapper.cpp
index e943071f0e..0ac8b54a7e 100644
--- a/servers/rendering/renderer_rd/effects/tone_mapper.cpp
+++ b/servers/rendering/renderer_rd/effects/tone_mapper.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/tone_mapper.h b/servers/rendering/renderer_rd/effects/tone_mapper.h
index a1a99f931f..05be03a3d4 100644
--- a/servers/rendering/renderer_rd/effects/tone_mapper.h
+++ b/servers/rendering/renderer_rd/effects/tone_mapper.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/vrs.cpp b/servers/rendering/renderer_rd/effects/vrs.cpp
index 94453bf95f..80afa0e6e2 100644
--- a/servers/rendering/renderer_rd/effects/vrs.cpp
+++ b/servers/rendering/renderer_rd/effects/vrs.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/effects/vrs.h b/servers/rendering/renderer_rd/effects/vrs.h
index 94878e4661..253ddf73ef 100644
--- a/servers/rendering/renderer_rd/effects/vrs.h
+++ b/servers/rendering/renderer_rd/effects/vrs.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/environment/fog.cpp b/servers/rendering/renderer_rd/environment/fog.cpp
index 2dfcd67411..0668f0eb65 100644
--- a/servers/rendering/renderer_rd/environment/fog.cpp
+++ b/servers/rendering/renderer_rd/environment/fog.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/environment/fog.h b/servers/rendering/renderer_rd/environment/fog.h
index 75b9c563f7..4e25fc861b 100644
--- a/servers/rendering/renderer_rd/environment/fog.h
+++ b/servers/rendering/renderer_rd/environment/fog.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index 12ff28d7b0..40251c82fc 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h
index f6f9ab4f75..84d730e4f6 100644
--- a/servers/rendering/renderer_rd/environment/gi.h
+++ b/servers/rendering/renderer_rd/environment/gi.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 2087989102..d97dce18b2 100644
--- a/servers/rendering/renderer_rd/environment/sky.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/environment/sky.h b/servers/rendering/renderer_rd/environment/sky.h
index b146a416f9..32d06de563 100644
--- a/servers/rendering/renderer_rd/environment/sky.h
+++ b/servers/rendering/renderer_rd/environment/sky.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 76d8972ad9..f5146b053d 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
index ebc291e803..37ebddc671 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 53982af590..50003b3a6c 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
index 136514588a..7b9c11e3da 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 978ce097d3..0448426449 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
index 96f535ef45..db21a7147e 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 69f084f4c0..4c14a02a22 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
index c1095d29dc..05a685283a 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp b/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp
index ec037b71fa..bcd84c9c3a 100644
--- a/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp
+++ b/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/framebuffer_cache_rd.h b/servers/rendering/renderer_rd/framebuffer_cache_rd.h
index abb2a5808d..dde9880a00 100644
--- a/servers/rendering/renderer_rd/framebuffer_cache_rd.h
+++ b/servers/rendering/renderer_rd/framebuffer_cache_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/pipeline_cache_rd.cpp b/servers/rendering/renderer_rd/pipeline_cache_rd.cpp
index ed03143812..49e2a4dfe6 100644
--- a/servers/rendering/renderer_rd/pipeline_cache_rd.cpp
+++ b/servers/rendering/renderer_rd/pipeline_cache_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/pipeline_cache_rd.h b/servers/rendering/renderer_rd/pipeline_cache_rd.h
index 64e6b5078a..0801d97b72 100644
--- a/servers/rendering/renderer_rd/pipeline_cache_rd.h
+++ b/servers/rendering/renderer_rd/pipeline_cache_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/pipeline_hash_map_rd.h b/servers/rendering/renderer_rd/pipeline_hash_map_rd.h
index b76f8ae5e6..c928effde7 100644
--- a/servers/rendering/renderer_rd/pipeline_hash_map_rd.h
+++ b/servers/rendering/renderer_rd/pipeline_hash_map_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 979f590c4c..c577050331 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
index 07445b5c53..fd7ad20e42 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index 84ea6a5da2..7086decadf 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 2547f08715..9cf464bd95 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index dc2605b670..486917ab0c 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index b82d50378e..28e66f1a5b 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index 6234cddee3..f174e9f8a7 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -120,9 +122,9 @@ void ShaderRD::setup(const char *p_vertex_code, const char *p_fragment_code, con
}
StringBuilder tohash;
- tohash.append("[GodotVersionNumber]");
+ tohash.append("[RedotVersionNumber]");
tohash.append(VERSION_NUMBER);
- tohash.append("[GodotVersionHash]");
+ tohash.append("[RedotVersionHash]");
tohash.append(VERSION_HASH);
tohash.append("[SpirvCacheKey]");
tohash.append(RenderingDevice::get_singleton()->shader_get_spirv_cache_key());
diff --git a/servers/rendering/renderer_rd/shader_rd.h b/servers/rendering/renderer_rd/shader_rd.h
index 90e41947b9..4fda36ca08 100644
--- a/servers/rendering/renderer_rd/shader_rd.h
+++ b/servers/rendering/renderer_rd/shader_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/shaders/effects/fsr_upscale.glsl b/servers/rendering/renderer_rd/shaders/effects/fsr_upscale.glsl
index 221e97bece..c0ec39a989 100644
--- a/servers/rendering/renderer_rd/shaders/effects/fsr_upscale.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/fsr_upscale.glsl
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/forward_id_storage.cpp b/servers/rendering/renderer_rd/storage_rd/forward_id_storage.cpp
index 3782d343c2..3f34e567a7 100644
--- a/servers/rendering/renderer_rd/storage_rd/forward_id_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/forward_id_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h b/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h
index c8f8d4f7f2..293c1bbfd6 100644
--- a/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/forward_id_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index 8f71909154..ecccbae939 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.h b/servers/rendering/renderer_rd/storage_rd/light_storage.h
index 59303e8a73..025b51b752 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
index 17a18b2766..a7966e100c 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.h b/servers/rendering/renderer_rd/storage_rd/material_storage.h
index 08c1064dcb..38986bd68e 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 0d468ad1e3..26bfac1aed 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
index 322f3cc6f4..a9ac1b7e14 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 314cbf9aa9..8e01e4743e 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 33f44f3045..616fe518bc 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_buffer_custom_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_buffer_custom_data_rd.h
index c0b3f09842..d0775d4fed 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_buffer_custom_data_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_buffer_custom_data_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp
index ddc4d09279..3d7f90b3ae 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_data_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_data_rd.h
index 888527e1ef..2b1b3c2fdd 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_data_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_data_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.compat.inc b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.compat.inc
index 75b9ee2da7..0cb1945904 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.compat.inc
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.compat.inc
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
index ca44f4dd7e..872a61f503 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
index 187dbab445..c16ecf92b5 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp
index 660836facf..f179a0095c 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h
index 4a70482d72..bf1316454d 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 42fce65b2d..7e8c0f28b5 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index 866fdd50ac..503bb093cf 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.cpp b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
index 8ff1d2bc46..b542b713df 100644
--- a/servers/rendering/renderer_rd/storage_rd/utilities.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/storage_rd/utilities.h b/servers/rendering/renderer_rd/storage_rd/utilities.h
index 2ba3da7515..884bb3710c 100644
--- a/servers/rendering/renderer_rd/storage_rd/utilities.h
+++ b/servers/rendering/renderer_rd/storage_rd/utilities.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/uniform_set_cache_rd.cpp b/servers/rendering/renderer_rd/uniform_set_cache_rd.cpp
index bcd8e78a71..914e81b4fa 100644
--- a/servers/rendering/renderer_rd/uniform_set_cache_rd.cpp
+++ b/servers/rendering/renderer_rd/uniform_set_cache_rd.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_rd/uniform_set_cache_rd.h b/servers/rendering/renderer_rd/uniform_set_cache_rd.h
index c3b95f5f93..5294ca3500 100644
--- a/servers/rendering/renderer_rd/uniform_set_cache_rd.h
+++ b/servers/rendering/renderer_rd/uniform_set_cache_rd.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index ca07444465..3f385888b2 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 5aae59eb51..b719698eea 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_scene_occlusion_cull.cpp b/servers/rendering/renderer_scene_occlusion_cull.cpp
index 1f0239411a..e219e11bfe 100644
--- a/servers/rendering/renderer_scene_occlusion_cull.cpp
+++ b/servers/rendering/renderer_scene_occlusion_cull.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_scene_occlusion_cull.h b/servers/rendering/renderer_scene_occlusion_cull.h
index df403c5484..0fbea9ae6d 100644
--- a/servers/rendering/renderer_scene_occlusion_cull.h
+++ b/servers/rendering/renderer_scene_occlusion_cull.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_scene_render.cpp b/servers/rendering/renderer_scene_render.cpp
index 797ba7eaf7..006768a63a 100644
--- a/servers/rendering/renderer_scene_render.cpp
+++ b/servers/rendering/renderer_scene_render.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index 4d81a9b6a3..11f5591378 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 4d6435f48a..d96b71b336 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index bf97905f86..4afb998328 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_context_driver.cpp b/servers/rendering/rendering_context_driver.cpp
index b623be4098..93bdb2ef02 100644
--- a/servers/rendering/rendering_context_driver.cpp
+++ b/servers/rendering/rendering_context_driver.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_context_driver.h b/servers/rendering/rendering_context_driver.h
index 2e5951ae4f..4054dbe997 100644
--- a/servers/rendering/rendering_context_driver.h
+++ b/servers/rendering/rendering_context_driver.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device.compat.inc b/servers/rendering/rendering_device.compat.inc
index 77e44bbc5e..30f28269b7 100644
--- a/servers/rendering/rendering_device.compat.inc
+++ b/servers/rendering/rendering_device.compat.inc
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 942d5631e4..1d01bb8b30 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 71ffbfbd88..3d6a8fc4a8 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device_binds.cpp b/servers/rendering/rendering_device_binds.cpp
index d9ca286b15..06a4d8737a 100644
--- a/servers/rendering/rendering_device_binds.cpp
+++ b/servers/rendering/rendering_device_binds.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h
index 4d9b565080..b9a3e57ff8 100644
--- a/servers/rendering/rendering_device_binds.h
+++ b/servers/rendering/rendering_device_binds.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device_commons.cpp b/servers/rendering/rendering_device_commons.cpp
index 03fad5493a..7e3a03dae3 100644
--- a/servers/rendering/rendering_device_commons.cpp
+++ b/servers/rendering/rendering_device_commons.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device_commons.h b/servers/rendering/rendering_device_commons.h
index d516d968af..18a882455e 100644
--- a/servers/rendering/rendering_device_commons.h
+++ b/servers/rendering/rendering_device_commons.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -275,7 +277,7 @@ public:
// they're just an uint32_t to "tag" a GPU command. These are only used for debugging and do not
// (or at least shouldn't) alter the execution behavior in any way.
//
- // When a GPU crashes and Godot was built in dev or debug mode; Godot will dump what commands
+ // When a GPU crashes and Redot was built in dev or debug mode; Redot will dump what commands
// were being executed and what tag they were marked with.
// This makes narrowing down the cause of a crash easier. Note that a GPU can be executing
// multiple commands at the same time. It is also useful to identify data hazards.
diff --git a/servers/rendering/rendering_device_driver.cpp b/servers/rendering/rendering_device_driver.cpp
index 9ff7b83215..2ba75adef1 100644
--- a/servers/rendering/rendering_device_driver.cpp
+++ b/servers/rendering/rendering_device_driver.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device_driver.h b/servers/rendering/rendering_device_driver.h
index 637d52c060..8730540509 100644
--- a/servers/rendering/rendering_device_driver.h
+++ b/servers/rendering/rendering_device_driver.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -54,7 +56,7 @@
#include <algorithm>
-// This may one day be used in Godot for interoperability between C arrays, Vector and LocalVector.
+// This may one day be used in Redot for interoperability between C arrays, Vector and LocalVector.
// (See https://github.com/godotengine/godot-proposals/issues/5144.)
template <typename T>
class VectorView {
diff --git a/servers/rendering/rendering_device_graph.cpp b/servers/rendering/rendering_device_graph.cpp
index 0ecd818805..4a7392a71c 100644
--- a/servers/rendering/rendering_device_graph.cpp
+++ b/servers/rendering/rendering_device_graph.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_device_graph.h b/servers/rendering/rendering_device_graph.h
index 0534d4ee1e..d7b1c2cb61 100644
--- a/servers/rendering/rendering_device_graph.h
+++ b/servers/rendering/rendering_device_graph.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_light_culler.cpp b/servers/rendering/rendering_light_culler.cpp
index 8dc2d85bdf..b23c899eac 100644
--- a/servers/rendering/rendering_light_culler.cpp
+++ b/servers/rendering/rendering_light_culler.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -643,7 +645,7 @@ uint8_t RenderingLightCuller::Data::LUT_entries[LUT_SIZE][8] = {
// See e.g. http://lspiroengine.com/?p=153 for reference.
// Principles are the same, but differences to the article:
-// * Order of planes / points is different in Godot.
+// * Order of planes / points is different in Redot.
// * We use a lookup table at runtime.
void RenderingLightCuller::create_LUT() {
// Each pair of planes that are opposite can have an edge.
diff --git a/servers/rendering/rendering_light_culler.h b/servers/rendering/rendering_light_culler.h
index b0437d2310..7c19d4aee2 100644
--- a/servers/rendering/rendering_light_culler.h
+++ b/servers/rendering/rendering_light_culler.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_method.cpp b/servers/rendering/rendering_method.cpp
index d4737966c6..2f6eb73983 100644
--- a/servers/rendering/rendering_method.cpp
+++ b/servers/rendering/rendering_method.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_method.h b/servers/rendering/rendering_method.h
index 4c277ac215..4eed1dc1be 100644
--- a/servers/rendering/rendering_method.h
+++ b/servers/rendering/rendering_method.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_server_constants.h b/servers/rendering/rendering_server_constants.h
index 6d27a3a022..7974266a95 100644
--- a/servers/rendering/rendering_server_constants.h
+++ b/servers/rendering/rendering_server_constants.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index 20f1f9ad6f..2eec36e9c9 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 225a67fb52..0bd5b2bb97 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_server_globals.cpp b/servers/rendering/rendering_server_globals.cpp
index 1d1de2bfaf..5d1eff08f0 100644
--- a/servers/rendering/rendering_server_globals.cpp
+++ b/servers/rendering/rendering_server_globals.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/rendering_server_globals.h b/servers/rendering/rendering_server_globals.h
index f5b4941b3b..8282766638 100644
--- a/servers/rendering/rendering_server_globals.h
+++ b/servers/rendering/rendering_server_globals.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 119ac677eb..4d42402e5d 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h
index 66106d7eb7..91c676a7c3 100644
--- a/servers/rendering/shader_compiler.h
+++ b/servers/rendering/shader_compiler.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index b6770c773c..94d3ddb4aa 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index fb0a526230..9e65020bb8 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_preprocessor.cpp b/servers/rendering/shader_preprocessor.cpp
index 0e41a178b5..94d099ac1e 100644
--- a/servers/rendering/shader_preprocessor.cpp
+++ b/servers/rendering/shader_preprocessor.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_preprocessor.h b/servers/rendering/shader_preprocessor.h
index 0a90aec958..92389c28b7 100644
--- a/servers/rendering/shader_preprocessor.h
+++ b/servers/rendering/shader_preprocessor.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index f498c0bf93..6c27ce9622 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_types.h b/servers/rendering/shader_types.h
index 5a7423b661..278132dd46 100644
--- a/servers/rendering/shader_types.h
+++ b/servers/rendering/shader_types.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_warnings.cpp b/servers/rendering/shader_warnings.cpp
index 3b99f6c2bf..db68a7aee0 100644
--- a/servers/rendering/shader_warnings.cpp
+++ b/servers/rendering/shader_warnings.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/shader_warnings.h b/servers/rendering/shader_warnings.h
index 69d684850f..e4a4e09495 100644
--- a/servers/rendering/shader_warnings.h
+++ b/servers/rendering/shader_warnings.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/camera_attributes_storage.cpp b/servers/rendering/storage/camera_attributes_storage.cpp
index 2fece3ce0f..4aafef175a 100644
--- a/servers/rendering/storage/camera_attributes_storage.cpp
+++ b/servers/rendering/storage/camera_attributes_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/camera_attributes_storage.h b/servers/rendering/storage/camera_attributes_storage.h
index 6fbcd3da7d..bc71aeb89e 100644
--- a/servers/rendering/storage/camera_attributes_storage.h
+++ b/servers/rendering/storage/camera_attributes_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/compositor_storage.cpp b/servers/rendering/storage/compositor_storage.cpp
index 102efbeea1..2adc7c772e 100644
--- a/servers/rendering/storage/compositor_storage.cpp
+++ b/servers/rendering/storage/compositor_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/compositor_storage.h b/servers/rendering/storage/compositor_storage.h
index d749743c6f..b3a3859345 100644
--- a/servers/rendering/storage/compositor_storage.h
+++ b/servers/rendering/storage/compositor_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/environment_storage.cpp b/servers/rendering/storage/environment_storage.cpp
index 1bbb5da6bb..fc170f0835 100644
--- a/servers/rendering/storage/environment_storage.cpp
+++ b/servers/rendering/storage/environment_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/environment_storage.h b/servers/rendering/storage/environment_storage.h
index 9f78808ff7..aa9d804189 100644
--- a/servers/rendering/storage/environment_storage.h
+++ b/servers/rendering/storage/environment_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -40,7 +42,7 @@ private:
// Environment
struct Environment {
- // Note, we capture and store all environment parameters received from Godot here.
+ // Note, we capture and store all environment parameters received from Redot here.
// Not all renderers support all effects and should just ignore the bits they don't support.
// Background
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index 6a0adfa596..3c7955c7c7 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/material_storage.h b/servers/rendering/storage/material_storage.h
index a5935cc90f..b100f6f9a2 100644
--- a/servers/rendering/storage/material_storage.h
+++ b/servers/rendering/storage/material_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/mesh_storage.cpp b/servers/rendering/storage/mesh_storage.cpp
index 6680920c98..5a0eae34e9 100644
--- a/servers/rendering/storage/mesh_storage.cpp
+++ b/servers/rendering/storage/mesh_storage.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h
index 5e3a4738e6..c98258f13a 100644
--- a/servers/rendering/storage/mesh_storage.h
+++ b/servers/rendering/storage/mesh_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/particles_storage.h b/servers/rendering/storage/particles_storage.h
index 4f33de912c..9a92f4dd51 100644
--- a/servers/rendering/storage/particles_storage.h
+++ b/servers/rendering/storage/particles_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/render_data.cpp b/servers/rendering/storage/render_data.cpp
index fa00a5c672..60520c9ae1 100644
--- a/servers/rendering/storage/render_data.cpp
+++ b/servers/rendering/storage/render_data.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/render_data.h b/servers/rendering/storage/render_data.h
index 36aa6db784..c4eb124c76 100644
--- a/servers/rendering/storage/render_data.h
+++ b/servers/rendering/storage/render_data.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/render_scene_buffers.cpp b/servers/rendering/storage/render_scene_buffers.cpp
index 96e6492854..cb520986c4 100644
--- a/servers/rendering/storage/render_scene_buffers.cpp
+++ b/servers/rendering/storage/render_scene_buffers.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/render_scene_buffers.h b/servers/rendering/storage/render_scene_buffers.h
index b860af7640..bd859ad756 100644
--- a/servers/rendering/storage/render_scene_buffers.h
+++ b/servers/rendering/storage/render_scene_buffers.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/render_scene_data.cpp b/servers/rendering/storage/render_scene_data.cpp
index a1d8f524b4..f40a81f063 100644
--- a/servers/rendering/storage/render_scene_data.cpp
+++ b/servers/rendering/storage/render_scene_data.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/render_scene_data.h b/servers/rendering/storage/render_scene_data.h
index 6a00cecc96..b505a5a7d5 100644
--- a/servers/rendering/storage/render_scene_data.h
+++ b/servers/rendering/storage/render_scene_data.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index e528384891..5aa0e8e9cf 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/utilities.cpp b/servers/rendering/storage/utilities.cpp
index c607d7741f..f85dc73d53 100644
--- a/servers/rendering/storage/utilities.cpp
+++ b/servers/rendering/storage/utilities.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/utilities.h b/servers/rendering/storage/utilities.h
index 387f71f78a..4e2cd5dd3b 100644
--- a/servers/rendering/storage/utilities.h
+++ b/servers/rendering/storage/utilities.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering/storage/variant_converters.h b/servers/rendering/storage/variant_converters.h
index cee663e878..3078389323 100644
--- a/servers/rendering/storage/variant_converters.h
+++ b/servers/rendering/storage/variant_converters.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering_server.compat.inc b/servers/rendering_server.compat.inc
index 99f2de9a9a..e2ab22f76b 100644
--- a/servers/rendering_server.compat.inc
+++ b/servers/rendering_server.compat.inc
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 32ef5261f3..daffea5e93 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -2144,7 +2146,7 @@ void RenderingServer::fix_surface_compatibility(SurfaceData &p_surface, const St
}
if (warn_on_surface_upgrade) {
- WARN_PRINT_ONCE_ED("At least one surface uses an old surface format and needs to be upgraded. The upgrade happens automatically at load time every time until the mesh is saved again or re-imported. Once saved (or re-imported), this mesh will be incompatible with earlier versions of Godot.");
+ WARN_PRINT_ONCE_ED("At least one surface uses an old surface format and needs to be upgraded. The upgrade happens automatically at load time every time until the mesh is saved again or re-imported. Once saved (or re-imported), this mesh will be incompatible with earlier versions of Redot.");
if (!p_path.is_empty()) {
WARN_PRINT("A surface of " + p_path + " uses an old surface format and needs to be upgraded.");
@@ -3540,7 +3542,7 @@ TypedArray<StringName> RenderingServer::_global_shader_parameter_get_list() cons
}
void RenderingServer::init() {
- // These are overrides, even if they are false Godot will still
+ // These are overrides, even if they are false Redot will still
// import the texture formats that the host platform needs.
// See `const bool can_s3tc_bptc` in the resource importer.
GLOBAL_DEF_RST("rendering/textures/vram_compression/import_s3tc_bptc", false);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 0208a640a5..2b84d8f2c7 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h
index 22cc7f353d..25ac4640a7 100644
--- a/servers/server_wrap_mt_common.h
+++ b/servers/server_wrap_mt_common.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/text/text_server_dummy.h b/servers/text/text_server_dummy.h
index 1a945ac221..1cedca3df8 100644
--- a/servers/text/text_server_dummy.h
+++ b/servers/text/text_server_dummy.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index 1c0d518e75..5c641d13e6 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index bd803be8aa..8cb433f932 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/text_server.compat.inc b/servers/text_server.compat.inc
index 0ff35721a3..51908b55f8 100644
--- a/servers/text_server.compat.inc
+++ b/servers/text_server.compat.inc
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index d2cf4674ae..d1ef8c8e07 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/text_server.h b/servers/text_server.h
index 7dd9669818..970fde44a2 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_body_tracker.cpp b/servers/xr/xr_body_tracker.cpp
index 9c82b80911..d6157a68fb 100644
--- a/servers/xr/xr_body_tracker.cpp
+++ b/servers/xr/xr_body_tracker.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_body_tracker.h b/servers/xr/xr_body_tracker.h
index 544de8ca8b..ff30a9dac9 100644
--- a/servers/xr/xr_body_tracker.h
+++ b/servers/xr/xr_body_tracker.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_controller_tracker.cpp b/servers/xr/xr_controller_tracker.cpp
index 2d6cf44ce8..55db1e312d 100644
--- a/servers/xr/xr_controller_tracker.cpp
+++ b/servers/xr/xr_controller_tracker.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_controller_tracker.h b/servers/xr/xr_controller_tracker.h
index a443cc1fd8..af70348a46 100644
--- a/servers/xr/xr_controller_tracker.h
+++ b/servers/xr/xr_controller_tracker.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_face_tracker.cpp b/servers/xr/xr_face_tracker.cpp
index 7015cd0805..dbd8f6775d 100644
--- a/servers/xr/xr_face_tracker.cpp
+++ b/servers/xr/xr_face_tracker.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_face_tracker.h b/servers/xr/xr_face_tracker.h
index a753a7abdc..8e8573245a 100644
--- a/servers/xr/xr_face_tracker.h
+++ b/servers/xr/xr_face_tracker.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_hand_tracker.cpp b/servers/xr/xr_hand_tracker.cpp
index 2f64737ed6..b595d1c0d5 100644
--- a/servers/xr/xr_hand_tracker.cpp
+++ b/servers/xr/xr_hand_tracker.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_hand_tracker.h b/servers/xr/xr_hand_tracker.h
index 7837df3e0a..64380bc1dc 100644
--- a/servers/xr/xr_hand_tracker.h
+++ b/servers/xr/xr_hand_tracker.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 26f315a454..01dcd68aa4 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index 55495731c5..dca81c700b 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -42,7 +44,7 @@ struct BlitToScreen;
/**
The XR interface is a template class on top of which we build interface to different AR, VR and tracking SDKs.
The idea is that we subclass this class, implement the logic, and then instantiate a singleton of each interface
- when Godot starts. These instances do not initialize themselves but register themselves with the AR/VR server.
+ when Redot starts. These instances do not initialize themselves but register themselves with the AR/VR server.
If the user wants to enable AR/VR, they can choose the interface they want to use and initialize it.
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 93042baec5..bfcaa762c9 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 5ec19a975d..19708fcf5c 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_pose.cpp b/servers/xr/xr_pose.cpp
index c07a5db716..28915d0ce2 100644
--- a/servers/xr/xr_pose.cpp
+++ b/servers/xr/xr_pose.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_pose.h b/servers/xr/xr_pose.h
index 3575afd232..473b3b13b9 100644
--- a/servers/xr/xr_pose.h
+++ b/servers/xr/xr_pose.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_positional_tracker.cpp b/servers/xr/xr_positional_tracker.cpp
index b479237730..65f486251e 100644
--- a/servers/xr/xr_positional_tracker.cpp
+++ b/servers/xr/xr_positional_tracker.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_positional_tracker.h b/servers/xr/xr_positional_tracker.h
index 9e4e4d1cc3..fed869dbde 100644
--- a/servers/xr/xr_positional_tracker.h
+++ b/servers/xr/xr_positional_tracker.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_tracker.cpp b/servers/xr/xr_tracker.cpp
index 0b917a5dc3..022624dd2c 100644
--- a/servers/xr/xr_tracker.cpp
+++ b/servers/xr/xr_tracker.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_tracker.h b/servers/xr/xr_tracker.h
index 3348e164d8..847c046402 100644
--- a/servers/xr/xr_tracker.h
+++ b/servers/xr/xr_tracker.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_vrs.cpp b/servers/xr/xr_vrs.cpp
index 3e283a42f0..901f6c0a79 100644
--- a/servers/xr/xr_vrs.cpp
+++ b/servers/xr/xr_vrs.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr/xr_vrs.h b/servers/xr/xr_vrs.h
index 35dfe55620..35b927c617 100644
--- a/servers/xr/xr_vrs.h
+++ b/servers/xr/xr_vrs.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr_server.compat.inc b/servers/xr_server.compat.inc
index 967666fa6f..7722fc3b77 100644
--- a/servers/xr_server.compat.inc
+++ b/servers/xr_server.compat.inc
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp
index 4c4781fdef..83c73cd2cc 100644
--- a/servers/xr_server.cpp
+++ b/servers/xr_server.cpp
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/servers/xr_server.h b/servers/xr_server.h
index cd9c241bb0..15244c58c4 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -5,6 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -199,7 +201,7 @@ public:
Transform3D get_hmd_transform();
/*
- Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
+ Interfaces are objects that 'glue' Redot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
*/
void add_interface(const Ref<XRInterface> &p_interface);
void remove_interface(const Ref<XRInterface> &p_interface);
@@ -239,7 +241,7 @@ public:
// Many of these interfaces will also do a predictive sync which ensures we run at a steady framerate.
void pre_render();
- // End-frame is called right after Godot has finished its rendering bits.
+ // End-frame is called right after Redot has finished its rendering bits.
void end_frame();
XRServer();