diff options
Diffstat (limited to 'tests/scene/test_primitives.h')
-rw-r--r-- | tests/scene/test_primitives.h | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/tests/scene/test_primitives.h b/tests/scene/test_primitives.h index 59f23983e5..7426a9ce29 100644 --- a/tests/scene/test_primitives.h +++ b/tests/scene/test_primitives.h @@ -104,8 +104,9 @@ TEST_CASE("[SceneTree][Primitive][Capsule] Capsule Primitive") { float dist_to_yaxis = 0.f; for (Vector3 point : points) { float new_dist_to_y = point.x * point.x + point.z * point.z; - if (new_dist_to_y > dist_to_yaxis) + if (new_dist_to_y > dist_to_yaxis) { dist_to_yaxis = new_dist_to_y; + } } CHECK(dist_to_yaxis <= radius * radius); @@ -114,10 +115,12 @@ TEST_CASE("[SceneTree][Primitive][Capsule] Capsule Primitive") { float max_y{ 0.f }; float min_y{ 0.f }; for (Vector3 point : points) { - if (point.y > max_y) + if (point.y > max_y) { max_y = point.y; - if (point.y < min_y) + } + if (point.y < min_y) { min_y = point.y; + } } CHECK(max_y - min_y <= height); @@ -196,12 +199,14 @@ TEST_CASE("[SceneTree][Primitive][Box] Box Primitive") { for (const Vector3 &normal : normals) { bool add_normal{ true }; for (const Vector3 &vec : distinct_normals) { - if (vec.is_equal_approx(normal)) + if (vec.is_equal_approx(normal)) { add_normal = false; + } } - if (add_normal) + if (add_normal) { distinct_normals.push_back(normal); + } } CHECK_MESSAGE(distinct_normals.size() == 6, @@ -218,8 +223,9 @@ TEST_CASE("[SceneTree][Primitive][Box] Box Primitive") { break; } } - if (!normal_correct_direction) + if (!normal_correct_direction) { break; + } } CHECK_MESSAGE(normal_correct_direction, |