Commit message (Expand) | Author | Age | Files | Lines | |
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* | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 1 | -6/+12 |
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| * | Style: Apply `clang-tidy` fixes (superficial) | Thaddeus Crews | 2024-11-04 | 1 | -6/+12 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Cleanup of raw `nullptr` checks with `Ref` | A Thousand Ships | 2024-08-31 | 1 | -3/+3 |
* | Move 3D-only resources to their own folder | Aaron Franke | 2024-02-26 | 1 | -1/+1 |
* | Fix some additional errors with 3D disabled | A Thousand Ships | 2024-02-23 | 1 | -0/+12 |
* | Reduce minimum capsule/cylinder mesh rings to 0 | Aaron Franke | 2023-12-05 | 1 | -1/+1 |
* | Implement BiDi override mode for GDScript source. | bruvzg | 2023-01-18 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | [Tests] Replace Math::is_equal_approx with == and doctest::Approx | Hendrik Brucker | 2022-11-05 | 1 | -20/+20 |
* | PrimitiveMesh unit tests. | jbcolli2 | 2022-10-14 | 1 | -0/+850 |