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* Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-6/+12
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| * Style: Apply `clang-tidy` fixes (superficial)Thaddeus Crews2024-11-041-6/+12
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Cleanup of raw `nullptr` checks with `Ref`A Thousand Ships2024-08-311-3/+3
* Move 3D-only resources to their own folderAaron Franke2024-02-261-1/+1
* Fix some additional errors with 3D disabledA Thousand Ships2024-02-231-0/+12
* Reduce minimum capsule/cylinder mesh rings to 0Aaron Franke2023-12-051-1/+1
* Implement BiDi override mode for GDScript source.bruvzg2023-01-181-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* [Tests] Replace Math::is_equal_approx with == and doctest::ApproxHendrik Brucker2022-11-051-20/+20
* PrimitiveMesh unit tests.jbcolli22022-10-141-0/+850