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Diffstat (limited to 'tests/scene/test_texture_progress_bar.h')
-rw-r--r-- | tests/scene/test_texture_progress_bar.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/tests/scene/test_texture_progress_bar.h b/tests/scene/test_texture_progress_bar.h new file mode 100644 index 0000000000..329978fcb1 --- /dev/null +++ b/tests/scene/test_texture_progress_bar.h @@ -0,0 +1,94 @@ +/**************************************************************************/ +/* test_texture_progress_bar.h */ +/**************************************************************************/ +/* This file is part of: */ +/* REDOT ENGINE */ +/* https://redotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2024-present Redot Engine contributors */ +/* (see REDOT_AUTHORS.md) */ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_TEXTURE_PROGRESS_BAR_H +#define TEST_TEXTURE_PROGRESS_BAR_H + +#include "scene/gui/texture_progress_bar.h" + +#include "tests/test_macros.h" + +namespace TestTextureProgressBar { + +TEST_CASE("[SceneTree][TextureProgressBar]") { + TextureProgressBar *texture_progress_bar = memnew(TextureProgressBar); + + SUBCASE("[TextureProgressBar] set_radial_initial_angle() should wrap angle between 0 and 360 degrees (inclusive).") { + texture_progress_bar->set_radial_initial_angle(0.0); + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)0.0)); + + texture_progress_bar->set_radial_initial_angle(360.0); + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)360.0)); + + texture_progress_bar->set_radial_initial_angle(30.5); + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5)); + + texture_progress_bar->set_radial_initial_angle(-30.5); + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)(360 - 30.5))); + + texture_progress_bar->set_radial_initial_angle(36000 + 30.5); + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5)); + + texture_progress_bar->set_radial_initial_angle(-(36000 + 30.5)); + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)(360 - 30.5))); + } + + SUBCASE("[TextureProgressBar] set_radial_initial_angle() should not set non-finite values.") { + texture_progress_bar->set_radial_initial_angle(30.5); + + ERR_PRINT_OFF; + texture_progress_bar->set_radial_initial_angle(INFINITY); + ERR_PRINT_ON; + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5)); + + ERR_PRINT_OFF; + texture_progress_bar->set_radial_initial_angle(-INFINITY); + ERR_PRINT_ON; + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5)); + + ERR_PRINT_OFF; + texture_progress_bar->set_radial_initial_angle(NAN); + ERR_PRINT_ON; + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5)); + + ERR_PRINT_OFF; + texture_progress_bar->set_radial_initial_angle(-NAN); + ERR_PRINT_ON; + CHECK(Math::is_equal_approx(texture_progress_bar->get_radial_initial_angle(), (float)30.5)); + } + + memdelete(texture_progress_bar); +} + +} // namespace TestTextureProgressBar + +#endif // TEST_TEXTURE_PROGRESS_BAR_H |