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-rw-r--r--tests/scene/test_instance_placeholder.h532
-rw-r--r--tests/test_main.cpp1
2 files changed, 533 insertions, 0 deletions
diff --git a/tests/scene/test_instance_placeholder.h b/tests/scene/test_instance_placeholder.h
new file mode 100644
index 0000000000..8e8cf7c9df
--- /dev/null
+++ b/tests/scene/test_instance_placeholder.h
@@ -0,0 +1,532 @@
+/**************************************************************************/
+/* test_instance_placeholder.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef TEST_INSTANCE_PLACEHOLDER_H
+#define TEST_INSTANCE_PLACEHOLDER_H
+
+#include "scene/main/instance_placeholder.h"
+#include "scene/resources/packed_scene.h"
+
+#include "tests/test_macros.h"
+
+class _TestInstancePlaceholderNode : public Node {
+ GDCLASS(_TestInstancePlaceholderNode, Node);
+
+protected:
+ static void _bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_int_property", "int_property"), &_TestInstancePlaceholderNode::set_int_property);
+ ClassDB::bind_method(D_METHOD("get_int_property"), &_TestInstancePlaceholderNode::get_int_property);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "int_property"), "set_int_property", "get_int_property");
+
+ ClassDB::bind_method(D_METHOD("set_reference_property", "reference_property"), &_TestInstancePlaceholderNode::set_reference_property);
+ ClassDB::bind_method(D_METHOD("get_reference_property"), &_TestInstancePlaceholderNode::get_reference_property);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "reference_property", PROPERTY_HINT_NODE_TYPE), "set_reference_property", "get_reference_property");
+
+ ClassDB::bind_method(D_METHOD("set_reference_array_property", "reference_array_property"), &_TestInstancePlaceholderNode::set_reference_array_property);
+ ClassDB::bind_method(D_METHOD("get_reference_array_property"), &_TestInstancePlaceholderNode::get_reference_array_property);
+
+ // The hint string value "24/34:Node" is determined from existing PackedScenes with typed Array properties.
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "reference_array_property", PROPERTY_HINT_TYPE_STRING, "24/34:Node"), "set_reference_array_property", "get_reference_array_property");
+ }
+
+public:
+ int int_property = 0;
+
+ void set_int_property(int p_int) {
+ int_property = p_int;
+ }
+
+ int get_int_property() const {
+ return int_property;
+ }
+
+ Variant reference_property;
+
+ void set_reference_property(const Variant &p_node) {
+ reference_property = p_node;
+ }
+
+ Variant get_reference_property() const {
+ return reference_property;
+ }
+
+ Array reference_array_property;
+
+ void set_reference_array_property(const Array &p_array) {
+ reference_array_property = p_array;
+ }
+
+ Array get_reference_array_property() const {
+ return reference_array_property;
+ }
+
+ _TestInstancePlaceholderNode() {
+ reference_array_property.set_typed(Variant::OBJECT, "Node", Variant());
+ }
+};
+
+namespace TestInstancePlaceholder {
+
+TEST_CASE("[SceneTree][InstancePlaceholder] Instantiate from placeholder with no overrides") {
+ GDREGISTER_CLASS(_TestInstancePlaceholderNode);
+
+ SUBCASE("with non-node values") {
+ InstancePlaceholder *ip = memnew(InstancePlaceholder);
+ ip->set_name("TestScene");
+ Node *root = memnew(Node);
+ SceneTree::get_singleton()->get_root()->add_child(root);
+
+ root->add_child(ip);
+ // Create a scene to instance.
+ _TestInstancePlaceholderNode *scene = memnew(_TestInstancePlaceholderNode);
+ scene->set_int_property(12);
+
+ // Pack the scene.
+ PackedScene *packed_scene = memnew(PackedScene);
+ const Error err = packed_scene->pack(scene);
+ REQUIRE(err == OK);
+
+ // Instantiate the scene.
+ _TestInstancePlaceholderNode *created = Object::cast_to<_TestInstancePlaceholderNode>(ip->create_instance(true, packed_scene));
+ REQUIRE(created != nullptr);
+ CHECK(created->get_name() == "TestScene");
+ CHECK(created->get_int_property() == 12);
+
+ root->queue_free();
+ memdelete(scene);
+ }
+
+ SUBCASE("with node value") {
+ InstancePlaceholder *ip = memnew(InstancePlaceholder);
+ ip->set_name("TestScene");
+ Node *root = memnew(Node);
+ SceneTree::get_singleton()->get_root()->add_child(root);
+
+ root->add_child(ip);
+ // Create a scene to instance.
+ _TestInstancePlaceholderNode *scene = memnew(_TestInstancePlaceholderNode);
+ Node *referenced = memnew(Node);
+ scene->add_child(referenced);
+ referenced->set_owner(scene);
+ scene->set_reference_property(referenced);
+ // Pack the scene.
+ PackedScene *packed_scene = memnew(PackedScene);
+ const Error err = packed_scene->pack(scene);
+ REQUIRE(err == OK);
+
+ // Instantiate the scene.
+ _TestInstancePlaceholderNode *created = Object::cast_to<_TestInstancePlaceholderNode>(ip->create_instance(true, packed_scene));
+ REQUIRE(created != nullptr);
+ CHECK(created->get_name() == "TestScene");
+ CHECK(created->get_child_count() == 1);
+ CHECK(created->get_reference_property().identity_compare(created->get_child(0, false)));
+ CHECK_FALSE(created->get_reference_property().identity_compare(referenced));
+
+ root->queue_free();
+ memdelete(scene);
+ }
+
+ SUBCASE("with node-array value") {
+ InstancePlaceholder *ip = memnew(InstancePlaceholder);
+ ip->set_name("TestScene");
+ Node *root = memnew(Node);
+ SceneTree::get_singleton()->get_root()->add_child(root);
+
+ root->add_child(ip);
+ // Create a scene to instance.
+ _TestInstancePlaceholderNode *scene = memnew(_TestInstancePlaceholderNode);
+ Node *referenced1 = memnew(Node);
+ Node *referenced2 = memnew(Node);
+ scene->add_child(referenced1);
+ scene->add_child(referenced2);
+ referenced1->set_owner(scene);
+ referenced2->set_owner(scene);
+ Array node_array;
+ node_array.set_typed(Variant::OBJECT, "Node", Variant());
+ node_array.push_back(referenced1);
+ node_array.push_back(referenced2);
+ scene->set_reference_array_property(node_array);
+ // Pack the scene.
+ PackedScene *packed_scene = memnew(PackedScene);
+ const Error err = packed_scene->pack(scene);
+ REQUIRE(err == OK);
+
+ // Instantiate the scene.
+ _TestInstancePlaceholderNode *created = Object::cast_to<_TestInstancePlaceholderNode>(ip->create_instance(true, packed_scene));
+ REQUIRE(created != nullptr);
+ CHECK(created->get_name() == "TestScene");
+ CHECK(created->get_child_count() == 2);
+ Array created_array = created->get_reference_array_property();
+ REQUIRE(created_array.size() == node_array.size());
+ REQUIRE(created_array.size() == created->get_child_count());
+
+ // Iterate over all nodes, since the ordering is not guaranteed.
+ for (int i = 0; i < node_array.size(); i++) {
+ bool node_found = false;
+ for (int j = 0; j < created->get_child_count(); j++) {
+ if (created_array[i].identity_compare(created->get_child(j, true))) {
+ node_found = true;
+ }
+ }
+ CHECK(node_found);
+ }
+ root->queue_free();
+ memdelete(scene);
+ }
+}
+
+TEST_CASE("[SceneTree][InstancePlaceholder] Instantiate from placeholder with overrides") {
+ GDREGISTER_CLASS(_TestInstancePlaceholderNode);
+
+ SUBCASE("with non-node values") {
+ InstancePlaceholder *ip = memnew(InstancePlaceholder);
+ Node *root = memnew(Node);
+ SceneTree::get_singleton()->get_root()->add_child(root);
+
+ root->add_child(ip);
+ ip->set_name("TestScene");
+ ip->set("int_property", 45);
+ // Create a scene to pack.
+ _TestInstancePlaceholderNode *scene = memnew(_TestInstancePlaceholderNode);
+ scene->set_int_property(12);
+
+ // Pack the scene.
+ PackedScene *packed_scene = memnew(PackedScene);
+ packed_scene->pack(scene);
+
+ // Instantiate the scene.
+ _TestInstancePlaceholderNode *created = Object::cast_to<_TestInstancePlaceholderNode>(ip->create_instance(true, packed_scene));
+ REQUIRE(created != nullptr);
+ CHECK(created->get_int_property() == 45);
+
+ root->queue_free();
+ memdelete(scene);
+ }
+
+ SUBCASE("with node values") {
+ InstancePlaceholder *ip = memnew(InstancePlaceholder);
+ ip->set_name("TestScene");
+ Node *root = memnew(Node);
+ Node *overriding = memnew(Node);
+ SceneTree::get_singleton()->get_root()->add_child(root);
+
+ root->add_child(ip);
+ root->add_child(overriding);
+ ip->set("reference_property", overriding);
+ // Create a scene to instance.
+ _TestInstancePlaceholderNode *scene = memnew(_TestInstancePlaceholderNode);
+ Node *referenced = memnew(Node);
+ scene->add_child(referenced);
+ referenced->set_owner(scene);
+ scene->set_reference_property(referenced);
+ // Pack the scene.
+ PackedScene *packed_scene = memnew(PackedScene);
+ const Error err = packed_scene->pack(scene);
+ REQUIRE(err == OK);
+
+ // Instantiate the scene.
+ _TestInstancePlaceholderNode *created = Object::cast_to<_TestInstancePlaceholderNode>(ip->create_instance(true, packed_scene));
+ REQUIRE(created != nullptr);
+ CHECK(created->get_name() == "TestScene");
+ CHECK(created->get_child_count() == 1);
+ CHECK(created->get_reference_property().identity_compare(overriding));
+ CHECK_FALSE(created->get_reference_property().identity_compare(referenced));
+
+ root->queue_free();
+ memdelete(scene);
+ }
+
+ SUBCASE("with node-array value") {
+ InstancePlaceholder *ip = memnew(InstancePlaceholder);
+ ip->set_name("TestScene");
+ Node *root = memnew(Node);
+ SceneTree::get_singleton()->get_root()->add_child(root);
+
+ Node *override1 = memnew(Node);
+ Node *override2 = memnew(Node);
+ Node *override3 = memnew(Node);
+ root->add_child(ip);
+ root->add_child(override1);
+ root->add_child(override2);
+ root->add_child(override3);
+
+ Array override_node_array;
+ override_node_array.set_typed(Variant::OBJECT, "Node", Variant());
+ override_node_array.push_back(override1);
+ override_node_array.push_back(override2);
+ override_node_array.push_back(override3);
+
+ ip->set("reference_array_property", override_node_array);
+
+ // Create a scene to instance.
+ _TestInstancePlaceholderNode *scene = memnew(_TestInstancePlaceholderNode);
+ Node *referenced1 = memnew(Node);
+ Node *referenced2 = memnew(Node);
+
+ scene->add_child(referenced1);
+ scene->add_child(referenced2);
+
+ referenced1->set_owner(scene);
+ referenced2->set_owner(scene);
+ Array referenced_array;
+ referenced_array.set_typed(Variant::OBJECT, "Node", Variant());
+ referenced_array.push_back(referenced1);
+ referenced_array.push_back(referenced2);
+
+ scene->set_reference_array_property(referenced_array);
+ // Pack the scene.
+ PackedScene *packed_scene = memnew(PackedScene);
+ const Error err = packed_scene->pack(scene);
+ REQUIRE(err == OK);
+
+ // Instantiate the scene.
+ _TestInstancePlaceholderNode *created = Object::cast_to<_TestInstancePlaceholderNode>(ip->create_instance(true, packed_scene));
+ REQUIRE(created != nullptr);
+ CHECK(created->get_name() == "TestScene");
+ CHECK(created->get_child_count() == 2);
+ Array created_array = created->get_reference_array_property();
+ REQUIRE_FALSE(created_array.size() == referenced_array.size());
+ REQUIRE(created_array.size() == override_node_array.size());
+ REQUIRE_FALSE(created_array.size() == created->get_child_count());
+
+ // Iterate over all nodes, since the ordering is not guaranteed.
+ for (int i = 0; i < override_node_array.size(); i++) {
+ bool node_found = false;
+ for (int j = 0; j < created_array.size(); j++) {
+ if (override_node_array[i].identity_compare(created_array[j])) {
+ node_found = true;
+ }
+ }
+ CHECK(node_found);
+ }
+ root->queue_free();
+ memdelete(scene);
+ }
+}
+
+TEST_CASE("[SceneTree][InstancePlaceholder] Instance a PackedScene containing an InstancePlaceholder with no overrides") {
+ GDREGISTER_CLASS(_TestInstancePlaceholderNode);
+
+ // Create the internal scene.
+ _TestInstancePlaceholderNode *internal = memnew(_TestInstancePlaceholderNode);
+ internal->set_name("InternalNode");
+ Node *referenced = memnew(Node);
+ referenced->set_name("OriginalReference");
+ internal->add_child(referenced);
+ referenced->set_owner(internal);
+ internal->set_reference_property(referenced);
+
+ // Pack the internal scene.
+ PackedScene *internal_scene = memnew(PackedScene);
+ Error err = internal_scene->pack(internal);
+ REQUIRE(err == OK);
+
+ const String internal_path = OS::get_singleton()->get_cache_path().path_join("instance_placeholder_test_internal.tscn");
+ err = ResourceSaver::save(internal_scene, internal_path);
+ REQUIRE(err == OK);
+
+ Ref<PackedScene> internal_scene_loaded = ResourceLoader::load(internal_path, "PackedScene", ResourceFormatLoader::CacheMode::CACHE_MODE_IGNORE, &err);
+ REQUIRE(err == OK);
+
+ // Create the main scene.
+ Node *root = memnew(Node);
+ root->set_name("MainNode");
+ Node *overriding = memnew(Node);
+ overriding->set_name("OverridingReference");
+
+ _TestInstancePlaceholderNode *internal_created = Object::cast_to<_TestInstancePlaceholderNode>(internal_scene_loaded->instantiate(PackedScene::GEN_EDIT_STATE_MAIN_INHERITED));
+ internal_created->set_scene_instance_load_placeholder(true);
+ root->add_child(internal_created);
+ internal_created->set_owner(root);
+
+ root->add_child(overriding);
+ overriding->set_owner(root);
+ // Here we introduce an error, we override the property with an internal node to the instance placeholder.
+ // The InstancePlaceholder is now forced to properly resolve the Node.
+ internal_created->set("reference_property", NodePath("OriginalReference"));
+
+ // Pack the main scene.
+ PackedScene *main_scene = memnew(PackedScene);
+ err = main_scene->pack(root);
+ REQUIRE(err == OK);
+
+ const String main_path = OS::get_singleton()->get_cache_path().path_join("instance_placeholder_test_main.tscn");
+ err = ResourceSaver::save(main_scene, main_path);
+ REQUIRE(err == OK);
+
+ // // Instantiate the scene.
+ Ref<PackedScene> main_scene_loaded = ResourceLoader::load(main_path, "PackedScene", ResourceFormatLoader::CacheMode::CACHE_MODE_IGNORE, &err);
+ REQUIRE(err == OK);
+
+ Node *instanced_main_node = main_scene_loaded->instantiate();
+ REQUIRE(instanced_main_node != nullptr);
+ SceneTree::get_singleton()->get_root()->add_child(instanced_main_node);
+ CHECK(instanced_main_node->get_name() == "MainNode");
+ REQUIRE(instanced_main_node->get_child_count() == 2);
+ InstancePlaceholder *instanced_placeholder = Object::cast_to<InstancePlaceholder>(instanced_main_node->get_child(0, true));
+ REQUIRE(instanced_placeholder != nullptr);
+
+ _TestInstancePlaceholderNode *final_node = Object::cast_to<_TestInstancePlaceholderNode>(instanced_placeholder->create_instance(true));
+ REQUIRE(final_node != nullptr);
+ REQUIRE(final_node->get_child_count() == 1);
+ REQUIRE(final_node->get_reference_property().identity_compare(final_node->get_child(0, true)));
+
+ instanced_main_node->queue_free();
+ memdelete(overriding);
+ memdelete(root);
+ memdelete(internal);
+ DirAccess::remove_file_or_error(internal_path);
+ DirAccess::remove_file_or_error(main_path);
+}
+
+TEST_CASE("[SceneTree][InstancePlaceholder] Instance a PackedScene containing an InstancePlaceholder with overrides") {
+ GDREGISTER_CLASS(_TestInstancePlaceholderNode);
+
+ // Create the internal scene.
+ _TestInstancePlaceholderNode *internal = memnew(_TestInstancePlaceholderNode);
+ internal->set_name("InternalNode");
+ Node *referenced = memnew(Node);
+ referenced->set_name("OriginalReference");
+ internal->add_child(referenced);
+ referenced->set_owner(internal);
+ internal->set_reference_property(referenced);
+
+ Node *array_ref1 = memnew(Node);
+ array_ref1->set_name("ArrayRef1");
+ internal->add_child(array_ref1);
+ array_ref1->set_owner(internal);
+ Node *array_ref2 = memnew(Node);
+ array_ref2->set_name("ArrayRef2");
+ internal->add_child(array_ref2);
+ array_ref2->set_owner(internal);
+ Array referenced_array;
+ referenced_array.set_typed(Variant::OBJECT, "Node", Variant());
+ referenced_array.push_back(array_ref1);
+ referenced_array.push_back(array_ref2);
+ internal->set_reference_array_property(referenced_array);
+
+ // Pack the internal scene.
+ PackedScene *internal_scene = memnew(PackedScene);
+ Error err = internal_scene->pack(internal);
+ REQUIRE(err == OK);
+
+ const String internal_path = OS::get_singleton()->get_cache_path().path_join("instance_placeholder_test_internal_override.tscn");
+ err = ResourceSaver::save(internal_scene, internal_path);
+ REQUIRE(err == OK);
+
+ Ref<PackedScene> internal_scene_loaded = ResourceLoader::load(internal_path, "PackedScene", ResourceFormatLoader::CacheMode::CACHE_MODE_IGNORE, &err);
+ REQUIRE(err == OK);
+
+ // Create the main scene.
+ Node *root = memnew(Node);
+ root->set_name("MainNode");
+ Node *overriding = memnew(Node);
+ overriding->set_name("OverridingReference");
+ Node *array_ext = memnew(Node);
+ array_ext->set_name("ExternalArrayMember");
+
+ _TestInstancePlaceholderNode *internal_created = Object::cast_to<_TestInstancePlaceholderNode>(internal_scene_loaded->instantiate(PackedScene::GEN_EDIT_STATE_MAIN_INHERITED));
+ internal_created->set_scene_instance_load_placeholder(true);
+ root->add_child(internal_created);
+ internal_created->set_owner(root);
+
+ root->add_child(overriding);
+ overriding->set_owner(root);
+ root->add_child(array_ext);
+ array_ext->set_owner(root);
+ // Here we introduce an error, we override the property with an internal node to the instance placeholder.
+ // The InstancePlaceholder is now forced to properly resolve the Node.
+ internal_created->set_reference_property(overriding);
+ Array internal_array = internal_created->get_reference_array_property();
+ Array override_array;
+ override_array.set_typed(Variant::OBJECT, "Node", Variant());
+ for (int i = 0; i < internal_array.size(); i++) {
+ override_array.push_back(internal_array[i]);
+ }
+ override_array.push_back(array_ext);
+ internal_created->set_reference_array_property(override_array);
+
+ // Pack the main scene.
+ PackedScene *main_scene = memnew(PackedScene);
+ err = main_scene->pack(root);
+ REQUIRE(err == OK);
+
+ const String main_path = OS::get_singleton()->get_cache_path().path_join("instance_placeholder_test_main_override.tscn");
+ err = ResourceSaver::save(main_scene, main_path);
+ REQUIRE(err == OK);
+
+ // // Instantiate the scene.
+ Ref<PackedScene> main_scene_loaded = ResourceLoader::load(main_path, "PackedScene", ResourceFormatLoader::CacheMode::CACHE_MODE_IGNORE, &err);
+ REQUIRE(err == OK);
+
+ Node *instanced_main_node = main_scene_loaded->instantiate();
+ REQUIRE(instanced_main_node != nullptr);
+ SceneTree::get_singleton()->get_root()->add_child(instanced_main_node);
+ CHECK(instanced_main_node->get_name() == "MainNode");
+ REQUIRE(instanced_main_node->get_child_count() == 3);
+ InstancePlaceholder *instanced_placeholder = Object::cast_to<InstancePlaceholder>(instanced_main_node->get_child(0, true));
+ REQUIRE(instanced_placeholder != nullptr);
+
+ _TestInstancePlaceholderNode *final_node = Object::cast_to<_TestInstancePlaceholderNode>(instanced_placeholder->create_instance(true));
+ REQUIRE(final_node != nullptr);
+ REQUIRE(final_node->get_child_count() == 3);
+ REQUIRE(final_node->get_reference_property().identity_compare(instanced_main_node->get_child(1, true)));
+ Array final_array = final_node->get_reference_array_property();
+ REQUIRE(final_array.size() == 3);
+ Array wanted_node_array;
+ wanted_node_array.push_back(instanced_main_node->get_child(2, true)); // ExternalArrayMember
+ wanted_node_array.push_back(final_node->get_child(1, true)); // ArrayRef1
+ wanted_node_array.push_back(final_node->get_child(2, true)); // ArrayRef2
+
+ // Iterate over all nodes, since the ordering is not guaranteed.
+ for (int i = 0; i < wanted_node_array.size(); i++) {
+ bool node_found = false;
+ for (int j = 0; j < final_array.size(); j++) {
+ if (wanted_node_array[i].identity_compare(final_array[j])) {
+ node_found = true;
+ }
+ }
+ CHECK(node_found);
+ }
+
+ instanced_main_node->queue_free();
+ memdelete(array_ext);
+ memdelete(overriding);
+ memdelete(root);
+ memdelete(internal);
+ DirAccess::remove_file_or_error(internal_path);
+ DirAccess::remove_file_or_error(main_path);
+}
+
+} //namespace TestInstancePlaceholder
+
+#endif // TEST_INSTANCE_PLACEHOLDER_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index dd30003c01..041231888b 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -111,6 +111,7 @@
#include "tests/scene/test_curve_3d.h"
#include "tests/scene/test_gradient.h"
#include "tests/scene/test_image_texture.h"
+#include "tests/scene/test_instance_placeholder.h"
#include "tests/scene/test_node.h"
#include "tests/scene/test_node_2d.h"
#include "tests/scene/test_packed_scene.h"