diff options
Diffstat (limited to 'thirdparty/clipper2/src/clipper.rectclip.cpp')
-rw-r--r-- | thirdparty/clipper2/src/clipper.rectclip.cpp | 179 |
1 files changed, 104 insertions, 75 deletions
diff --git a/thirdparty/clipper2/src/clipper.rectclip.cpp b/thirdparty/clipper2/src/clipper.rectclip.cpp index 959972b440..9aa0fc0f76 100644 --- a/thirdparty/clipper2/src/clipper.rectclip.cpp +++ b/thirdparty/clipper2/src/clipper.rectclip.cpp @@ -1,6 +1,6 @@ /******************************************************************************* * Author : Angus Johnson * -* Date : 14 February 2023 * +* Date : 8 September 2023 * * Website : http://www.angusj.com * * Copyright : Angus Johnson 2010-2023 * * Purpose : FAST rectangular clipping * @@ -24,11 +24,11 @@ namespace Clipper2Lib { for (const Point64& pt : path2) { PointInPolygonResult pip = PointInPolygon(pt, path1); - switch (pip) + switch (pip) { case PointInPolygonResult::IsOutside: ++io_count; break; - case PointInPolygonResult::IsInside: --io_count; break; - default: continue; + case PointInPolygonResult::IsInside: --io_count; break; + default: continue; } if (std::abs(io_count) > 1) break; } @@ -66,6 +66,56 @@ namespace Clipper2Lib { return true; } + inline bool IsHorizontal(const Point64& pt1, const Point64& pt2) + { + return pt1.y == pt2.y; + } + + inline bool GetSegmentIntersection(const Point64& p1, + const Point64& p2, const Point64& p3, const Point64& p4, Point64& ip) + { + double res1 = CrossProduct(p1, p3, p4); + double res2 = CrossProduct(p2, p3, p4); + if (res1 == 0) + { + ip = p1; + if (res2 == 0) return false; // segments are collinear + else if (p1 == p3 || p1 == p4) return true; + //else if (p2 == p3 || p2 == p4) { ip = p2; return true; } + else if (IsHorizontal(p3, p4)) return ((p1.x > p3.x) == (p1.x < p4.x)); + else return ((p1.y > p3.y) == (p1.y < p4.y)); + } + else if (res2 == 0) + { + ip = p2; + if (p2 == p3 || p2 == p4) return true; + else if (IsHorizontal(p3, p4)) return ((p2.x > p3.x) == (p2.x < p4.x)); + else return ((p2.y > p3.y) == (p2.y < p4.y)); + } + if ((res1 > 0) == (res2 > 0)) return false; + + double res3 = CrossProduct(p3, p1, p2); + double res4 = CrossProduct(p4, p1, p2); + if (res3 == 0) + { + ip = p3; + if (p3 == p1 || p3 == p2) return true; + else if (IsHorizontal(p1, p2)) return ((p3.x > p1.x) == (p3.x < p2.x)); + else return ((p3.y > p1.y) == (p3.y < p2.y)); + } + else if (res4 == 0) + { + ip = p4; + if (p4 == p1 || p4 == p2) return true; + else if (IsHorizontal(p1, p2)) return ((p4.x > p1.x) == (p4.x < p2.x)); + else return ((p4.y > p1.y) == (p4.y < p2.y)); + } + if ((res3 > 0) == (res4 > 0)) return false; + + // segments must intersect to get here + return GetIntersectPoint(p1, p2, p3, p4, ip); + } + inline bool GetIntersection(const Path64& rectPath, const Point64& p, const Point64& p2, Location& loc, Point64& ip) { @@ -74,100 +124,84 @@ namespace Clipper2Lib { switch (loc) { case Location::Left: - if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) - GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip); - else if (p.y < rectPath[0].y && - SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) + if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) return true; + else if ((p.y < rectPath[0].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip)) { - GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip); loc = Location::Top; + return true; } - else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) + else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip)) { - GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip); loc = Location::Bottom; + return true; } else return false; - break; case Location::Top: - if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) - GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip); - else if (p.x < rectPath[0].x && - SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) + if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip)) return true; + else if ((p.x < rectPath[0].x) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) { - GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip); loc = Location::Left; + return true; } - else if (p.x > rectPath[1].x && - SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) + else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip)) { - GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip); loc = Location::Right; + return true; } else return false; - break; case Location::Right: - if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) - GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip); - else if (p.y < rectPath[0].y && - SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) + if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip)) return true; + else if ((p.y < rectPath[1].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip)) { - GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip); loc = Location::Top; + return true; } - else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) + else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip)) { - GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip); loc = Location::Bottom; + return true; } else return false; - break; case Location::Bottom: - if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) - GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip); - else if (p.x < rectPath[3].x && - SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) + if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip)) return true; + else if ((p.x < rectPath[3].x) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) { - GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip); loc = Location::Left; + return true; } - else if (p.x > rectPath[2].x && - SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) + else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip)) { - GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip); loc = Location::Right; + return true; } else return false; - break; default: // loc == rInside - if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true)) + if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) { - GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip); loc = Location::Left; + return true; } - else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true)) + else if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip)) { - GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip); loc = Location::Top; + return true; } - else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true)) + else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip)) { - GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip); loc = Location::Right; + return true; } - else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true)) + else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip)) { - GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip); loc = Location::Bottom; + return true; } else return false; - break; } - return true; } inline Location GetAdjacentLocation(Location loc, bool isClockwise) @@ -281,7 +315,7 @@ namespace Clipper2Lib { // RectClip64 //---------------------------------------------------------------------------- - OutPt2* RectClip::Add(Point64 pt, bool start_new) + OutPt2* RectClip64::Add(Point64 pt, bool start_new) { // this method is only called by InternalExecute. // Later splitting & rejoining won't create additional op's, @@ -312,7 +346,7 @@ namespace Clipper2Lib { return result; } - void RectClip::AddCorner(Location prev, Location curr) + void RectClip64::AddCorner(Location prev, Location curr) { if (HeadingClockwise(prev, curr)) Add(rect_as_path_[static_cast<int>(prev)]); @@ -320,7 +354,7 @@ namespace Clipper2Lib { Add(rect_as_path_[static_cast<int>(curr)]); } - void RectClip::AddCorner(Location& loc, bool isClockwise) + void RectClip64::AddCorner(Location& loc, bool isClockwise) { if (isClockwise) { @@ -334,7 +368,7 @@ namespace Clipper2Lib { } } - void RectClip::GetNextLocation(const Path64& path, + void RectClip64::GetNextLocation(const Path64& path, Location& loc, int& i, int highI) { switch (loc) @@ -389,7 +423,7 @@ namespace Clipper2Lib { } //switch } - void RectClip::ExecuteInternal(const Path64& path) + void RectClip64::ExecuteInternal(const Path64& path) { int i = 0, highI = static_cast<int>(path.size()) - 1; Location prev = Location::Inside, loc; @@ -474,7 +508,7 @@ namespace Clipper2Lib { // intersect pt but we'll also need the first intersect pt (ip2) loc = prev; GetIntersection(rect_as_path_, prev_pt, path[i], loc, ip2); - if (crossing_prev != Location::Inside) + if (crossing_prev != Location::Inside && crossing_prev != loc) //579 AddCorner(crossing_prev, loc); if (first_cross_ == Location::Inside) @@ -546,7 +580,7 @@ namespace Clipper2Lib { } } - void RectClip::CheckEdges() + void RectClip64::CheckEdges() { for (size_t i = 0; i < results_.size(); ++i) { @@ -606,7 +640,7 @@ namespace Clipper2Lib { } } - void RectClip::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw) + void RectClip64::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw) { if (ccw.empty()) return; bool isHorz = ((idx == 1) || (idx == 3)); @@ -619,7 +653,7 @@ namespace Clipper2Lib { p1 = cw[i]; if (!p1 || p1->next == p1->prev) { - cw[i++]->edge = nullptr; + cw[i++] = nullptr; j = 0; continue; } @@ -784,7 +818,7 @@ namespace Clipper2Lib { } } - Path64 RectClip::GetPath(OutPt2*& op) + Path64 RectClip64::GetPath(OutPt2*& op) { if (!op || op->next == op->prev) return Path64(); @@ -814,13 +848,13 @@ namespace Clipper2Lib { return result; } - Paths64 RectClip::Execute(const Paths64& paths, bool convex_only) + Paths64 RectClip64::Execute(const Paths64& paths) { Paths64 result; if (rect_.IsEmpty()) return result; - for (const auto& path : paths) - { + for (const Path64& path : paths) + { if (path.size() < 3) continue; path_bounds_ = GetBounds(path); if (!rect_.Intersects(path_bounds_)) @@ -833,13 +867,10 @@ namespace Clipper2Lib { } ExecuteInternal(path); - if (!convex_only) - { - CheckEdges(); - for (int i = 0; i < 4; ++i) - TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]); - } - + CheckEdges(); + for (int i = 0; i < 4; ++i) + TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]); + for (OutPt2*& op : results_) { Path64 tmp = GetPath(op); @@ -850,26 +881,24 @@ namespace Clipper2Lib { //clean up after every loop op_container_ = std::deque<OutPt2>(); results_.clear(); - for (OutPt2List edge : edges_) edge.clear(); + for (OutPt2List &edge : edges_) edge.clear(); start_locs_.clear(); } return result; } //------------------------------------------------------------------------------ - // RectClipLines + // RectClipLines64 //------------------------------------------------------------------------------ - Paths64 RectClipLines::Execute(const Paths64& paths) + Paths64 RectClipLines64::Execute(const Paths64& paths) { Paths64 result; if (rect_.IsEmpty()) return result; for (const auto& path : paths) { - if (path.size() < 2) continue; Rect64 pathrec = GetBounds(path); - if (!rect_.Intersects(pathrec)) continue; ExecuteInternal(path); @@ -888,7 +917,7 @@ namespace Clipper2Lib { return result; } - void RectClipLines::ExecuteInternal(const Path64& path) + void RectClipLines64::ExecuteInternal(const Path64& path) { if (rect_.IsEmpty() || path.size() < 2) return; @@ -958,7 +987,7 @@ namespace Clipper2Lib { /////////////////////////////////////////////////// } - Path64 RectClipLines::GetPath(OutPt2*& op) + Path64 RectClipLines64::GetPath(OutPt2*& op) { Path64 result; if (!op || op == op->next) return result; |