diff options
Diffstat (limited to 'thirdparty/directx_headers/include/directx/d3d12video.h')
-rw-r--r-- | thirdparty/directx_headers/include/directx/d3d12video.h | 9201 |
1 files changed, 9201 insertions, 0 deletions
diff --git a/thirdparty/directx_headers/include/directx/d3d12video.h b/thirdparty/directx_headers/include/directx/d3d12video.h new file mode 100644 index 0000000000..fe9a17377c --- /dev/null +++ b/thirdparty/directx_headers/include/directx/d3d12video.h @@ -0,0 +1,9201 @@ +/*------------------------------------------------------------------------------------- + * + * Copyright (c) Microsoft Corporation + * Licensed under the MIT license + * + *-------------------------------------------------------------------------------------*/ + + +/* this ALWAYS GENERATED file contains the definitions for the interfaces */ + + + /* File created by MIDL compiler version 8.01.0628 */ + + + +/* verify that the <rpcndr.h> version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCNDR_H_VERSION__ +#define __REQUIRED_RPCNDR_H_VERSION__ 500 +#endif + +/* verify that the <rpcsal.h> version is high enough to compile this file*/ +#ifndef __REQUIRED_RPCSAL_H_VERSION__ +#define __REQUIRED_RPCSAL_H_VERSION__ 100 +#endif + +#include "rpc.h" +#include "rpcndr.h" + +#ifndef __RPCNDR_H_VERSION__ +#error this stub requires an updated version of <rpcndr.h> +#endif /* __RPCNDR_H_VERSION__ */ + +#ifndef COM_NO_WINDOWS_H +#include "windows.h" +#include "ole2.h" +#endif /*COM_NO_WINDOWS_H*/ + +#ifndef __d3d12video_h__ +#define __d3d12video_h__ + +#if defined(_MSC_VER) && (_MSC_VER >= 1020) +#pragma once +#endif + +#ifndef DECLSPEC_XFGVIRT +#if defined(_CONTROL_FLOW_GUARD_XFG) +#define DECLSPEC_XFGVIRT(base, func) __declspec(xfg_virtual(base, func)) +#else +#define DECLSPEC_XFGVIRT(base, func) +#endif +#endif + +/* Forward Declarations */ + +#ifndef __ID3D12VideoDecoderHeap_FWD_DEFINED__ +#define __ID3D12VideoDecoderHeap_FWD_DEFINED__ +typedef interface ID3D12VideoDecoderHeap ID3D12VideoDecoderHeap; + +#endif /* __ID3D12VideoDecoderHeap_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice_FWD_DEFINED__ +#define __ID3D12VideoDevice_FWD_DEFINED__ +typedef interface ID3D12VideoDevice ID3D12VideoDevice; + +#endif /* __ID3D12VideoDevice_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecoder_FWD_DEFINED__ +#define __ID3D12VideoDecoder_FWD_DEFINED__ +typedef interface ID3D12VideoDecoder ID3D12VideoDecoder; + +#endif /* __ID3D12VideoDecoder_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessor_FWD_DEFINED__ +#define __ID3D12VideoProcessor_FWD_DEFINED__ +typedef interface ID3D12VideoProcessor ID3D12VideoProcessor; + +#endif /* __ID3D12VideoProcessor_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList_FWD_DEFINED__ +#define __ID3D12VideoDecodeCommandList_FWD_DEFINED__ +typedef interface ID3D12VideoDecodeCommandList ID3D12VideoDecodeCommandList; + +#endif /* __ID3D12VideoDecodeCommandList_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList_FWD_DEFINED__ +#define __ID3D12VideoProcessCommandList_FWD_DEFINED__ +typedef interface ID3D12VideoProcessCommandList ID3D12VideoProcessCommandList; + +#endif /* __ID3D12VideoProcessCommandList_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ +#define __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ +typedef interface ID3D12VideoDecodeCommandList1 ID3D12VideoDecodeCommandList1; + +#endif /* __ID3D12VideoDecodeCommandList1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList1_FWD_DEFINED__ +#define __ID3D12VideoProcessCommandList1_FWD_DEFINED__ +typedef interface ID3D12VideoProcessCommandList1 ID3D12VideoProcessCommandList1; + +#endif /* __ID3D12VideoProcessCommandList1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoMotionEstimator_FWD_DEFINED__ +#define __ID3D12VideoMotionEstimator_FWD_DEFINED__ +typedef interface ID3D12VideoMotionEstimator ID3D12VideoMotionEstimator; + +#endif /* __ID3D12VideoMotionEstimator_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ +#define __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ +typedef interface ID3D12VideoMotionVectorHeap ID3D12VideoMotionVectorHeap; + +#endif /* __ID3D12VideoMotionVectorHeap_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice1_FWD_DEFINED__ +#define __ID3D12VideoDevice1_FWD_DEFINED__ +typedef interface ID3D12VideoDevice1 ID3D12VideoDevice1; + +#endif /* __ID3D12VideoDevice1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList_FWD_DEFINED__ +#define __ID3D12VideoEncodeCommandList_FWD_DEFINED__ +typedef interface ID3D12VideoEncodeCommandList ID3D12VideoEncodeCommandList; + +#endif /* __ID3D12VideoEncodeCommandList_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecoder1_FWD_DEFINED__ +#define __ID3D12VideoDecoder1_FWD_DEFINED__ +typedef interface ID3D12VideoDecoder1 ID3D12VideoDecoder1; + +#endif /* __ID3D12VideoDecoder1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecoderHeap1_FWD_DEFINED__ +#define __ID3D12VideoDecoderHeap1_FWD_DEFINED__ +typedef interface ID3D12VideoDecoderHeap1 ID3D12VideoDecoderHeap1; + +#endif /* __ID3D12VideoDecoderHeap1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessor1_FWD_DEFINED__ +#define __ID3D12VideoProcessor1_FWD_DEFINED__ +typedef interface ID3D12VideoProcessor1 ID3D12VideoProcessor1; + +#endif /* __ID3D12VideoProcessor1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoExtensionCommand_FWD_DEFINED__ +#define __ID3D12VideoExtensionCommand_FWD_DEFINED__ +typedef interface ID3D12VideoExtensionCommand ID3D12VideoExtensionCommand; + +#endif /* __ID3D12VideoExtensionCommand_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice2_FWD_DEFINED__ +#define __ID3D12VideoDevice2_FWD_DEFINED__ +typedef interface ID3D12VideoDevice2 ID3D12VideoDevice2; + +#endif /* __ID3D12VideoDevice2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ +#define __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ +typedef interface ID3D12VideoDecodeCommandList2 ID3D12VideoDecodeCommandList2; + +#endif /* __ID3D12VideoDecodeCommandList2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ +#define __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ +typedef interface ID3D12VideoDecodeCommandList3 ID3D12VideoDecodeCommandList3; + +#endif /* __ID3D12VideoDecodeCommandList3_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList2_FWD_DEFINED__ +#define __ID3D12VideoProcessCommandList2_FWD_DEFINED__ +typedef interface ID3D12VideoProcessCommandList2 ID3D12VideoProcessCommandList2; + +#endif /* __ID3D12VideoProcessCommandList2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList3_FWD_DEFINED__ +#define __ID3D12VideoProcessCommandList3_FWD_DEFINED__ +typedef interface ID3D12VideoProcessCommandList3 ID3D12VideoProcessCommandList3; + +#endif /* __ID3D12VideoProcessCommandList3_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ +#define __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ +typedef interface ID3D12VideoEncodeCommandList1 ID3D12VideoEncodeCommandList1; + +#endif /* __ID3D12VideoEncodeCommandList1_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncoder_FWD_DEFINED__ +#define __ID3D12VideoEncoder_FWD_DEFINED__ +typedef interface ID3D12VideoEncoder ID3D12VideoEncoder; + +#endif /* __ID3D12VideoEncoder_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncoderHeap_FWD_DEFINED__ +#define __ID3D12VideoEncoderHeap_FWD_DEFINED__ +typedef interface ID3D12VideoEncoderHeap ID3D12VideoEncoderHeap; + +#endif /* __ID3D12VideoEncoderHeap_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice3_FWD_DEFINED__ +#define __ID3D12VideoDevice3_FWD_DEFINED__ +typedef interface ID3D12VideoDevice3 ID3D12VideoDevice3; + +#endif /* __ID3D12VideoDevice3_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ +#define __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ +typedef interface ID3D12VideoEncodeCommandList2 ID3D12VideoEncodeCommandList2; + +#endif /* __ID3D12VideoEncodeCommandList2_FWD_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ +#define __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ +typedef interface ID3D12VideoEncodeCommandList3 ID3D12VideoEncodeCommandList3; + +#endif /* __ID3D12VideoEncodeCommandList3_FWD_DEFINED__ */ + + +/* header files for imported files */ +#include "oaidl.h" +#include "ocidl.h" +#include "dxgicommon.h" +#include "d3d12.h" + +#ifdef __cplusplus +extern "C"{ +#endif + + +/* interface __MIDL_itf_d3d12video_0000_0000 */ +/* [local] */ + +#include <winapifamily.h> +#pragma region App Family +#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) +typedef +enum D3D12_VIDEO_FIELD_TYPE + { + D3D12_VIDEO_FIELD_TYPE_NONE = 0, + D3D12_VIDEO_FIELD_TYPE_INTERLACED_TOP_FIELD_FIRST = 1, + D3D12_VIDEO_FIELD_TYPE_INTERLACED_BOTTOM_FIELD_FIRST = 2 + } D3D12_VIDEO_FIELD_TYPE; + +typedef +enum D3D12_VIDEO_FRAME_STEREO_FORMAT + { + D3D12_VIDEO_FRAME_STEREO_FORMAT_NONE = 0, + D3D12_VIDEO_FRAME_STEREO_FORMAT_MONO = 1, + D3D12_VIDEO_FRAME_STEREO_FORMAT_HORIZONTAL = 2, + D3D12_VIDEO_FRAME_STEREO_FORMAT_VERTICAL = 3, + D3D12_VIDEO_FRAME_STEREO_FORMAT_SEPARATE = 4 + } D3D12_VIDEO_FRAME_STEREO_FORMAT; + +typedef struct D3D12_VIDEO_FORMAT + { + DXGI_FORMAT Format; + DXGI_COLOR_SPACE_TYPE ColorSpace; + } D3D12_VIDEO_FORMAT; + +typedef struct D3D12_VIDEO_SAMPLE + { + UINT Width; + UINT Height; + D3D12_VIDEO_FORMAT Format; + } D3D12_VIDEO_SAMPLE; + +typedef +enum D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE + { + D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_NONE = 0, + D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE_FIELD_BASED = 1 + } D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE; + +typedef +enum D3D12_FEATURE_VIDEO + { + D3D12_FEATURE_VIDEO_DECODE_SUPPORT = 0, + D3D12_FEATURE_VIDEO_DECODE_PROFILES = 1, + D3D12_FEATURE_VIDEO_DECODE_FORMATS = 2, + D3D12_FEATURE_VIDEO_DECODE_CONVERSION_SUPPORT = 3, + D3D12_FEATURE_VIDEO_PROCESS_SUPPORT = 5, + D3D12_FEATURE_VIDEO_PROCESS_MAX_INPUT_STREAMS = 6, + D3D12_FEATURE_VIDEO_PROCESS_REFERENCE_INFO = 7, + D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE = 8, + D3D12_FEATURE_VIDEO_PROCESSOR_SIZE = 9, + D3D12_FEATURE_VIDEO_DECODE_PROFILE_COUNT = 10, + D3D12_FEATURE_VIDEO_DECODE_FORMAT_COUNT = 11, + D3D12_FEATURE_VIDEO_ARCHITECTURE = 17, + D3D12_FEATURE_VIDEO_DECODE_HISTOGRAM = 18, + D3D12_FEATURE_VIDEO_FEATURE_AREA_SUPPORT = 19, + D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR = 20, + D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_SIZE = 21, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_COUNT = 22, + D3D12_FEATURE_VIDEO_EXTENSION_COMMANDS = 23, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT = 24, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_PARAMETERS = 25, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SUPPORT = 26, + D3D12_FEATURE_VIDEO_EXTENSION_COMMAND_SIZE = 27, + D3D12_FEATURE_VIDEO_DECODE_PROTECTED_RESOURCES = 28, + D3D12_FEATURE_VIDEO_PROCESS_PROTECTED_RESOURCES = 29, + D3D12_FEATURE_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES = 30, + D3D12_FEATURE_VIDEO_DECODER_HEAP_SIZE1 = 31, + D3D12_FEATURE_VIDEO_PROCESSOR_SIZE1 = 32, + D3D12_FEATURE_VIDEO_ENCODER_CODEC = 33, + D3D12_FEATURE_VIDEO_ENCODER_PROFILE_LEVEL = 34, + D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT = 35, + D3D12_FEATURE_VIDEO_ENCODER_OUTPUT_RESOLUTION = 36, + D3D12_FEATURE_VIDEO_ENCODER_INPUT_FORMAT = 37, + D3D12_FEATURE_VIDEO_ENCODER_RATE_CONTROL_MODE = 38, + D3D12_FEATURE_VIDEO_ENCODER_INTRA_REFRESH_MODE = 39, + D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE = 40, + D3D12_FEATURE_VIDEO_ENCODER_HEAP_SIZE = 41, + D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT = 42, + D3D12_FEATURE_VIDEO_ENCODER_SUPPORT = 43, + D3D12_FEATURE_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT = 44, + D3D12_FEATURE_VIDEO_ENCODER_RESOURCE_REQUIREMENTS = 45, + D3D12_FEATURE_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG = 46, + D3D12_FEATURE_VIDEO_ENCODER_SUPPORT1 = 47 + } D3D12_FEATURE_VIDEO; + +typedef +enum D3D12_BITSTREAM_ENCRYPTION_TYPE + { + D3D12_BITSTREAM_ENCRYPTION_TYPE_NONE = 0 + } D3D12_BITSTREAM_ENCRYPTION_TYPE; + +typedef struct D3D12_VIDEO_DECODE_CONFIGURATION + { + GUID DecodeProfile; + D3D12_BITSTREAM_ENCRYPTION_TYPE BitstreamEncryption; + D3D12_VIDEO_FRAME_CODED_INTERLACE_TYPE InterlaceType; + } D3D12_VIDEO_DECODE_CONFIGURATION; + +typedef struct D3D12_VIDEO_DECODER_DESC + { + UINT NodeMask; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + } D3D12_VIDEO_DECODER_DESC; + +typedef struct D3D12_VIDEO_DECODER_HEAP_DESC + { + UINT NodeMask; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + UINT DecodeWidth; + UINT DecodeHeight; + DXGI_FORMAT Format; + DXGI_RATIONAL FrameRate; + UINT BitRate; + UINT MaxDecodePictureBufferCount; + } D3D12_VIDEO_DECODER_HEAP_DESC; + +typedef struct D3D12_VIDEO_SIZE_RANGE + { + UINT MaxWidth; + UINT MaxHeight; + UINT MinWidth; + UINT MinHeight; + } D3D12_VIDEO_SIZE_RANGE; + +typedef +enum D3D12_VIDEO_PROCESS_FILTER + { + D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS = 0, + D3D12_VIDEO_PROCESS_FILTER_CONTRAST = 1, + D3D12_VIDEO_PROCESS_FILTER_HUE = 2, + D3D12_VIDEO_PROCESS_FILTER_SATURATION = 3, + D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION = 4, + D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT = 5, + D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING = 6, + D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT = 7 + } D3D12_VIDEO_PROCESS_FILTER; + +typedef +enum D3D12_VIDEO_PROCESS_FILTER_FLAGS + { + D3D12_VIDEO_PROCESS_FILTER_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_FILTER_FLAG_BRIGHTNESS = ( 1 << D3D12_VIDEO_PROCESS_FILTER_BRIGHTNESS ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_CONTRAST = ( 1 << D3D12_VIDEO_PROCESS_FILTER_CONTRAST ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_HUE = ( 1 << D3D12_VIDEO_PROCESS_FILTER_HUE ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_SATURATION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_SATURATION ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_NOISE_REDUCTION = ( 1 << D3D12_VIDEO_PROCESS_FILTER_NOISE_REDUCTION ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_EDGE_ENHANCEMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_EDGE_ENHANCEMENT ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_ANAMORPHIC_SCALING = ( 1 << D3D12_VIDEO_PROCESS_FILTER_ANAMORPHIC_SCALING ) , + D3D12_VIDEO_PROCESS_FILTER_FLAG_STEREO_ADJUSTMENT = ( 1 << D3D12_VIDEO_PROCESS_FILTER_STEREO_ADJUSTMENT ) + } D3D12_VIDEO_PROCESS_FILTER_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FILTER_FLAGS ); +typedef +enum D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS + { + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_BOB = 0x1, + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAG_CUSTOM = 0x80000000 + } D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS ); +typedef struct D3D12_VIDEO_PROCESS_ALPHA_BLENDING + { + BOOL Enable; + FLOAT Alpha; + } D3D12_VIDEO_PROCESS_ALPHA_BLENDING; + +typedef struct D3D12_VIDEO_PROCESS_LUMA_KEY + { + BOOL Enable; + FLOAT Lower; + FLOAT Upper; + } D3D12_VIDEO_PROCESS_LUMA_KEY; + +typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC + { + DXGI_FORMAT Format; + DXGI_COLOR_SPACE_TYPE ColorSpace; + DXGI_RATIONAL SourceAspectRatio; + DXGI_RATIONAL DestinationAspectRatio; + DXGI_RATIONAL FrameRate; + D3D12_VIDEO_SIZE_RANGE SourceSizeRange; + D3D12_VIDEO_SIZE_RANGE DestinationSizeRange; + BOOL EnableOrientation; + D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterFlags; + D3D12_VIDEO_FRAME_STEREO_FORMAT StereoFormat; + D3D12_VIDEO_FIELD_TYPE FieldType; + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; + BOOL EnableAlphaBlending; + D3D12_VIDEO_PROCESS_LUMA_KEY LumaKey; + UINT NumPastFrames; + UINT NumFutureFrames; + BOOL EnableAutoProcessing; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC; + +typedef +enum D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE + { + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_OPAQUE = 0, + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_BACKGROUND = 1, + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_DESTINATION = 2, + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE_SOURCE_STREAM = 3 + } D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE; + +typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC + { + DXGI_FORMAT Format; + DXGI_COLOR_SPACE_TYPE ColorSpace; + D3D12_VIDEO_PROCESS_ALPHA_FILL_MODE AlphaFillMode; + UINT AlphaFillModeSourceStreamIndex; + FLOAT BackgroundColor[ 4 ]; + DXGI_RATIONAL FrameRate; + BOOL EnableStereo; + } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0000_v0_0_s_ifspec; + +#ifndef __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ +#define __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecoderHeap */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecoderHeap; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("0946B7C9-EBF6-4047-BB73-8683E27DBB1F") + ID3D12VideoDecoderHeap : public ID3D12Pageable + { + public: +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_VIDEO_DECODER_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_DECODER_HEAP_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_DECODER_HEAP_DESC * RetVal) = 0; +#endif + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecoderHeapVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecoderHeap * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecoderHeap * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecoderHeap * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecoderHeap * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecoderHeap * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecoderHeap * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecoderHeap * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecoderHeap * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoderHeap * This); + +#else + D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoderHeap * This, + D3D12_VIDEO_DECODER_HEAP_DESC * RetVal); + +#endif + + END_INTERFACE + } ID3D12VideoDecoderHeapVtbl; + + interface ID3D12VideoDecoderHeap + { + CONST_VTBL struct ID3D12VideoDecoderHeapVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecoderHeap_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecoderHeap_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecoderHeap_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecoderHeap_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecoderHeap_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecoderHeap_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecoderHeap_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoDecoderHeap_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoderHeap_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecoderHeap_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice_INTERFACE_DEFINED__ +#define __ID3D12VideoDevice_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDevice */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDevice; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("1F052807-0B46-4ACC-8A89-364F793718A4") + ID3D12VideoDevice : public IUnknown + { + public: + virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( + D3D12_FEATURE_VIDEO FeatureVideo, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap( + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDeviceVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDevice * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDevice * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDevice * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) + HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( + ID3D12VideoDevice * This, + D3D12_FEATURE_VIDEO FeatureVideo, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( + ID3D12VideoDevice * This, + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( + ID3D12VideoDevice * This, + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) + HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( + ID3D12VideoDevice * This, + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor); + + END_INTERFACE + } ID3D12VideoDeviceVtbl; + + interface ID3D12VideoDevice + { + CONST_VTBL struct ID3D12VideoDeviceVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDevice_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDevice_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDevice_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDevice_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ + ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) + +#define ID3D12VideoDevice_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ + ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) + +#define ID3D12VideoDevice_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ + ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) + +#define ID3D12VideoDevice_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ + ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDevice_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDecoder_INTERFACE_DEFINED__ +#define __ID3D12VideoDecoder_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecoder */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecoder; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("C59B6BDC-7720-4074-A136-17A156037470") + ID3D12VideoDecoder : public ID3D12Pageable + { + public: +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_VIDEO_DECODER_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_DECODER_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_DECODER_DESC * RetVal) = 0; +#endif + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecoderVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecoder * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecoder * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecoder * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecoder * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecoder * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecoder * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecoder * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecoder * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoder * This); + +#else + D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoder * This, + D3D12_VIDEO_DECODER_DESC * RetVal); + +#endif + + END_INTERFACE + } ID3D12VideoDecoderVtbl; + + interface ID3D12VideoDecoder + { + CONST_VTBL struct ID3D12VideoDecoderVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecoder_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecoder_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecoder_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecoder_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecoder_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecoder_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecoder_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoDecoder_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoder_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecoder_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0003 */ +/* [local] */ + +typedef +enum D3D12_VIDEO_DECODE_TIER + { + D3D12_VIDEO_DECODE_TIER_NOT_SUPPORTED = 0, + D3D12_VIDEO_DECODE_TIER_1 = 1, + D3D12_VIDEO_DECODE_TIER_2 = 2, + D3D12_VIDEO_DECODE_TIER_3 = 3 + } D3D12_VIDEO_DECODE_TIER; + +typedef +enum D3D12_VIDEO_DECODE_SUPPORT_FLAGS + { + D3D12_VIDEO_DECODE_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_DECODE_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_SUPPORT_FLAGS ); +typedef +enum D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS + { + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_HEIGHT_ALIGNMENT_MULTIPLE_32_REQUIRED = 0x1, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_POST_PROCESSING_SUPPORTED = 0x2, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_REFERENCE_ONLY_ALLOCATIONS_REQUIRED = 0x4, + D3D12_VIDEO_DECODE_CONFIGURATION_FLAG_ALLOW_RESOLUTION_CHANGE_ON_NON_KEY_FRAME = 0x8 + } D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ); +typedef +enum D3D12_VIDEO_DECODE_STATUS + { + D3D12_VIDEO_DECODE_STATUS_OK = 0, + D3D12_VIDEO_DECODE_STATUS_CONTINUE = 1, + D3D12_VIDEO_DECODE_STATUS_CONTINUE_SKIP_DISPLAY = 2, + D3D12_VIDEO_DECODE_STATUS_RESTART = 3, + D3D12_VIDEO_DECODE_STATUS_RATE_EXCEEDED = 4 + } D3D12_VIDEO_DECODE_STATUS; + +typedef +enum D3D12_VIDEO_DECODE_ARGUMENT_TYPE + { + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_PICTURE_PARAMETERS = 0, + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_INVERSE_QUANTIZATION_MATRIX = 1, + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL = 2, + D3D12_VIDEO_DECODE_ARGUMENT_TYPE_MAX_VALID = 3 + } D3D12_VIDEO_DECODE_ARGUMENT_TYPE; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT + { + UINT NodeIndex; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + UINT Width; + UINT Height; + DXGI_FORMAT DecodeFormat; + DXGI_RATIONAL FrameRate; + UINT BitRate; + D3D12_VIDEO_DECODE_SUPPORT_FLAGS SupportFlags; + D3D12_VIDEO_DECODE_CONFIGURATION_FLAGS ConfigurationFlags; + D3D12_VIDEO_DECODE_TIER DecodeTier; + } D3D12_FEATURE_DATA_VIDEO_DECODE_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT + { + UINT NodeIndex; + UINT ProfileCount; + } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILE_COUNT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES + { + UINT NodeIndex; + UINT ProfileCount; + _Field_size_full_(ProfileCount) GUID *pProfiles; + } D3D12_FEATURE_DATA_VIDEO_DECODE_PROFILES; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT + { + UINT NodeIndex; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + UINT FormatCount; + } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMAT_COUNT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS + { + UINT NodeIndex; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + UINT FormatCount; + _Field_size_full_(FormatCount) DXGI_FORMAT *pOutputFormats; + } D3D12_FEATURE_DATA_VIDEO_DECODE_FORMATS; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE + { + BOOL IOCoherent; + } D3D12_FEATURE_DATA_VIDEO_ARCHITECTURE; + +typedef +enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT + { + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y = 0, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U = 1, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V = 2, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R = 0, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G = 1, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B = 2, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A = 3 + } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT; + +typedef +enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS + { + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B ) , + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A ) + } D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS ); +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM + { + UINT NodeIndex; + GUID DecodeProfile; + UINT Width; + UINT Height; + DXGI_FORMAT DecodeFormat; + D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS Components; + UINT BinCount; + UINT CounterBitDepth; + } D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM; + +typedef +enum D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS + { + D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS ); +typedef +enum D3D12_VIDEO_SCALE_SUPPORT_FLAGS + { + D3D12_VIDEO_SCALE_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_SCALE_SUPPORT_FLAG_POW2_ONLY = 0x1, + D3D12_VIDEO_SCALE_SUPPORT_FLAG_EVEN_DIMENSIONS_ONLY = 0x2 + } D3D12_VIDEO_SCALE_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_SCALE_SUPPORT_FLAGS ); +typedef struct D3D12_VIDEO_SCALE_SUPPORT + { + D3D12_VIDEO_SIZE_RANGE OutputSizeRange; + D3D12_VIDEO_SCALE_SUPPORT_FLAGS Flags; + } D3D12_VIDEO_SCALE_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT + { + UINT NodeIndex; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + D3D12_VIDEO_SAMPLE DecodeSample; + D3D12_VIDEO_FORMAT OutputFormat; + DXGI_RATIONAL FrameRate; + UINT BitRate; + D3D12_VIDEO_DECODE_CONVERSION_SUPPORT_FLAGS SupportFlags; + D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; + } D3D12_FEATURE_DATA_VIDEO_DECODE_CONVERSION_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE + { + D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; + UINT64 MemoryPoolL0Size; + UINT64 MemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE; + +typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE + { + UINT NodeMask; + const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc; + UINT NumInputStreamDescs; + const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; + UINT64 MemoryPoolL0Size; + UINT64 MemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE; + +typedef struct D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS + { + UINT64 Status; + UINT64 NumMacroblocksAffected; + DXGI_RATIONAL FrameRate; + UINT BitRate; + } D3D12_QUERY_DATA_VIDEO_DECODE_STATISTICS; + +typedef struct D3D12_VIDEO_DECODE_FRAME_ARGUMENT + { + D3D12_VIDEO_DECODE_ARGUMENT_TYPE Type; + UINT Size; + _Field_size_bytes_full_(Size) void *pData; + } D3D12_VIDEO_DECODE_FRAME_ARGUMENT; + +typedef struct D3D12_VIDEO_DECODE_REFERENCE_FRAMES + { + UINT NumTexture2Ds; + _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; + _Field_size_full_(NumTexture2Ds) UINT *pSubresources; + _Field_size_full_opt_(NumTexture2Ds) ID3D12VideoDecoderHeap **ppHeaps; + } D3D12_VIDEO_DECODE_REFERENCE_FRAMES; + +typedef struct D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM + { + ID3D12Resource *pBuffer; + UINT64 Offset; + UINT64 Size; + } D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM; + +typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS + { + BOOL Enable; + ID3D12Resource *pReferenceTexture2D; + UINT ReferenceSubresource; + DXGI_COLOR_SPACE_TYPE OutputColorSpace; + DXGI_COLOR_SPACE_TYPE DecodeColorSpace; + } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS; + +typedef struct D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS + { + UINT NumFrameArguments; + D3D12_VIDEO_DECODE_FRAME_ARGUMENT FrameArguments[ 10 ]; + D3D12_VIDEO_DECODE_REFERENCE_FRAMES ReferenceFrames; + D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM CompressedBitstream; + ID3D12VideoDecoderHeap *pHeap; + } D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS; + +typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS + { + ID3D12Resource *pOutputTexture2D; + UINT OutputSubresource; + D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS ConversionArguments; + } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0003_v0_0_s_ifspec; + +#ifndef __ID3D12VideoProcessor_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessor_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessor */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessor; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("304FDB32-BEDE-410A-8545-943AC6A46138") + ID3D12VideoProcessor : public ID3D12Pageable + { + public: + virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; + + virtual UINT STDMETHODCALLTYPE GetNumInputStreamDescs( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetInputStreamDescs( + UINT NumInputStreamDescs, + _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs) = 0; + +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC STDMETHODCALLTYPE GetOutputStreamDesc( void) = 0; +#else + virtual D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *STDMETHODCALLTYPE GetOutputStreamDesc( + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal) = 0; +#endif + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessorVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessor * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessor * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessor * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessor * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessor * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessor * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessor * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessor * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNodeMask) + UINT ( STDMETHODCALLTYPE *GetNodeMask )( + ID3D12VideoProcessor * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNumInputStreamDescs) + UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )( + ID3D12VideoProcessor * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetInputStreamDescs) + HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )( + ID3D12VideoProcessor * This, + UINT NumInputStreamDescs, + _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc) +#if !defined(_WIN32) + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( + ID3D12VideoProcessor * This); + +#else + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )( + ID3D12VideoProcessor * This, + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal); + +#endif + + END_INTERFACE + } ID3D12VideoProcessorVtbl; + + interface ID3D12VideoProcessor + { + CONST_VTBL struct ID3D12VideoProcessorVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessor_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessor_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessor_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessor_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessor_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessor_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessor_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + + +#define ID3D12VideoProcessor_GetNodeMask(This) \ + ( (This)->lpVtbl -> GetNodeMask(This) ) + +#define ID3D12VideoProcessor_GetNumInputStreamDescs(This) \ + ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) + +#define ID3D12VideoProcessor_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ + ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) +#if !defined(_WIN32) + +#define ID3D12VideoProcessor_GetOutputStreamDesc(This) \ + ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) +#else +#define ID3D12VideoProcessor_GetOutputStreamDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) ) +#endif + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessor_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0004 */ +/* [local] */ + +typedef +enum D3D12_VIDEO_PROCESS_FEATURE_FLAGS + { + D3D12_VIDEO_PROCESS_FEATURE_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_FILL = 0x1, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_LUMA_KEY = 0x2, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_STEREO = 0x4, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_ROTATION = 0x8, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_FLIP = 0x10, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_ALPHA_BLENDING = 0x20, + D3D12_VIDEO_PROCESS_FEATURE_FLAG_PIXEL_ASPECT_RATIO = 0x40 + } D3D12_VIDEO_PROCESS_FEATURE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_FEATURE_FLAGS ); +typedef +enum D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS + { + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DENOISE = 0x1, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_DERINGING = 0x2, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_EDGE_ENHANCEMENT = 0x4, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_COLOR_CORRECTION = 0x8, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_FLESH_TONE_MAPPING = 0x10, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_IMAGE_STABILIZATION = 0x20, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_SUPER_RESOLUTION = 0x40, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_ANAMORPHIC_SCALING = 0x80, + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAG_CUSTOM = 0x80000000 + } D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS ); +typedef +enum D3D12_VIDEO_PROCESS_ORIENTATION + { + D3D12_VIDEO_PROCESS_ORIENTATION_DEFAULT = 0, + D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_HORIZONTAL = 1, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90 = 2, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_90_FLIP_HORIZONTAL = 3, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_180 = 4, + D3D12_VIDEO_PROCESS_ORIENTATION_FLIP_VERTICAL = 5, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270 = 6, + D3D12_VIDEO_PROCESS_ORIENTATION_CLOCKWISE_270_FLIP_HORIZONTAL = 7 + } D3D12_VIDEO_PROCESS_ORIENTATION; + +typedef +enum D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS + { + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY = 0x1, + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT = 0x2 + } D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS ); +typedef struct D3D12_VIDEO_PROCESS_FILTER_RANGE + { + INT Minimum; + INT Maximum; + INT Default; + FLOAT Multiplier; + } D3D12_VIDEO_PROCESS_FILTER_RANGE; + +typedef +enum D3D12_VIDEO_PROCESS_SUPPORT_FLAGS + { + D3D12_VIDEO_PROCESS_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_PROCESS_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_PROCESS_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROCESS_SUPPORT_FLAGS ); +typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT + { + UINT NodeIndex; + D3D12_VIDEO_SAMPLE InputSample; + D3D12_VIDEO_FIELD_TYPE InputFieldType; + D3D12_VIDEO_FRAME_STEREO_FORMAT InputStereoFormat; + DXGI_RATIONAL InputFrameRate; + D3D12_VIDEO_FORMAT OutputFormat; + D3D12_VIDEO_FRAME_STEREO_FORMAT OutputStereoFormat; + DXGI_RATIONAL OutputFrameRate; + D3D12_VIDEO_PROCESS_SUPPORT_FLAGS SupportFlags; + D3D12_VIDEO_SCALE_SUPPORT ScaleSupport; + D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceSupport; + D3D12_VIDEO_PROCESS_AUTO_PROCESSING_FLAGS AutoProcessingSupport; + D3D12_VIDEO_PROCESS_FILTER_FLAGS FilterSupport; + D3D12_VIDEO_PROCESS_FILTER_RANGE FilterRangeSupport[ 32 ]; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS + { + UINT NodeIndex; + UINT MaxInputStreams; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_MAX_INPUT_STREAMS; + +typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO + { + UINT NodeIndex; + D3D12_VIDEO_PROCESS_DEINTERLACE_FLAGS DeinterlaceMode; + D3D12_VIDEO_PROCESS_FILTER_FLAGS Filters; + D3D12_VIDEO_PROCESS_FEATURE_FLAGS FeatureSupport; + DXGI_RATIONAL InputFrameRate; + DXGI_RATIONAL OutputFrameRate; + BOOL EnableAutoProcessing; + UINT PastFrames; + UINT FutureFrames; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_REFERENCE_INFO; + +typedef struct D3D12_VIDEO_PROCESS_REFERENCE_SET + { + UINT NumPastFrames; + ID3D12Resource **ppPastFrames; + UINT *pPastSubresources; + UINT NumFutureFrames; + ID3D12Resource **ppFutureFrames; + UINT *pFutureSubresources; + } D3D12_VIDEO_PROCESS_REFERENCE_SET; + +typedef struct D3D12_VIDEO_PROCESS_TRANSFORM + { + D3D12_RECT SourceRectangle; + D3D12_RECT DestinationRectangle; + D3D12_VIDEO_PROCESS_ORIENTATION Orientation; + } D3D12_VIDEO_PROCESS_TRANSFORM; + +typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE + { + UINT OutputIndex; + UINT InputFrameOrField; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE; + +typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM + { + ID3D12Resource *pTexture2D; + UINT Subresource; + D3D12_VIDEO_PROCESS_REFERENCE_SET ReferenceSet; + } D3D12_VIDEO_PROCESS_INPUT_STREAM; + +typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS + { + D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ]; + D3D12_VIDEO_PROCESS_TRANSFORM Transform; + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; + D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; + INT FilterLevels[ 32 ]; + D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS; + +typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM + { + ID3D12Resource *pTexture2D; + UINT Subresource; + } D3D12_VIDEO_PROCESS_OUTPUT_STREAM; + +typedef struct D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS + { + D3D12_VIDEO_PROCESS_OUTPUT_STREAM OutputStream[ 2 ]; + D3D12_RECT TargetRectangle; + } D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0004_v0_0_s_ifspec; + +#ifndef __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ +#define __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecodeCommandList */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecodeCommandList; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("3B60536E-AD29-4E64-A269-F853837E5E53") + ID3D12VideoDecodeCommandList : public ID3D12CommandList + { + public: + virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE Reset( + _In_ ID3D12CommandAllocator *pAllocator) = 0; + + virtual void STDMETHODCALLTYPE ClearState( void) = 0; + + virtual void STDMETHODCALLTYPE ResourceBarrier( + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; + + virtual void STDMETHODCALLTYPE DiscardResource( + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; + + virtual void STDMETHODCALLTYPE BeginQuery( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index) = 0; + + virtual void STDMETHODCALLTYPE EndQuery( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index) = 0; + + virtual void STDMETHODCALLTYPE ResolveQueryData( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset) = 0; + + virtual void STDMETHODCALLTYPE SetPredication( + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation) = 0; + + virtual void STDMETHODCALLTYPE SetMarker( + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size) = 0; + + virtual void STDMETHODCALLTYPE BeginEvent( + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size) = 0; + + virtual void STDMETHODCALLTYPE EndEvent( void) = 0; + + virtual void STDMETHODCALLTYPE DecodeFrame( + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; + + virtual void STDMETHODCALLTYPE WriteBufferImmediate( + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecodeCommandListVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecodeCommandList * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecodeCommandList * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecodeCommandList * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecodeCommandList * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecodeCommandList * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecodeCommandList * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecodeCommandList * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoDecodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoDecodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoDecodeCommandList * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoDecodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoDecodeCommandList * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoDecodeCommandList * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoDecodeCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoDecodeCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoDecodeCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoDecodeCommandList * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoDecodeCommandList * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoDecodeCommandList * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoDecodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) + void ( STDMETHODCALLTYPE *DecodeFrame )( + ID3D12VideoDecodeCommandList * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoDecodeCommandList * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + END_INTERFACE + } ID3D12VideoDecodeCommandListVtbl; + + interface ID3D12VideoDecodeCommandList + { + CONST_VTBL struct ID3D12VideoDecodeCommandListVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecodeCommandList_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecodeCommandList_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecodeCommandList_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecodeCommandList_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecodeCommandList_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecodeCommandList_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoDecodeCommandList_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoDecodeCommandList_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoDecodeCommandList_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoDecodeCommandList_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoDecodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoDecodeCommandList_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoDecodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoDecodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoDecodeCommandList_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoDecodeCommandList_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoDecodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecodeCommandList_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessCommandList */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessCommandList; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("AEB2543A-167F-4682-ACC8-D159ED4A6209") + ID3D12VideoProcessCommandList : public ID3D12CommandList + { + public: + virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE Reset( + _In_ ID3D12CommandAllocator *pAllocator) = 0; + + virtual void STDMETHODCALLTYPE ClearState( void) = 0; + + virtual void STDMETHODCALLTYPE ResourceBarrier( + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; + + virtual void STDMETHODCALLTYPE DiscardResource( + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; + + virtual void STDMETHODCALLTYPE BeginQuery( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index) = 0; + + virtual void STDMETHODCALLTYPE EndQuery( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index) = 0; + + virtual void STDMETHODCALLTYPE ResolveQueryData( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset) = 0; + + virtual void STDMETHODCALLTYPE SetPredication( + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation) = 0; + + virtual void STDMETHODCALLTYPE SetMarker( + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size) = 0; + + virtual void STDMETHODCALLTYPE BeginEvent( + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size) = 0; + + virtual void STDMETHODCALLTYPE EndEvent( void) = 0; + + virtual void STDMETHODCALLTYPE ProcessFrames( + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; + + virtual void STDMETHODCALLTYPE WriteBufferImmediate( + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessCommandListVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessCommandList * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessCommandList * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessCommandList * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessCommandList * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessCommandList * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessCommandList * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessCommandList * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoProcessCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoProcessCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoProcessCommandList * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoProcessCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoProcessCommandList * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoProcessCommandList * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoProcessCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoProcessCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoProcessCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoProcessCommandList * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoProcessCommandList * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoProcessCommandList * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoProcessCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) + void ( STDMETHODCALLTYPE *ProcessFrames )( + ID3D12VideoProcessCommandList * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoProcessCommandList * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + END_INTERFACE + } ID3D12VideoProcessCommandListVtbl; + + interface ID3D12VideoProcessCommandList + { + CONST_VTBL struct ID3D12VideoProcessCommandListVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessCommandList_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessCommandList_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessCommandList_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessCommandList_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessCommandList_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessCommandList_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessCommandList_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessCommandList_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoProcessCommandList_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoProcessCommandList_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoProcessCommandList_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoProcessCommandList_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoProcessCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoProcessCommandList_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoProcessCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoProcessCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoProcessCommandList_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoProcessCommandList_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + +#define ID3D12VideoProcessCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessCommandList_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0006 */ +/* [local] */ + +typedef struct D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM + { + UINT64 Offset; + ID3D12Resource *pBuffer; + } D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM; + +typedef struct D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 + { + BOOL Enable; + ID3D12Resource *pReferenceTexture2D; + UINT ReferenceSubresource; + DXGI_COLOR_SPACE_TYPE OutputColorSpace; + DXGI_COLOR_SPACE_TYPE DecodeColorSpace; + UINT OutputWidth; + UINT OutputHeight; + } D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1; + +typedef struct D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 + { + ID3D12Resource *pOutputTexture2D; + UINT OutputSubresource; + D3D12_VIDEO_DECODE_CONVERSION_ARGUMENTS1 ConversionArguments; + D3D12_VIDEO_DECODE_OUTPUT_HISTOGRAM Histograms[ 4 ]; + } D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0006_v0_0_s_ifspec; + +#ifndef __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ +#define __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecodeCommandList1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecodeCommandList1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("D52F011B-B56E-453C-A05A-A7F311C8F472") + ID3D12VideoDecodeCommandList1 : public ID3D12VideoDecodeCommandList + { + public: + virtual void STDMETHODCALLTYPE DecodeFrame1( + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecodeCommandList1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecodeCommandList1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecodeCommandList1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecodeCommandList1 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecodeCommandList1 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecodeCommandList1 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecodeCommandList1 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecodeCommandList1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoDecodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoDecodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoDecodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoDecodeCommandList1 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoDecodeCommandList1 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoDecodeCommandList1 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoDecodeCommandList1 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoDecodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) + void ( STDMETHODCALLTYPE *DecodeFrame )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoDecodeCommandList1 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) + void ( STDMETHODCALLTYPE *DecodeFrame1 )( + ID3D12VideoDecodeCommandList1 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + END_INTERFACE + } ID3D12VideoDecodeCommandList1Vtbl; + + interface ID3D12VideoDecodeCommandList1 + { + CONST_VTBL struct ID3D12VideoDecodeCommandList1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecodeCommandList1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecodeCommandList1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecodeCommandList1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecodeCommandList1_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecodeCommandList1_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoDecodeCommandList1_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoDecodeCommandList1_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoDecodeCommandList1_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoDecodeCommandList1_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoDecodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoDecodeCommandList1_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoDecodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoDecodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoDecodeCommandList1_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList1_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoDecodeCommandList1_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoDecodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoDecodeCommandList1_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecodeCommandList1_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0007 */ +/* [local] */ + +typedef struct D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 + { + D3D12_VIDEO_PROCESS_INPUT_STREAM InputStream[ 2 ]; + D3D12_VIDEO_PROCESS_TRANSFORM Transform; + D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS Flags; + D3D12_VIDEO_PROCESS_INPUT_STREAM_RATE RateInfo; + INT FilterLevels[ 32 ]; + D3D12_VIDEO_PROCESS_ALPHA_BLENDING AlphaBlending; + D3D12_VIDEO_FIELD_TYPE FieldType; + } D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0007_v0_0_s_ifspec; + +#ifndef __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessCommandList1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessCommandList1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("542C5C4D-7596-434F-8C93-4EFA6766F267") + ID3D12VideoProcessCommandList1 : public ID3D12VideoProcessCommandList + { + public: + virtual void STDMETHODCALLTYPE ProcessFrames1( + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessCommandList1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessCommandList1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessCommandList1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessCommandList1 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessCommandList1 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessCommandList1 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessCommandList1 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessCommandList1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoProcessCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoProcessCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoProcessCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoProcessCommandList1 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoProcessCommandList1 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoProcessCommandList1 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoProcessCommandList1 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoProcessCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) + void ( STDMETHODCALLTYPE *ProcessFrames )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoProcessCommandList1 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) + void ( STDMETHODCALLTYPE *ProcessFrames1 )( + ID3D12VideoProcessCommandList1 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); + + END_INTERFACE + } ID3D12VideoProcessCommandList1Vtbl; + + interface ID3D12VideoProcessCommandList1 + { + CONST_VTBL struct ID3D12VideoProcessCommandList1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessCommandList1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessCommandList1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessCommandList1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessCommandList1_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessCommandList1_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessCommandList1_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessCommandList1_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoProcessCommandList1_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoProcessCommandList1_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoProcessCommandList1_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoProcessCommandList1_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoProcessCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoProcessCommandList1_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoProcessCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoProcessCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoProcessCommandList1_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList1_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList1_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoProcessCommandList1_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + +#define ID3D12VideoProcessCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoProcessCommandList1_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessCommandList1_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0008 */ +/* [local] */ + +typedef +enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE + { + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 = 0, + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 = 1 + } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE; + +typedef +enum D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS + { + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_NONE = 0, + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_8X8 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_8X8 ) , + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAG_16X16 = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_16X16 ) + } D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS ); +typedef +enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION + { + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL = 0 + } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION; + +typedef +enum D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS + { + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_NONE = 0, + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAG_QUARTER_PEL = ( 1 << D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_QUARTER_PEL ) + } D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS( D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS ); +typedef struct D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT + { + UINT NodeIndex; + BOOL VideoDecodeSupport; + BOOL VideoProcessSupport; + BOOL VideoEncodeSupport; + } D3D12_FEATURE_DATA_VIDEO_FEATURE_AREA_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR + { + UINT NodeIndex; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE_FLAGS BlockSizeFlags; + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION_FLAGS PrecisionFlags; + D3D12_VIDEO_SIZE_RANGE SizeRange; + } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR; + +typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE + { + UINT NodeIndex; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; + D3D12_VIDEO_SIZE_RANGE SizeRange; + BOOL Protected; + UINT64 MotionVectorHeapMemoryPoolL0Size; + UINT64 MotionVectorHeapMemoryPoolL1Size; + UINT64 MotionEstimatorMemoryPoolL0Size; + UINT64 MotionEstimatorMemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_SIZE; + +typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_DESC + { + UINT NodeMask; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; + D3D12_VIDEO_SIZE_RANGE SizeRange; + } D3D12_VIDEO_MOTION_ESTIMATOR_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0008_v0_0_s_ifspec; + +#ifndef __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ +#define __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ + +/* interface ID3D12VideoMotionEstimator */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoMotionEstimator; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("33FDAE0E-098B-428F-87BB-34B695DE08F8") + ID3D12VideoMotionEstimator : public ID3D12Pageable + { + public: +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_MOTION_ESTIMATOR_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal) = 0; +#endif + + virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoMotionEstimatorVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoMotionEstimator * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoMotionEstimator * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoMotionEstimator * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoMotionEstimator * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoMotionEstimator * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoMotionEstimator * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoMotionEstimator * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoMotionEstimator * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_MOTION_ESTIMATOR_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoMotionEstimator * This); + +#else + D3D12_VIDEO_MOTION_ESTIMATOR_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoMotionEstimator * This, + D3D12_VIDEO_MOTION_ESTIMATOR_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12VideoMotionEstimator, GetProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( + ID3D12VideoMotionEstimator * This, + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession); + + END_INTERFACE + } ID3D12VideoMotionEstimatorVtbl; + + interface ID3D12VideoMotionEstimator + { + CONST_VTBL struct ID3D12VideoMotionEstimatorVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoMotionEstimator_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoMotionEstimator_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoMotionEstimator_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoMotionEstimator_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoMotionEstimator_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoMotionEstimator_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoMotionEstimator_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoMotionEstimator_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoMotionEstimator_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoMotionEstimator_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + +#define ID3D12VideoMotionEstimator_GetProtectedResourceSession(This,riid,ppProtectedSession) \ + ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoMotionEstimator_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0009 */ +/* [local] */ + +typedef struct D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC + { + UINT NodeMask; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_MOTION_ESTIMATOR_SEARCH_BLOCK_SIZE BlockSize; + D3D12_VIDEO_MOTION_ESTIMATOR_VECTOR_PRECISION Precision; + D3D12_VIDEO_SIZE_RANGE SizeRange; + } D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0009_v0_0_s_ifspec; + +#ifndef __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ +#define __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ + +/* interface ID3D12VideoMotionVectorHeap */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoMotionVectorHeap; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("5BE17987-743A-4061-834B-23D22DAEA505") + ID3D12VideoMotionVectorHeap : public ID3D12Pageable + { + public: +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal) = 0; +#endif + + virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoMotionVectorHeapVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoMotionVectorHeap * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoMotionVectorHeap * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoMotionVectorHeap * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoMotionVectorHeap * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoMotionVectorHeap * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoMotionVectorHeap * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoMotionVectorHeap * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoMotionVectorHeap * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoMotionVectorHeap * This); + +#else + D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoMotionVectorHeap * This, + D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12VideoMotionVectorHeap, GetProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( + ID3D12VideoMotionVectorHeap * This, + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession); + + END_INTERFACE + } ID3D12VideoMotionVectorHeapVtbl; + + interface ID3D12VideoMotionVectorHeap + { + CONST_VTBL struct ID3D12VideoMotionVectorHeapVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoMotionVectorHeap_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoMotionVectorHeap_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoMotionVectorHeap_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoMotionVectorHeap_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoMotionVectorHeap_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoMotionVectorHeap_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoMotionVectorHeap_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoMotionVectorHeap_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoMotionVectorHeap_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoMotionVectorHeap_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + +#define ID3D12VideoMotionVectorHeap_GetProtectedResourceSession(This,riid,ppProtectedSession) \ + ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoMotionVectorHeap_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice1_INTERFACE_DEFINED__ +#define __ID3D12VideoDevice1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDevice1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDevice1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("981611AD-A144-4C83-9890-F30E26D658AB") + ID3D12VideoDevice1 : public ID3D12VideoDevice + { + public: + virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionEstimator( + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionEstimator) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoMotionVectorHeap( + _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionVectorHeap) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDevice1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDevice1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDevice1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDevice1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) + HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( + ID3D12VideoDevice1 * This, + D3D12_FEATURE_VIDEO FeatureVideo, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( + ID3D12VideoDevice1 * This, + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( + ID3D12VideoDevice1 * This, + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) + HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( + ID3D12VideoDevice1 * This, + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator) + HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )( + ID3D12VideoDevice1 * This, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionEstimator); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )( + ID3D12VideoDevice1 * This, + _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionVectorHeap); + + END_INTERFACE + } ID3D12VideoDevice1Vtbl; + + interface ID3D12VideoDevice1 + { + CONST_VTBL struct ID3D12VideoDevice1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDevice1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDevice1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDevice1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDevice1_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ + ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) + +#define ID3D12VideoDevice1_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ + ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) + +#define ID3D12VideoDevice1_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ + ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) + +#define ID3D12VideoDevice1_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ + ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) + + +#define ID3D12VideoDevice1_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ + ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) + +#define ID3D12VideoDevice1_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ + ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDevice1_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0011 */ +/* [local] */ + +typedef struct D3D12_RESOURCE_COORDINATE + { + UINT64 X; + UINT Y; + UINT Z; + UINT SubresourceIndex; + } D3D12_RESOURCE_COORDINATE; + +typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT + { + ID3D12VideoMotionVectorHeap *pMotionVectorHeap; + } D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT; + +typedef struct D3D12_VIDEO_MOTION_ESTIMATOR_INPUT + { + ID3D12Resource *pInputTexture2D; + UINT InputSubresourceIndex; + ID3D12Resource *pReferenceTexture2D; + UINT ReferenceSubresourceIndex; + ID3D12VideoMotionVectorHeap *pHintMotionVectorHeap; + } D3D12_VIDEO_MOTION_ESTIMATOR_INPUT; + +typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT + { + ID3D12Resource *pMotionVectorTexture2D; + D3D12_RESOURCE_COORDINATE MotionVectorCoordinate; + } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT; + +typedef struct D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT + { + ID3D12VideoMotionVectorHeap *pMotionVectorHeap; + UINT PixelWidth; + UINT PixelHeight; + } D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0011_v0_0_s_ifspec; + +#ifndef __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ +#define __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncodeCommandList */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncodeCommandList; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("8455293A-0CBD-4831-9B39-FBDBAB724723") + ID3D12VideoEncodeCommandList : public ID3D12CommandList + { + public: + virtual HRESULT STDMETHODCALLTYPE Close( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE Reset( + _In_ ID3D12CommandAllocator *pAllocator) = 0; + + virtual void STDMETHODCALLTYPE ClearState( void) = 0; + + virtual void STDMETHODCALLTYPE ResourceBarrier( + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers) = 0; + + virtual void STDMETHODCALLTYPE DiscardResource( + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion) = 0; + + virtual void STDMETHODCALLTYPE BeginQuery( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index) = 0; + + virtual void STDMETHODCALLTYPE EndQuery( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index) = 0; + + virtual void STDMETHODCALLTYPE ResolveQueryData( + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset) = 0; + + virtual void STDMETHODCALLTYPE SetPredication( + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation) = 0; + + virtual void STDMETHODCALLTYPE SetMarker( + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size) = 0; + + virtual void STDMETHODCALLTYPE BeginEvent( + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size) = 0; + + virtual void STDMETHODCALLTYPE EndEvent( void) = 0; + + virtual void STDMETHODCALLTYPE EstimateMotion( + _In_ ID3D12VideoMotionEstimator *pMotionEstimator, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments) = 0; + + virtual void STDMETHODCALLTYPE ResolveMotionVectorHeap( + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments) = 0; + + virtual void STDMETHODCALLTYPE WriteBufferImmediate( + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes) = 0; + + virtual void STDMETHODCALLTYPE SetProtectedResourceSession( + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncodeCommandListVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncodeCommandList * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncodeCommandList * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncodeCommandList * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncodeCommandList * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncodeCommandList * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncodeCommandList * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncodeCommandList * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoEncodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoEncodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoEncodeCommandList * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoEncodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoEncodeCommandList * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoEncodeCommandList * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoEncodeCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoEncodeCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoEncodeCommandList * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoEncodeCommandList * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoEncodeCommandList * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoEncodeCommandList * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoEncodeCommandList * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) + void ( STDMETHODCALLTYPE *EstimateMotion )( + ID3D12VideoEncodeCommandList * This, + _In_ ID3D12VideoMotionEstimator *pMotionEstimator, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) + void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( + ID3D12VideoEncodeCommandList * This, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoEncodeCommandList * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoEncodeCommandList * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + END_INTERFACE + } ID3D12VideoEncodeCommandListVtbl; + + interface ID3D12VideoEncodeCommandList + { + CONST_VTBL struct ID3D12VideoEncodeCommandListVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncodeCommandList_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncodeCommandList_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncodeCommandList_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncodeCommandList_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncodeCommandList_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncodeCommandList_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncodeCommandList_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncodeCommandList_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoEncodeCommandList_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoEncodeCommandList_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoEncodeCommandList_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoEncodeCommandList_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoEncodeCommandList_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoEncodeCommandList_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoEncodeCommandList_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoEncodeCommandList_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoEncodeCommandList_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoEncodeCommandList_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#define ID3D12VideoEncodeCommandList_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncodeCommandList_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0012 */ +/* [local] */ + +typedef +enum D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS + { + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAG_SUPPORTED = 0x1 + } D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS ); +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES + { + UINT NodeIndex; + D3D12_VIDEO_DECODE_CONFIGURATION Configuration; + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; + } D3D12_FEATURE_DATA_VIDEO_DECODE_PROTECTED_RESOURCES; + +typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES + { + UINT NodeIndex; + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; + } D3D12_FEATURE_DATA_VIDEO_PROCESS_PROTECTED_RESOURCES; + +typedef struct D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES + { + UINT NodeIndex; + D3D12_VIDEO_PROTECTED_RESOURCE_SUPPORT_FLAGS SupportFlags; + } D3D12_FEATURE_DATA_VIDEO_MOTION_ESTIMATOR_PROTECTED_RESOURCES; + +typedef struct D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1 + { + D3D12_VIDEO_DECODER_HEAP_DESC VideoDecoderHeapDesc; + BOOL Protected; + UINT64 MemoryPoolL0Size; + UINT64 MemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_DECODER_HEAP_SIZE1; + +typedef struct D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1 + { + UINT NodeMask; + const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc; + UINT NumInputStreamDescs; + const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs; + BOOL Protected; + UINT64 MemoryPoolL0Size; + UINT64 MemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_PROCESSOR_SIZE1; + +typedef +enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE + { + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CREATION = 0, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_INITIALIZATION = 1, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_EXECUTION = 2, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_INPUT = 3, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_CAPS_OUTPUT = 4, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_INPUT = 5, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE_DEVICE_EXECUTE_OUTPUT = 6 + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE; + +typedef +enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE + { + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT8 = 0, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT16 = 1, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT32 = 2, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_UINT64 = 3, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT8 = 4, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT16 = 5, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT32 = 6, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_SINT64 = 7, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_FLOAT = 8, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_DOUBLE = 9, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE_RESOURCE = 10 + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE; + +typedef +enum D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS + { + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_NONE = 0, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_READ = 0x1, + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAG_WRITE = 0x2 + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS ); +typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT + { + UINT NodeIndex; + UINT CommandCount; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_COUNT; + +typedef struct D3D12_VIDEO_EXTENSION_COMMAND_INFO + { + GUID CommandId; + LPCWSTR Name; + D3D12_COMMAND_LIST_SUPPORT_FLAGS CommandListSupportFlags; + } D3D12_VIDEO_EXTENSION_COMMAND_INFO; + +typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS + { + UINT NodeIndex; + UINT CommandCount; + _Field_size_full_(CommandCount) D3D12_VIDEO_EXTENSION_COMMAND_INFO *pCommandInfos; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMANDS; + +typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT + { + GUID CommandId; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; + UINT ParameterCount; + UINT ParameterPacking; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETER_COUNT; + +typedef struct D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO + { + LPCWSTR Name; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_TYPE Type; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_FLAGS Flags; + } D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO; + +typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS + { + GUID CommandId; + D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_STAGE Stage; + UINT ParameterCount; + _Field_size_full_(ParameterCount) D3D12_VIDEO_EXTENSION_COMMAND_PARAMETER_INFO *pParameterInfos; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_PARAMETERS; + +typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT + { + UINT NodeIndex; + GUID CommandId; + _Field_size_bytes_full_opt_(InputDataSizeInBytes) const void *pInputData; + SIZE_T InputDataSizeInBytes; + _Field_size_bytes_full_opt_(OutputDataSizeInBytes) void *pOutputData; + SIZE_T OutputDataSizeInBytes; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE + { + UINT NodeIndex; + GUID CommandId; + _Field_size_bytes_full_(CreationParametersDataSizeInBytes) const void *pCreationParameters; + SIZE_T CreationParametersSizeInBytes; + UINT64 MemoryPoolL0Size; + UINT64 MemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_EXTENSION_COMMAND_SIZE; + +typedef struct D3D12_VIDEO_EXTENSION_COMMAND_DESC + { + UINT NodeMask; + GUID CommandId; + } D3D12_VIDEO_EXTENSION_COMMAND_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0012_v0_0_s_ifspec; + +#ifndef __ID3D12VideoDecoder1_INTERFACE_DEFINED__ +#define __ID3D12VideoDecoder1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecoder1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecoder1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("79A2E5FB-CCD2-469A-9FDE-195D10951F7E") + ID3D12VideoDecoder1 : public ID3D12VideoDecoder + { + public: + virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecoder1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecoder1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecoder1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecoder1 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecoder1 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecoder1 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecoder1 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecoder1 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecoder1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoDecoder, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoder1 * This); + +#else + D3D12_VIDEO_DECODER_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoder1 * This, + D3D12_VIDEO_DECODER_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12VideoDecoder1, GetProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( + ID3D12VideoDecoder1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession); + + END_INTERFACE + } ID3D12VideoDecoder1Vtbl; + + interface ID3D12VideoDecoder1 + { + CONST_VTBL struct ID3D12VideoDecoder1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecoder1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecoder1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecoder1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecoder1_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecoder1_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecoder1_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecoder1_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecoder1_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoDecoder1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoder1_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + + +#define ID3D12VideoDecoder1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ + ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecoder1_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ +#define __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecoderHeap1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecoderHeap1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("DA1D98C5-539F-41B2-BF6B-1198A03B6D26") + ID3D12VideoDecoderHeap1 : public ID3D12VideoDecoderHeap + { + public: + virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecoderHeap1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecoderHeap1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecoderHeap1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecoderHeap1 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecoderHeap1 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecoderHeap1 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecoderHeap1 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecoderHeap1 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecoderHeap1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_DECODER_HEAP_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoderHeap1 * This); + +#else + D3D12_VIDEO_DECODER_HEAP_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoDecoderHeap1 * This, + D3D12_VIDEO_DECODER_HEAP_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12VideoDecoderHeap1, GetProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( + ID3D12VideoDecoderHeap1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession); + + END_INTERFACE + } ID3D12VideoDecoderHeap1Vtbl; + + interface ID3D12VideoDecoderHeap1 + { + CONST_VTBL struct ID3D12VideoDecoderHeap1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecoderHeap1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecoderHeap1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecoderHeap1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecoderHeap1_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecoderHeap1_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecoderHeap1_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecoderHeap1_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecoderHeap1_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoDecoderHeap1_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoDecoderHeap1_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + + +#define ID3D12VideoDecoderHeap1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ + ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecoderHeap1_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessor1_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessor1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessor1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessor1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("F3CFE615-553F-425C-86D8-EE8C1B1FB01C") + ID3D12VideoProcessor1 : public ID3D12VideoProcessor + { + public: + virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessor1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessor1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessor1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessor1 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessor1 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessor1 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessor1 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessor1 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessor1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNodeMask) + UINT ( STDMETHODCALLTYPE *GetNodeMask )( + ID3D12VideoProcessor1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetNumInputStreamDescs) + UINT ( STDMETHODCALLTYPE *GetNumInputStreamDescs )( + ID3D12VideoProcessor1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetInputStreamDescs) + HRESULT ( STDMETHODCALLTYPE *GetInputStreamDescs )( + ID3D12VideoProcessor1 * This, + UINT NumInputStreamDescs, + _Out_writes_(NumInputStreamDescs) D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor, GetOutputStreamDesc) +#if !defined(_WIN32) + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC ( STDMETHODCALLTYPE *GetOutputStreamDesc )( + ID3D12VideoProcessor1 * This); + +#else + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *( STDMETHODCALLTYPE *GetOutputStreamDesc )( + ID3D12VideoProcessor1 * This, + D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12VideoProcessor1, GetProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( + ID3D12VideoProcessor1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession); + + END_INTERFACE + } ID3D12VideoProcessor1Vtbl; + + interface ID3D12VideoProcessor1 + { + CONST_VTBL struct ID3D12VideoProcessor1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessor1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessor1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessor1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessor1_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessor1_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessor1_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessor1_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessor1_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + + +#define ID3D12VideoProcessor1_GetNodeMask(This) \ + ( (This)->lpVtbl -> GetNodeMask(This) ) + +#define ID3D12VideoProcessor1_GetNumInputStreamDescs(This) \ + ( (This)->lpVtbl -> GetNumInputStreamDescs(This) ) + +#define ID3D12VideoProcessor1_GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) \ + ( (This)->lpVtbl -> GetInputStreamDescs(This,NumInputStreamDescs,pInputStreamDescs) ) +#if !defined(_WIN32) + +#define ID3D12VideoProcessor1_GetOutputStreamDesc(This) \ + ( (This)->lpVtbl -> GetOutputStreamDesc(This) ) +#else +#define ID3D12VideoProcessor1_GetOutputStreamDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetOutputStreamDesc(This,RetVal) ) +#endif + + +#define ID3D12VideoProcessor1_GetProtectedResourceSession(This,riid,ppProtectedSession) \ + ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessor1_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ +#define __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ + +/* interface ID3D12VideoExtensionCommand */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoExtensionCommand; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("554E41E8-AE8E-4A8C-B7D2-5B4F274A30E4") + ID3D12VideoExtensionCommand : public ID3D12Pageable + { + public: +#if defined(_MSC_VER) || !defined(_WIN32) + virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC STDMETHODCALLTYPE GetDesc( void) = 0; +#else + virtual D3D12_VIDEO_EXTENSION_COMMAND_DESC *STDMETHODCALLTYPE GetDesc( + D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal) = 0; +#endif + + virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoExtensionCommandVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoExtensionCommand * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoExtensionCommand * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoExtensionCommand * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoExtensionCommand * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoExtensionCommand * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoExtensionCommand * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoExtensionCommand * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoExtensionCommand * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetDesc) +#if !defined(_WIN32) + D3D12_VIDEO_EXTENSION_COMMAND_DESC ( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoExtensionCommand * This); + +#else + D3D12_VIDEO_EXTENSION_COMMAND_DESC *( STDMETHODCALLTYPE *GetDesc )( + ID3D12VideoExtensionCommand * This, + D3D12_VIDEO_EXTENSION_COMMAND_DESC * RetVal); + +#endif + + DECLSPEC_XFGVIRT(ID3D12VideoExtensionCommand, GetProtectedResourceSession) + HRESULT ( STDMETHODCALLTYPE *GetProtectedResourceSession )( + ID3D12VideoExtensionCommand * This, + REFIID riid, + _COM_Outptr_opt_ void **ppProtectedSession); + + END_INTERFACE + } ID3D12VideoExtensionCommandVtbl; + + interface ID3D12VideoExtensionCommand + { + CONST_VTBL struct ID3D12VideoExtensionCommandVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoExtensionCommand_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoExtensionCommand_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoExtensionCommand_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoExtensionCommand_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoExtensionCommand_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoExtensionCommand_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoExtensionCommand_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoExtensionCommand_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#if !defined(_WIN32) + +#define ID3D12VideoExtensionCommand_GetDesc(This) \ + ( (This)->lpVtbl -> GetDesc(This) ) +#else +#define ID3D12VideoExtensionCommand_GetDesc(This,RetVal) \ + ( (This)->lpVtbl -> GetDesc(This,RetVal) ) +#endif + +#define ID3D12VideoExtensionCommand_GetProtectedResourceSession(This,riid,ppProtectedSession) \ + ( (This)->lpVtbl -> GetProtectedResourceSession(This,riid,ppProtectedSession) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoExtensionCommand_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice2_INTERFACE_DEFINED__ +#define __ID3D12VideoDevice2_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDevice2 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDevice2; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("F019AC49-F838-4A95-9B17-579437C8F513") + ID3D12VideoDevice2 : public ID3D12VideoDevice1 + { + public: + virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder1( + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderHeap1( + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor1( + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoExtensionCommand( + _In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc, + _In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters, + SIZE_T CreationParametersDataSizeInBytes, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoExtensionCommand) = 0; + + virtual HRESULT STDMETHODCALLTYPE ExecuteExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes, + _Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData, + SIZE_T OutputDataSizeInBytes) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDevice2Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDevice2 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDevice2 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDevice2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) + HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( + ID3D12VideoDevice2 * This, + D3D12_FEATURE_VIDEO FeatureVideo, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) + HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( + ID3D12VideoDevice2 * This, + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator) + HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionEstimator); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionVectorHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoder1) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder1 )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoderHeap1) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap1 )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoProcessor1) + HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor1 )( + ID3D12VideoDevice2 * This, + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoExtensionCommand) + HRESULT ( STDMETHODCALLTYPE *CreateVideoExtensionCommand )( + ID3D12VideoDevice2 * This, + _In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc, + _In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters, + SIZE_T CreationParametersDataSizeInBytes, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoExtensionCommand); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, ExecuteExtensionCommand) + HRESULT ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoDevice2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes, + _Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData, + SIZE_T OutputDataSizeInBytes); + + END_INTERFACE + } ID3D12VideoDevice2Vtbl; + + interface ID3D12VideoDevice2 + { + CONST_VTBL struct ID3D12VideoDevice2Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDevice2_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDevice2_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDevice2_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDevice2_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ + ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) + +#define ID3D12VideoDevice2_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ + ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) + +#define ID3D12VideoDevice2_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ + ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) + +#define ID3D12VideoDevice2_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ + ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) + + +#define ID3D12VideoDevice2_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ + ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) + +#define ID3D12VideoDevice2_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ + ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) + + +#define ID3D12VideoDevice2_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ + ( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) ) + +#define ID3D12VideoDevice2_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ + ( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) ) + +#define ID3D12VideoDevice2_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ + ( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) ) + +#define ID3D12VideoDevice2_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ + ( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) ) + +#define ID3D12VideoDevice2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDevice2_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ +#define __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecodeCommandList2 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecodeCommandList2; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("6e120880-c114-4153-8036-d247051e1729") + ID3D12VideoDecodeCommandList2 : public ID3D12VideoDecodeCommandList1 + { + public: + virtual void STDMETHODCALLTYPE SetProtectedResourceSession( + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0; + + virtual void STDMETHODCALLTYPE InitializeExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes) = 0; + + virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecodeCommandList2Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecodeCommandList2 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecodeCommandList2 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecodeCommandList2 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecodeCommandList2 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecodeCommandList2 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecodeCommandList2 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecodeCommandList2 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoDecodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoDecodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoDecodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoDecodeCommandList2 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoDecodeCommandList2 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoDecodeCommandList2 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoDecodeCommandList2 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoDecodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) + void ( STDMETHODCALLTYPE *DecodeFrame )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoDecodeCommandList2 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) + void ( STDMETHODCALLTYPE *DecodeFrame1 )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoDecodeCommandList2 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoDecodeCommandList2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + END_INTERFACE + } ID3D12VideoDecodeCommandList2Vtbl; + + interface ID3D12VideoDecodeCommandList2 + { + CONST_VTBL struct ID3D12VideoDecodeCommandList2Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecodeCommandList2_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecodeCommandList2_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecodeCommandList2_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecodeCommandList2_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecodeCommandList2_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoDecodeCommandList2_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoDecodeCommandList2_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoDecodeCommandList2_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoDecodeCommandList2_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoDecodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoDecodeCommandList2_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoDecodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoDecodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoDecodeCommandList2_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList2_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoDecodeCommandList2_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoDecodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoDecodeCommandList2_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) + + +#define ID3D12VideoDecodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#define ID3D12VideoDecodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoDecodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecodeCommandList2_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ +#define __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDecodeCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDecodeCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("2aee8c37-9562-42da-8abf-61efeb2e4513") + ID3D12VideoDecodeCommandList3 : public ID3D12VideoDecodeCommandList2 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDecodeCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDecodeCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoDecodeCommandList3 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoDecodeCommandList3 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoDecodeCommandList3 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoDecodeCommandList3 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoDecodeCommandList3 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoDecodeCommandList3 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoDecodeCommandList3 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoDecodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoDecodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoDecodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, DecodeFrame) + void ( STDMETHODCALLTYPE *DecodeFrame )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoDecodeCommandList3 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList1, DecodeFrame1) + void ( STDMETHODCALLTYPE *DecodeFrame1 )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoDecoder *pDecoder, + _In_ const D3D12_VIDEO_DECODE_OUTPUT_STREAM_ARGUMENTS1 *pOutputArguments, + _In_ const D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoDecodeCommandList3 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList2, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoDecodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoDecodeCommandList3, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12VideoDecodeCommandList3 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12VideoDecodeCommandList3Vtbl; + + interface ID3D12VideoDecodeCommandList3 + { + CONST_VTBL struct ID3D12VideoDecodeCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDecodeCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDecodeCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDecodeCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDecodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoDecodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoDecodeCommandList3_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoDecodeCommandList3_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoDecodeCommandList3_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoDecodeCommandList3_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoDecodeCommandList3_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoDecodeCommandList3_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoDecodeCommandList3_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoDecodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoDecodeCommandList3_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoDecodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoDecodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoDecodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoDecodeCommandList3_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList3_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoDecodeCommandList3_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoDecodeCommandList3_DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame(This,pDecoder,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoDecodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoDecodeCommandList3_DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> DecodeFrame1(This,pDecoder,pOutputArguments,pInputArguments) ) + + +#define ID3D12VideoDecodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#define ID3D12VideoDecodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoDecodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoDecodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDecodeCommandList3_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessCommandList2 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessCommandList2; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("db525ae4-6ad6-473c-baa7-59b2e37082e4") + ID3D12VideoProcessCommandList2 : public ID3D12VideoProcessCommandList1 + { + public: + virtual void STDMETHODCALLTYPE SetProtectedResourceSession( + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession) = 0; + + virtual void STDMETHODCALLTYPE InitializeExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes) = 0; + + virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessCommandList2Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessCommandList2 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessCommandList2 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessCommandList2 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessCommandList2 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessCommandList2 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessCommandList2 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessCommandList2 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoProcessCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoProcessCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoProcessCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoProcessCommandList2 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoProcessCommandList2 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoProcessCommandList2 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoProcessCommandList2 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoProcessCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) + void ( STDMETHODCALLTYPE *ProcessFrames )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoProcessCommandList2 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) + void ( STDMETHODCALLTYPE *ProcessFrames1 )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoProcessCommandList2 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoProcessCommandList2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + END_INTERFACE + } ID3D12VideoProcessCommandList2Vtbl; + + interface ID3D12VideoProcessCommandList2 + { + CONST_VTBL struct ID3D12VideoProcessCommandList2Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessCommandList2_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessCommandList2_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessCommandList2_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessCommandList2_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessCommandList2_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessCommandList2_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessCommandList2_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoProcessCommandList2_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoProcessCommandList2_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoProcessCommandList2_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoProcessCommandList2_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoProcessCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoProcessCommandList2_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoProcessCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoProcessCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoProcessCommandList2_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList2_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList2_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoProcessCommandList2_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + +#define ID3D12VideoProcessCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoProcessCommandList2_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + + +#define ID3D12VideoProcessCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#define ID3D12VideoProcessCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoProcessCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessCommandList2_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ +#define __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoProcessCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoProcessCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("1a0a4ca4-9f08-40ce-9558-b411fd2666ff") + ID3D12VideoProcessCommandList3 : public ID3D12VideoProcessCommandList2 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoProcessCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoProcessCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoProcessCommandList3 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoProcessCommandList3 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoProcessCommandList3 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoProcessCommandList3 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoProcessCommandList3 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoProcessCommandList3 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoProcessCommandList3 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoProcessCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoProcessCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoProcessCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, ProcessFrames) + void ( STDMETHODCALLTYPE *ProcessFrames )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoProcessCommandList3 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList1, ProcessFrames1) + void ( STDMETHODCALLTYPE *ProcessFrames1 )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoProcessor *pVideoProcessor, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS *pOutputArguments, + UINT NumInputStreams, + _In_reads_(NumInputStreams) const D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1 *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoProcessCommandList3 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList2, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoProcessCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoProcessCommandList3, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12VideoProcessCommandList3 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12VideoProcessCommandList3Vtbl; + + interface ID3D12VideoProcessCommandList3 + { + CONST_VTBL struct ID3D12VideoProcessCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoProcessCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoProcessCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoProcessCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoProcessCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoProcessCommandList3_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoProcessCommandList3_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoProcessCommandList3_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoProcessCommandList3_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoProcessCommandList3_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoProcessCommandList3_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoProcessCommandList3_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoProcessCommandList3_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoProcessCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoProcessCommandList3_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoProcessCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoProcessCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoProcessCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoProcessCommandList3_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList3_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoProcessCommandList3_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoProcessCommandList3_ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + +#define ID3D12VideoProcessCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + + +#define ID3D12VideoProcessCommandList3_ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) \ + ( (This)->lpVtbl -> ProcessFrames1(This,pVideoProcessor,pOutputArguments,NumInputStreams,pInputArguments) ) + + +#define ID3D12VideoProcessCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + +#define ID3D12VideoProcessCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoProcessCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoProcessCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoProcessCommandList3_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ +#define __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncodeCommandList1 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncodeCommandList1; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("94971eca-2bdb-4769-88cf-3675ea757ebc") + ID3D12VideoEncodeCommandList1 : public ID3D12VideoEncodeCommandList + { + public: + virtual void STDMETHODCALLTYPE InitializeExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes) = 0; + + virtual void STDMETHODCALLTYPE ExecuteExtensionCommand( + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncodeCommandList1Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncodeCommandList1 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncodeCommandList1 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncodeCommandList1 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncodeCommandList1 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncodeCommandList1 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncodeCommandList1 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncodeCommandList1 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoEncodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoEncodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoEncodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoEncodeCommandList1 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoEncodeCommandList1 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoEncodeCommandList1 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoEncodeCommandList1 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoEncodeCommandList1 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) + void ( STDMETHODCALLTYPE *EstimateMotion )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12VideoMotionEstimator *pMotionEstimator, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) + void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( + ID3D12VideoEncodeCommandList1 * This, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoEncodeCommandList1 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoEncodeCommandList1 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoEncodeCommandList1 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + END_INTERFACE + } ID3D12VideoEncodeCommandList1Vtbl; + + interface ID3D12VideoEncodeCommandList1 + { + CONST_VTBL struct ID3D12VideoEncodeCommandList1Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncodeCommandList1_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncodeCommandList1_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncodeCommandList1_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncodeCommandList1_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncodeCommandList1_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncodeCommandList1_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncodeCommandList1_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncodeCommandList1_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoEncodeCommandList1_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoEncodeCommandList1_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoEncodeCommandList1_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoEncodeCommandList1_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoEncodeCommandList1_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoEncodeCommandList1_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoEncodeCommandList1_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList1_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList1_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoEncodeCommandList1_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoEncodeCommandList1_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList1_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList1_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoEncodeCommandList1_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList1_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList1_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#define ID3D12VideoEncodeCommandList1_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + + +#define ID3D12VideoEncodeCommandList1_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoEncodeCommandList1_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncodeCommandList1_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0022 */ +/* [local] */ + +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG2, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG1_AND_MPEG2, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO_PROGRESSIVE, 0xd79be8da, 0x0cf1, 0x4c81, 0xb8, 0x2a, 0x69, 0xa4, 0xe2, 0x36, 0xf4, 0x3d); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_STEREO, 0xf9aaccbb, 0xc2b6, 0x4cfc, 0x87, 0x79, 0x57, 0x07, 0xb1, 0x76, 0x05, 0x52); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_H264_MULTIVIEW, 0x705b9d82, 0x76cf, 0x49d6, 0xb7, 0xe6, 0xac, 0x88, 0x72, 0xdb, 0x01, 0x3c); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_SIMPLE, 0xefd64d74, 0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_MPEG4PT2_ADVSIMPLE_NOGMC, 0xed418a9f, 0x010d, 0x4eda, 0x9a, 0xe3, 0x9a, 0x65, 0x35, 0x8d, 0x8d, 0x2e); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME, 0x0685b993, 0x3d8c, 0x43a0, 0x8b, 0x28, 0xd7, 0x4c, 0x2d, 0x68, 0x99, 0xa4); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MONOCHROME10, 0x142a1d0f, 0x69dd, 0x4ec9, 0x85, 0x91, 0xb1, 0x2f, 0xfc, 0xb9, 0x1a, 0x29); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12, 0x1a72925f, 0x0c2c, 0x4f15, 0x96, 0xfb, 0xb1, 0x7d, 0x14, 0x73, 0x60, 0x3f); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_422, 0x0bac4fe5, 0x1532, 0x4429, 0xa8, 0x54, 0xf8, 0x4d, 0xe0, 0x49, 0x53, 0xdb); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_422, 0x55bcac81, 0xf311, 0x4093, 0xa7, 0xd0, 0x1c, 0xbc, 0x0b, 0x84, 0x9b, 0xee); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN_444, 0x4008018f, 0xf537, 0x4b36, 0x98, 0xcf, 0x61, 0xaf, 0x8a, 0x2c, 0x1a, 0x33); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_EXT, 0x9cc55490, 0xe37c, 0x4932, 0x86, 0x84, 0x49, 0x20, 0xf9, 0xf6, 0x40, 0x9c); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10_444, 0x0dabeffa, 0x4458, 0x4602, 0xbc, 0x03, 0x07, 0x95, 0x65, 0x9d, 0x61, 0x7c); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN12_444, 0x9798634d, 0xfe9d, 0x48e5, 0xb4, 0xda, 0xdb, 0xec, 0x45, 0xb3, 0xdf, 0x01); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN16, 0xa4fbdbb0, 0xa113, 0x482b, 0xa2, 0x32, 0x63, 0x5c, 0xc0, 0x69, 0x7f, 0x6d); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP9_10BIT_PROFILE2, 0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_VP8, 0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE0, 0xb8be4ccb, 0xcf53, 0x46ba, 0x8d, 0x59, 0xd6, 0xb8, 0xa6, 0xda, 0x5d, 0x2a); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE1, 0x6936ff0f, 0x45b1, 0x4163, 0x9c, 0xc1, 0x64, 0x6e, 0xf6, 0x94, 0x61, 0x08); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_PROFILE2, 0x0c5f2aa1, 0xe541, 0x4089, 0xbb, 0x7b, 0x98, 0x11, 0x0a, 0x19, 0xd7, 0xc8); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2, 0x17127009, 0xa00f, 0x4ce1, 0x99, 0x4e, 0xbf, 0x40, 0x81, 0xf6, 0xf3, 0xf0); +DEFINE_GUID(D3D12_VIDEO_DECODE_PROFILE_AV1_12BIT_PROFILE2_420, 0x2d80bed6, 0x9cac, 0x4835, 0x9e, 0x91, 0x32, 0x7b, 0xbc, 0x4f, 0x9e, 0xe8); +typedef +enum D3D12_VIDEO_ENCODER_AV1_PROFILE + { + D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN = 0, + D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH = 1, + D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL = 2 + } D3D12_VIDEO_ENCODER_AV1_PROFILE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_LEVELS + { + D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 = 0, + D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 = 1, + D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 = 2, + D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 = 3, + D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 = 4, + D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 = 5, + D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 = 6, + D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 = 7, + D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 = 8, + D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 = 9, + D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 = 10, + D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 = 11, + D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 = 12, + D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 = 13, + D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 = 14, + D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 = 15, + D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 = 16, + D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 = 17, + D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 = 18, + D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 = 19, + D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 = 20, + D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 = 21, + D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 = 22, + D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 = 23 + } D3D12_VIDEO_ENCODER_AV1_LEVELS; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_TIER + { + D3D12_VIDEO_ENCODER_AV1_TIER_MAIN = 0, + D3D12_VIDEO_ENCODER_AV1_TIER_HIGH = 1 + } D3D12_VIDEO_ENCODER_AV1_TIER; + +typedef struct D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS + { + D3D12_VIDEO_ENCODER_AV1_LEVELS Level; + D3D12_VIDEO_ENCODER_AV1_TIER Tier; + } D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_128x128_SUPERBLOCK = 0x1, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FILTER_INTRA = 0x2, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_EDGE_FILTER = 0x4, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTERINTRA_COMPOUND = 0x8, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MASKED_COMPOUND = 0x10, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_WARPED_MOTION = 0x20, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DUAL_FILTER = 0x40, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_JNT_COMP = 0x80, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FORCED_INTEGER_MOTION_VECTORS = 0x100, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SUPER_RESOLUTION = 0x200, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_RESTORATION_FILTER = 0x400, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_PALETTE_ENCODING = 0x800, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CDEF_FILTERING = 0x1000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_INTRA_BLOCK_COPY = 0x2000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x4000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ORDER_HINT_TOOLS = 0x8000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_AUTO_SEGMENTATION = 0x10000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_CUSTOM_SEGMENTATION = 0x20000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_LOOP_FILTER_DELTAS = 0x40000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_DELTAS = 0x80000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_QUANTIZATION_MATRIX = 0x100000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_REDUCED_TX_SET = 0x200000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_MOTION_MODE_SWITCHABLE = 0x400000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_ALLOW_HIGH_PRECISION_MV = 0x800000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_SKIP_MODE_PRESENT = 0x1000000, + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DELTA_LF_PARAMS = 0x2000000 + } D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_TX_MODE + { + D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 = 0, + D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST = 1, + D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT = 2 + } D3D12_VIDEO_ENCODER_AV1_TX_MODE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_ONLY4x4 = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_ONLY4x4 ) , + D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_LARGEST = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_LARGEST ) , + D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAG_SELECT = ( 1 << D3D12_VIDEO_ENCODER_AV1_TX_MODE_SELECT ) + } D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS + { + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP = 0, + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH = 1, + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP = 2, + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR = 3, + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE = 4 + } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP ) , + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SMOOTH = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SMOOTH ) , + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_EIGHTTAP_SHARP = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_EIGHTTAP_SHARP ) , + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_BILINEAR = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_BILINEAR ) , + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAG_SWITCHABLE = ( 1 << D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_SWITCHABLE ) + } D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE + { + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_4x4 = 0, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_8x8 = 1, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_16x16 = 2, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_32x32 = 3, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE_64x64 = 4 + } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE + { + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED = 0, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q = 1, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V = 2, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H = 3, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U = 4, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V = 5, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME = 6, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP = 7, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV = 8 + } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_DISABLED = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_DISABLED ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_Q = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_Q ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_V ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_Y_H = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_Y_H ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_U = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_U ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_LF_V = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_LF_V ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_REF_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_REF_FRAME ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_SKIP = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_SKIP ) , + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAG_ALT_GLOBALMV = ( 1 << D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_ALT_GLOBALMV ) + } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE + { + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_DISABLED = 0, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SWITCHABLE = 1, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_WIENER = 2, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE_SGRPROJ = 3 + } D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE + { + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_DISABLED = 0, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_32x32 = 1, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_64x64 = 2, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_128x128 = 3, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE_256x256 = 4 + } D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_NOT_SUPPORTED = 0, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_32x32 = 0x1, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_64x64 = 0x2, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_128x128 = 0x4, + D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAG_256x256 = 0x8 + } D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION + { + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY = 0, + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION = 1, + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM = 2, + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE = 3 + } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_IDENTITY = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_IDENTITY ) , + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_TRANSLATION = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_TRANSLATION ) , + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_ROTZOOM = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_ROTZOOM ) , + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAG_AFFINE = ( 1 << D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_AFFINE ) + } D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION = 0x1, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_QUANTIZATION_DELTA = 0x2, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER = 0x4, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_LOOP_FILTER_DELTA = 0x8, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CDEF_DATA = 0x10, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_CONTEXT_UPDATE_TILE_ID = 0x20, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_COMPOUND_PREDICTION_MODE = 0x40, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_PRIMARY_REF_FRAME = 0x80, + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAG_REFERENCE_INDICES = 0x100 + } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT + { + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS SupportedFeatureFlags; + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS RequiredFeatureFlags; + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS_FLAGS SupportedInterpolationFilters; + D3D12_VIDEO_ENCODER_AV1_RESTORATION_SUPPORT_FLAGS SupportedRestorationParams[ 3 ][ 3 ]; + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MODE_FLAGS SupportedSegmentationModes; + D3D12_VIDEO_ENCODER_AV1_TX_MODE_FLAGS SupportedTxModes[ 4 ]; + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_BLOCK_SIZE SegmentationBlockSize; + D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES_FLAGS PostEncodeValuesFlags; + UINT MaxTemporalLayers; + UINT MaxSpatialLayers; + } D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE + { + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME = 0, + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME = 1, + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME = 2, + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME = 3 + } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_KEY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_KEY_FRAME ) , + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTER_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTER_FRAME ) , + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_INTRA_ONLY_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_INTRA_ONLY_FRAME ) , + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAG_SWITCH_FRAME = ( 1 << D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_SWITCH_FRAME ) + } D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE + { + D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_SINGLE_REFERENCE = 0, + D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE_COMPOUND_REFERENCE = 1 + } D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT + { + D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE PredictionMode; + UINT MaxUniqueReferencesPerFrame; + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE_FLAGS SupportedFrameTypes; + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION_FLAGS SupportedReferenceWarpedMotionFlags; + } D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT; + +typedef struct D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION + { + D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS FeatureFlags; + UINT OrderHintBitsMinus1; + } D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION; + +typedef struct D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE + { + UINT IntraDistance; + UINT InterFramePeriod; + } D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE; + +typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO + { + D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType; + INT TransformationMatrix[ 8 ]; + BOOL InvalidAffineSet; + } D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO; + +typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR + { + UINT ReconstructedPictureResourceIndex; + UINT TemporalLayerIndexPlus1; + UINT SpatialLayerIndexPlus1; + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType; + D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo; + UINT OrderHint; + UINT PictureIndex; + } D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_ERROR_RESILIENT_MODE = 0x1, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_CDF_UPDATE = 0x2, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_PALETTE_ENCODING = 0x4, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_SKIP_MODE = 0x8, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FRAME_REFERENCE_MOTION_VECTORS = 0x10, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_FORCE_INTEGER_MOTION_VECTORS = 0x20, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_INTRA_BLOCK_COPY = 0x40, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_USE_SUPER_RESOLUTION = 0x80, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_DISABLE_FRAME_END_UPDATE_CDF = 0x100, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_AUTO = 0x200, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_FRAME_SEGMENTATION_CUSTOM = 0x400, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ENABLE_WARPED_MOTION = 0x800, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_REDUCED_TX_SET = 0x1000, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_MOTION_MODE_SWITCHABLE = 0x2000, + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAG_ALLOW_HIGH_PRECISION_MV = 0x4000 + } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG + { + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TYPE FrameRestorationType[ 3 ]; + D3D12_VIDEO_ENCODER_AV1_RESTORATION_TILESIZE LoopRestorationPixelSize[ 3 ]; + } D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA + { + UINT64 EnabledFeatures; + INT64 FeatureValue[ 8 ]; + } D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA; + +typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG + { + UINT64 UpdateMap; + UINT64 TemporalUpdate; + UINT64 UpdateData; + UINT64 NumSegments; + D3D12_VIDEO_ENCODER_AV1_SEGMENT_DATA SegmentsData[ 8 ]; + } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP + { + UINT SegmentsMapByteSize; + UINT8 *pSegmentsMap; + } D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG + { + UINT64 LoopFilterLevel[ 2 ]; + UINT64 LoopFilterLevelU; + UINT64 LoopFilterLevelV; + UINT64 LoopFilterSharpnessLevel; + UINT64 LoopFilterDeltaEnabled; + UINT64 UpdateRefDelta; + INT64 RefDeltas[ 8 ]; + UINT64 UpdateModeDelta; + INT64 ModeDeltas[ 2 ]; + } D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG + { + UINT64 DeltaLFPresent; + UINT64 DeltaLFMulti; + UINT64 DeltaLFRes; + } D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG + { + UINT64 BaseQIndex; + INT64 YDCDeltaQ; + INT64 UDCDeltaQ; + INT64 UACDeltaQ; + INT64 VDCDeltaQ; + INT64 VACDeltaQ; + UINT64 UsingQMatrix; + UINT64 QMY; + UINT64 QMU; + UINT64 QMV; + } D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG + { + UINT64 DeltaQPresent; + UINT64 DeltaQRes; + } D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG + { + UINT64 CdefBits; + UINT64 CdefDampingMinus3; + UINT64 CdefYPriStrength[ 8 ]; + UINT64 CdefUVPriStrength[ 8 ]; + UINT64 CdefYSecStrength[ 8 ]; + UINT64 CdefUVSecStrength[ 8 ]; + } D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG; + +typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA + { + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_FLAGS Flags; + D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType; + D3D12_VIDEO_ENCODER_AV1_COMP_PREDICTION_TYPE CompoundPredictionType; + D3D12_VIDEO_ENCODER_AV1_INTERPOLATION_FILTERS InterpolationFilter; + D3D12_VIDEO_ENCODER_AV1_RESTORATION_CONFIG FrameRestorationConfig; + D3D12_VIDEO_ENCODER_AV1_TX_MODE TxMode; + UINT SuperResDenominator; + UINT OrderHint; + UINT PictureIndex; + UINT TemporalLayerIndexPlus1; + UINT SpatialLayerIndexPlus1; + D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ReferenceFramesReconPictureDescriptors[ 8 ]; + UINT ReferenceIndices[ 7 ]; + UINT PrimaryRefFrame; + UINT RefreshFrameFlags; + D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter; + D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta; + D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization; + D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta; + D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF; + UINT QPMapValuesCount; + _Field_size_full_(QPMapValuesCount) INT16 *pRateControlQPMap; + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG CustomSegmentation; + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_MAP CustomSegmentsMap; + } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA; + +typedef struct D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES + { + UINT64 RowCount; + UINT64 ColCount; + UINT64 RowHeights[ 64 ]; + UINT64 ColWidths[ 64 ]; + UINT64 ContextUpdateTileId; + } D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES; + +typedef struct D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES + { + UINT64 CompoundPredictionType; + D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_CONFIG LoopFilter; + D3D12_VIDEO_ENCODER_CODEC_AV1_LOOP_FILTER_DELTA_CONFIG LoopFilterDelta; + D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_CONFIG Quantization; + D3D12_VIDEO_ENCODER_CODEC_AV1_QUANTIZATION_DELTA_CONFIG QuantizationDelta; + D3D12_VIDEO_ENCODER_AV1_CDEF_CONFIG CDEF; + D3D12_VIDEO_ENCODER_AV1_SEGMENTATION_CONFIG SegmentationConfig; + UINT64 PrimaryRefFrame; + UINT64 ReferenceIndices[ 7 ]; + } D3D12_VIDEO_ENCODER_AV1_POST_ENCODE_VALUES; + +typedef +enum D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE + { + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_ABSOLUTE_QP_MAP = 0, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP = 1, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR = 2, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR = 3, + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR = 4 + } D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE; + +typedef +enum D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS + { + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP = 0x1, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS = 0x2, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE = 0x4, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_INITIAL_QP = 0x8, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE = 0x10, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES = 0x20, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT = 0x40, + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED = 0x80 + } D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP + { + UINT ConstantQP_FullIntracodedFrame; + UINT ConstantQP_InterPredictedFrame_PrevRefOnly; + UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 + { + UINT ConstantQP_FullIntracodedFrame; + UINT ConstantQP_InterPredictedFrame_PrevRefOnly; + UINT ConstantQP_InterPredictedFrame_BiDirectionalRef; + UINT QualityVsSpeed; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR + { + UINT InitialQP; + UINT MinQP; + UINT MaxQP; + UINT64 MaxFrameBitSize; + UINT64 TargetBitRate; + UINT64 VBVCapacity; + UINT64 InitialVBVFullness; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 + { + UINT InitialQP; + UINT MinQP; + UINT MaxQP; + UINT64 MaxFrameBitSize; + UINT64 TargetBitRate; + UINT64 VBVCapacity; + UINT64 InitialVBVFullness; + UINT QualityVsSpeed; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR + { + UINT InitialQP; + UINT MinQP; + UINT MaxQP; + UINT64 MaxFrameBitSize; + UINT64 TargetAvgBitRate; + UINT64 PeakBitRate; + UINT64 VBVCapacity; + UINT64 InitialVBVFullness; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 + { + UINT InitialQP; + UINT MinQP; + UINT MaxQP; + UINT64 MaxFrameBitSize; + UINT64 TargetAvgBitRate; + UINT64 PeakBitRate; + UINT64 VBVCapacity; + UINT64 InitialVBVFullness; + UINT QualityVsSpeed; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR + { + UINT InitialQP; + UINT MinQP; + UINT MaxQP; + UINT64 MaxFrameBitSize; + UINT64 TargetAvgBitRate; + UINT64 PeakBitRate; + UINT ConstantQualityTarget; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 + { + UINT InitialQP; + UINT MinQP; + UINT MaxQP; + UINT64 MaxFrameBitSize; + UINT64 TargetAvgBitRate; + UINT64 PeakBitRate; + UINT ConstantQualityTarget; + UINT64 VBVCapacity; + UINT64 InitialVBVFullness; + UINT QualityVsSpeed; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP + { + UINT QualityVsSpeed; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS + { + UINT DataSize; + union + { + const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP *pConfiguration_CQP; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR *pConfiguration_CBR; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR *pConfiguration_VBR; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR *pConfiguration_QVBR; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP1 *pConfiguration_CQP1; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_CBR1 *pConfiguration_CBR1; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_VBR1 *pConfiguration_VBR1; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_QVBR1 *pConfiguration_QVBR1; + const D3D12_VIDEO_ENCODER_RATE_CONTROL_ABSOLUTE_QP_MAP *pConfiguration_AbsoluteQPMap; + } ; + } D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS; + +typedef struct D3D12_VIDEO_ENCODER_RATE_CONTROL + { + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE Mode; + D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAGS Flags; + D3D12_VIDEO_ENCODER_RATE_CONTROL_CONFIGURATION_PARAMS ConfigParams; + DXGI_RATIONAL TargetFrameRate; + } D3D12_VIDEO_ENCODER_RATE_CONTROL; + +typedef +enum D3D12_VIDEO_ENCODER_CODEC + { + D3D12_VIDEO_ENCODER_CODEC_H264 = 0, + D3D12_VIDEO_ENCODER_CODEC_HEVC = 1, + D3D12_VIDEO_ENCODER_CODEC_AV1 = 2 + } D3D12_VIDEO_ENCODER_CODEC; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + BOOL IsSupported; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC; + +typedef +enum D3D12_VIDEO_ENCODER_PROFILE_H264 + { + D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN = 0, + D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH = 1, + D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10 = 2 + } D3D12_VIDEO_ENCODER_PROFILE_H264; + +typedef +enum D3D12_VIDEO_ENCODER_PROFILE_HEVC + { + D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN = 0, + D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 = 1 + } D3D12_VIDEO_ENCODER_PROFILE_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_PROFILE_H264 *pH264Profile; + D3D12_VIDEO_ENCODER_PROFILE_HEVC *pHEVCProfile; + D3D12_VIDEO_ENCODER_AV1_PROFILE *pAV1Profile; + } ; + } D3D12_VIDEO_ENCODER_PROFILE_DESC; + +typedef +enum D3D12_VIDEO_ENCODER_LEVELS_H264 + { + D3D12_VIDEO_ENCODER_LEVELS_H264_1 = 0, + D3D12_VIDEO_ENCODER_LEVELS_H264_1b = 1, + D3D12_VIDEO_ENCODER_LEVELS_H264_11 = 2, + D3D12_VIDEO_ENCODER_LEVELS_H264_12 = 3, + D3D12_VIDEO_ENCODER_LEVELS_H264_13 = 4, + D3D12_VIDEO_ENCODER_LEVELS_H264_2 = 5, + D3D12_VIDEO_ENCODER_LEVELS_H264_21 = 6, + D3D12_VIDEO_ENCODER_LEVELS_H264_22 = 7, + D3D12_VIDEO_ENCODER_LEVELS_H264_3 = 8, + D3D12_VIDEO_ENCODER_LEVELS_H264_31 = 9, + D3D12_VIDEO_ENCODER_LEVELS_H264_32 = 10, + D3D12_VIDEO_ENCODER_LEVELS_H264_4 = 11, + D3D12_VIDEO_ENCODER_LEVELS_H264_41 = 12, + D3D12_VIDEO_ENCODER_LEVELS_H264_42 = 13, + D3D12_VIDEO_ENCODER_LEVELS_H264_5 = 14, + D3D12_VIDEO_ENCODER_LEVELS_H264_51 = 15, + D3D12_VIDEO_ENCODER_LEVELS_H264_52 = 16, + D3D12_VIDEO_ENCODER_LEVELS_H264_6 = 17, + D3D12_VIDEO_ENCODER_LEVELS_H264_61 = 18, + D3D12_VIDEO_ENCODER_LEVELS_H264_62 = 19 + } D3D12_VIDEO_ENCODER_LEVELS_H264; + +typedef +enum D3D12_VIDEO_ENCODER_TIER_HEVC + { + D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN = 0, + D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH = 1 + } D3D12_VIDEO_ENCODER_TIER_HEVC; + +typedef +enum D3D12_VIDEO_ENCODER_LEVELS_HEVC + { + D3D12_VIDEO_ENCODER_LEVELS_HEVC_1 = 0, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_2 = 1, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_21 = 2, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_3 = 3, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_31 = 4, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_4 = 5, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_41 = 6, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_5 = 7, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_51 = 8, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_52 = 9, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_6 = 10, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_61 = 11, + D3D12_VIDEO_ENCODER_LEVELS_HEVC_62 = 12 + } D3D12_VIDEO_ENCODER_LEVELS_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC + { + D3D12_VIDEO_ENCODER_LEVELS_HEVC Level; + D3D12_VIDEO_ENCODER_TIER_HEVC Tier; + } D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_LEVELS_H264 *pH264LevelSetting; + D3D12_VIDEO_ENCODER_LEVEL_TIER_CONSTRAINTS_HEVC *pHEVCLevelSetting; + D3D12_VIDEO_ENCODER_AV1_LEVEL_TIER_CONSTRAINTS *pAV1LevelSetting; + } ; + } D3D12_VIDEO_ENCODER_LEVEL_SETTING; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + BOOL IsSupported; + D3D12_VIDEO_ENCODER_LEVEL_SETTING MinSupportedLevel; + D3D12_VIDEO_ENCODER_LEVEL_SETTING MaxSupportedLevel; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_PROFILE_LEVEL; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC + { + UINT Width; + UINT Height; + } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC + { + UINT WidthRatio; + UINT HeightRatio; + } D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + UINT ResolutionRatiosCount; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION_RATIOS_COUNT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + UINT ResolutionRatiosCount; + BOOL IsSupported; + D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MinResolutionSupported; + D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC MaxResolutionSupported; + UINT ResolutionWidthMultipleRequirement; + UINT ResolutionHeightMultipleRequirement; + _Field_size_full_(ResolutionRatiosCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_RATIO_DESC *pResolutionRatios; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_OUTPUT_RESOLUTION; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + DXGI_FORMAT Format; + BOOL IsSupported; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_INPUT_FORMAT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE RateControlMode; + BOOL IsSupported; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_RATE_CONTROL_MODE; + +typedef +enum D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE + { + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE = 0, + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED = 1 + } D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefreshMode; + BOOL IsSupported; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_INTRA_REFRESH_MODE; + +typedef +enum D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE + { + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME = 0, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION = 1, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED = 2, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION = 3, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME = 4, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_GRID_PARTITION = 5, + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_CONFIGURABLE_GRID_PARTITION = 6 + } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; + BOOL IsSupported; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE; + +typedef +enum D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS + { + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_NOT_SPECIFIED = 0x1, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_CODEC_CONSTRAINT = 0x2, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_HARDWARE_CONSTRAINT = 0x4, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_ROWS_COUNT = 0x8, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_COLS_COUNT = 0x10, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_WIDTH = 0x20, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_AREA = 0x40, + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAG_TOTAL_TILES = 0x80 + } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT + { + BOOL Use128SuperBlocks; + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES TilesConfiguration; + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_VALIDATION_FLAGS ValidationFlags; + UINT MinTileRows; + UINT MaxTileRows; + UINT MinTileCols; + UINT MaxTileCols; + UINT MinTileWidth; + UINT MaxTileWidth; + UINT MinTileArea; + UINT MaxTileArea; + UINT TileSizeBytesMinus1; + } D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT; + +typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_AV1_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT *pAV1Support; + } ; + } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + D3D12_VIDEO_ENCODER_LEVEL_SETTING Level; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionMode; + D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC FrameResolution; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG_SUPPORT CodecSupport; + BOOL IsSupported; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_CONFIG; + +typedef +enum D3D12_VIDEO_ENCODER_HEAP_FLAGS + { + D3D12_VIDEO_ENCODER_HEAP_FLAG_NONE = 0 + } D3D12_VIDEO_ENCODER_HEAP_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_HEAP_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_HEAP_DESC + { + UINT NodeMask; + D3D12_VIDEO_ENCODER_HEAP_FLAGS Flags; + D3D12_VIDEO_ENCODER_CODEC EncodeCodec; + D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; + D3D12_VIDEO_ENCODER_LEVEL_SETTING EncodeLevel; + UINT ResolutionsListCount; + _Field_size_full_(ResolutionsListCount) const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; + } D3D12_VIDEO_ENCODER_HEAP_DESC; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE + { + D3D12_VIDEO_ENCODER_HEAP_DESC HeapDesc; + BOOL IsSupported; + UINT64 MemoryPoolL0Size; + UINT64 MemoryPoolL1Size; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_HEAP_SIZE; + +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_ADAPTIVE_8x8_TRANSFORM_ENCODING_SUPPORT = 0x8, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_SPATIAL_ENCODING_SUPPORT = 0x10, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_DIRECT_TEMPORAL_ENCODING_SUPPORT = 0x20, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x40 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = 2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING = 3, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES = 4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = 5, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = 6 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES; + +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_0_ALL_LUMA_CHROMA_SLICE_BLOCK_EDGES_ALWAYS_FILTERED ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_1_DISABLE_ALL_SLICE_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_1_DISABLE_ALL_SLICE_BLOCK_EDGES ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_2_DISABLE_SLICE_BOUNDARIES_BLOCKS = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_2_DISABLE_SLICE_BOUNDARIES_BLOCKS ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_3_USE_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_3_USE_TWO_STAGE_DEBLOCKING ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_4_DISABLE_CHROMA_BLOCK_EDGES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_4_DISABLE_CHROMA_BLOCK_EDGES ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_5_DISABLE_CHROMA_BLOCK_EDGES_AND_LUMA_BOUNDARIES ) , + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAG_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING = ( 1 << D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_6_DISABLE_CHROMA_BLOCK_EDGES_AND_USE_LUMA_TWO_STAGE_DEBLOCKING ) + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAGS SupportFlags; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODE_FLAGS DisableDeblockingFilterSupportedModes; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264; + +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_BFRAME_LTR_COMBINED_SUPPORT = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT = 0x8, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT = 0x10, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED = 0x20, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT = 0x40, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT = 0x80, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_P_FRAMES_IMPLEMENTED_AS_LOW_DELAY_B_FRAMES = 0x100 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_8x8 = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_16x16 = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_32x32 = 2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE_64x64 = 3 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE; + +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_4x4 = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_8x8 = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_16x16 = 2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE_32x32 = 3 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS SupportFlags; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; + UCHAR max_transform_hierarchy_depth_inter; + UCHAR max_transform_hierarchy_depth_intra; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 *pH264Support; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC *pHEVCSupport; + D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION_SUPPORT *pAV1Support; + } ; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + BOOL IsSupported; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT CodecSupportLimits; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 + { + UINT MaxL0ReferencesForP; + UINT MaxL0ReferencesForB; + UINT MaxL1ReferencesForB; + UINT MaxLongTermReferences; + UINT MaxDPBCapacity; + } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC + { + UINT MaxL0ReferencesForP; + UINT MaxL0ReferencesForB; + UINT MaxL1ReferencesForB; + UINT MaxLongTermReferences; + UINT MaxDPBCapacity; + } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_H264 *pH264Support; + D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT_HEVC *pHEVCSupport; + D3D12_VIDEO_ENCODER_CODEC_AV1_PICTURE_CONTROL_SUPPORT *pAV1Support; + } ; + } D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + BOOL IsSupported; + D3D12_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT PictureSupport; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_PICTURE_CONTROL_SUPPORT; + +typedef +enum D3D12_VIDEO_ENCODER_SUPPORT_FLAGS + { + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK = 0x1, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_RECONFIGURATION_AVAILABLE = 0x2, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RESOLUTION_RECONFIGURATION_AVAILABLE = 0x4, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_VBV_SIZE_CONFIG_AVAILABLE = 0x8, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_FRAME_ANALYSIS_AVAILABLE = 0x10, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS = 0x20, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_DELTA_QP_AVAILABLE = 0x40, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SUBREGION_LAYOUT_RECONFIGURATION_AVAILABLE = 0x80, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_ADJUSTABLE_QP_RANGE_AVAILABLE = 0x100, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_INITIAL_QP_AVAILABLE = 0x200, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_MAX_FRAME_SIZE_AVAILABLE = 0x400, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_SEQUENCE_GOP_RECONFIGURATION_AVAILABLE = 0x800, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_MOTION_ESTIMATION_PRECISION_MODE_LIMIT_AVAILABLE = 0x1000, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_EXTENSION1_SUPPORT = 0x2000, + D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RATE_CONTROL_QUALITY_VS_SPEED_AVAILABLE = 0x4000 + } D3D12_VIDEO_ENCODER_SUPPORT_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SUPPORT_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_USE_ADAPTIVE_8x8_TRANSFORM = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x8 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS); +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_DISABLED = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_TEMPORAL = 1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES_SPATIAL = 2 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAGS ConfigurationFlags; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_DIRECT_MODES DirectModeConfig; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_SLICES_DEBLOCKING_MODES DisableDeblockingFilterConfig; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264; + +typedef +enum D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES = 0x1, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES = 0x2, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER = 0x4, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES = 0x8, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION = 0x10, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING = 0x20, + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION = 0x40 + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS ConfigurationFlags; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MinLumaCodingUnitSize; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_CUSIZE MaxLumaCodingUnitSize; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MinLumaTransformUnitSize; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_TUSIZE MaxLumaTransformUnitSize; + UCHAR max_transform_hierarchy_depth_inter; + UCHAR max_transform_hierarchy_depth_intra; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *pH264Config; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC *pHEVCConfig; + D3D12_VIDEO_ENCODER_AV1_CODEC_CONFIGURATION *pAV1Config; + } ; + } D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION; + +typedef struct D3D12_VIDEO_ENCODER_INTRA_REFRESH + { + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE Mode; + UINT IntraRefreshDuration; + } D3D12_VIDEO_ENCODER_INTRA_REFRESH; + +typedef +enum D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE + { + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM = 0, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_FULL_PIXEL = 1, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_HALF_PIXEL = 2, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_QUARTER_PIXEL = 3, + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_EIGHTH_PIXEL = 4 + } D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS + { + UINT MaxSubregionsNumber; + UINT MaxIntraRefreshFrameDuration; + UINT SubregionBlockPixelsSize; + UINT QPMapRegionPixelsSize; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS; + +typedef +enum D3D12_VIDEO_ENCODER_VALIDATION_FLAGS + { + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_NOT_SUPPORTED = 0x1, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INPUT_FORMAT_NOT_SUPPORTED = 0x8, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_CODEC_CONFIGURATION_NOT_SUPPORTED = 0x10, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_MODE_NOT_SUPPORTED = 0x20, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RATE_CONTROL_CONFIGURATION_NOT_SUPPORTED = 0x40, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_INTRA_REFRESH_MODE_NOT_SUPPORTED = 0x80, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_MODE_NOT_SUPPORTED = 0x100, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_RESOLUTION_NOT_SUPPORTED_IN_LIST = 0x200, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_GOP_STRUCTURE_NOT_SUPPORTED = 0x800, + D3D12_VIDEO_ENCODER_VALIDATION_FLAG_SUBREGION_LAYOUT_DATA_NOT_SUPPORTED = 0x1000 + } D3D12_VIDEO_ENCODER_VALIDATION_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_VALIDATION_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 + { + UINT GOPLength; + UINT PPicturePeriod; + UCHAR pic_order_cnt_type; + UCHAR log2_max_frame_num_minus4; + UCHAR log2_max_pic_order_cnt_lsb_minus4; + } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264; + +typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC + { + UINT GOPLength; + UINT PPicturePeriod; + UCHAR log2_max_pic_order_cnt_lsb_minus4; + } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264 *pH264GroupOfPictures; + D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC *pHEVCGroupOfPictures; + D3D12_VIDEO_ENCODER_AV1_SEQUENCE_STRUCTURE *pAV1SequenceStructure; + } ; + } D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; + D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; + D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; + UINT ResolutionsListCount; + const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; + UINT MaxReferenceFramesInDPB; + D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; + D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; + D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; + D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; + _Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES + { + union + { + UINT MaxBytesPerSlice; + UINT NumberOfCodingUnitsPerSlice; + UINT NumberOfRowsPerSlice; + UINT NumberOfSlicesPerFrame; + } ; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA + { + UINT DataSize; + union + { + const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_H264; + const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES *pSlicesPartition_HEVC; + const D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_TILES *pTilesPartition_AV1; + } ; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1 + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; + D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; + D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; + D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE IntraRefresh; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding; + UINT ResolutionsListCount; + const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList; + UINT MaxReferenceFramesInDPB; + D3D12_VIDEO_ENCODER_VALIDATION_FLAGS ValidationFlags; + D3D12_VIDEO_ENCODER_SUPPORT_FLAGS SupportFlags; + D3D12_VIDEO_ENCODER_PROFILE_DESC SuggestedProfile; + D3D12_VIDEO_ENCODER_LEVEL_SETTING SuggestedLevel; + _Field_size_full_(ResolutionsListCount) D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS *pResolutionDependentSupport; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData; + UINT MaxQualityVsSpeed; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1; + +typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS + { + UINT NodeIndex; + D3D12_VIDEO_ENCODER_CODEC Codec; + D3D12_VIDEO_ENCODER_PROFILE_DESC Profile; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; + BOOL IsSupported; + UINT CompressedBitstreamBufferAccessAlignment; + UINT EncoderMetadataBufferAccessAlignment; + UINT MaxEncoderOutputMetadataBufferSize; + } D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS; + +typedef +enum D3D12_VIDEO_ENCODER_FLAGS + { + D3D12_VIDEO_ENCODER_FLAG_NONE = 0 + } D3D12_VIDEO_ENCODER_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_DESC + { + UINT NodeMask; + D3D12_VIDEO_ENCODER_FLAGS Flags; + D3D12_VIDEO_ENCODER_CODEC EncodeCodec; + D3D12_VIDEO_ENCODER_PROFILE_DESC EncodeProfile; + DXGI_FORMAT InputFormat; + D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration; + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE MaxMotionEstimationPrecision; + } D3D12_VIDEO_ENCODER_DESC; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0022_v0_0_s_ifspec; + +#ifndef __ID3D12VideoEncoder_INTERFACE_DEFINED__ +#define __ID3D12VideoEncoder_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncoder */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncoder; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("2E0D212D-8DF9-44A6-A770-BB289B182737") + ID3D12VideoEncoder : public ID3D12Pageable + { + public: + virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; + + virtual D3D12_VIDEO_ENCODER_FLAGS STDMETHODCALLTYPE GetEncoderFlags( void) = 0; + + virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetCodecConfiguration( + _Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig) = 0; + + virtual DXGI_FORMAT STDMETHODCALLTYPE GetInputFormat( void) = 0; + + virtual D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE STDMETHODCALLTYPE GetMaxMotionEstimationPrecision( void) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncoderVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncoder * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncoder * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncoder * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncoder * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncoder * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncoder * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncoder * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncoder * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetNodeMask) + UINT ( STDMETHODCALLTYPE *GetNodeMask )( + ID3D12VideoEncoder * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetEncoderFlags) + D3D12_VIDEO_ENCODER_FLAGS ( STDMETHODCALLTYPE *GetEncoderFlags )( + ID3D12VideoEncoder * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodec) + D3D12_VIDEO_ENCODER_CODEC ( STDMETHODCALLTYPE *GetCodec )( + ID3D12VideoEncoder * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecProfile) + HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )( + ID3D12VideoEncoder * This, + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetCodecConfiguration) + HRESULT ( STDMETHODCALLTYPE *GetCodecConfiguration )( + ID3D12VideoEncoder * This, + _Inout_ D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION dstCodecConfig); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetInputFormat) + DXGI_FORMAT ( STDMETHODCALLTYPE *GetInputFormat )( + ID3D12VideoEncoder * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoder, GetMaxMotionEstimationPrecision) + D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE ( STDMETHODCALLTYPE *GetMaxMotionEstimationPrecision )( + ID3D12VideoEncoder * This); + + END_INTERFACE + } ID3D12VideoEncoderVtbl; + + interface ID3D12VideoEncoder + { + CONST_VTBL struct ID3D12VideoEncoderVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncoder_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncoder_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncoder_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncoder_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncoder_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncoder_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncoder_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncoder_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + + +#define ID3D12VideoEncoder_GetNodeMask(This) \ + ( (This)->lpVtbl -> GetNodeMask(This) ) + +#define ID3D12VideoEncoder_GetEncoderFlags(This) \ + ( (This)->lpVtbl -> GetEncoderFlags(This) ) + +#define ID3D12VideoEncoder_GetCodec(This) \ + ( (This)->lpVtbl -> GetCodec(This) ) + +#define ID3D12VideoEncoder_GetCodecProfile(This,dstProfile) \ + ( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) ) + +#define ID3D12VideoEncoder_GetCodecConfiguration(This,dstCodecConfig) \ + ( (This)->lpVtbl -> GetCodecConfiguration(This,dstCodecConfig) ) + +#define ID3D12VideoEncoder_GetInputFormat(This) \ + ( (This)->lpVtbl -> GetInputFormat(This) ) + +#define ID3D12VideoEncoder_GetMaxMotionEstimationPrecision(This) \ + ( (This)->lpVtbl -> GetMaxMotionEstimationPrecision(This) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncoder_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ +#define __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncoderHeap */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncoderHeap; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("22B35D96-876A-44C0-B25E-FB8C9C7F1C4A") + ID3D12VideoEncoderHeap : public ID3D12Pageable + { + public: + virtual UINT STDMETHODCALLTYPE GetNodeMask( void) = 0; + + virtual D3D12_VIDEO_ENCODER_HEAP_FLAGS STDMETHODCALLTYPE GetEncoderHeapFlags( void) = 0; + + virtual D3D12_VIDEO_ENCODER_CODEC STDMETHODCALLTYPE GetCodec( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetCodecProfile( + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetCodecLevel( + _Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel) = 0; + + virtual UINT STDMETHODCALLTYPE GetResolutionListCount( void) = 0; + + virtual HRESULT STDMETHODCALLTYPE GetResolutionList( + const UINT ResolutionsListCount, + _Out_writes_(ResolutionsListCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncoderHeapVtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncoderHeap * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncoderHeap * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncoderHeap * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncoderHeap * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncoderHeap * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncoderHeap * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncoderHeap * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncoderHeap * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetNodeMask) + UINT ( STDMETHODCALLTYPE *GetNodeMask )( + ID3D12VideoEncoderHeap * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetEncoderHeapFlags) + D3D12_VIDEO_ENCODER_HEAP_FLAGS ( STDMETHODCALLTYPE *GetEncoderHeapFlags )( + ID3D12VideoEncoderHeap * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodec) + D3D12_VIDEO_ENCODER_CODEC ( STDMETHODCALLTYPE *GetCodec )( + ID3D12VideoEncoderHeap * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecProfile) + HRESULT ( STDMETHODCALLTYPE *GetCodecProfile )( + ID3D12VideoEncoderHeap * This, + _Inout_ D3D12_VIDEO_ENCODER_PROFILE_DESC dstProfile); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetCodecLevel) + HRESULT ( STDMETHODCALLTYPE *GetCodecLevel )( + ID3D12VideoEncoderHeap * This, + _Inout_ D3D12_VIDEO_ENCODER_LEVEL_SETTING dstLevel); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionListCount) + UINT ( STDMETHODCALLTYPE *GetResolutionListCount )( + ID3D12VideoEncoderHeap * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncoderHeap, GetResolutionList) + HRESULT ( STDMETHODCALLTYPE *GetResolutionList )( + ID3D12VideoEncoderHeap * This, + const UINT ResolutionsListCount, + _Out_writes_(ResolutionsListCount) D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC *pResolutionList); + + END_INTERFACE + } ID3D12VideoEncoderHeapVtbl; + + interface ID3D12VideoEncoderHeap + { + CONST_VTBL struct ID3D12VideoEncoderHeapVtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncoderHeap_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncoderHeap_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncoderHeap_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncoderHeap_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncoderHeap_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncoderHeap_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncoderHeap_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncoderHeap_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + + +#define ID3D12VideoEncoderHeap_GetNodeMask(This) \ + ( (This)->lpVtbl -> GetNodeMask(This) ) + +#define ID3D12VideoEncoderHeap_GetEncoderHeapFlags(This) \ + ( (This)->lpVtbl -> GetEncoderHeapFlags(This) ) + +#define ID3D12VideoEncoderHeap_GetCodec(This) \ + ( (This)->lpVtbl -> GetCodec(This) ) + +#define ID3D12VideoEncoderHeap_GetCodecProfile(This,dstProfile) \ + ( (This)->lpVtbl -> GetCodecProfile(This,dstProfile) ) + +#define ID3D12VideoEncoderHeap_GetCodecLevel(This,dstLevel) \ + ( (This)->lpVtbl -> GetCodecLevel(This,dstLevel) ) + +#define ID3D12VideoEncoderHeap_GetResolutionListCount(This) \ + ( (This)->lpVtbl -> GetResolutionListCount(This) ) + +#define ID3D12VideoEncoderHeap_GetResolutionList(This,ResolutionsListCount,pResolutionList) \ + ( (This)->lpVtbl -> GetResolutionList(This,ResolutionsListCount,pResolutionList) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncoderHeap_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoDevice3_INTERFACE_DEFINED__ +#define __ID3D12VideoDevice3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoDevice3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoDevice3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("4243ADB4-3A32-4666-973C-0CCC5625DC44") + ID3D12VideoDevice3 : public ID3D12VideoDevice2 + { + public: + virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoder( + _In_ const D3D12_VIDEO_ENCODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoEncoder) = 0; + + virtual HRESULT STDMETHODCALLTYPE CreateVideoEncoderHeap( + _In_ const D3D12_VIDEO_ENCODER_HEAP_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoEncoderHeap) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoDevice3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoDevice3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoDevice3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoDevice3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CheckFeatureSupport) + HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( + ID3D12VideoDevice3 * This, + D3D12_FEATURE_VIDEO FeatureVideo, + _Inout_updates_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, + UINT FeatureSupportDataSize); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoder) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoDecoderHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice, CreateVideoProcessor) + HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( + ID3D12VideoDevice3 * This, + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionEstimator) + HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionEstimator )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionEstimator); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice1, CreateVideoMotionVectorHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoMotionVectorHeap )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_MOTION_VECTOR_HEAP_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoMotionVectorHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoder1) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder1 )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_DECODER_DESC *pDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoDecoderHeap1) + HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderHeap1 )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_DECODER_HEAP_DESC *pVideoDecoderHeapDesc, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoDecoderHeap); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoProcessor1) + HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor1 )( + ID3D12VideoDevice3 * This, + UINT NodeMask, + _In_ const D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC *pOutputStreamDesc, + UINT NumInputStreamDescs, + _In_reads_(NumInputStreamDescs) const D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC *pInputStreamDescs, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoProcessor); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, CreateVideoExtensionCommand) + HRESULT ( STDMETHODCALLTYPE *CreateVideoExtensionCommand )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_EXTENSION_COMMAND_DESC *pDesc, + _In_reads_bytes_(CreationParametersDataSizeInBytes) const void *pCreationParameters, + SIZE_T CreationParametersDataSizeInBytes, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoExtensionCommand); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice2, ExecuteExtensionCommand) + HRESULT ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoDevice3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes, + _Out_writes_bytes_(OutputDataSizeInBytes) void *pOutputData, + SIZE_T OutputDataSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice3, CreateVideoEncoder) + HRESULT ( STDMETHODCALLTYPE *CreateVideoEncoder )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_ENCODER_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoEncoder); + + DECLSPEC_XFGVIRT(ID3D12VideoDevice3, CreateVideoEncoderHeap) + HRESULT ( STDMETHODCALLTYPE *CreateVideoEncoderHeap )( + ID3D12VideoDevice3 * This, + _In_ const D3D12_VIDEO_ENCODER_HEAP_DESC *pDesc, + _In_ REFIID riid, + _COM_Outptr_ void **ppVideoEncoderHeap); + + END_INTERFACE + } ID3D12VideoDevice3Vtbl; + + interface ID3D12VideoDevice3 + { + CONST_VTBL struct ID3D12VideoDevice3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoDevice3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoDevice3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoDevice3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoDevice3_CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) \ + ( (This)->lpVtbl -> CheckFeatureSupport(This,FeatureVideo,pFeatureSupportData,FeatureSupportDataSize) ) + +#define ID3D12VideoDevice3_CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) \ + ( (This)->lpVtbl -> CreateVideoDecoder(This,pDesc,riid,ppVideoDecoder) ) + +#define ID3D12VideoDevice3_CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) \ + ( (This)->lpVtbl -> CreateVideoDecoderHeap(This,pVideoDecoderHeapDesc,riid,ppVideoDecoderHeap) ) + +#define ID3D12VideoDevice3_CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) \ + ( (This)->lpVtbl -> CreateVideoProcessor(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,riid,ppVideoProcessor) ) + + +#define ID3D12VideoDevice3_CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) \ + ( (This)->lpVtbl -> CreateVideoMotionEstimator(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionEstimator) ) + +#define ID3D12VideoDevice3_CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) \ + ( (This)->lpVtbl -> CreateVideoMotionVectorHeap(This,pDesc,pProtectedResourceSession,riid,ppVideoMotionVectorHeap) ) + + +#define ID3D12VideoDevice3_CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) \ + ( (This)->lpVtbl -> CreateVideoDecoder1(This,pDesc,pProtectedResourceSession,riid,ppVideoDecoder) ) + +#define ID3D12VideoDevice3_CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) \ + ( (This)->lpVtbl -> CreateVideoDecoderHeap1(This,pVideoDecoderHeapDesc,pProtectedResourceSession,riid,ppVideoDecoderHeap) ) + +#define ID3D12VideoDevice3_CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) \ + ( (This)->lpVtbl -> CreateVideoProcessor1(This,NodeMask,pOutputStreamDesc,NumInputStreamDescs,pInputStreamDescs,pProtectedResourceSession,riid,ppVideoProcessor) ) + +#define ID3D12VideoDevice3_CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) \ + ( (This)->lpVtbl -> CreateVideoExtensionCommand(This,pDesc,pCreationParameters,CreationParametersDataSizeInBytes,pProtectedResourceSession,riid,ppVideoExtensionCommand) ) + +#define ID3D12VideoDevice3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes,pOutputData,OutputDataSizeInBytes) ) + + +#define ID3D12VideoDevice3_CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) \ + ( (This)->lpVtbl -> CreateVideoEncoder(This,pDesc,riid,ppVideoEncoder) ) + +#define ID3D12VideoDevice3_CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) \ + ( (This)->lpVtbl -> CreateVideoEncoderHeap(This,pDesc,riid,ppVideoEncoderHeap) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoDevice3_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0025 */ +/* [local] */ + +typedef +enum D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 + { + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME = 0, + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME = 1, + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME = 2, + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME = 3 + } D3D12_VIDEO_ENCODER_FRAME_TYPE_H264; + +typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 + { + UINT ReconstructedPictureResourceIndex; + BOOL IsLongTermReference; + UINT LongTermPictureIdx; + UINT PictureOrderCountNumber; + UINT FrameDecodingOrderNumber; + UINT TemporalLayerIndex; + } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264; + +typedef +enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS + { + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION + { + UCHAR memory_management_control_operation; + UINT difference_of_pic_nums_minus1; + UINT long_term_pic_num; + UINT long_term_frame_idx; + UINT max_long_term_frame_idx_plus1; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION + { + UCHAR modification_of_pic_nums_idc; + UINT abs_diff_pic_num_minus1; + UINT long_term_pic_num; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 + { + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_FLAGS Flags; + D3D12_VIDEO_ENCODER_FRAME_TYPE_H264 FrameType; + UINT pic_parameter_set_id; + UINT idr_pic_id; + UINT PictureOrderCountNumber; + UINT FrameDecodingOrderNumber; + UINT TemporalLayerIndex; + UINT List0ReferenceFramesCount; + _Field_size_full_(List0ReferenceFramesCount) UINT *pList0ReferenceFrames; + UINT List1ReferenceFramesCount; + _Field_size_full_(List1ReferenceFramesCount) UINT *pList1ReferenceFrames; + UINT ReferenceFramesReconPictureDescriptorsCount; + _Field_size_full_(ReferenceFramesReconPictureDescriptorsCount) D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 *pReferenceFramesReconPictureDescriptors; + UCHAR adaptive_ref_pic_marking_mode_flag; + UINT RefPicMarkingOperationsCommandsCount; + _Field_size_full_(RefPicMarkingOperationsCommandsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_MARKING_OPERATION *pRefPicMarkingOperationsCommands; + UINT List0RefPicModificationsCount; + _Field_size_full_(List0RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList0RefPicModifications; + UINT List1RefPicModificationsCount; + _Field_size_full_(List1RefPicModificationsCount) D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264_REFERENCE_PICTURE_LIST_MODIFICATION_OPERATION *pList1RefPicModifications; + UINT QPMapValuesCount; + _Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264; + +typedef +enum D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC + { + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_I_FRAME = 0, + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_P_FRAME = 1, + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_B_FRAME = 2, + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC_IDR_FRAME = 3 + } D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC + { + UINT ReconstructedPictureResourceIndex; + BOOL IsRefUsedByCurrentPic; + BOOL IsLongTermReference; + UINT PictureOrderCountNumber; + UINT TemporalLayerIndex; + } D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC; + +typedef +enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS + { + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES = 0x1 + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC + { + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAGS Flags; + D3D12_VIDEO_ENCODER_FRAME_TYPE_HEVC FrameType; + UINT slice_pic_parameter_set_id; + UINT PictureOrderCountNumber; + UINT TemporalLayerIndex; + UINT List0ReferenceFramesCount; + _Field_size_full_(List0ReferenceFramesCount) UINT *pList0ReferenceFrames; + UINT List1ReferenceFramesCount; + _Field_size_full_(List1ReferenceFramesCount) UINT *pList1ReferenceFrames; + UINT ReferenceFramesReconPictureDescriptorsCount; + _Field_size_full_(ReferenceFramesReconPictureDescriptorsCount) D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_HEVC *pReferenceFramesReconPictureDescriptors; + UINT List0RefPicModificationsCount; + _Field_size_full_(List0RefPicModificationsCount) UINT *pList0RefPicModifications; + UINT List1RefPicModificationsCount; + _Field_size_full_(List1RefPicModificationsCount) UINT *pList1RefPicModifications; + UINT QPMapValuesCount; + _Field_size_full_(QPMapValuesCount) INT8 *pRateControlQPMap; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC; + +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA + { + UINT DataSize; + union + { + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264 *pH264PicData; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC *pHEVCPicData; + D3D12_VIDEO_ENCODER_AV1_PICTURE_CONTROL_CODEC_DATA *pAV1PicData; + } ; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA; + +typedef struct D3D12_VIDEO_ENCODE_REFERENCE_FRAMES + { + UINT NumTexture2Ds; + _Field_size_full_(NumTexture2Ds) ID3D12Resource **ppTexture2Ds; + _Field_size_full_(NumTexture2Ds) UINT *pSubresources; + } D3D12_VIDEO_ENCODE_REFERENCE_FRAMES; + +typedef +enum D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS + { + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAG_USED_AS_REFERENCE_PICTURE = 0x1 + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC + { + UINT IntraRefreshFrameIndex; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_FLAGS Flags; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA PictureControlCodecData; + D3D12_VIDEO_ENCODE_REFERENCE_FRAMES ReferenceFrames; + } D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC; + +typedef +enum D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS + { + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE = 0, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE = 0x1, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RATE_CONTROL_CHANGE = 0x2, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_SUBREGION_LAYOUT_CHANGE = 0x4, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_REQUEST_INTRA_REFRESH = 0x8, + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_GOP_SEQUENCE_CHANGE = 0x10 + } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC + { + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAGS Flags; + D3D12_VIDEO_ENCODER_INTRA_REFRESH IntraRefreshConfig; + D3D12_VIDEO_ENCODER_RATE_CONTROL RateControl; + D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC PictureTargetResolution; + D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SelectedLayoutMode; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA FrameSubregionsLayoutData; + D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE CodecGopSequence; + } D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC; + +typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS + { + D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_DESC SequenceControlDesc; + D3D12_VIDEO_ENCODER_PICTURE_CONTROL_DESC PictureControlDesc; + ID3D12Resource *pInputFrame; + UINT InputFrameSubresource; + UINT CurrentFrameBitstreamMetadataSize; + } D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS; + +typedef struct D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM + { + ID3D12Resource *pBuffer; + UINT64 FrameStartOffset; + } D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM; + +typedef struct D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE + { + ID3D12Resource *pReconstructedPicture; + UINT ReconstructedPictureSubresource; + } D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE; + +typedef struct D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA + { + UINT64 bSize; + UINT64 bStartOffset; + UINT64 bHeaderSize; + } D3D12_VIDEO_ENCODER_FRAME_SUBREGION_METADATA; + +typedef +enum D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS + { + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_NO_ERROR = 0, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_CODEC_PICTURE_CONTROL_NOT_SUPPORTED = 0x1, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_SUBREGION_LAYOUT_CONFIGURATION_NOT_SUPPORTED = 0x2, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_REFERENCE_PICTURES = 0x4, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_RECONFIGURATION_REQUEST_NOT_SUPPORTED = 0x8, + D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAG_INVALID_METADATA_BUFFER_SOURCE = 0x10 + } D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS; + +DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS); +typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS + { + UINT64 AverageQP; + UINT64 IntraCodingUnitsCount; + UINT64 InterCodingUnitsCount; + UINT64 SkipCodingUnitsCount; + UINT64 AverageMotionEstimationXDirection; + UINT64 AverageMotionEstimationYDirection; + } D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS; + +typedef struct D3D12_VIDEO_ENCODER_OUTPUT_METADATA + { + UINT64 EncodeErrorFlags; + D3D12_VIDEO_ENCODER_OUTPUT_METADATA_STATISTICS EncodeStats; + UINT64 EncodedBitstreamWrittenBytesCount; + UINT64 WrittenSubregionsCount; + } D3D12_VIDEO_ENCODER_OUTPUT_METADATA; + +typedef struct D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER + { + ID3D12Resource *pBuffer; + UINT64 Offset; + } D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER; + +typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS + { + D3D12_VIDEO_ENCODER_CODEC EncoderCodec; + D3D12_VIDEO_ENCODER_PROFILE_DESC EncoderProfile; + DXGI_FORMAT EncoderInputFormat; + D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC EncodedPictureEffectiveResolution; + D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER HWLayoutMetadata; + } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS; + +typedef struct D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS + { + D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER ResolvedLayoutMetadata; + } D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS; + +typedef struct D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS + { + D3D12_VIDEO_ENCODER_COMPRESSED_BITSTREAM Bitstream; + D3D12_VIDEO_ENCODER_RECONSTRUCTED_PICTURE ReconstructedPicture; + D3D12_VIDEO_ENCODER_ENCODE_OPERATION_METADATA_BUFFER EncoderOutputMetadata; + } D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS; + + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0025_v0_0_s_ifspec; + +#ifndef __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ +#define __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncodeCommandList2 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncodeCommandList2; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("895491e2-e701-46a9-9a1f-8d3480ed867a") + ID3D12VideoEncodeCommandList2 : public ID3D12VideoEncodeCommandList1 + { + public: + virtual void STDMETHODCALLTYPE EncodeFrame( + _In_ ID3D12VideoEncoder *pEncoder, + _In_ ID3D12VideoEncoderHeap *pHeap, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments) = 0; + + virtual void STDMETHODCALLTYPE ResolveEncoderOutputMetadata( + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncodeCommandList2Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncodeCommandList2 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncodeCommandList2 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncodeCommandList2 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncodeCommandList2 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncodeCommandList2 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncodeCommandList2 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncodeCommandList2 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoEncodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoEncodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoEncodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoEncodeCommandList2 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoEncodeCommandList2 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoEncodeCommandList2 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoEncodeCommandList2 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoEncodeCommandList2 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) + void ( STDMETHODCALLTYPE *EstimateMotion )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12VideoMotionEstimator *pMotionEstimator, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) + void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( + ID3D12VideoEncodeCommandList2 * This, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoEncodeCommandList2 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoEncodeCommandList2 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame) + void ( STDMETHODCALLTYPE *EncodeFrame )( + ID3D12VideoEncodeCommandList2 * This, + _In_ ID3D12VideoEncoder *pEncoder, + _In_ ID3D12VideoEncoderHeap *pHeap, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata) + void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )( + ID3D12VideoEncodeCommandList2 * This, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments); + + END_INTERFACE + } ID3D12VideoEncodeCommandList2Vtbl; + + interface ID3D12VideoEncodeCommandList2 + { + CONST_VTBL struct ID3D12VideoEncodeCommandList2Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncodeCommandList2_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncodeCommandList2_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncodeCommandList2_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncodeCommandList2_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncodeCommandList2_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncodeCommandList2_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncodeCommandList2_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncodeCommandList2_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoEncodeCommandList2_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoEncodeCommandList2_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoEncodeCommandList2_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoEncodeCommandList2_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoEncodeCommandList2_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoEncodeCommandList2_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoEncodeCommandList2_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList2_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList2_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoEncodeCommandList2_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoEncodeCommandList2_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList2_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList2_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoEncodeCommandList2_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList2_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList2_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#define ID3D12VideoEncodeCommandList2_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + + +#define ID3D12VideoEncodeCommandList2_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoEncodeCommandList2_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoEncodeCommandList2_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ + ( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) ) + +#define ID3D12VideoEncodeCommandList2_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ + ( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncodeCommandList2_INTERFACE_DEFINED__ */ + + +#ifndef __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ +#define __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ + +/* interface ID3D12VideoEncodeCommandList3 */ +/* [unique][local][object][uuid] */ + + +EXTERN_C const IID IID_ID3D12VideoEncodeCommandList3; + +#if defined(__cplusplus) && !defined(CINTERFACE) + + MIDL_INTERFACE("7f027b22-1515-4e85-aa0d-026486580576") + ID3D12VideoEncodeCommandList3 : public ID3D12VideoEncodeCommandList2 + { + public: + virtual void STDMETHODCALLTYPE Barrier( + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups) = 0; + + }; + + +#else /* C style interface */ + + typedef struct ID3D12VideoEncodeCommandList3Vtbl + { + BEGIN_INTERFACE + + DECLSPEC_XFGVIRT(IUnknown, QueryInterface) + HRESULT ( STDMETHODCALLTYPE *QueryInterface )( + ID3D12VideoEncodeCommandList3 * This, + REFIID riid, + _COM_Outptr_ void **ppvObject); + + DECLSPEC_XFGVIRT(IUnknown, AddRef) + ULONG ( STDMETHODCALLTYPE *AddRef )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(IUnknown, Release) + ULONG ( STDMETHODCALLTYPE *Release )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12Object, GetPrivateData) + HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( + ID3D12VideoEncodeCommandList3 * This, + _In_ REFGUID guid, + _Inout_ UINT *pDataSize, + _Out_writes_bytes_opt_( *pDataSize ) void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateData) + HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( + ID3D12VideoEncodeCommandList3 * This, + _In_ REFGUID guid, + _In_ UINT DataSize, + _In_reads_bytes_opt_( DataSize ) const void *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetPrivateDataInterface) + HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( + ID3D12VideoEncodeCommandList3 * This, + _In_ REFGUID guid, + _In_opt_ const IUnknown *pData); + + DECLSPEC_XFGVIRT(ID3D12Object, SetName) + HRESULT ( STDMETHODCALLTYPE *SetName )( + ID3D12VideoEncodeCommandList3 * This, + _In_z_ LPCWSTR Name); + + DECLSPEC_XFGVIRT(ID3D12DeviceChild, GetDevice) + HRESULT ( STDMETHODCALLTYPE *GetDevice )( + ID3D12VideoEncodeCommandList3 * This, + REFIID riid, + _COM_Outptr_opt_ void **ppvDevice); + + DECLSPEC_XFGVIRT(ID3D12CommandList, GetType) + D3D12_COMMAND_LIST_TYPE ( STDMETHODCALLTYPE *GetType )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Close) + HRESULT ( STDMETHODCALLTYPE *Close )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, Reset) + HRESULT ( STDMETHODCALLTYPE *Reset )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12CommandAllocator *pAllocator); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ClearState) + void ( STDMETHODCALLTYPE *ClearState )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResourceBarrier) + void ( STDMETHODCALLTYPE *ResourceBarrier )( + ID3D12VideoEncodeCommandList3 * This, + _In_ UINT NumBarriers, + _In_reads_(NumBarriers) const D3D12_RESOURCE_BARRIER *pBarriers); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, DiscardResource) + void ( STDMETHODCALLTYPE *DiscardResource )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12Resource *pResource, + _In_opt_ const D3D12_DISCARD_REGION *pRegion); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginQuery) + void ( STDMETHODCALLTYPE *BeginQuery )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndQuery) + void ( STDMETHODCALLTYPE *EndQuery )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT Index); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveQueryData) + void ( STDMETHODCALLTYPE *ResolveQueryData )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12QueryHeap *pQueryHeap, + _In_ D3D12_QUERY_TYPE Type, + _In_ UINT StartIndex, + _In_ UINT NumQueries, + _In_ ID3D12Resource *pDestinationBuffer, + _In_ UINT64 AlignedDestinationBufferOffset); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetPredication) + void ( STDMETHODCALLTYPE *SetPredication )( + ID3D12VideoEncodeCommandList3 * This, + _In_opt_ ID3D12Resource *pBuffer, + _In_ UINT64 AlignedBufferOffset, + _In_ D3D12_PREDICATION_OP Operation); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetMarker) + void ( STDMETHODCALLTYPE *SetMarker )( + ID3D12VideoEncodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, BeginEvent) + void ( STDMETHODCALLTYPE *BeginEvent )( + ID3D12VideoEncodeCommandList3 * This, + UINT Metadata, + _In_reads_bytes_opt_(Size) const void *pData, + UINT Size); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EndEvent) + void ( STDMETHODCALLTYPE *EndEvent )( + ID3D12VideoEncodeCommandList3 * This); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, EstimateMotion) + void ( STDMETHODCALLTYPE *EstimateMotion )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoMotionEstimator *pMotionEstimator, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_OUTPUT *pOutputArguments, + _In_ const D3D12_VIDEO_MOTION_ESTIMATOR_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, ResolveMotionVectorHeap) + void ( STDMETHODCALLTYPE *ResolveMotionVectorHeap )( + ID3D12VideoEncodeCommandList3 * This, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_OUTPUT *pOutputArguments, + const D3D12_RESOLVE_VIDEO_MOTION_VECTOR_HEAP_INPUT *pInputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, WriteBufferImmediate) + void ( STDMETHODCALLTYPE *WriteBufferImmediate )( + ID3D12VideoEncodeCommandList3 * This, + UINT Count, + _In_reads_(Count) const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams, + _In_reads_opt_(Count) const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList, SetProtectedResourceSession) + void ( STDMETHODCALLTYPE *SetProtectedResourceSession )( + ID3D12VideoEncodeCommandList3 * This, + _In_opt_ ID3D12ProtectedResourceSession *pProtectedResourceSession); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, InitializeExtensionCommand) + void ( STDMETHODCALLTYPE *InitializeExtensionCommand )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(InitializationParametersSizeInBytes) const void *pInitializationParameters, + SIZE_T InitializationParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList1, ExecuteExtensionCommand) + void ( STDMETHODCALLTYPE *ExecuteExtensionCommand )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoExtensionCommand *pExtensionCommand, + _In_reads_bytes_(ExecutionParametersSizeInBytes) const void *pExecutionParameters, + SIZE_T ExecutionParametersSizeInBytes); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, EncodeFrame) + void ( STDMETHODCALLTYPE *EncodeFrame )( + ID3D12VideoEncodeCommandList3 * This, + _In_ ID3D12VideoEncoder *pEncoder, + _In_ ID3D12VideoEncoderHeap *pHeap, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_ENCODEFRAME_OUTPUT_ARGUMENTS *pOutputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList2, ResolveEncoderOutputMetadata) + void ( STDMETHODCALLTYPE *ResolveEncoderOutputMetadata )( + ID3D12VideoEncodeCommandList3 * This, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_INPUT_ARGUMENTS *pInputArguments, + _In_ const D3D12_VIDEO_ENCODER_RESOLVE_METADATA_OUTPUT_ARGUMENTS *pOutputArguments); + + DECLSPEC_XFGVIRT(ID3D12VideoEncodeCommandList3, Barrier) + void ( STDMETHODCALLTYPE *Barrier )( + ID3D12VideoEncodeCommandList3 * This, + UINT32 NumBarrierGroups, + _In_reads_(NumBarrierGroups) const D3D12_BARRIER_GROUP *pBarrierGroups); + + END_INTERFACE + } ID3D12VideoEncodeCommandList3Vtbl; + + interface ID3D12VideoEncodeCommandList3 + { + CONST_VTBL struct ID3D12VideoEncodeCommandList3Vtbl *lpVtbl; + }; + + + +#ifdef COBJMACROS + + +#define ID3D12VideoEncodeCommandList3_QueryInterface(This,riid,ppvObject) \ + ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) + +#define ID3D12VideoEncodeCommandList3_AddRef(This) \ + ( (This)->lpVtbl -> AddRef(This) ) + +#define ID3D12VideoEncodeCommandList3_Release(This) \ + ( (This)->lpVtbl -> Release(This) ) + + +#define ID3D12VideoEncodeCommandList3_GetPrivateData(This,guid,pDataSize,pData) \ + ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) + +#define ID3D12VideoEncodeCommandList3_SetPrivateData(This,guid,DataSize,pData) \ + ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) + +#define ID3D12VideoEncodeCommandList3_SetPrivateDataInterface(This,guid,pData) \ + ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) + +#define ID3D12VideoEncodeCommandList3_SetName(This,Name) \ + ( (This)->lpVtbl -> SetName(This,Name) ) + + +#define ID3D12VideoEncodeCommandList3_GetDevice(This,riid,ppvDevice) \ + ( (This)->lpVtbl -> GetDevice(This,riid,ppvDevice) ) + + +#define ID3D12VideoEncodeCommandList3_GetType(This) \ + ( (This)->lpVtbl -> GetType(This) ) + + +#define ID3D12VideoEncodeCommandList3_Close(This) \ + ( (This)->lpVtbl -> Close(This) ) + +#define ID3D12VideoEncodeCommandList3_Reset(This,pAllocator) \ + ( (This)->lpVtbl -> Reset(This,pAllocator) ) + +#define ID3D12VideoEncodeCommandList3_ClearState(This) \ + ( (This)->lpVtbl -> ClearState(This) ) + +#define ID3D12VideoEncodeCommandList3_ResourceBarrier(This,NumBarriers,pBarriers) \ + ( (This)->lpVtbl -> ResourceBarrier(This,NumBarriers,pBarriers) ) + +#define ID3D12VideoEncodeCommandList3_DiscardResource(This,pResource,pRegion) \ + ( (This)->lpVtbl -> DiscardResource(This,pResource,pRegion) ) + +#define ID3D12VideoEncodeCommandList3_BeginQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> BeginQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList3_EndQuery(This,pQueryHeap,Type,Index) \ + ( (This)->lpVtbl -> EndQuery(This,pQueryHeap,Type,Index) ) + +#define ID3D12VideoEncodeCommandList3_ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) \ + ( (This)->lpVtbl -> ResolveQueryData(This,pQueryHeap,Type,StartIndex,NumQueries,pDestinationBuffer,AlignedDestinationBufferOffset) ) + +#define ID3D12VideoEncodeCommandList3_SetPredication(This,pBuffer,AlignedBufferOffset,Operation) \ + ( (This)->lpVtbl -> SetPredication(This,pBuffer,AlignedBufferOffset,Operation) ) + +#define ID3D12VideoEncodeCommandList3_SetMarker(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> SetMarker(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList3_BeginEvent(This,Metadata,pData,Size) \ + ( (This)->lpVtbl -> BeginEvent(This,Metadata,pData,Size) ) + +#define ID3D12VideoEncodeCommandList3_EndEvent(This) \ + ( (This)->lpVtbl -> EndEvent(This) ) + +#define ID3D12VideoEncodeCommandList3_EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> EstimateMotion(This,pMotionEstimator,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList3_ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) \ + ( (This)->lpVtbl -> ResolveMotionVectorHeap(This,pOutputArguments,pInputArguments) ) + +#define ID3D12VideoEncodeCommandList3_WriteBufferImmediate(This,Count,pParams,pModes) \ + ( (This)->lpVtbl -> WriteBufferImmediate(This,Count,pParams,pModes) ) + +#define ID3D12VideoEncodeCommandList3_SetProtectedResourceSession(This,pProtectedResourceSession) \ + ( (This)->lpVtbl -> SetProtectedResourceSession(This,pProtectedResourceSession) ) + + +#define ID3D12VideoEncodeCommandList3_InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) \ + ( (This)->lpVtbl -> InitializeExtensionCommand(This,pExtensionCommand,pInitializationParameters,InitializationParametersSizeInBytes) ) + +#define ID3D12VideoEncodeCommandList3_ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) \ + ( (This)->lpVtbl -> ExecuteExtensionCommand(This,pExtensionCommand,pExecutionParameters,ExecutionParametersSizeInBytes) ) + + +#define ID3D12VideoEncodeCommandList3_EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) \ + ( (This)->lpVtbl -> EncodeFrame(This,pEncoder,pHeap,pInputArguments,pOutputArguments) ) + +#define ID3D12VideoEncodeCommandList3_ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) \ + ( (This)->lpVtbl -> ResolveEncoderOutputMetadata(This,pInputArguments,pOutputArguments) ) + + +#define ID3D12VideoEncodeCommandList3_Barrier(This,NumBarrierGroups,pBarrierGroups) \ + ( (This)->lpVtbl -> Barrier(This,NumBarrierGroups,pBarrierGroups) ) + +#endif /* COBJMACROS */ + + +#endif /* C style interface */ + + + + +#endif /* __ID3D12VideoEncodeCommandList3_INTERFACE_DEFINED__ */ + + +/* interface __MIDL_itf_d3d12video_0000_0027 */ +/* [local] */ + +#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP | WINAPI_PARTITION_GAMES) */ +#pragma endregion +DEFINE_GUID(IID_ID3D12VideoDecoderHeap,0x0946B7C9,0xEBF6,0x4047,0xBB,0x73,0x86,0x83,0xE2,0x7D,0xBB,0x1F); +DEFINE_GUID(IID_ID3D12VideoDevice,0x1F052807,0x0B46,0x4ACC,0x8A,0x89,0x36,0x4F,0x79,0x37,0x18,0xA4); +DEFINE_GUID(IID_ID3D12VideoDecoder,0xC59B6BDC,0x7720,0x4074,0xA1,0x36,0x17,0xA1,0x56,0x03,0x74,0x70); +DEFINE_GUID(IID_ID3D12VideoProcessor,0x304FDB32,0xBEDE,0x410A,0x85,0x45,0x94,0x3A,0xC6,0xA4,0x61,0x38); +DEFINE_GUID(IID_ID3D12VideoDecodeCommandList,0x3B60536E,0xAD29,0x4E64,0xA2,0x69,0xF8,0x53,0x83,0x7E,0x5E,0x53); +DEFINE_GUID(IID_ID3D12VideoProcessCommandList,0xAEB2543A,0x167F,0x4682,0xAC,0xC8,0xD1,0x59,0xED,0x4A,0x62,0x09); +DEFINE_GUID(IID_ID3D12VideoDecodeCommandList1,0xD52F011B,0xB56E,0x453C,0xA0,0x5A,0xA7,0xF3,0x11,0xC8,0xF4,0x72); +DEFINE_GUID(IID_ID3D12VideoProcessCommandList1,0x542C5C4D,0x7596,0x434F,0x8C,0x93,0x4E,0xFA,0x67,0x66,0xF2,0x67); +DEFINE_GUID(IID_ID3D12VideoMotionEstimator,0x33FDAE0E,0x098B,0x428F,0x87,0xBB,0x34,0xB6,0x95,0xDE,0x08,0xF8); +DEFINE_GUID(IID_ID3D12VideoMotionVectorHeap,0x5BE17987,0x743A,0x4061,0x83,0x4B,0x23,0xD2,0x2D,0xAE,0xA5,0x05); +DEFINE_GUID(IID_ID3D12VideoDevice1,0x981611AD,0xA144,0x4C83,0x98,0x90,0xF3,0x0E,0x26,0xD6,0x58,0xAB); +DEFINE_GUID(IID_ID3D12VideoEncodeCommandList,0x8455293A,0x0CBD,0x4831,0x9B,0x39,0xFB,0xDB,0xAB,0x72,0x47,0x23); +DEFINE_GUID(IID_ID3D12VideoDecoder1,0x79A2E5FB,0xCCD2,0x469A,0x9F,0xDE,0x19,0x5D,0x10,0x95,0x1F,0x7E); +DEFINE_GUID(IID_ID3D12VideoDecoderHeap1,0xDA1D98C5,0x539F,0x41B2,0xBF,0x6B,0x11,0x98,0xA0,0x3B,0x6D,0x26); +DEFINE_GUID(IID_ID3D12VideoProcessor1,0xF3CFE615,0x553F,0x425C,0x86,0xD8,0xEE,0x8C,0x1B,0x1F,0xB0,0x1C); +DEFINE_GUID(IID_ID3D12VideoExtensionCommand,0x554E41E8,0xAE8E,0x4A8C,0xB7,0xD2,0x5B,0x4F,0x27,0x4A,0x30,0xE4); +DEFINE_GUID(IID_ID3D12VideoDevice2,0xF019AC49,0xF838,0x4A95,0x9B,0x17,0x57,0x94,0x37,0xC8,0xF5,0x13); +DEFINE_GUID(IID_ID3D12VideoDecodeCommandList2,0x6e120880,0xc114,0x4153,0x80,0x36,0xd2,0x47,0x05,0x1e,0x17,0x29); +DEFINE_GUID(IID_ID3D12VideoDecodeCommandList3,0x2aee8c37,0x9562,0x42da,0x8a,0xbf,0x61,0xef,0xeb,0x2e,0x45,0x13); +DEFINE_GUID(IID_ID3D12VideoProcessCommandList2,0xdb525ae4,0x6ad6,0x473c,0xba,0xa7,0x59,0xb2,0xe3,0x70,0x82,0xe4); +DEFINE_GUID(IID_ID3D12VideoProcessCommandList3,0x1a0a4ca4,0x9f08,0x40ce,0x95,0x58,0xb4,0x11,0xfd,0x26,0x66,0xff); +DEFINE_GUID(IID_ID3D12VideoEncodeCommandList1,0x94971eca,0x2bdb,0x4769,0x88,0xcf,0x36,0x75,0xea,0x75,0x7e,0xbc); +DEFINE_GUID(IID_ID3D12VideoEncoder,0x2E0D212D,0x8DF9,0x44A6,0xA7,0x70,0xBB,0x28,0x9B,0x18,0x27,0x37); +DEFINE_GUID(IID_ID3D12VideoEncoderHeap,0x22B35D96,0x876A,0x44C0,0xB2,0x5E,0xFB,0x8C,0x9C,0x7F,0x1C,0x4A); +DEFINE_GUID(IID_ID3D12VideoDevice3,0x4243ADB4,0x3A32,0x4666,0x97,0x3C,0x0C,0xCC,0x56,0x25,0xDC,0x44); +DEFINE_GUID(IID_ID3D12VideoEncodeCommandList2,0x895491e2,0xe701,0x46a9,0x9a,0x1f,0x8d,0x34,0x80,0xed,0x86,0x7a); +DEFINE_GUID(IID_ID3D12VideoEncodeCommandList3,0x7f027b22,0x1515,0x4e85,0xaa,0x0d,0x02,0x64,0x86,0x58,0x05,0x76); + + +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_c_ifspec; +extern RPC_IF_HANDLE __MIDL_itf_d3d12video_0000_0027_v0_0_s_ifspec; + +/* Additional Prototypes for ALL interfaces */ + +/* end of Additional Prototypes */ + +#ifdef __cplusplus +} +#endif + +#endif + + |