diff options
Diffstat (limited to 'thirdparty/embree/kernels/geometry/grid_soa_intersector1.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/grid_soa_intersector1.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h b/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h index 8fbf0d4bdf..6d56bd0404 100644 --- a/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h +++ b/thirdparty/embree/kernels/geometry/grid_soa_intersector1.h @@ -30,7 +30,7 @@ namespace embree template<typename Loader> static __forceinline void intersect(RayHit& ray, - IntersectContext* context, + RayQueryContext* context, const float* const grid_x, const size_t line_offset, const size_t lines, @@ -50,7 +50,7 @@ namespace embree template<typename Loader> static __forceinline bool occluded(Ray& ray, - IntersectContext* context, + RayQueryContext* context, const float* const grid_x, const size_t line_offset, const size_t lines, @@ -71,7 +71,7 @@ namespace embree } /*! Intersect a ray with the primitive. */ - static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node) + static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node) { const size_t line_offset = pre.grid->width; const size_t lines = pre.grid->height; @@ -87,7 +87,7 @@ namespace embree } /*! Test if the ray is occluded by the primitive */ - static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node) + static __forceinline bool occluded(Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node) { const size_t line_offset = pre.grid->width; const size_t lines = pre.grid->height; @@ -112,7 +112,7 @@ namespace embree template<typename Loader> static __forceinline void intersect(RayHit& ray, const float ftime, - IntersectContext* context, + RayQueryContext* context, const float* const grid_x, const size_t line_offset, const size_t lines, @@ -142,7 +142,7 @@ namespace embree template<typename Loader> static __forceinline bool occluded(Ray& ray, const float ftime, - IntersectContext* context, + RayQueryContext* context, const float* const grid_x, const size_t line_offset, const size_t lines, @@ -171,7 +171,7 @@ namespace embree } /*! Intersect a ray with the primitive. */ - static __forceinline void intersect(Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node) + static __forceinline void intersect(Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node) { const size_t line_offset = pre.grid->width; const size_t lines = pre.grid->height; @@ -187,7 +187,7 @@ namespace embree } /*! Test if the ray is occluded by the primitive */ - static __forceinline bool occluded(Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t& lazy_node) + static __forceinline bool occluded(Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t& lazy_node) { const size_t line_offset = pre.grid->width; const size_t lines = pre.grid->height; |