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-rw-r--r--thirdparty/embree/kernels/geometry/quad_intersector_moeller.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h b/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h
index 3abc9d6f70..2c574e4e47 100644
--- a/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h
+++ b/thirdparty/embree/kernels/geometry/quad_intersector_moeller.h
@@ -122,7 +122,7 @@ namespace embree
__forceinline QuadMIntersector1MoellerTrumbore(const Ray& ray, const void* ptr) {}
- __forceinline void intersect(RayHit& ray, IntersectContext* context,
+ __forceinline void intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -144,7 +144,7 @@ namespace embree
}
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -215,14 +215,14 @@ namespace embree
return false;
}
- __forceinline bool intersect(RayHit& ray, IntersectContext* context,
+ __forceinline bool intersect(RayHit& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect(ray,v0,v1,v2,v3,Intersect1EpilogM<8,filter>(ray,context,vuint8(geomID),vuint8(primID)));
}
- __forceinline bool occluded(Ray& ray, IntersectContext* context,
+ __forceinline bool occluded(Ray& ray, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
@@ -394,7 +394,7 @@ namespace embree
__forceinline QuadMIntersectorKMoellerTrumbore(const vbool<K>& valid, const RayK<K>& ray)
: QuadMIntersectorKMoellerTrumboreBase<M,K,filter>(valid,ray) {}
- __forceinline void intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline void intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -403,7 +403,7 @@ namespace embree
MoellerTrumboreIntersector1KTriangleM::intersect1<M,K>(ray,k,v2,v3,v1,vbool<M>(true ),epilog);
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf<M>& v0, const Vec3vf<M>& v1, const Vec3vf<M>& v2, const Vec3vf<M>& v3,
const vuint<M>& geomID, const vuint<M>& primID) const
{
@@ -440,14 +440,14 @@ namespace embree
return MoellerTrumboreIntersector1KTriangleM::intersect1<8,K>(ray,k,vtx0,vtx1,vtx2,flags,epilog);
}
- __forceinline bool intersect1(RayHitK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool intersect1(RayHitK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{
return intersect1(ray,k,v0,v1,v2,v3,Intersect1KEpilogM<8,K,filter>(ray,k,context,vuint8(geomID),vuint8(primID)));
}
- __forceinline bool occluded1(RayK<K>& ray, size_t k, IntersectContext* context,
+ __forceinline bool occluded1(RayK<K>& ray, size_t k, RayQueryContext* context,
const Vec3vf4& v0, const Vec3vf4& v1, const Vec3vf4& v2, const Vec3vf4& v3,
const vuint4& geomID, const vuint4& primID) const
{