diff options
Diffstat (limited to 'thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h b/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h index 473d656e24..0986eea134 100644 --- a/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h +++ b/thirdparty/embree/kernels/geometry/subgrid_mb_intersector.h @@ -15,7 +15,7 @@ namespace embree typedef SubGridMBQBVHN<N> Primitive; typedef SubGridQuadMIntersector1Pluecker<4,filter> Precalculations; - static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const SubGrid& subgrid) + static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const SubGrid& subgrid) { STAT3(normal.trav_prims,1,1,1); const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID()); @@ -27,7 +27,7 @@ namespace embree pre.intersect(ray,context,v0,v1,v2,v3,g,subgrid); } - static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const SubGrid& subgrid) + static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const SubGrid& subgrid) { STAT3(shadow.trav_prims,1,1,1); const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID()); @@ -46,7 +46,7 @@ namespace embree } template<bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) + static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHit& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) { BVHNQuantizedBaseNodeIntersector1<N,robust> isec1; for (size_t i=0;i<num;i++) @@ -69,7 +69,7 @@ namespace embree } template<bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) + static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, Ray& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) { BVHNQuantizedBaseNodeIntersector1<N,robust> isec1; for (size_t i=0;i<num;i++) @@ -102,7 +102,7 @@ namespace embree typedef SubGridMBQBVHN<N> Primitive; typedef SubGridQuadMIntersectorKPluecker<4,K,filter> Precalculations; - static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const SubGrid& subgrid) + static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const SubGrid& subgrid) { size_t m_valid = movemask(valid_i); while(m_valid) @@ -112,7 +112,7 @@ namespace embree } } - static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const SubGrid& subgrid) + static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const SubGrid& subgrid) { vbool<K> valid0 = valid_i; size_t m_valid = movemask(valid_i); @@ -125,7 +125,7 @@ namespace embree return !valid0; } - static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid) + static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid) { STAT3(normal.trav_prims,1,1,1); const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID()); @@ -137,7 +137,7 @@ namespace embree pre.intersect1(ray,k,context,v0,v1,v2,v3,g,subgrid); } - static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const SubGrid& subgrid) + static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const SubGrid& subgrid) { STAT3(shadow.trav_prims,1,1,1); const GridMesh* mesh = context->scene->get<GridMesh>(subgrid.geomID()); @@ -150,7 +150,7 @@ namespace embree } template<bool robust> - static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node) + static __forceinline void intersect(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node) { BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK; for (size_t j=0;j<num;j++) @@ -169,7 +169,7 @@ namespace embree } template<bool robust> - static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node) + static __forceinline vbool<K> occluded(const vbool<K>& valid, const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const Primitive* prim, size_t num, const TravRayK<K, robust> &tray, size_t& lazy_node) { BVHNQuantizedBaseNodeIntersectorK<N,K,robust> isecK; @@ -191,7 +191,7 @@ namespace embree } template<bool robust> - static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) + static __forceinline void intersect(const Accel::Intersectors* This, Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) { BVHNQuantizedBaseNodeIntersector1<N,robust> isec1; for (size_t i=0;i<num;i++) @@ -211,7 +211,7 @@ namespace embree } template<bool robust> - static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) + static __forceinline bool occluded(const Accel::Intersectors* This, Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const Primitive* prim, size_t num, const TravRay<N,robust> &tray, size_t& lazy_node) { BVHNQuantizedBaseNodeIntersector1<N,robust> isec1; |