diff options
Diffstat (limited to 'thirdparty/embree/kernels/geometry/triangle_intersector.h')
-rw-r--r-- | thirdparty/embree/kernels/geometry/triangle_intersector.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/thirdparty/embree/kernels/geometry/triangle_intersector.h b/thirdparty/embree/kernels/geometry/triangle_intersector.h index 2cdff78ec8..9d9ddc7cad 100644 --- a/thirdparty/embree/kernels/geometry/triangle_intersector.h +++ b/thirdparty/embree/kernels/geometry/triangle_intersector.h @@ -18,14 +18,14 @@ namespace embree typedef MoellerTrumboreIntersector1<M> Precalculations; /*! Intersect a ray with the M triangles and updates the hit. */ - static __forceinline void intersect(const Precalculations& pre, RayHit& ray, IntersectContext* context, const TriangleM<M>& tri) + static __forceinline void intersect(const Precalculations& pre, RayHit& ray, RayQueryContext* context, const TriangleM<M>& tri) { STAT3(normal.trav_prims,1,1,1); pre.intersectEdge(ray,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Intersect1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID())); } /*! Test if the ray is occluded by one of M triangles. */ - static __forceinline bool occluded(const Precalculations& pre, Ray& ray, IntersectContext* context, const TriangleM<M>& tri) + static __forceinline bool occluded(const Precalculations& pre, Ray& ray, RayQueryContext* context, const TriangleM<M>& tri) { STAT3(shadow.trav_prims,1,1,1); return pre.intersectEdge(ray,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Occluded1EpilogM<M,filter>(ray,context,tri.geomID(),tri.primID())); @@ -46,7 +46,7 @@ namespace embree typedef MoellerTrumboreIntersectorK<M,K> Precalculations; /*! Intersects K rays with M triangles. */ - static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, IntersectContext* context, const TriangleM<M>& tri) + static __forceinline void intersect(const vbool<K>& valid_i, Precalculations& pre, RayHitK<K>& ray, RayQueryContext* context, const TriangleM<M>& tri) { STAT_USER(0,TriangleM<M>::max_size()); for (size_t i=0; i<TriangleM<M>::max_size(); i++) @@ -61,7 +61,7 @@ namespace embree } /*! Test for K rays if they are occluded by any of the M triangles. */ - static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, IntersectContext* context, const TriangleM<M>& tri) + static __forceinline vbool<K> occluded(const vbool<K>& valid_i, Precalculations& pre, RayK<K>& ray, RayQueryContext* context, const TriangleM<M>& tri) { vbool<K> valid0 = valid_i; @@ -79,14 +79,14 @@ namespace embree } /*! Intersect a ray with M triangles and updates the hit. */ - static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, IntersectContext* context, const TriangleM<M>& tri) + static __forceinline void intersect(Precalculations& pre, RayHitK<K>& ray, size_t k, RayQueryContext* context, const TriangleM<M>& tri) { STAT3(normal.trav_prims,1,1,1); pre.intersectEdge(ray,k,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Intersect1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID())); } /*! Test if the ray is occluded by one of the M triangles. */ - static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, IntersectContext* context, const TriangleM<M>& tri) + static __forceinline bool occluded(Precalculations& pre, RayK<K>& ray, size_t k, RayQueryContext* context, const TriangleM<M>& tri) { STAT3(shadow.trav_prims,1,1,1); return pre.intersectEdge(ray,k,tri.v0,tri.e1,tri.e2,UVIdentity<M>(),Occluded1KEpilogM<M,K,filter>(ray,k,context,tri.geomID(),tri.primID())); |