summaryrefslogtreecommitdiffstats
path: root/thirdparty/mingw-std-threads/mingw.mutex.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/mingw-std-threads/mingw.mutex.h')
-rw-r--r--thirdparty/mingw-std-threads/mingw.mutex.h500
1 files changed, 500 insertions, 0 deletions
diff --git a/thirdparty/mingw-std-threads/mingw.mutex.h b/thirdparty/mingw-std-threads/mingw.mutex.h
new file mode 100644
index 0000000000..73698d13cb
--- /dev/null
+++ b/thirdparty/mingw-std-threads/mingw.mutex.h
@@ -0,0 +1,500 @@
+/**
+* @file mingw.mutex.h
+* @brief std::mutex et al implementation for MinGW
+** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
+* @author Alexander Vassilev
+*
+* @copyright Simplified (2-clause) BSD License.
+* You should have received a copy of the license along with this
+* program.
+*
+* This code is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+* @note
+* This file may become part of the mingw-w64 runtime package. If/when this happens,
+* the appropriate license will be added, i.e. this code will become dual-licensed,
+* and the current BSD 2-clause license will stay.
+*/
+
+#ifndef WIN32STDMUTEX_H
+#define WIN32STDMUTEX_H
+
+#if !defined(__cplusplus) || (__cplusplus < 201103L)
+#error A C++11 compiler is required!
+#endif
+// Recursion checks on non-recursive locks have some performance penalty, and
+// the C++ standard does not mandate them. The user might want to explicitly
+// enable or disable such checks. If the user has no preference, enable such
+// checks in debug builds, but not in release builds.
+#ifdef STDMUTEX_RECURSION_CHECKS
+#elif defined(NDEBUG)
+#define STDMUTEX_RECURSION_CHECKS 0
+#else
+#define STDMUTEX_RECURSION_CHECKS 1
+#endif
+
+#include <chrono>
+#include <system_error>
+#include <atomic>
+#include <mutex> //need for call_once()
+
+#if STDMUTEX_RECURSION_CHECKS || !defined(NDEBUG)
+#include <cstdio>
+#endif
+
+#include <sdkddkver.h> // Detect Windows version.
+
+#if (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR))
+#pragma message "The Windows API that MinGW-w32 provides is not fully compatible\
+ with Microsoft's API. We'll try to work around this, but we can make no\
+ guarantees. This problem does not exist in MinGW-w64."
+#include <windows.h> // No further granularity can be expected.
+#else
+#if STDMUTEX_RECURSION_CHECKS
+#include <processthreadsapi.h> // For GetCurrentThreadId
+#endif
+#include <synchapi.h> // For InitializeCriticalSection, etc.
+#include <errhandlingapi.h> // For GetLastError
+#include <handleapi.h>
+#endif
+
+// Need for the implementation of invoke
+#include "mingw.invoke.h"
+
+#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
+#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
+#endif
+
+namespace mingw_stdthread
+{
+// The _NonRecursive class has mechanisms that do not play nice with direct
+// manipulation of the native handle. This forward declaration is part of
+// a friend class declaration.
+#if STDMUTEX_RECURSION_CHECKS
+namespace vista
+{
+class condition_variable;
+}
+#endif
+// To make this namespace equivalent to the thread-related subset of std,
+// pull in the classes and class templates supplied by std but not by this
+// implementation.
+using std::lock_guard;
+using std::unique_lock;
+using std::adopt_lock_t;
+using std::defer_lock_t;
+using std::try_to_lock_t;
+using std::adopt_lock;
+using std::defer_lock;
+using std::try_to_lock;
+
+class recursive_mutex
+{
+ CRITICAL_SECTION mHandle;
+public:
+ typedef LPCRITICAL_SECTION native_handle_type;
+ native_handle_type native_handle() {return &mHandle;}
+ recursive_mutex() noexcept : mHandle()
+ {
+ InitializeCriticalSection(&mHandle);
+ }
+ recursive_mutex (const recursive_mutex&) = delete;
+ recursive_mutex& operator=(const recursive_mutex&) = delete;
+ ~recursive_mutex() noexcept
+ {
+ DeleteCriticalSection(&mHandle);
+ }
+ void lock()
+ {
+ EnterCriticalSection(&mHandle);
+ }
+ void unlock()
+ {
+ LeaveCriticalSection(&mHandle);
+ }
+ bool try_lock()
+ {
+ return (TryEnterCriticalSection(&mHandle)!=0);
+ }
+};
+
+#if STDMUTEX_RECURSION_CHECKS
+struct _OwnerThread
+{
+// If this is to be read before locking, then the owner-thread variable must
+// be atomic to prevent a torn read from spuriously causing errors.
+ std::atomic<DWORD> mOwnerThread;
+ constexpr _OwnerThread () noexcept : mOwnerThread(0) {}
+ static void on_deadlock (void)
+ {
+ using namespace std;
+ fprintf(stderr, "FATAL: Recursive locking of non-recursive mutex\
+ detected. Throwing system exception\n");
+ fflush(stderr);
+ __builtin_trap();
+ }
+ DWORD checkOwnerBeforeLock() const
+ {
+ DWORD self = GetCurrentThreadId();
+ if (mOwnerThread.load(std::memory_order_relaxed) == self)
+ on_deadlock();
+ return self;
+ }
+ void setOwnerAfterLock(DWORD id)
+ {
+ mOwnerThread.store(id, std::memory_order_relaxed);
+ }
+ void checkSetOwnerBeforeUnlock()
+ {
+ DWORD self = GetCurrentThreadId();
+ if (mOwnerThread.load(std::memory_order_relaxed) != self)
+ on_deadlock();
+ mOwnerThread.store(0, std::memory_order_relaxed);
+ }
+};
+#endif
+
+// Though the Slim Reader-Writer (SRW) locks used here are not complete until
+// Windows 7, implementing partial functionality in Vista will simplify the
+// interaction with condition variables.
+
+//Define SRWLOCK_INIT.
+
+#if !defined(SRWLOCK_INIT)
+#pragma message "SRWLOCK_INIT macro is not defined. Defining automatically."
+#define SRWLOCK_INIT {0}
+#endif
+
+#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
+namespace windows7
+{
+class mutex
+{
+ SRWLOCK mHandle;
+// Track locking thread for error checking.
+#if STDMUTEX_RECURSION_CHECKS
+ friend class vista::condition_variable;
+ _OwnerThread mOwnerThread {};
+#endif
+public:
+ typedef PSRWLOCK native_handle_type;
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
+ constexpr mutex () noexcept : mHandle(SRWLOCK_INIT) { }
+#pragma GCC diagnostic pop
+ mutex (const mutex&) = delete;
+ mutex & operator= (const mutex&) = delete;
+ void lock (void)
+ {
+// Note: Undefined behavior if called recursively.
+#if STDMUTEX_RECURSION_CHECKS
+ DWORD self = mOwnerThread.checkOwnerBeforeLock();
+#endif
+ AcquireSRWLockExclusive(&mHandle);
+#if STDMUTEX_RECURSION_CHECKS
+ mOwnerThread.setOwnerAfterLock(self);
+#endif
+ }
+ void unlock (void)
+ {
+#if STDMUTEX_RECURSION_CHECKS
+ mOwnerThread.checkSetOwnerBeforeUnlock();
+#endif
+ ReleaseSRWLockExclusive(&mHandle);
+ }
+// TryAcquireSRW functions are a Windows 7 feature.
+#if (WINVER >= _WIN32_WINNT_WIN7)
+ bool try_lock (void)
+ {
+#if STDMUTEX_RECURSION_CHECKS
+ DWORD self = mOwnerThread.checkOwnerBeforeLock();
+#endif
+ BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
+#if STDMUTEX_RECURSION_CHECKS
+ if (ret)
+ mOwnerThread.setOwnerAfterLock(self);
+#endif
+ return ret;
+ }
+#endif
+ native_handle_type native_handle (void)
+ {
+ return &mHandle;
+ }
+};
+} // Namespace windows7
+#endif // Compiling for Vista
+namespace xp
+{
+class mutex
+{
+ CRITICAL_SECTION mHandle;
+ std::atomic_uchar mState;
+// Track locking thread for error checking.
+#if STDMUTEX_RECURSION_CHECKS
+ friend class vista::condition_variable;
+ _OwnerThread mOwnerThread {};
+#endif
+public:
+ typedef PCRITICAL_SECTION native_handle_type;
+ constexpr mutex () noexcept : mHandle(), mState(2) { }
+ mutex (const mutex&) = delete;
+ mutex & operator= (const mutex&) = delete;
+ ~mutex() noexcept
+ {
+// Undefined behavior if the mutex is held (locked) by any thread.
+// Undefined behavior if a thread terminates while holding ownership of the
+// mutex.
+ DeleteCriticalSection(&mHandle);
+ }
+ void lock (void)
+ {
+ unsigned char state = mState.load(std::memory_order_acquire);
+ while (state) {
+ if ((state == 2) && mState.compare_exchange_weak(state, 1, std::memory_order_acquire))
+ {
+ InitializeCriticalSection(&mHandle);
+ mState.store(0, std::memory_order_release);
+ break;
+ }
+ if (state == 1)
+ {
+ Sleep(0);
+ state = mState.load(std::memory_order_acquire);
+ }
+ }
+#if STDMUTEX_RECURSION_CHECKS
+ DWORD self = mOwnerThread.checkOwnerBeforeLock();
+#endif
+ EnterCriticalSection(&mHandle);
+#if STDMUTEX_RECURSION_CHECKS
+ mOwnerThread.setOwnerAfterLock(self);
+#endif
+ }
+ void unlock (void)
+ {
+#if STDMUTEX_RECURSION_CHECKS
+ mOwnerThread.checkSetOwnerBeforeUnlock();
+#endif
+ LeaveCriticalSection(&mHandle);
+ }
+ bool try_lock (void)
+ {
+ unsigned char state = mState.load(std::memory_order_acquire);
+ if ((state == 2) && mState.compare_exchange_strong(state, 1, std::memory_order_acquire))
+ {
+ InitializeCriticalSection(&mHandle);
+ mState.store(0, std::memory_order_release);
+ }
+ if (state == 1)
+ return false;
+#if STDMUTEX_RECURSION_CHECKS
+ DWORD self = mOwnerThread.checkOwnerBeforeLock();
+#endif
+ BOOL ret = TryEnterCriticalSection(&mHandle);
+#if STDMUTEX_RECURSION_CHECKS
+ if (ret)
+ mOwnerThread.setOwnerAfterLock(self);
+#endif
+ return ret;
+ }
+ native_handle_type native_handle (void)
+ {
+ return &mHandle;
+ }
+};
+} // Namespace "xp"
+#if (WINVER >= _WIN32_WINNT_WIN7)
+using windows7::mutex;
+#else
+using xp::mutex;
+#endif
+
+class recursive_timed_mutex
+{
+ static constexpr DWORD kWaitAbandoned = 0x00000080l;
+ static constexpr DWORD kWaitObject0 = 0x00000000l;
+ static constexpr DWORD kInfinite = 0xffffffffl;
+ inline bool try_lock_internal (DWORD ms) noexcept
+ {
+ DWORD ret = WaitForSingleObject(mHandle, ms);
+#ifndef NDEBUG
+ if (ret == kWaitAbandoned)
+ {
+ using namespace std;
+ fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
+ terminate();
+ }
+#endif
+ return (ret == kWaitObject0) || (ret == kWaitAbandoned);
+ }
+protected:
+ HANDLE mHandle;
+// Track locking thread for error checking of non-recursive timed_mutex. For
+// standard compliance, this must be defined in same class and at the same
+// access-control level as every other variable in the timed_mutex.
+#if STDMUTEX_RECURSION_CHECKS
+ friend class vista::condition_variable;
+ _OwnerThread mOwnerThread {};
+#endif
+public:
+ typedef HANDLE native_handle_type;
+ native_handle_type native_handle() const {return mHandle;}
+ recursive_timed_mutex(const recursive_timed_mutex&) = delete;
+ recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
+ recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)) {}
+ ~recursive_timed_mutex()
+ {
+ CloseHandle(mHandle);
+ }
+ void lock()
+ {
+ DWORD ret = WaitForSingleObject(mHandle, kInfinite);
+// If (ret == WAIT_ABANDONED), then the thread that held ownership was
+// terminated. Behavior is undefined, but Windows will pass ownership to this
+// thread.
+#ifndef NDEBUG
+ if (ret == kWaitAbandoned)
+ {
+ using namespace std;
+ fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
+ terminate();
+ }
+#endif
+ if ((ret != kWaitObject0) && (ret != kWaitAbandoned))
+ {
+ __builtin_trap();
+ }
+ }
+ void unlock()
+ {
+ if (!ReleaseMutex(mHandle))
+ __builtin_trap();
+ }
+ bool try_lock()
+ {
+ return try_lock_internal(0);
+ }
+ template <class Rep, class Period>
+ bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
+ {
+ using namespace std::chrono;
+ auto timeout = duration_cast<milliseconds>(dur).count();
+ while (timeout > 0)
+ {
+ constexpr auto kMaxStep = static_cast<decltype(timeout)>(kInfinite-1);
+ auto step = (timeout < kMaxStep) ? timeout : kMaxStep;
+ if (try_lock_internal(static_cast<DWORD>(step)))
+ return true;
+ timeout -= step;
+ }
+ return false;
+ }
+ template <class Clock, class Duration>
+ bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
+ {
+ return try_lock_for(timeout_time - Clock::now());
+ }
+};
+
+// Override if, and only if, it is necessary for error-checking.
+#if STDMUTEX_RECURSION_CHECKS
+class timed_mutex: recursive_timed_mutex
+{
+public:
+ timed_mutex() = default;
+ timed_mutex(const timed_mutex&) = delete;
+ timed_mutex& operator=(const timed_mutex&) = delete;
+ void lock()
+ {
+ DWORD self = mOwnerThread.checkOwnerBeforeLock();
+ recursive_timed_mutex::lock();
+ mOwnerThread.setOwnerAfterLock(self);
+ }
+ void unlock()
+ {
+ mOwnerThread.checkSetOwnerBeforeUnlock();
+ recursive_timed_mutex::unlock();
+ }
+ template <class Rep, class Period>
+ bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
+ {
+ DWORD self = mOwnerThread.checkOwnerBeforeLock();
+ bool ret = recursive_timed_mutex::try_lock_for(dur);
+ if (ret)
+ mOwnerThread.setOwnerAfterLock(self);
+ return ret;
+ }
+ template <class Clock, class Duration>
+ bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
+ {
+ return try_lock_for(timeout_time - Clock::now());
+ }
+ bool try_lock ()
+ {
+ return try_lock_for(std::chrono::milliseconds(0));
+ }
+};
+#else
+typedef recursive_timed_mutex timed_mutex;
+#endif
+
+class once_flag
+{
+// When available, the SRW-based mutexes should be faster than the
+// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
+// and try_lock is not used by once_flag.
+#if (_WIN32_WINNT == _WIN32_WINNT_VISTA)
+ windows7::mutex mMutex;
+#else
+ mutex mMutex;
+#endif
+ std::atomic_bool mHasRun;
+ once_flag(const once_flag&) = delete;
+ once_flag& operator=(const once_flag&) = delete;
+ template<class Callable, class... Args>
+ friend void call_once(once_flag& once, Callable&& f, Args&&... args);
+public:
+ constexpr once_flag() noexcept: mMutex(), mHasRun(false) {}
+};
+
+template<class Callable, class... Args>
+void call_once(once_flag& flag, Callable&& func, Args&&... args)
+{
+ if (flag.mHasRun.load(std::memory_order_acquire))
+ return;
+ lock_guard<decltype(flag.mMutex)> lock(flag.mMutex);
+ if (flag.mHasRun.load(std::memory_order_relaxed))
+ return;
+ detail::invoke(std::forward<Callable>(func),std::forward<Args>(args)...);
+ flag.mHasRun.store(true, std::memory_order_release);
+}
+} // Namespace mingw_stdthread
+
+// Push objects into std, but only if they are not already there.
+namespace std
+{
+// Because of quirks of the compiler, the common "using namespace std;"
+// directive would flatten the namespaces and introduce ambiguity where there
+// was none. Direct specification (std::), however, would be unaffected.
+// Take the safe option, and include only in the presence of MinGW's win32
+// implementation.
+#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
+using mingw_stdthread::recursive_mutex;
+using mingw_stdthread::mutex;
+using mingw_stdthread::recursive_timed_mutex;
+using mingw_stdthread::timed_mutex;
+using mingw_stdthread::once_flag;
+using mingw_stdthread::call_once;
+#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
+#define MINGW_STDTHREAD_REDUNDANCY_WARNING
+#pragma message "This version of MinGW seems to include a win32 port of\
+ pthreads, and probably already has C++11 std threading classes implemented,\
+ based on pthreads. These classes, found in namespace std, are not overridden\
+ by the mingw-std-thread library. If you would still like to use this\
+ implementation (as it is more lightweight), use the classes provided in\
+ namespace mingw_stdthread."
+#endif
+}
+#endif // WIN32STDMUTEX_H