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Diffstat (limited to 'thirdparty/msdfgen/core/Vector2.h')
-rw-r--r-- | thirdparty/msdfgen/core/Vector2.h | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/thirdparty/msdfgen/core/Vector2.h b/thirdparty/msdfgen/core/Vector2.h deleted file mode 100644 index 47ca637c3d..0000000000 --- a/thirdparty/msdfgen/core/Vector2.h +++ /dev/null @@ -1,66 +0,0 @@ - -#pragma once - -#include <cstdlib> -#include <cmath> - -namespace msdfgen { - -/** -* A 2-dimensional euclidean vector with double precision. -* Implementation based on the Vector2 template from Artery Engine. -* @author Viktor Chlumsky -*/ -struct Vector2 { - - double x, y; - - Vector2(double val = 0); - Vector2(double x, double y); - /// Sets the vector to zero. - void reset(); - /// Sets individual elements of the vector. - void set(double x, double y); - /// Returns the vector's length. - double length() const; - /// Returns the angle of the vector in radians (atan2). - double direction() const; - /// Returns the normalized vector - one that has the same direction but unit length. - Vector2 normalize(bool allowZero = false) const; - /// Returns a vector with the same length that is orthogonal to this one. - Vector2 getOrthogonal(bool polarity = true) const; - /// Returns a vector with unit length that is orthogonal to this one. - Vector2 getOrthonormal(bool polarity = true, bool allowZero = false) const; - /// Returns a vector projected along this one. - Vector2 project(const Vector2 &vector, bool positive = false) const; - operator const void *() const; - bool operator!() const; - bool operator==(const Vector2 &other) const; - bool operator!=(const Vector2 &other) const; - Vector2 operator+() const; - Vector2 operator-() const; - Vector2 operator+(const Vector2 &other) const; - Vector2 operator-(const Vector2 &other) const; - Vector2 operator*(const Vector2 &other) const; - Vector2 operator/(const Vector2 &other) const; - Vector2 operator*(double value) const; - Vector2 operator/(double value) const; - Vector2 & operator+=(const Vector2 &other); - Vector2 & operator-=(const Vector2 &other); - Vector2 & operator*=(const Vector2 &other); - Vector2 & operator/=(const Vector2 &other); - Vector2 & operator*=(double value); - Vector2 & operator/=(double value); - /// Dot product of two vectors. - friend double dotProduct(const Vector2 &a, const Vector2 &b); - /// A special version of the cross product for 2D vectors (returns scalar value). - friend double crossProduct(const Vector2 &a, const Vector2 &b); - friend Vector2 operator*(double value, const Vector2 &vector); - friend Vector2 operator/(double value, const Vector2 &vector); - -}; - -/// A vector may also represent a point, which shall be differentiated semantically using the alias Point2. -typedef Vector2 Point2; - -} |