summaryrefslogtreecommitdiffstats
path: root/thirdparty/rvo2/rvo2_3d/KdTree3d.cc
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/rvo2/rvo2_3d/KdTree3d.cc')
-rw-r--r--thirdparty/rvo2/rvo2_3d/KdTree3d.cc264
1 files changed, 264 insertions, 0 deletions
diff --git a/thirdparty/rvo2/rvo2_3d/KdTree3d.cc b/thirdparty/rvo2/rvo2_3d/KdTree3d.cc
new file mode 100644
index 0000000000..ac64d1560a
--- /dev/null
+++ b/thirdparty/rvo2/rvo2_3d/KdTree3d.cc
@@ -0,0 +1,264 @@
+/*
+ * KdTree3d.cc
+ * RVO2-3D Library
+ *
+ * SPDX-FileCopyrightText: 2008 University of North Carolina at Chapel Hill
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * https://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to <geom@cs.unc.edu>.
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ * <https://gamma.cs.unc.edu/RVO2/>
+ */
+
+#include "KdTree3d.h"
+
+#include <algorithm>
+#include <utility>
+
+#include "Agent3d.h"
+#include "RVOSimulator3d.h"
+#include "Vector3.h"
+
+namespace RVO3D {
+namespace {
+/**
+ * @brief The maximum size of a k-D leaf node.
+ */
+const std::size_t RVO3D_MAX_LEAF_SIZE = 10U;
+} /* namespace */
+
+/**
+ * @brief Defines an agent k-D tree node.
+ */
+class KdTree3D::AgentTreeNode {
+ public:
+ /**
+ * @brief Constructs an agent k-D tree node.
+ */
+ AgentTreeNode();
+
+ /**
+ * @brief The beginning node number.
+ */
+ std::size_t begin;
+
+ /**
+ * @brief The ending node number.
+ */
+ std::size_t end;
+
+ /**
+ * @brief The left node number.
+ */
+ std::size_t left;
+
+ /**
+ * @brief The right node number.
+ */
+ std::size_t right;
+
+ /**
+ * @brief The maximum coordinates.
+ */
+ Vector3 maxCoord;
+
+ /**
+ * @brief The minimum coordinates.
+ */
+ Vector3 minCoord;
+};
+
+KdTree3D::AgentTreeNode::AgentTreeNode()
+ : begin(0U), end(0U), left(0U), right(0U) {}
+
+KdTree3D::KdTree3D(RVOSimulator3D *sim) : sim_(sim) {}
+
+KdTree3D::~KdTree3D() {}
+
+void KdTree3D::buildAgentTree(std::vector<Agent3D *> agents) {
+ agents_.swap(agents_);
+
+ if (!agents_.empty()) {
+ agentTree_.resize(2U * agents_.size() - 1U);
+ buildAgentTreeRecursive(0U, agents_.size(), 0U);
+ }
+}
+
+void KdTree3D::buildAgentTreeRecursive(std::size_t begin, std::size_t end,
+ std::size_t node) {
+ agentTree_[node].begin = begin;
+ agentTree_[node].end = end;
+ agentTree_[node].minCoord = agents_[begin]->position_;
+ agentTree_[node].maxCoord = agents_[begin]->position_;
+
+ for (std::size_t i = begin + 1U; i < end; ++i) {
+ agentTree_[node].maxCoord[0] =
+ std::max(agentTree_[node].maxCoord[0], agents_[i]->position_.x());
+ agentTree_[node].minCoord[0] =
+ std::min(agentTree_[node].minCoord[0], agents_[i]->position_.x());
+ agentTree_[node].maxCoord[1] =
+ std::max(agentTree_[node].maxCoord[1], agents_[i]->position_.y());
+ agentTree_[node].minCoord[1] =
+ std::min(agentTree_[node].minCoord[1], agents_[i]->position_.y());
+ agentTree_[node].maxCoord[2] =
+ std::max(agentTree_[node].maxCoord[2], agents_[i]->position_.z());
+ agentTree_[node].minCoord[2] =
+ std::min(agentTree_[node].minCoord[2], agents_[i]->position_.z());
+ }
+
+ if (end - begin > RVO3D_MAX_LEAF_SIZE) {
+ /* No leaf node. */
+ std::size_t coord = 0U;
+
+ if (agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] >
+ agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] &&
+ agentTree_[node].maxCoord[0] - agentTree_[node].minCoord[0] >
+ agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {
+ coord = 0U;
+ } else if (agentTree_[node].maxCoord[1] - agentTree_[node].minCoord[1] >
+ agentTree_[node].maxCoord[2] - agentTree_[node].minCoord[2]) {
+ coord = 1U;
+ } else {
+ coord = 2U;
+ }
+
+ const float splitValue = 0.5F * (agentTree_[node].maxCoord[coord] +
+ agentTree_[node].minCoord[coord]);
+
+ std::size_t left = begin;
+
+ std::size_t right = end;
+
+ while (left < right) {
+ while (left < right && agents_[left]->position_[coord] < splitValue) {
+ ++left;
+ }
+
+ while (right > left &&
+ agents_[right - 1U]->position_[coord] >= splitValue) {
+ --right;
+ }
+
+ if (left < right) {
+ std::swap(agents_[left], agents_[right - 1U]);
+ ++left;
+ --right;
+ }
+ }
+
+ std::size_t leftSize = left - begin;
+
+ if (leftSize == 0U) {
+ ++leftSize;
+ ++left;
+ }
+
+ agentTree_[node].left = node + 1U;
+ agentTree_[node].right = node + 2U * leftSize;
+
+ buildAgentTreeRecursive(begin, left, agentTree_[node].left);
+ buildAgentTreeRecursive(left, end, agentTree_[node].right);
+ }
+}
+
+void KdTree3D::computeAgentNeighbors(Agent3D *agent, float rangeSq) const {
+ queryAgentTreeRecursive(agent, rangeSq, 0U);
+}
+
+void KdTree3D::queryAgentTreeRecursive(Agent3D *agent, float &rangeSq,
+ std::size_t node) const {
+ if (agentTree_[node].end - agentTree_[node].begin <= RVO3D_MAX_LEAF_SIZE) {
+ for (std::size_t i = agentTree_[node].begin; i < agentTree_[node].end;
+ ++i) {
+ agent->insertAgentNeighbor(agents_[i], rangeSq);
+ }
+ } else {
+ const float distSqLeftMinX =
+ std::max(0.0F, agentTree_[agentTree_[node].left].minCoord[0] -
+ agent->position_.x());
+ const float distSqLeftMaxX =
+ std::max(0.0F, agent->position_.x() -
+ agentTree_[agentTree_[node].left].maxCoord[0]);
+ const float distSqLeftMinY =
+ std::max(0.0F, agentTree_[agentTree_[node].left].minCoord[1] -
+ agent->position_.y());
+ const float distSqLeftMaxY =
+ std::max(0.0F, agent->position_.y() -
+ agentTree_[agentTree_[node].left].maxCoord[1]);
+ const float distSqLeftMinZ =
+ std::max(0.0F, agentTree_[agentTree_[node].left].minCoord[2] -
+ agent->position_.z());
+ const float distSqLeftMaxZ =
+ std::max(0.0F, agent->position_.z() -
+ agentTree_[agentTree_[node].left].maxCoord[2]);
+
+ const float distSqLeft =
+ distSqLeftMinX * distSqLeftMinX + distSqLeftMaxX * distSqLeftMaxX +
+ distSqLeftMinY * distSqLeftMinY + distSqLeftMaxY * distSqLeftMaxY +
+ distSqLeftMinZ * distSqLeftMinZ + distSqLeftMaxZ * distSqLeftMaxZ;
+
+ const float distSqRightMinX =
+ std::max(0.0F, agentTree_[agentTree_[node].right].minCoord[0] -
+ agent->position_.x());
+ const float distSqRightMaxX =
+ std::max(0.0F, agent->position_.x() -
+ agentTree_[agentTree_[node].right].maxCoord[0]);
+ const float distSqRightMinY =
+ std::max(0.0F, agentTree_[agentTree_[node].right].minCoord[1] -
+ agent->position_.y());
+ const float distSqRightMaxY =
+ std::max(0.0F, agent->position_.y() -
+ agentTree_[agentTree_[node].right].maxCoord[1]);
+ const float distSqRightMinZ =
+ std::max(0.0F, agentTree_[agentTree_[node].right].minCoord[2] -
+ agent->position_.z());
+ const float distSqRightMaxZ =
+ std::max(0.0F, agent->position_.z() -
+ agentTree_[agentTree_[node].right].maxCoord[2]);
+
+ const float distSqRight =
+ distSqRightMinX * distSqRightMinX + distSqRightMaxX * distSqRightMaxX +
+ distSqRightMinY * distSqRightMinY + distSqRightMaxY * distSqRightMaxY +
+ distSqRightMinZ * distSqRightMinZ + distSqRightMaxZ * distSqRightMaxZ;
+
+ if (distSqLeft < distSqRight) {
+ if (distSqLeft < rangeSq) {
+ queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);
+
+ if (distSqRight < rangeSq) {
+ queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);
+ }
+ }
+ } else {
+ if (distSqRight < rangeSq) {
+ queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].right);
+
+ if (distSqLeft < rangeSq) {
+ queryAgentTreeRecursive(agent, rangeSq, agentTree_[node].left);
+ }
+ }
+ }
+ }
+}
+} /* namespace RVO3D */