diff options
Diffstat (limited to 'tools/editor/plugins/collision_polygon_editor_plugin.cpp')
-rw-r--r-- | tools/editor/plugins/collision_polygon_editor_plugin.cpp | 281 |
1 files changed, 223 insertions, 58 deletions
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index 93ad918b0e..16b9622312 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -27,10 +27,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "collision_polygon_editor_plugin.h" -#include "canvas_item_editor_plugin.h" +#include "spatial_editor_plugin.h" #include "os/file_access.h" #include "tools/editor/editor_settings.h" - +#include "scene/3d/camera.h" void CollisionPolygonEditor::_notification(int p_what) { switch(p_what) { @@ -40,11 +40,16 @@ void CollisionPolygonEditor::_notification(int p_what) { button_create->set_icon( get_icon("Edit","EditorIcons")); button_edit->set_icon( get_icon("MovePoint","EditorIcons")); button_edit->set_pressed(true); + get_scene()->connect("node_removed",this,"_node_removed"); } break; - case NOTIFICATION_FIXED_PROCESS: { + case NOTIFICATION_PROCESS: { + if (node->get_depth() != prev_depth) { + _polygon_draw(); + prev_depth=node->get_depth(); + } } break; } @@ -54,7 +59,10 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) { if(p_node==node) { node=NULL; + if (imgeom->get_parent()==p_node) + p_node->remove_child(imgeom); hide(); + set_process(false); } } @@ -62,13 +70,15 @@ void CollisionPolygonEditor::_node_removed(Node *p_node) { Vector2 CollisionPolygonEditor::snap_point(const Vector2& p_point) const { + return p_point; + /* if (canvas_item_editor->is_snap_active()) { return p_point.snapped(Vector2(1,1)*canvas_item_editor->get_snap()); } else { return p_point; - } + } ??? */ } void CollisionPolygonEditor::_menu_option(int p_option) { @@ -93,21 +103,28 @@ void CollisionPolygonEditor::_menu_option(int p_option) { void CollisionPolygonEditor::_wip_close() { - undo_redo->create_action("Create Poly"); + undo_redo->create_action("Create Poly3D"); undo_redo->add_undo_method(node,"set_polygon",node->get_polygon()); undo_redo->add_do_method(node,"set_polygon",wip); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->commit_action(); + undo_redo->add_do_method(this,"_polygon_draw"); + undo_redo->add_undo_method(this,"_polygon_draw"); wip.clear(); wip_active=false; mode=MODE_EDIT; button_edit->set_pressed(true); button_create->set_pressed(false); edited_point=-1; + undo_redo->commit_action(); + } -bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { +bool CollisionPolygonEditor::forward_spatial_input_event(Camera* p_camera,const InputEvent& p_event) { + + + Transform gt = node->get_global_transform(); + float depth = node->get_depth()*0.5; + Vector3 n = gt.basis.get_axis(2).normalized(); + Plane p(gt.origin+n*depth,n); switch(p_event.type) { @@ -116,13 +133,20 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { const InputEventMouseButton &mb=p_event.mouse_button; - Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Vector2 gpoint = Point2(mb.x,mb.y); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); - cpoint = node->get_global_transform().affine_inverse().xform(cpoint); + Vector2 gpoint=Point2(mb.x,mb.y); + Vector3 ray_from = p_camera->project_ray_origin(gpoint); + Vector3 ray_dir = p_camera->project_ray_normal(gpoint); + + Vector3 spoint; + + if (!p.intersects_ray(ray_from,ray_dir,&spoint)) + break; + + Vector2 cpoint(spoint.x,spoint.y); + + //cpoint=snap_point(cpoint); snap? Vector<Vector2> poly = node->get_polygon(); @@ -143,13 +167,13 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { wip.push_back( cpoint ); wip_active=true; edited_point_pos=cpoint; - canvas_item_editor->get_viewport_control()->update(); + _polygon_draw(); edited_point=1; return true; } else { - if (wip.size()>1 && xform.xform(wip[0]).distance_to(gpoint)<grab_treshold) { + if (wip.size()>1 && p_camera->unproject_position(gt.xform(Vector3(wip[0].x,wip[0].y,depth))).distance_to(gpoint)<grab_treshold) { //wip closed _wip_close(); @@ -158,7 +182,7 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { wip.push_back( cpoint ); edited_point=wip.size(); - canvas_item_editor->get_viewport_control()->update(); + _polygon_draw(); return true; //add wip point @@ -186,8 +210,8 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { undo_redo->add_undo_method(node,"set_polygon",poly); poly.push_back(cpoint); undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_do_method(this,"_polygon_draw"); + undo_redo->add_undo_method(this,"_polygon_draw"); undo_redo->commit_action(); return true; } @@ -198,8 +222,10 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { real_t closest_dist=1e10; for(int i=0;i<poly.size();i++) { - Vector2 points[2] ={ xform.xform(poly[i]), - xform.xform(poly[(i+1)%poly.size()]) }; + Vector2 points[2] ={ + p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))), + p_camera->unproject_position(gt.xform(Vector3(poly[(i+1)%poly.size()].x,poly[(i+1)%poly.size()].y,depth))) + }; Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points); if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2) @@ -218,11 +244,11 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { if (closest_idx>=0) { pre_move_edit=poly; - poly.insert(closest_idx+1,xform.affine_inverse().xform(closest_pos)); + poly.insert(closest_idx+1,cpoint); edited_point=closest_idx+1; - edited_point_pos=xform.affine_inverse().xform(closest_pos); + edited_point_pos=cpoint; node->set_polygon(poly); - canvas_item_editor->get_viewport_control()->update(); + _polygon_draw(); return true; } } else { @@ -234,7 +260,7 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { real_t closest_dist=1e10; for(int i=0;i<poly.size();i++) { - Vector2 cp =xform.xform(poly[i]); + Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))); real_t d = cp.distance_to(gpoint); if (d<closest_dist && d<grab_treshold) { @@ -249,8 +275,8 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { pre_move_edit=poly; edited_point=closest_idx; - edited_point_pos=xform.affine_inverse().xform(closest_pos); - canvas_item_editor->get_viewport_control()->update(); + edited_point_pos=poly[closest_idx]; + _polygon_draw(); return true; } } @@ -265,8 +291,8 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { undo_redo->create_action("Edit Poly"); undo_redo->add_do_method(node,"set_polygon",poly); undo_redo->add_undo_method(node,"set_polygon",pre_move_edit); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_do_method(this,"_polygon_draw"); + undo_redo->add_undo_method(this,"_polygon_draw"); undo_redo->commit_action(); edited_point=-1; @@ -282,7 +308,7 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { real_t closest_dist=1e10; for(int i=0;i<poly.size();i++) { - Vector2 cp =xform.xform(poly[i]); + Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))); real_t d = cp.distance_to(gpoint); if (d<closest_dist && d<grab_treshold) { @@ -300,8 +326,8 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { undo_redo->add_undo_method(node,"set_polygon",poly); poly.remove(closest_idx); undo_redo->add_do_method(node,"set_polygon",poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(),"update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(),"update"); + undo_redo->add_do_method(this,"_polygon_draw"); + undo_redo->add_undo_method(this,"_polygon_draw"); undo_redo->commit_action(); return true; } @@ -323,11 +349,21 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { if (edited_point!=-1 && (wip_active || mm.button_mask&BUTTON_MASK_LEFT)) { Vector2 gpoint = Point2(mm.x,mm.y); - Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint=snap_point(cpoint); - edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); - canvas_item_editor->get_viewport_control()->update(); + Vector3 ray_from = p_camera->project_ray_origin(gpoint); + Vector3 ray_dir = p_camera->project_ray_normal(gpoint); + + Vector3 spoint; + + if (!p.intersects_ray(ray_from,ray_dir,&spoint)) + break; + + Vector2 cpoint(spoint.x,spoint.y); + + //cpoint=snap_point(cpoint); + edited_point_pos = cpoint; + + _polygon_draw(); } @@ -336,13 +372,11 @@ bool CollisionPolygonEditor::forward_input_event(const InputEvent& p_event) { return false; } -void CollisionPolygonEditor::_canvas_draw() { +void CollisionPolygonEditor::_polygon_draw() { if (!node) return; - Control *vpc = canvas_item_editor->get_viewport_control(); - Vector<Vector2> poly; if (wip_active) @@ -351,10 +385,16 @@ void CollisionPolygonEditor::_canvas_draw() { poly=node->get_polygon(); - Matrix32 xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - Ref<Texture> handle= get_icon("EditorHandle","EditorIcons"); int len = poly.size(); + float depth = node->get_depth()*0.5; + + imgeom->clear(); + imgeom->set_material_override(line_material); + imgeom->begin(Mesh::PRIMITIVE_LINES,Ref<Texture>()); + + + Rect2 rect; for(int i=0;i<poly.size();i++) { @@ -366,38 +406,127 @@ void CollisionPolygonEditor::_canvas_draw() { else p2 = poly[(i+1)%poly.size()]; - Vector2 point = xform.xform(p); - Vector2 next_point = xform.xform(p2); + if (i==0) + rect.pos=p; + else + rect.expand_to(p); + + Vector3 point = Vector3(p.x,p.y,depth); + Vector3 next_point = Vector3(p2.x,p2.y,depth); + + imgeom->set_color(Color(1,0.3,0.1,0.8)); + imgeom->add_vertex(point); + imgeom->set_color(Color(1,0.3,0.1,0.8)); + imgeom->add_vertex(next_point); - Color col=Color(1,0.3,0.1,0.8); - vpc->draw_line(point,next_point,col,2); - vpc->draw_texture(handle,point-handle->get_size()*0.5); + //Color col=Color(1,0.3,0.1,0.8); + //vpc->draw_line(point,next_point,col,2); + //vpc->draw_texture(handle,point-handle->get_size()*0.5); } + + rect=rect.grow(1); + + AABB r; + r.pos.x=rect.pos.x; + r.pos.y=rect.pos.y; + r.pos.z=depth; + r.size.x=rect.size.x; + r.size.y=rect.size.y; + r.size.z=0; + + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(0.3,0,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(0.0,0.3,0)); + + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)-Vector3(0.3,0,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)+Vector3(0,0.3,0)); + + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)-Vector3(0,0.3,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)+Vector3(0.3,0,0)); + + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+r.size); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+r.size-Vector3(0.3,0,0)); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+r.size); + imgeom->set_color(Color(0.8,0.8,0.8,0.2)); + imgeom->add_vertex(r.pos+r.size-Vector3(0.0,0.3,0)); + + imgeom->end(); + + + while(m->get_surface_count()) { + m->surface_remove(0); + } + + if (poly.size()==0) + return; + + Array a; + a.resize(Mesh::ARRAY_MAX); + DVector<Vector3> va; + { + + va.resize(poly.size()); + DVector<Vector3>::Write w=va.write(); + for(int i=0;i<poly.size();i++) { + + + Vector2 p,p2; + p = i==edited_point ? edited_point_pos : poly[i]; + + Vector3 point = Vector3(p.x,p.y,depth); + w[i]=point; + } + } + a[Mesh::ARRAY_VERTEX]=va; + m->add_surface(Mesh::PRIMITIVE_POINTS,a); + m->surface_set_material(0,handle_material); + } void CollisionPolygonEditor::edit(Node *p_collision_polygon) { - if (!canvas_item_editor) { - canvas_item_editor=CanvasItemEditor::get_singleton(); - } + if (p_collision_polygon) { - node=p_collision_polygon->cast_to<CollisionPolygon2D>(); - if (!canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) - canvas_item_editor->get_viewport_control()->connect("draw",this,"_canvas_draw"); + node=p_collision_polygon->cast_to<CollisionPolygon>(); wip.clear(); wip_active=false; edited_point=-1; + p_collision_polygon->add_child(imgeom); + _polygon_draw(); + set_process(true); + prev_depth=-1; } else { node=NULL; - if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) - canvas_item_editor->get_viewport_control()->disconnect("draw",this,"_canvas_draw"); + if (imgeom->get_parent()) + imgeom->get_parent()->remove_child(imgeom); + set_process(false); } } @@ -405,13 +534,14 @@ void CollisionPolygonEditor::edit(Node *p_collision_polygon) { void CollisionPolygonEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_menu_option"),&CollisionPolygonEditor::_menu_option); - ObjectTypeDB::bind_method(_MD("_canvas_draw"),&CollisionPolygonEditor::_canvas_draw); + ObjectTypeDB::bind_method(_MD("_polygon_draw"),&CollisionPolygonEditor::_polygon_draw); + ObjectTypeDB::bind_method(_MD("_node_removed"),&CollisionPolygonEditor::_node_removed); } CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { - canvas_item_editor=NULL; + editor=p_editor; undo_redo = editor->get_undo_redo(); @@ -439,7 +569,42 @@ CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) { mode = MODE_EDIT; wip_active=false; + imgeom = memnew( ImmediateGeometry ); + imgeom->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001))); + + + line_material = Ref<FixedMaterial>( memnew( FixedMaterial )); + line_material->set_flag(Material::FLAG_UNSHADED, true); + line_material->set_line_width(3.0); + line_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + line_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, true); + line_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); + + + + + handle_material = Ref<FixedMaterial>( memnew( FixedMaterial )); + handle_material->set_flag(Material::FLAG_UNSHADED, true); + handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_POINT_SIZE, true); + handle_material->set_parameter(FixedMaterial::PARAM_DIFFUSE,Color(1,1,1)); + handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA, true); + handle_material->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY, false); + Ref<Texture> handle= SpatialEditor::get_singleton()->get_icon("Editor3DHandle","EditorIcons"); + handle_material->set_point_size(handle->get_width()); + handle_material->set_texture(FixedMaterial::PARAM_DIFFUSE,handle); + + pointsm = memnew( MeshInstance ); + imgeom->add_child(pointsm); + m = Ref<Mesh>( memnew( Mesh ) ); + pointsm->set_mesh(m); + pointsm->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001))); + + +} + +CollisionPolygonEditor::~CollisionPolygonEditor() { + memdelete( imgeom ); } @@ -450,7 +615,7 @@ void CollisionPolygonEditorPlugin::edit(Object *p_object) { bool CollisionPolygonEditorPlugin::handles(Object *p_object) const { - return p_object->is_type("CollisionPolygon2D"); + return p_object->is_type("CollisionPolygon"); } void CollisionPolygonEditorPlugin::make_visible(bool p_visible) { @@ -469,7 +634,7 @@ CollisionPolygonEditorPlugin::CollisionPolygonEditorPlugin(EditorNode *p_node) { editor=p_node; collision_polygon_editor = memnew( CollisionPolygonEditor(p_node) ); - CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); + SpatialEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor); collision_polygon_editor->hide(); |