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Diffstat (limited to 'tools/editor/plugins/editor_preview_plugins.cpp')
-rw-r--r-- | tools/editor/plugins/editor_preview_plugins.cpp | 907 |
1 files changed, 0 insertions, 907 deletions
diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp deleted file mode 100644 index 5d9b281874..0000000000 --- a/tools/editor/plugins/editor_preview_plugins.cpp +++ /dev/null @@ -1,907 +0,0 @@ -/*************************************************************************/ -/* editor_preview_plugins.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "editor_preview_plugins.h" - -#include "io/resource_loader.h" -#include "tools/editor/editor_settings.h" -#include "io/file_access_memory.h" -#include "os/os.h" -#include "scene/resources/material.h" -//#include "scene/resources/sample.h" -#include "scene/resources/mesh.h" -#include "scene/resources/bit_mask.h" -#include "tools/editor/editor_scale.h" - -#if 0 -bool EditorTexturePreviewPlugin::handles(const String& p_type) const { - - return (ClassDB::is_type(p_type,"ImageTexture") || ClassDB::is_type(p_type, "AtlasTexture")); -} - -Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) { - - Image img; - Ref<AtlasTexture> atex = p_from; - if (atex.is_valid()) { - Ref<ImageTexture> tex = atex->get_atlas(); - if (!tex.is_valid()) { - return Ref<Texture>(); - } - Image atlas = tex->get_data(); - img = atlas.get_rect(atex->get_region()); - } - else { - Ref<ImageTexture> tex = p_from; - img = tex->get_data(); - } - - if (img.empty()) - return Ref<Texture>(); - - img.clear_mipmaps(); - - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); - thumbnail_size*=EDSCALE; - if (img.is_compressed()) { - if (img.decompress()!=OK) - return Ref<Texture>(); - } else if (img.get_format()!=Image::FORMAT_RGB8 && img.get_format()!=Image::FORMAT_RGBA8) { - img.convert(Image::FORMAT_RGBA8); - } - - int width,height; - if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { - - width=thumbnail_size; - height = img.get_height() * thumbnail_size / img.get_width(); - } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { - - height=thumbnail_size; - width = img.get_width() * thumbnail_size / img.get_height(); - } else { - - width=img.get_width(); - height=img.get_height(); - } - - img.resize(width,height); - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); - - ptex->create_from_image(img,0); - return ptex; - -} - -EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() { - - -} - -//////////////////////////////////////////////////////////////////////////// - -bool EditorBitmapPreviewPlugin::handles(const String& p_type) const { - - return ClassDB::is_type(p_type,"BitMap"); -} - -Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES& p_from) { - - Ref<BitMap> bm =p_from; - - if (bm->get_size()==Size2()) { - return Ref<Texture>(); - } - - PoolVector<uint8_t> data; - - data.resize(bm->get_size().width*bm->get_size().height); - - { - PoolVector<uint8_t>::Write w=data.write(); - - for(int i=0;i<bm->get_size().width;i++) { - for(int j=0;j<bm->get_size().height;j++) { - if (bm->get_bit(Point2i(i,j))) { - w[j*bm->get_size().width+i]=255; - } else { - w[j*bm->get_size().width+i]=0; - - } - } - - } - } - - - Image img(bm->get_size().width,bm->get_size().height,0,Image::FORMAT_L8,data); - - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); - thumbnail_size*=EDSCALE; - if (img.is_compressed()) { - if (img.decompress()!=OK) - return Ref<Texture>(); - } else if (img.get_format()!=Image::FORMAT_RGB8 && img.get_format()!=Image::FORMAT_RGBA8) { - img.convert(Image::FORMAT_RGBA8); - } - - int width,height; - if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { - - width=thumbnail_size; - height = img.get_height() * thumbnail_size / img.get_width(); - } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { - - height=thumbnail_size; - width = img.get_width() * thumbnail_size / img.get_height(); - } else { - - width=img.get_width(); - height=img.get_height(); - } - - img.resize(width,height); - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); - - ptex->create_from_image(img,0); - return ptex; - -} - -EditorBitmapPreviewPlugin::EditorBitmapPreviewPlugin() { - - -} - -/////////////////////////////////////////////////////////////////////////// - - -Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) { - - if (p_imd.is_null()) { - return Ref<Texture>(); - } - - if (!p_imd->has_option("thumbnail")) - return Ref<Texture>(); - - Variant tn = p_imd->get_option("thumbnail"); - //print_line(Variant::get_type_name(tn.get_type())); - PoolVector<uint8_t> thumbnail = tn; - - int len = thumbnail.size(); - if (len==0) - return Ref<Texture>(); - - - PoolVector<uint8_t>::Read r = thumbnail.read(); - - Image img(r.ptr(),len); - if (img.empty()) - return Ref<Texture>(); - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); - ptex->create_from_image(img,0); - return ptex; - -} - -bool EditorPackedScenePreviewPlugin::handles(const String& p_type) const { - - return ClassDB::is_type(p_type,"PackedScene"); -} -Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES& p_from) { - - Ref<ResourceImportMetadata> imd = p_from->get_import_metadata(); - return _gen_from_imd(imd); -} - -Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String& p_path) { - - Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path); - return _gen_from_imd(imd); -} - -EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() { - -} - -////////////////////////////////////////////////////////////////// - -bool EditorMaterialPreviewPlugin::handles(const String& p_type) const { - - return ClassDB::is_type(p_type,"Material"); //any material -} - -Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES& p_from) { - - Ref<Material> material = p_from; - ERR_FAIL_COND_V(material.is_null(),Ref<Texture>()); - - VS::get_singleton()->mesh_surface_set_material(sphere,0,material->get_rid()); - - VS::get_singleton()->viewport_queue_screen_capture(viewport); - VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture - //print_line("queue capture!"); - Image img; - - int timeout=1000; - while(timeout) { - //print_line("try capture?"); - OS::get_singleton()->delay_usec(10); - img = VS::get_singleton()->viewport_get_screen_capture(viewport); - if (!img.empty()) - break; - timeout--; - } - - //print_line("captured!"); - VS::get_singleton()->mesh_surface_set_material(sphere,0,RID()); - - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); - thumbnail_size*=EDSCALE; - img.resize(thumbnail_size,thumbnail_size); - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); - ptex->create_from_image(img,0); - return ptex; -} - -EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { - - scenario = VS::get_singleton()->scenario_create(); - - viewport = VS::get_singleton()->viewport_create(); - VS::get_singleton()->viewport_set_as_render_target(viewport,true); - VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); - VS::get_singleton()->viewport_set_scenario(viewport,scenario); - VS::ViewportRect vr; - vr.x=0; - vr.y=0; - vr.width=128; - vr.height=128; - VS::get_singleton()->viewport_set_rect(viewport,vr); - - camera = VS::get_singleton()->camera_create(); - VS::get_singleton()->viewport_attach_camera(viewport,camera); - VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); - VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); - - light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); - light_instance = VS::get_singleton()->instance_create2(light,scenario); - VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); - - light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); - VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); - VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); - light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); - - VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); - - sphere = VS::get_singleton()->mesh_create(); - sphere_instance = VS::get_singleton()->instance_create2(sphere,scenario); - - int lats=32; - int lons=32; - float radius=1.0; - - PoolVector<Vector3> vertices; - PoolVector<Vector3> normals; - PoolVector<Vector2> uvs; - PoolVector<float> tangents; - Matrix3 tt = Matrix3(Vector3(0,1,0),Math_PI*0.5); - - for(int i = 1; i <= lats; i++) { - double lat0 = Math_PI * (-0.5 + (double) (i - 1) / lats); - double z0 = Math::sin(lat0); - double zr0 = Math::cos(lat0); - - double lat1 = Math_PI * (-0.5 + (double) i / lats); - double z1 = Math::sin(lat1); - double zr1 = Math::cos(lat1); - - for(int j = lons; j >= 1; j--) { - - double lng0 = 2 * Math_PI * (double) (j - 1) / lons; - double x0 = Math::cos(lng0); - double y0 = Math::sin(lng0); - - double lng1 = 2 * Math_PI * (double) (j) / lons; - double x1 = Math::cos(lng1); - double y1 = Math::sin(lng1); - - - Vector3 v[4]={ - Vector3(x1 * zr0, z0, y1 *zr0), - Vector3(x1 * zr1, z1, y1 *zr1), - Vector3(x0 * zr1, z1, y0 *zr1), - Vector3(x0 * zr0, z0, y0 *zr0) - }; - -#define ADD_POINT(m_idx) \ - normals.push_back(v[m_idx]);\ - vertices.push_back(v[m_idx]*radius);\ - { Vector2 uv(Math::atan2(v[m_idx].x,v[m_idx].z),Math::atan2(-v[m_idx].y,v[m_idx].z));\ - uv/=Math_PI;\ - uv*=4.0;\ - uv=uv*0.5+Vector2(0.5,0.5);\ - uvs.push_back(uv);\ - }\ - { Vector3 t = tt.xform(v[m_idx]);\ - tangents.push_back(t.x);\ - tangents.push_back(t.y);\ - tangents.push_back(t.z);\ - tangents.push_back(1.0);\ - } - - - - ADD_POINT(0); - ADD_POINT(1); - ADD_POINT(2); - - ADD_POINT(2); - ADD_POINT(3); - ADD_POINT(0); - } - } - - Array arr; - arr.resize(VS::ARRAY_MAX); - arr[VS::ARRAY_VERTEX]=vertices; - arr[VS::ARRAY_NORMAL]=normals; - arr[VS::ARRAY_TANGENT]=tangents; - arr[VS::ARRAY_TEX_UV]=uvs; - VS::get_singleton()->mesh_add_surface(sphere,VS::PRIMITIVE_TRIANGLES,arr); - -} - -EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() { - - VS::get_singleton()->free(sphere); - VS::get_singleton()->free(sphere_instance); - VS::get_singleton()->free(viewport); - VS::get_singleton()->free(light); - VS::get_singleton()->free(light_instance); - VS::get_singleton()->free(light2); - VS::get_singleton()->free(light_instance2); - VS::get_singleton()->free(camera); - VS::get_singleton()->free(scenario); - -} - -/////////////////////////////////////////////////////////////////////////// - -static bool _is_text_char(CharType c) { - - return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_'; -} - -bool EditorScriptPreviewPlugin::handles(const String& p_type) const { - - return ClassDB::is_type(p_type,"Script"); -} - -Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) { - - - Ref<Script> scr = p_from; - if (scr.is_null()) - return Ref<Texture>(); - - String code = scr->get_source_code().strip_edges(); - if (code=="") - return Ref<Texture>(); - - List<String> kwors; - scr->get_language()->get_reserved_words(&kwors); - - Set<String> keywords; - - for(List<String>::Element *E=kwors.front();E;E=E->next()) { - - keywords.insert(E->get()); - - } - - - int line = 0; - int col=0; - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); - thumbnail_size*=EDSCALE; - Image img(thumbnail_size,thumbnail_size,0,Image::FORMAT_RGBA8); - - - - Color bg_color = EditorSettings::get_singleton()->get("text_editor/highlighting/background_color"); - bg_color.a=1.0; - Color keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color"); - Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color"); - Color symbol_color = EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color"); - - - for(int i=0;i<thumbnail_size;i++) { - for(int j=0;j<thumbnail_size;j++) { - img.put_pixel(i,j,bg_color); - } - - } - - bool prev_is_text=false; - bool in_keyword=false; - for(int i=0;i<code.length();i++) { - - CharType c = code[i]; - if (c>32) { - if (col<thumbnail_size) { - Color color = text_color; - - if (c!='_' && ((c>='!' && c<='/') || (c>=':' && c<='@') || (c>='[' && c<='`') || (c>='{' && c<='~') || c=='\t')) { - //make symbol a little visible - color=symbol_color; - in_keyword=false; - } else if (!prev_is_text && _is_text_char(c)) { - int pos = i; - - while(_is_text_char(code[pos])) { - pos++; - } - ///print_line("from "+itos(i)+" to "+itos(pos)); - String word = code.substr(i,pos-i); - //print_line("found word: "+word); - if (keywords.has(word)) - in_keyword=true; - - } else if (!_is_text_char(c)) { - in_keyword=false; - } - - if (in_keyword) - color=keyword_color; - - Color ul=color; - ul.a*=0.5; - img.put_pixel(col,line*2,bg_color.blend(ul)); - img.put_pixel(col,line*2+1,color); - - prev_is_text=_is_text_char(c); - } - } else { - - prev_is_text=false; - in_keyword=false; - - if (c=='\n') { - col=0; - line++; - if (line>=thumbnail_size/2) - break; - } else if (c=='\t') { - col+=3; - } - } - col++; - } - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); - - ptex->create_from_image(img,0); - return ptex; - -} - -EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() { - - -} -/////////////////////////////////////////////////////////////////// -#if 0 -bool EditorSamplePreviewPlugin::handles(const String& p_type) const { - - return ClassDB::is_type(p_type,"Sample"); -} - -Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) { - - Ref<Sample> smp =p_from; - ERR_FAIL_COND_V(smp.is_null(),Ref<Texture>()); - - - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); - thumbnail_size*=EDSCALE; - PoolVector<uint8_t> img; - int w = thumbnail_size; - int h = thumbnail_size; - img.resize(w*h*3); - - PoolVector<uint8_t>::Write imgdata = img.write(); - uint8_t * imgw = imgdata.ptr(); - PoolVector<uint8_t> data = smp->get_data(); - PoolVector<uint8_t>::Read sampledata = data.read(); - const uint8_t *sdata=sampledata.ptr(); - - bool stereo = smp->is_stereo(); - bool _16=smp->get_format()==Sample::FORMAT_PCM16; - int len = smp->get_length(); - - if (len<1) - return Ref<Texture>(); - - if (smp->get_format()==Sample::FORMAT_IMA_ADPCM) { - - struct IMA_ADPCM_State { - - int16_t step_index; - int32_t predictor; - /* values at loop point */ - int16_t loop_step_index; - int32_t loop_predictor; - int32_t last_nibble; - int32_t loop_pos; - int32_t window_ofs; - const uint8_t *ptr; - } ima_adpcm; - - ima_adpcm.step_index=0; - ima_adpcm.predictor=0; - ima_adpcm.loop_step_index=0; - ima_adpcm.loop_predictor=0; - ima_adpcm.last_nibble=-1; - ima_adpcm.loop_pos=0x7FFFFFFF; - ima_adpcm.window_ofs=0; - ima_adpcm.ptr=NULL; - - - for(int i=0;i<w;i++) { - - float max[2]={-1e10,-1e10}; - float min[2]={1e10,1e10}; - int from = i*len/w; - int to = (i+1)*len/w; - if (to>=len) - to=len-1; - - for(int j=from;j<to;j++) { - - while(j>ima_adpcm.last_nibble) { - - static const int16_t _ima_adpcm_step_table[89] = { - 7, 8, 9, 10, 11, 12, 13, 14, 16, 17, - 19, 21, 23, 25, 28, 31, 34, 37, 41, 45, - 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, - 130, 143, 157, 173, 190, 209, 230, 253, 279, 307, - 337, 371, 408, 449, 494, 544, 598, 658, 724, 796, - 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066, - 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358, - 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, - 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 - }; - - static const int8_t _ima_adpcm_index_table[16] = { - -1, -1, -1, -1, 2, 4, 6, 8, - -1, -1, -1, -1, 2, 4, 6, 8 - }; - - int16_t nibble,diff,step; - - ima_adpcm.last_nibble++; - const uint8_t *src_ptr=sdata; - - int ofs = ima_adpcm.last_nibble>>1; - - if (stereo) - ofs*=2; - - - nibble = (ima_adpcm.last_nibble&1)? - (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF); - step=_ima_adpcm_step_table[ima_adpcm.step_index]; - - ima_adpcm.step_index += _ima_adpcm_index_table[nibble]; - if (ima_adpcm.step_index<0) - ima_adpcm.step_index=0; - if (ima_adpcm.step_index>88) - ima_adpcm.step_index=88; - - diff = step >> 3 ; - if (nibble & 1) - diff += step >> 2 ; - if (nibble & 2) - diff += step >> 1 ; - if (nibble & 4) - diff += step ; - if (nibble & 8) - diff = -diff ; - - ima_adpcm.predictor+=diff; - if (ima_adpcm.predictor<-0x8000) - ima_adpcm.predictor=-0x8000; - else if (ima_adpcm.predictor>0x7FFF) - ima_adpcm.predictor=0x7FFF; - - - /* store loop if there */ - if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) { - - ima_adpcm.loop_step_index = ima_adpcm.step_index; - ima_adpcm.loop_predictor = ima_adpcm.predictor; - } - - } - - float v=ima_adpcm.predictor/32767.0; - if (v>max[0]) - max[0]=v; - if (v<min[0]) - min[0]=v; - } - max[0]*=0.8; - min[0]*=0.8; - - for(int j=0;j<h;j++) { - float v = (j/(float)h) * 2.0 - 1.0; - uint8_t* imgofs = &imgw[(uint64_t(j)*w+i)*3]; - if (v>min[0] && v<max[0]) { - imgofs[0]=255; - imgofs[1]=150; - imgofs[2]=80; - } else { - imgofs[0]=0; - imgofs[1]=0; - imgofs[2]=0; - } - } - } - } else { - for(int i=0;i<w;i++) { - // i trust gcc will optimize this loop - float max[2]={-1e10,-1e10}; - float min[2]={1e10,1e10}; - int c=stereo?2:1; - int from = uint64_t(i)*len/w; - int to = (uint64_t(i)+1)*len/w; - if (to>=len) - to=len-1; - - if (_16) { - const int16_t*src =(const int16_t*)sdata; - - for(int j=0;j<c;j++) { - - for(int k=from;k<=to;k++) { - - float v = src[uint64_t(k)*c+j]/32768.0; - if (v>max[j]) - max[j]=v; - if (v<min[j]) - min[j]=v; - } - - } - } else { - - const int8_t*src =(const int8_t*)sdata; - - for(int j=0;j<c;j++) { - - for(int k=from;k<=to;k++) { - - float v = src[uint64_t(k)*c+j]/128.0; - if (v>max[j]) - max[j]=v; - if (v<min[j]) - min[j]=v; - } - - } - } - - max[0]*=0.8; - max[1]*=0.8; - min[0]*=0.8; - min[1]*=0.8; - - if (!stereo) { - for(int j=0;j<h;j++) { - float v = (j/(float)h) * 2.0 - 1.0; - uint8_t* imgofs = &imgw[(j*w+i)*3]; - if (v>min[0] && v<max[0]) { - imgofs[0]=255; - imgofs[1]=150; - imgofs[2]=80; - } else { - imgofs[0]=0; - imgofs[1]=0; - imgofs[2]=0; - } - } - } else { - - for(int j=0;j<h;j++) { - - int half; - float v; - if (j<(h/2)) { - half=0; - v = (j/(float)(h/2)) * 2.0 - 1.0; - } else { - half=1; - if( (float)(h/2) != 0 ) { - v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0; - } else { - v = ((j-(h/2))/(float)(1/2)) * 2.0 - 1.0; - } - } - - uint8_t* imgofs = &imgw[(j*w+i)*3]; - if (v>min[half] && v<max[half]) { - imgofs[0]=255; - imgofs[1]=150; - imgofs[2]=80; - } else { - imgofs[0]=0; - imgofs[1]=0; - imgofs[2]=0; - } - } - - } - - } - } - - imgdata = PoolVector<uint8_t>::Write(); - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture)); - ptex->create_from_image(Image(w,h,0,Image::FORMAT_RGB8,img),0); - return ptex; - -} - -EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() { - - -} -#endif -/////////////////////////////////////////////////////////////////////////// - -bool EditorMeshPreviewPlugin::handles(const String& p_type) const { - - return ClassDB::is_type(p_type,"Mesh"); //any Mesh -} - -Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) { - - Ref<Mesh> mesh = p_from; - ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>()); - - VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid()); - - AABB aabb= mesh->get_aabb(); - Vector3 ofs = aabb.pos + aabb.size*0.5; - aabb.pos-=ofs; - Transform xform; - xform.basis=Matrix3().rotated(Vector3(0,1,0),-Math_PI*0.125); - xform.basis = Matrix3().rotated(Vector3(1,0,0),Math_PI*0.125)*xform.basis; - AABB rot_aabb = xform.xform(aabb); - float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5; - if (m==0) - return Ref<Texture>(); - m=1.0/m; - m*=0.5; - //print_line("scale: "+rtos(m)); - xform.basis.scale(Vector3(m,m,m)); - xform.origin=-xform.basis.xform(ofs); //-ofs*m; - xform.origin.z-=rot_aabb.size.z*2; - VS::get_singleton()->instance_set_transform(mesh_instance,xform); - - - - VS::get_singleton()->viewport_queue_screen_capture(viewport); - VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture - //print_line("queue capture!"); - Image img; - - int timeout=1000; - while(timeout) { - //print_line("try capture?"); - OS::get_singleton()->delay_usec(10); - img = VS::get_singleton()->viewport_get_screen_capture(viewport); - if (!img.empty()) - break; - timeout--; - } - - //print_line("captured!"); - VS::get_singleton()->instance_set_base(mesh_instance,RID()); - - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); - thumbnail_size*=EDSCALE; - img.resize(thumbnail_size,thumbnail_size); - - Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); - ptex->create_from_image(img,0); - return ptex; -} - -EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() { - - scenario = VS::get_singleton()->scenario_create(); - viewport = VS::get_singleton()->viewport_create(); - VS::get_singleton()->viewport_set_as_render_target(viewport,true); - VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED); - VS::get_singleton()->viewport_set_scenario(viewport,scenario); - VS::ViewportRect vr; - vr.x=0; - vr.y=0; - vr.width=128; - vr.height=128; - VS::get_singleton()->viewport_set_rect(viewport,vr); - - camera = VS::get_singleton()->camera_create(); - VS::get_singleton()->viewport_attach_camera(viewport,camera); - VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3))); - //VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); - VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0); - - light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); - light_instance = VS::get_singleton()->instance_create2(light,scenario); - VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0))); - - light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); - VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7)); - VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0)); - light_instance2 = VS::get_singleton()->instance_create2(light2,scenario); - - VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1))); - - //sphere = VS::get_singleton()->mesh_create(); - mesh_instance = VS::get_singleton()->instance_create(); - VS::get_singleton()->instance_set_scenario(mesh_instance,scenario); - - - -} - - -EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() { - - //VS::get_singleton()->free(sphere); - VS::get_singleton()->free(mesh_instance); - VS::get_singleton()->free(viewport); - VS::get_singleton()->free(light); - VS::get_singleton()->free(light_instance); - VS::get_singleton()->free(light2); - VS::get_singleton()->free(light_instance2); - VS::get_singleton()->free(camera); - VS::get_singleton()->free(scenario); - -} -#endif |