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-rw-r--r--tools/editor/plugins/editor_preview_plugins.cpp907
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diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp
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--- a/tools/editor/plugins/editor_preview_plugins.cpp
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-/*************************************************************************/
-/* editor_preview_plugins.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "editor_preview_plugins.h"
-
-#include "io/resource_loader.h"
-#include "tools/editor/editor_settings.h"
-#include "io/file_access_memory.h"
-#include "os/os.h"
-#include "scene/resources/material.h"
-//#include "scene/resources/sample.h"
-#include "scene/resources/mesh.h"
-#include "scene/resources/bit_mask.h"
-#include "tools/editor/editor_scale.h"
-
-#if 0
-bool EditorTexturePreviewPlugin::handles(const String& p_type) const {
-
- return (ClassDB::is_type(p_type,"ImageTexture") || ClassDB::is_type(p_type, "AtlasTexture"));
-}
-
-Ref<Texture> EditorTexturePreviewPlugin::generate(const RES& p_from) {
-
- Image img;
- Ref<AtlasTexture> atex = p_from;
- if (atex.is_valid()) {
- Ref<ImageTexture> tex = atex->get_atlas();
- if (!tex.is_valid()) {
- return Ref<Texture>();
- }
- Image atlas = tex->get_data();
- img = atlas.get_rect(atex->get_region());
- }
- else {
- Ref<ImageTexture> tex = p_from;
- img = tex->get_data();
- }
-
- if (img.empty())
- return Ref<Texture>();
-
- img.clear_mipmaps();
-
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size*=EDSCALE;
- if (img.is_compressed()) {
- if (img.decompress()!=OK)
- return Ref<Texture>();
- } else if (img.get_format()!=Image::FORMAT_RGB8 && img.get_format()!=Image::FORMAT_RGBA8) {
- img.convert(Image::FORMAT_RGBA8);
- }
-
- int width,height;
- if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) {
-
- width=thumbnail_size;
- height = img.get_height() * thumbnail_size / img.get_width();
- } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) {
-
- height=thumbnail_size;
- width = img.get_width() * thumbnail_size / img.get_height();
- } else {
-
- width=img.get_width();
- height=img.get_height();
- }
-
- img.resize(width,height);
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
-
- ptex->create_from_image(img,0);
- return ptex;
-
-}
-
-EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() {
-
-
-}
-
-////////////////////////////////////////////////////////////////////////////
-
-bool EditorBitmapPreviewPlugin::handles(const String& p_type) const {
-
- return ClassDB::is_type(p_type,"BitMap");
-}
-
-Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES& p_from) {
-
- Ref<BitMap> bm =p_from;
-
- if (bm->get_size()==Size2()) {
- return Ref<Texture>();
- }
-
- PoolVector<uint8_t> data;
-
- data.resize(bm->get_size().width*bm->get_size().height);
-
- {
- PoolVector<uint8_t>::Write w=data.write();
-
- for(int i=0;i<bm->get_size().width;i++) {
- for(int j=0;j<bm->get_size().height;j++) {
- if (bm->get_bit(Point2i(i,j))) {
- w[j*bm->get_size().width+i]=255;
- } else {
- w[j*bm->get_size().width+i]=0;
-
- }
- }
-
- }
- }
-
-
- Image img(bm->get_size().width,bm->get_size().height,0,Image::FORMAT_L8,data);
-
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size*=EDSCALE;
- if (img.is_compressed()) {
- if (img.decompress()!=OK)
- return Ref<Texture>();
- } else if (img.get_format()!=Image::FORMAT_RGB8 && img.get_format()!=Image::FORMAT_RGBA8) {
- img.convert(Image::FORMAT_RGBA8);
- }
-
- int width,height;
- if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) {
-
- width=thumbnail_size;
- height = img.get_height() * thumbnail_size / img.get_width();
- } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) {
-
- height=thumbnail_size;
- width = img.get_width() * thumbnail_size / img.get_height();
- } else {
-
- width=img.get_width();
- height=img.get_height();
- }
-
- img.resize(width,height);
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
-
- ptex->create_from_image(img,0);
- return ptex;
-
-}
-
-EditorBitmapPreviewPlugin::EditorBitmapPreviewPlugin() {
-
-
-}
-
-///////////////////////////////////////////////////////////////////////////
-
-
-Ref<Texture> EditorPackedScenePreviewPlugin::_gen_from_imd(Ref<ResourceImportMetadata> p_imd) {
-
- if (p_imd.is_null()) {
- return Ref<Texture>();
- }
-
- if (!p_imd->has_option("thumbnail"))
- return Ref<Texture>();
-
- Variant tn = p_imd->get_option("thumbnail");
- //print_line(Variant::get_type_name(tn.get_type()));
- PoolVector<uint8_t> thumbnail = tn;
-
- int len = thumbnail.size();
- if (len==0)
- return Ref<Texture>();
-
-
- PoolVector<uint8_t>::Read r = thumbnail.read();
-
- Image img(r.ptr(),len);
- if (img.empty())
- return Ref<Texture>();
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
- ptex->create_from_image(img,0);
- return ptex;
-
-}
-
-bool EditorPackedScenePreviewPlugin::handles(const String& p_type) const {
-
- return ClassDB::is_type(p_type,"PackedScene");
-}
-Ref<Texture> EditorPackedScenePreviewPlugin::generate(const RES& p_from) {
-
- Ref<ResourceImportMetadata> imd = p_from->get_import_metadata();
- return _gen_from_imd(imd);
-}
-
-Ref<Texture> EditorPackedScenePreviewPlugin::generate_from_path(const String& p_path) {
-
- Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path);
- return _gen_from_imd(imd);
-}
-
-EditorPackedScenePreviewPlugin::EditorPackedScenePreviewPlugin() {
-
-}
-
-//////////////////////////////////////////////////////////////////
-
-bool EditorMaterialPreviewPlugin::handles(const String& p_type) const {
-
- return ClassDB::is_type(p_type,"Material"); //any material
-}
-
-Ref<Texture> EditorMaterialPreviewPlugin::generate(const RES& p_from) {
-
- Ref<Material> material = p_from;
- ERR_FAIL_COND_V(material.is_null(),Ref<Texture>());
-
- VS::get_singleton()->mesh_surface_set_material(sphere,0,material->get_rid());
-
- VS::get_singleton()->viewport_queue_screen_capture(viewport);
- VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture
- //print_line("queue capture!");
- Image img;
-
- int timeout=1000;
- while(timeout) {
- //print_line("try capture?");
- OS::get_singleton()->delay_usec(10);
- img = VS::get_singleton()->viewport_get_screen_capture(viewport);
- if (!img.empty())
- break;
- timeout--;
- }
-
- //print_line("captured!");
- VS::get_singleton()->mesh_surface_set_material(sphere,0,RID());
-
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size*=EDSCALE;
- img.resize(thumbnail_size,thumbnail_size);
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
- ptex->create_from_image(img,0);
- return ptex;
-}
-
-EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() {
-
- scenario = VS::get_singleton()->scenario_create();
-
- viewport = VS::get_singleton()->viewport_create();
- VS::get_singleton()->viewport_set_as_render_target(viewport,true);
- VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED);
- VS::get_singleton()->viewport_set_scenario(viewport,scenario);
- VS::ViewportRect vr;
- vr.x=0;
- vr.y=0;
- vr.width=128;
- vr.height=128;
- VS::get_singleton()->viewport_set_rect(viewport,vr);
-
- camera = VS::get_singleton()->camera_create();
- VS::get_singleton()->viewport_attach_camera(viewport,camera);
- VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3)));
- VS::get_singleton()->camera_set_perspective(camera,45,0.1,10);
-
- light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
- light_instance = VS::get_singleton()->instance_create2(light,scenario);
- VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0)));
-
- light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
- VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7));
- VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0));
- light_instance2 = VS::get_singleton()->instance_create2(light2,scenario);
-
- VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1)));
-
- sphere = VS::get_singleton()->mesh_create();
- sphere_instance = VS::get_singleton()->instance_create2(sphere,scenario);
-
- int lats=32;
- int lons=32;
- float radius=1.0;
-
- PoolVector<Vector3> vertices;
- PoolVector<Vector3> normals;
- PoolVector<Vector2> uvs;
- PoolVector<float> tangents;
- Matrix3 tt = Matrix3(Vector3(0,1,0),Math_PI*0.5);
-
- for(int i = 1; i <= lats; i++) {
- double lat0 = Math_PI * (-0.5 + (double) (i - 1) / lats);
- double z0 = Math::sin(lat0);
- double zr0 = Math::cos(lat0);
-
- double lat1 = Math_PI * (-0.5 + (double) i / lats);
- double z1 = Math::sin(lat1);
- double zr1 = Math::cos(lat1);
-
- for(int j = lons; j >= 1; j--) {
-
- double lng0 = 2 * Math_PI * (double) (j - 1) / lons;
- double x0 = Math::cos(lng0);
- double y0 = Math::sin(lng0);
-
- double lng1 = 2 * Math_PI * (double) (j) / lons;
- double x1 = Math::cos(lng1);
- double y1 = Math::sin(lng1);
-
-
- Vector3 v[4]={
- Vector3(x1 * zr0, z0, y1 *zr0),
- Vector3(x1 * zr1, z1, y1 *zr1),
- Vector3(x0 * zr1, z1, y0 *zr1),
- Vector3(x0 * zr0, z0, y0 *zr0)
- };
-
-#define ADD_POINT(m_idx) \
- normals.push_back(v[m_idx]);\
- vertices.push_back(v[m_idx]*radius);\
- { Vector2 uv(Math::atan2(v[m_idx].x,v[m_idx].z),Math::atan2(-v[m_idx].y,v[m_idx].z));\
- uv/=Math_PI;\
- uv*=4.0;\
- uv=uv*0.5+Vector2(0.5,0.5);\
- uvs.push_back(uv);\
- }\
- { Vector3 t = tt.xform(v[m_idx]);\
- tangents.push_back(t.x);\
- tangents.push_back(t.y);\
- tangents.push_back(t.z);\
- tangents.push_back(1.0);\
- }
-
-
-
- ADD_POINT(0);
- ADD_POINT(1);
- ADD_POINT(2);
-
- ADD_POINT(2);
- ADD_POINT(3);
- ADD_POINT(0);
- }
- }
-
- Array arr;
- arr.resize(VS::ARRAY_MAX);
- arr[VS::ARRAY_VERTEX]=vertices;
- arr[VS::ARRAY_NORMAL]=normals;
- arr[VS::ARRAY_TANGENT]=tangents;
- arr[VS::ARRAY_TEX_UV]=uvs;
- VS::get_singleton()->mesh_add_surface(sphere,VS::PRIMITIVE_TRIANGLES,arr);
-
-}
-
-EditorMaterialPreviewPlugin::~EditorMaterialPreviewPlugin() {
-
- VS::get_singleton()->free(sphere);
- VS::get_singleton()->free(sphere_instance);
- VS::get_singleton()->free(viewport);
- VS::get_singleton()->free(light);
- VS::get_singleton()->free(light_instance);
- VS::get_singleton()->free(light2);
- VS::get_singleton()->free(light_instance2);
- VS::get_singleton()->free(camera);
- VS::get_singleton()->free(scenario);
-
-}
-
-///////////////////////////////////////////////////////////////////////////
-
-static bool _is_text_char(CharType c) {
-
- return (c>='a' && c<='z') || (c>='A' && c<='Z') || (c>='0' && c<='9') || c=='_';
-}
-
-bool EditorScriptPreviewPlugin::handles(const String& p_type) const {
-
- return ClassDB::is_type(p_type,"Script");
-}
-
-Ref<Texture> EditorScriptPreviewPlugin::generate(const RES& p_from) {
-
-
- Ref<Script> scr = p_from;
- if (scr.is_null())
- return Ref<Texture>();
-
- String code = scr->get_source_code().strip_edges();
- if (code=="")
- return Ref<Texture>();
-
- List<String> kwors;
- scr->get_language()->get_reserved_words(&kwors);
-
- Set<String> keywords;
-
- for(List<String>::Element *E=kwors.front();E;E=E->next()) {
-
- keywords.insert(E->get());
-
- }
-
-
- int line = 0;
- int col=0;
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size*=EDSCALE;
- Image img(thumbnail_size,thumbnail_size,0,Image::FORMAT_RGBA8);
-
-
-
- Color bg_color = EditorSettings::get_singleton()->get("text_editor/highlighting/background_color");
- bg_color.a=1.0;
- Color keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color");
- Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color");
- Color symbol_color = EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color");
-
-
- for(int i=0;i<thumbnail_size;i++) {
- for(int j=0;j<thumbnail_size;j++) {
- img.put_pixel(i,j,bg_color);
- }
-
- }
-
- bool prev_is_text=false;
- bool in_keyword=false;
- for(int i=0;i<code.length();i++) {
-
- CharType c = code[i];
- if (c>32) {
- if (col<thumbnail_size) {
- Color color = text_color;
-
- if (c!='_' && ((c>='!' && c<='/') || (c>=':' && c<='@') || (c>='[' && c<='`') || (c>='{' && c<='~') || c=='\t')) {
- //make symbol a little visible
- color=symbol_color;
- in_keyword=false;
- } else if (!prev_is_text && _is_text_char(c)) {
- int pos = i;
-
- while(_is_text_char(code[pos])) {
- pos++;
- }
- ///print_line("from "+itos(i)+" to "+itos(pos));
- String word = code.substr(i,pos-i);
- //print_line("found word: "+word);
- if (keywords.has(word))
- in_keyword=true;
-
- } else if (!_is_text_char(c)) {
- in_keyword=false;
- }
-
- if (in_keyword)
- color=keyword_color;
-
- Color ul=color;
- ul.a*=0.5;
- img.put_pixel(col,line*2,bg_color.blend(ul));
- img.put_pixel(col,line*2+1,color);
-
- prev_is_text=_is_text_char(c);
- }
- } else {
-
- prev_is_text=false;
- in_keyword=false;
-
- if (c=='\n') {
- col=0;
- line++;
- if (line>=thumbnail_size/2)
- break;
- } else if (c=='\t') {
- col+=3;
- }
- }
- col++;
- }
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture));
-
- ptex->create_from_image(img,0);
- return ptex;
-
-}
-
-EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() {
-
-
-}
-///////////////////////////////////////////////////////////////////
-#if 0
-bool EditorSamplePreviewPlugin::handles(const String& p_type) const {
-
- return ClassDB::is_type(p_type,"Sample");
-}
-
-Ref<Texture> EditorSamplePreviewPlugin::generate(const RES& p_from) {
-
- Ref<Sample> smp =p_from;
- ERR_FAIL_COND_V(smp.is_null(),Ref<Texture>());
-
-
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size*=EDSCALE;
- PoolVector<uint8_t> img;
- int w = thumbnail_size;
- int h = thumbnail_size;
- img.resize(w*h*3);
-
- PoolVector<uint8_t>::Write imgdata = img.write();
- uint8_t * imgw = imgdata.ptr();
- PoolVector<uint8_t> data = smp->get_data();
- PoolVector<uint8_t>::Read sampledata = data.read();
- const uint8_t *sdata=sampledata.ptr();
-
- bool stereo = smp->is_stereo();
- bool _16=smp->get_format()==Sample::FORMAT_PCM16;
- int len = smp->get_length();
-
- if (len<1)
- return Ref<Texture>();
-
- if (smp->get_format()==Sample::FORMAT_IMA_ADPCM) {
-
- struct IMA_ADPCM_State {
-
- int16_t step_index;
- int32_t predictor;
- /* values at loop point */
- int16_t loop_step_index;
- int32_t loop_predictor;
- int32_t last_nibble;
- int32_t loop_pos;
- int32_t window_ofs;
- const uint8_t *ptr;
- } ima_adpcm;
-
- ima_adpcm.step_index=0;
- ima_adpcm.predictor=0;
- ima_adpcm.loop_step_index=0;
- ima_adpcm.loop_predictor=0;
- ima_adpcm.last_nibble=-1;
- ima_adpcm.loop_pos=0x7FFFFFFF;
- ima_adpcm.window_ofs=0;
- ima_adpcm.ptr=NULL;
-
-
- for(int i=0;i<w;i++) {
-
- float max[2]={-1e10,-1e10};
- float min[2]={1e10,1e10};
- int from = i*len/w;
- int to = (i+1)*len/w;
- if (to>=len)
- to=len-1;
-
- for(int j=from;j<to;j++) {
-
- while(j>ima_adpcm.last_nibble) {
-
- static const int16_t _ima_adpcm_step_table[89] = {
- 7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
- 19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
- 50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
- 130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
- 337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
- 876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
- 2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
- 5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
- 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
- };
-
- static const int8_t _ima_adpcm_index_table[16] = {
- -1, -1, -1, -1, 2, 4, 6, 8,
- -1, -1, -1, -1, 2, 4, 6, 8
- };
-
- int16_t nibble,diff,step;
-
- ima_adpcm.last_nibble++;
- const uint8_t *src_ptr=sdata;
-
- int ofs = ima_adpcm.last_nibble>>1;
-
- if (stereo)
- ofs*=2;
-
-
- nibble = (ima_adpcm.last_nibble&1)?
- (src_ptr[ofs]>>4):(src_ptr[ofs]&0xF);
- step=_ima_adpcm_step_table[ima_adpcm.step_index];
-
- ima_adpcm.step_index += _ima_adpcm_index_table[nibble];
- if (ima_adpcm.step_index<0)
- ima_adpcm.step_index=0;
- if (ima_adpcm.step_index>88)
- ima_adpcm.step_index=88;
-
- diff = step >> 3 ;
- if (nibble & 1)
- diff += step >> 2 ;
- if (nibble & 2)
- diff += step >> 1 ;
- if (nibble & 4)
- diff += step ;
- if (nibble & 8)
- diff = -diff ;
-
- ima_adpcm.predictor+=diff;
- if (ima_adpcm.predictor<-0x8000)
- ima_adpcm.predictor=-0x8000;
- else if (ima_adpcm.predictor>0x7FFF)
- ima_adpcm.predictor=0x7FFF;
-
-
- /* store loop if there */
- if (ima_adpcm.last_nibble==ima_adpcm.loop_pos) {
-
- ima_adpcm.loop_step_index = ima_adpcm.step_index;
- ima_adpcm.loop_predictor = ima_adpcm.predictor;
- }
-
- }
-
- float v=ima_adpcm.predictor/32767.0;
- if (v>max[0])
- max[0]=v;
- if (v<min[0])
- min[0]=v;
- }
- max[0]*=0.8;
- min[0]*=0.8;
-
- for(int j=0;j<h;j++) {
- float v = (j/(float)h) * 2.0 - 1.0;
- uint8_t* imgofs = &imgw[(uint64_t(j)*w+i)*3];
- if (v>min[0] && v<max[0]) {
- imgofs[0]=255;
- imgofs[1]=150;
- imgofs[2]=80;
- } else {
- imgofs[0]=0;
- imgofs[1]=0;
- imgofs[2]=0;
- }
- }
- }
- } else {
- for(int i=0;i<w;i++) {
- // i trust gcc will optimize this loop
- float max[2]={-1e10,-1e10};
- float min[2]={1e10,1e10};
- int c=stereo?2:1;
- int from = uint64_t(i)*len/w;
- int to = (uint64_t(i)+1)*len/w;
- if (to>=len)
- to=len-1;
-
- if (_16) {
- const int16_t*src =(const int16_t*)sdata;
-
- for(int j=0;j<c;j++) {
-
- for(int k=from;k<=to;k++) {
-
- float v = src[uint64_t(k)*c+j]/32768.0;
- if (v>max[j])
- max[j]=v;
- if (v<min[j])
- min[j]=v;
- }
-
- }
- } else {
-
- const int8_t*src =(const int8_t*)sdata;
-
- for(int j=0;j<c;j++) {
-
- for(int k=from;k<=to;k++) {
-
- float v = src[uint64_t(k)*c+j]/128.0;
- if (v>max[j])
- max[j]=v;
- if (v<min[j])
- min[j]=v;
- }
-
- }
- }
-
- max[0]*=0.8;
- max[1]*=0.8;
- min[0]*=0.8;
- min[1]*=0.8;
-
- if (!stereo) {
- for(int j=0;j<h;j++) {
- float v = (j/(float)h) * 2.0 - 1.0;
- uint8_t* imgofs = &imgw[(j*w+i)*3];
- if (v>min[0] && v<max[0]) {
- imgofs[0]=255;
- imgofs[1]=150;
- imgofs[2]=80;
- } else {
- imgofs[0]=0;
- imgofs[1]=0;
- imgofs[2]=0;
- }
- }
- } else {
-
- for(int j=0;j<h;j++) {
-
- int half;
- float v;
- if (j<(h/2)) {
- half=0;
- v = (j/(float)(h/2)) * 2.0 - 1.0;
- } else {
- half=1;
- if( (float)(h/2) != 0 ) {
- v = ((j-(h/2))/(float)(h/2)) * 2.0 - 1.0;
- } else {
- v = ((j-(h/2))/(float)(1/2)) * 2.0 - 1.0;
- }
- }
-
- uint8_t* imgofs = &imgw[(j*w+i)*3];
- if (v>min[half] && v<max[half]) {
- imgofs[0]=255;
- imgofs[1]=150;
- imgofs[2]=80;
- } else {
- imgofs[0]=0;
- imgofs[1]=0;
- imgofs[2]=0;
- }
- }
-
- }
-
- }
- }
-
- imgdata = PoolVector<uint8_t>::Write();
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture));
- ptex->create_from_image(Image(w,h,0,Image::FORMAT_RGB8,img),0);
- return ptex;
-
-}
-
-EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() {
-
-
-}
-#endif
-///////////////////////////////////////////////////////////////////////////
-
-bool EditorMeshPreviewPlugin::handles(const String& p_type) const {
-
- return ClassDB::is_type(p_type,"Mesh"); //any Mesh
-}
-
-Ref<Texture> EditorMeshPreviewPlugin::generate(const RES& p_from) {
-
- Ref<Mesh> mesh = p_from;
- ERR_FAIL_COND_V(mesh.is_null(),Ref<Texture>());
-
- VS::get_singleton()->instance_set_base(mesh_instance,mesh->get_rid());
-
- AABB aabb= mesh->get_aabb();
- Vector3 ofs = aabb.pos + aabb.size*0.5;
- aabb.pos-=ofs;
- Transform xform;
- xform.basis=Matrix3().rotated(Vector3(0,1,0),-Math_PI*0.125);
- xform.basis = Matrix3().rotated(Vector3(1,0,0),Math_PI*0.125)*xform.basis;
- AABB rot_aabb = xform.xform(aabb);
- float m = MAX(rot_aabb.size.x,rot_aabb.size.y)*0.5;
- if (m==0)
- return Ref<Texture>();
- m=1.0/m;
- m*=0.5;
- //print_line("scale: "+rtos(m));
- xform.basis.scale(Vector3(m,m,m));
- xform.origin=-xform.basis.xform(ofs); //-ofs*m;
- xform.origin.z-=rot_aabb.size.z*2;
- VS::get_singleton()->instance_set_transform(mesh_instance,xform);
-
-
-
- VS::get_singleton()->viewport_queue_screen_capture(viewport);
- VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_ONCE); //once used for capture
- //print_line("queue capture!");
- Image img;
-
- int timeout=1000;
- while(timeout) {
- //print_line("try capture?");
- OS::get_singleton()->delay_usec(10);
- img = VS::get_singleton()->viewport_get_screen_capture(viewport);
- if (!img.empty())
- break;
- timeout--;
- }
-
- //print_line("captured!");
- VS::get_singleton()->instance_set_base(mesh_instance,RID());
-
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size*=EDSCALE;
- img.resize(thumbnail_size,thumbnail_size);
-
- Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture ));
- ptex->create_from_image(img,0);
- return ptex;
-}
-
-EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() {
-
- scenario = VS::get_singleton()->scenario_create();
- viewport = VS::get_singleton()->viewport_create();
- VS::get_singleton()->viewport_set_as_render_target(viewport,true);
- VS::get_singleton()->viewport_set_render_target_update_mode(viewport,VS::RENDER_TARGET_UPDATE_DISABLED);
- VS::get_singleton()->viewport_set_scenario(viewport,scenario);
- VS::ViewportRect vr;
- vr.x=0;
- vr.y=0;
- vr.width=128;
- vr.height=128;
- VS::get_singleton()->viewport_set_rect(viewport,vr);
-
- camera = VS::get_singleton()->camera_create();
- VS::get_singleton()->viewport_attach_camera(viewport,camera);
- VS::get_singleton()->camera_set_transform(camera,Transform(Matrix3(),Vector3(0,0,3)));
- //VS::get_singleton()->camera_set_perspective(camera,45,0.1,10);
- VS::get_singleton()->camera_set_orthogonal(camera,1.0,0.01,1000.0);
-
- light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
- light_instance = VS::get_singleton()->instance_create2(light,scenario);
- VS::get_singleton()->instance_set_transform(light_instance,Transform().looking_at(Vector3(-1,-1,-1),Vector3(0,1,0)));
-
- light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL);
- VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_DIFFUSE,Color(0.7,0.7,0.7));
- VS::get_singleton()->light_set_color(light2,VS::LIGHT_COLOR_SPECULAR,Color(0.0,0.0,0.0));
- light_instance2 = VS::get_singleton()->instance_create2(light2,scenario);
-
- VS::get_singleton()->instance_set_transform(light_instance2,Transform().looking_at(Vector3(0,1,0),Vector3(0,0,1)));
-
- //sphere = VS::get_singleton()->mesh_create();
- mesh_instance = VS::get_singleton()->instance_create();
- VS::get_singleton()->instance_set_scenario(mesh_instance,scenario);
-
-
-
-}
-
-
-EditorMeshPreviewPlugin::~EditorMeshPreviewPlugin() {
-
- //VS::get_singleton()->free(sphere);
- VS::get_singleton()->free(mesh_instance);
- VS::get_singleton()->free(viewport);
- VS::get_singleton()->free(light);
- VS::get_singleton()->free(light_instance);
- VS::get_singleton()->free(light2);
- VS::get_singleton()->free(light_instance2);
- VS::get_singleton()->free(camera);
- VS::get_singleton()->free(scenario);
-
-}
-#endif